The never ending Book2: WotW. (Inactive)

Game Master Aku Warashi

You hear in his dying breath whisper “The shining sun has seen the wickedness you hide in hearts. And thus it will be the son who brings your doom.” then he dies.

Loot;

Battle Map;

Spells; My evil lair;


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Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Well, regarding Kharn's attributes I know he got an upgrade from Yodler (the first GM - MIA), to give a small boost so he could catch up:

Argan Midnight wrote:

How are you doing?

I was taking a look at the characters and Kharn the Binder (Void) seems to be underpowered compared to the rest. I didn't want to point that out at the discussion threat cause I may stir something I would not like to.

Were I in his place, I would not like to have such a character when everyone else seems to be good at everything. Maybe he won't say anything, but I just think it's fair if we did some upgrade to him.

Just to make it more clear:
Eryan: 8 18 15 16 10 20 (aside from drow race points)
Zephys: 15 12 16 20 14 8
Vladamir: 20 12 13 14 8 16
Argan: 20 16 15 12 8 16
Kharn: 18 9 18 10 10 8

So, what do you think?

DM Yodler wrote:

Might be a good idea yea. I'll PM him with some stats that he could change in.

Maybe average out the stats and find what point value is an average or something along the line


Human Hero Killer1 / Holy Assassin1 / Deceiver2

I'll post in game play a mesh up from things, as a start up.

I'll pick it up after your discussion with the baron, and while the gameplay will be open so you can talk and do things, I'll begin the game only after the next holiday.


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1

Yes, the custom race gave her +3 charisma. I'll change it to 14 as I never planned on putting further points into it anyways.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Lil

Don't need.

Gnomes should be cute! Even a sociopath one!


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

There were some changes to from the orignal stats that were rolled as Argan has pointed out.. My charisma is correct on my sheet after the adjustment but my dex is 2 higher than it should be. Not sure how that happened tbh.. Ill fix it now. I wont lose any ac due to the plate restriction, but i will lose a point of reflex, cmd, some skills etc.. Its all adjusted now.

And yea pretty much all my gear came from the paladin.. Like everyone else i took advantage of the cheap potion shop as well. My personal wealth was off in the loot tab though because I purchased a +5 str comp lb and a few other things.. Ive fixed it though.

Edit: Actually looking at it my dex is 4 higher, wow.. I musta mixed my int up with or something. I went the Moroi bloodline which gives +2 str/cha, not +2 dex.. My con should be 2 lower as well as i didnt lower it at 5th it seems. I guess having a bounced ard lagging campaign had me all fuked up.. It all fixed now..


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

7 con front liner anyone? lol..

If i can survive to next level though ill gain 1d10+50 hps!


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Just don't be a psycho! Your AC is good enough to prevent some good damage...


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Yea yea.. My bluff skill should be more utilized.


Barbarian (Invulnerable Rager) 6 Furious Guardian 1 | HP 101/118 (119/136 R) | AC 17 (17 raging); Touch AC 13 (11 raging); FF 14 (14 raging) | F +12 (15 R); Ref +5; W +4 (6 R) | +3 Init | Perc +12 | Sense Motive +12 Human DR 3/- Doubled vs. Non-Lethal | CMB+10 (12 R) | CMD 23 (25 R) | Resist Cold 1

Kharn's ability scores were changed to put him on the level of the other characters when Omen was dming. If you like I can change the scores back to their original scores though I will change my 4th level ability score increase in that case.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@ Kharn the Binder
No need, keep the status. :)

@Vlad
Can I get a link to Moroi Bloodline? I did not found it anywhere.
Also, your CHA still seems to be a bit off: 14 from roll, 2 from race, 2 from gear, 1 from level4 advancement, it should be 19.

@All
I could not find for any of you the level up changes to level6; can you give me a link to it?


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Lil

Please, edit your traits and add the 'Strike first, strike ruthlessly and thus be victorious' to your trait list.
Also, it may not really help, but I have an excel 'spellbook' that I usually use in my characters. Here if you want to take a look.

About your magic items, they are slightly below the marked price. Seth mentioned something about discount; can you explain it to me?

The Deathwatch Eyes is a magic item that has 2000 gold pieces price, but you listed it as 9500 gold. Unless it is another item. Can you check it for me?


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1

I had her items crafted originally. After new years I'll get her up to specs.


For all, happy holiday :)

I'll be MIA until january, 5.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Link to Race stuff If you scroll down it has the Dhampir variant heritages listed and what they get..

On the subject of charisma it was bumped 2 points by the original GM to offset his negative con he would be rocking for many levels. It wasn't my idea, but when offered you don't turn down such things. If you wish me to reduce it to a 19 i will though.


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1

Ok, Lil's items have been updated for a standard level 6 character with no crafting.


Everytime I see Aku I think its the Omen alias.

Friiiiiicking hate this website. Have to re-write this all over again. Aku, I know you probably mean well, but that was pretty... rushed. A few points.

-That was an incredibly dialogue-heavy post there, one that threw everything at us and then literally pushed us on without any chance to respond. As far as I've seen, this group really likes to respond, to be players and creatures of thought and action, not just adventurers accepting quests and going on their way.

-The baron's introduction (and hell, even our entry to the city) was also handled far differently by the last DM, where we got to ride on a boat, interact with each other, interact with the scoundrel ourselves, and deal with him as if he were a person rather then a random buff we have in the city.

-Same with our interactions with Tiadora. It might not have meant much in the grand scheme of things, but having her interact with us, have conversations with us (even annoyed ones on her part), and even allowing my imp to trail her at one point made her a part of this story. Now she talks at us to and then actually teleports away? I didn't even know she was capable of teleporting, but why would a woman of her knowledge and intelligence reveal that to us to begin with?

-If you wanted to jump back to where we were or close to it I could understand, but that's really not the way to do it. We have everything else posted from the last DM who did quite a competent job. Keeping that would have let us keep a lot of our progress and cost us nothing, rather then... well getting talked at, and robbing all of those moments of any weight or value to the characters.

-Seth and Lil's intro is also a bit rushed. Again, I can understand wanting to speed things up, but we already had a good introduction, why not just let us keep it if you didn't want to do anything new with it yourself?


The Storyteller
Seth la Kor wrote:
-That was an incredibly dialogue-heavy post there, one that threw everything at us and then literally pushed us on without any chance to respond. As far as I've seen, this group really likes to respond, to be players and creatures of thought and action, not just adventurers accepting quests and going on their way.

@Seth

By no means, it does not mean that it is how it happened.
I'm holding the same thing you did in your previous game, until the point you met with the baron.

Why the big sum up? That way, you do not need to leave the thread to consult what is the basic your mission.

And yes, I did changed some things, such as how Lil and you were introduced to the party, and no, you still did not joined the party, since Argan, Vlad and Kharn did not posted anything about going in the inn to meet you.

You prob should be asking, why I did that? Well, you already done this part about three times, if I'm not mistake, There's no reason to do it again, really.

Seth la Kor wrote:
-The baron's introduction (and hell, even our entry to the city) was also handled far differently by the last DM, where we got to ride on a boat, interact with each other, interact with the scoundrel ourselves, and deal with him as if he were a person rather then a random buff we have in the city.

About the benefits with the baron, you are correct, he is not a 'buff', but an alive npc with a personal agenda, but I don't believe that holding information is a good practice in the game. You the player know what he can do for you, but that does not mean that we'll do, unless you ask and convince him to do it for you.

Seth la Kor wrote:

-Same with our interactions with Tiadora. It might not have meant much in the grand scheme of things, but having her interact with us, have conversations with us (even annoyed ones on her part), and even allowing my imp to trail her at one point made her a part of this story. Now she talks at us to and then actually teleports away? I didn't even know she was capable of teleporting, but why would a woman of her knowledge and intelligence reveal that to us to begin with?

-If you wanted to jump back to where we were or close to it I could understand, but that's really not the way to do it. We have everything else posted from the last DM who did quite a competent job. Keeping that would have let us keep a lot of our progress and cost us nothing, rather then... well getting talked at, and robbing all of those moments of any weight or value to the characters.

Well, I see here you have the complete wrong Idea about this.

I’m not remaking what you guys did in the previous games, as I said up there, it’s just a sum up so you don’t need to leave the thread to consult in case you need it.
You guys already did this part more than once, I’m keeping it as the same it was this thread, and if you go there and check, it ended just after Tiadora saying good bye.
The only different thing about it is how Seth and Lil are being recruited into the party.

Seth la Kor wrote:
-Seth and Lil's intro is also a bit rushed. Again, I can understand wanting to speed things up, but we already had a good introduction, why not just let us keep it if you didn't want to do anything new with it yourself?
GM Jammin' wrote:
Nevertheless, I have taken it upon myself to recruit two new members for your knot. He motions to the side, Lilpinny and Seth, this is your new home. Thorne turns back to the group, They have proven themselves worthy, and I believe they will be an excellent addition to your group.

I really don’t like this bit, because it was thrown in the middle of , as Seth said, dialogue heavy, scene, and the party did not really have any interaction with you two. This way, since the knot will be forced to seek you out, you will have to role-play the whole thing and not just: “Hey, I’m your new friend!”

And don’t get things wrong, you are not yet with the knot, yup I changed this part, as you are well aware, not because I did not wanted to do anything new by myself, but because I wanted to do new by myself.

Are we cleared?

Edit: I usually write up in a word document, google doc, then I just copy paste in the paizo forum. Saves a great deal of trouble.

==//==

@Vlad
Don’t need, keep it. I just wanted to know if it was a mistake.


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Seth wrote:
Everytime I see Aku I think its the Omen alias.

That's because it's the best avatar! I need to find that monster in the bestiary again, it's so freaking cool.

~~~

In general I am in agreement with DM Aku. I think putting everything out there was the right idea, especially considering our relationship with Thorn and Tiadora (remember, we are by no means equals). Give him a chance to play things out a little before jumping to conclusions.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

I have no issues bypassing the stuff we already did twice before.

And that avatar is an Aghash Div!


GM Aku wrote:

-That was an incredibly dialogue-heavy post there, one that threw everything at us and then literally pushed us on without any chance to respond. As far as I've seen, this group really likes to respond, to be players and creatures of thought and action, not just adventurers accepting quests and going on their way.

@Seth

And yes, I did changed some things, such as how Lil and you were introduced to the party, and no, you still did not joined the party, since Argan, Vlad and Kharn did not posted anything about going in the inn to meet you.

You prob should be asking, why I did that? Well, you already done this part about three times, if I'm not mistake, There's no reason to do it again, really.

Then why do it at all? All you've done is reset everything that Seth and Lil have done so far. That doesn't seem to bother Lil, but it does bother me. Why not just start us where we -were-?

GM Aku wrote:
About the benefits with the baron, you are correct, he is not a 'buff', but an alive npc with a personal agenda, but I don't believe that holding information is a good practice in the game. You the player know what he can do for you, but that does not mean that we'll do, unless you ask and convince him to do it for you.
GM Aku wrote:

Well, I see here you have the complete wrong Idea about this.

I’m not remaking what you guys did in the previous games, as I said up there, it’s just a sum up so you don’t need to leave the thread to consult in case you need it.
You guys already did this part more than once, I’m keeping it as the same it was this thread, and if you go there and check, it ended just after Tiadora saying good bye.

You're mistaken or contradicting yourself. In our last thread we had already spoken to the Baron, Tiadora, and Elise of the seventh knot and were now exploring the forest. So we're basically doing all that again, all you have skipped is the boat ride.

GM Aku wrote:

worthy, and I believe they will be an excellent addition to your group.
I really don’t like this bit, because it was thrown in the middle of , as Seth said, dialogue heavy, scene, and the party did not really have any interaction with you two. This way, since the knot will be forced to seek you out, you will have to role-play the whole thing and not just: “Hey, I’m your new friend!”

And don’t get things wrong, you are not yet with the knot, yup I changed this part, as you are well aware, not because I did not wanted to do anything new by myself, but because I wanted to do new by

Except we did get to roleplay it. Yes, Thorn was a bit of an ass but that's basically what I expect from him. By doing what you've done, I will still have to write the same things I did last time. (Going to the church, talking with the Baron, etc.) So you sorta of contradicted yourself here.

And its not new. Its the same way the last Thorn did it, only more confusing, and we're now in a tavern. He rushed the intro because he's an ass and will leave it up to me and Lil to really make the introductions.

GM Aku wrote:
Are we cleared?

All the points I made above. You, in fact, changed just about everything that the last GM did. We are not where we were, we are very nearly back at the start in this city, and if you wanted to save us that then your current posts won't. I would suggest giving the last three or so pages of that thread another read, actually, if not the whole thread.

Also, still haven't heard back from you about my question. And no, I would rather it not be answered in the thread.


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1

Seth, we asked him to start us here. We disliked how the previous DM handled things, so we decided to start from where I ended things. We're only redoing things that were done poorly originally.


I can't tell which DM you're talking about. Do you mean Jammin or the guy who really wanted to kill the group with a bunch of Trees?


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Seth la Kor wrote:
I can't tell which DM you're talking about. Do you mean Jammin or the guy who really wanted to kill the group with a bunch of Trees?

I love your summary of him hahaha.

Both, starting in the middle of the book is messy, especially since we're so close to the beginning anyways. As a DM it's a lot easier to take it yourself from the start, even if it's the second book in the AP.


The Storyteller

@Seth

I'm not sure about it. From what Walter told me, It was supposed to start everything again.

Since you handled things fairly well with the cardinal and the baron, I kept it, while introducing Lil and Seth in a different why.

I make it a bit back, before you talk to Elise, because I want to run things in a different way. I'm not sure what the last DM wanted, but my 'agenda' for the seventh knot seems different from his, so I'll give you guys the chance to notice it.

Now, I got me confused with something. What question is you talking about?


Aku, you -didn't- keep what we did with the Baron. Because Seth was a part of that conversation and not a small one.

And I'll resend you the question.


The Storyteller
Seth la Kor wrote:

Aku, you -didn't- keep what we did with the Baron. Because Seth was a part of that conversation and not a small one.

And I'll resend you the question.

It's just a matter of perspective.

I read you post before you edited it. I know you are reluctant to 'change things', but there's no 'change' at all. Since what happens from now on, the 'interaction with the cardinal' can still have happened, just not in the boat trip. The only 'lost' part is about the baron, since yeah, I'm skipping it, and making so Lil and Seth never participated in it. But it's not a big change, and IMHO you are causing a big fuzz over something really small.

As you said in the post you edited: That's your first impression of me.
I will not really say anything about it, since you are holding against me a sum up.


The Storyteller

@Seth

Ah, you mean Seth goals?

Well, you said that you wanted to work things out, so I was waiting what was you planning, before saying anything, since you simple outlined what you wanted, but did not said how you wanted to achieve that.


It was your choice to make your first impression a sump up. And yes, I'm a little annoyed that in a game of power plays, cunning and planning Seth was cut out of the interaction with the Baron. He had set a steady rapport with the guy and I had stretched my legs with one of his disguises, both interesting developments that aren't even possible now.

As far as the rest, again a PM.


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Well, I'm open to do whatever you want guys. Just choose whenever you want to start over and tell us guys, cause we can do it again. For the sake of getting somewhere.

^_^


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9
Vladamir Orlovsky wrote:
And that avatar is an Aghash Div!

That's what we fought in the Erudite Eye, isn't it?


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Indeed.. Can be nasty if you fail a save or 2..


I'm still not against a reset from Jammins if you guys absolutely want it but my complaints about how you did it still stand.

-Cutting even parts out for some of the party is not something I'm for. Tree guy liked to push things too, if you guys remember, and it didn't exactly let things develop either.
-Tiadora teleporting away. Just... no. Just no. I'm pretty sure that was one of the few issues that Jammin's style had, where we couldn't interact with her at all, but the fact that she teleports away as well just to make it impossible? And she decides to use such powerful magic not as a last resort, but in front of the group of villains she has to babysit, revealing to us she's capable of it?
-Grumblejacks gone again?
-The Baron is a character in the game I'd like Seth to interact with.
-Seth and Lil's intro to the party is no different from Jammin's. It is in fact slightly lessened because Seth and Lil had time to speak to the party on the boat ride to the city. You want to do something new with it, great, do something new with it. This isn't new. It's the same off handed introduction but without any interaction to give it any weight.

Your first impression was a bit rushed. It took me three attempts to read that first post of yours because it was so long it actually hurt my eyes.


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Seth la Kor wrote:
Tiadora teleporting away. Just... no. Just no. I'm pretty sure that was one of the few issues that Jammin's style had, where we couldn't interact with her at all, but the fact that she teleports away as well just to make it impossible? And she decides to use such powerful magic not as a last resort, but in front of the group of villains she has to babysit, revealing to us she's capable of it?

That's not a choice the DM gets to make. That's what Tiadora does. It's vital to the plot.

Quote:
Grumblejacks gone again?

Hehe, sure.

Quote:
The Baron is a character in the game I'd like Seth to interact with.

You will still get many opportunities to.

~~~

My vote it let's actually get something done and have some interactions before making judgements.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

I agree.. Just let it go already and lets continue. He already said you got everything possible from the intial social interactions..


Lil- Unfortunately my vote is to redo the restart. Jammin actually had us interacting with NPC's and each other by the time we were in the city, Lil. Now all of that's gone and ontop of it, Seth can't even actually participate in some of it. We've just had two character interactions so I guess we can judge.

Vladamir Orlovsky- It's a game. I'd like to actually enjoy doing things rather then being give stuff. I enjoyed the interactions we had with Jammin. I feel the first two posts from our new DM were arbitrary resets that threw us forward and lacked a good deal, ontop of cutting Seth out of some interesting character interactions.

------------

Oh, and I'm not holding the game up either. Seth's not part of the group yet remember?


Quote:
"...See if they have the right set of mind to join us!"

After talking with you via PM, Seth has already met Thorn, and interacted with him. So the line about needing to be observed no longer fits for Seth unless the guy is trying to sew distrust in the group.


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1

Yup, there's a good chance he is. Pretty standard for the BBEG to make sure his minions are more concerned about fighting each other than him.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

We already made a move to the Inn.. I believe the GM said he was busy until after the weekend.. 3 of us have already did the meeting with the Baron multiple times and do not wish to do it again.. We simply wish to move on the Horn and progress the module. We already had good interaction with the Baron and the other Knot.. There's no point in redoing all that again..


Vlad, that interaction is gone. Reset. Kaput. Vamoosed. It no longer exists in the context of our RP. Our current interaction with the Baron was our DM's second post. Basically, you guys spoke to him, and got everything you could from him without any effort. I guess? We will also be redoing the interaction with the other Knot as well, again as his second post said. If we picked up where Jammin had left off, all of that would be the case. We have not.


The Storyteller

Wow.
I do not access the forum for a day and things does escalate quickly.

@Seth

No, I will not move this into PM, let's play fair here.

I have trying my best to be understanding and polite, but even then, my responses were met with sarcasms, and aggressive answers.
I do enjoy DM’ming but I find it really boring to babysit forum members (yay! Sarcasm too!).
Please, get a grip over your responses, having a ‘bad day’ is not reason enough to be rude with someone else.
I does not matter what the previous DM intended when he ran the game. I have different ideas and intentions than him. Also, please stop comparing me with your previous DM that just abandoned the game, for one motive or another, being justified or not he left, If you have anything to complain(about what the previous DM wanted), please do so with him.

Finally, tell me exactly what you wanted to change. Here is a simple thing:


  • Interaction with the Cardinal: It’s the same, it just does not happened at the Boat.
  • Tiadora using magic: She never hid what she was or what she is capable. She is presented as ‘major-domo’ or ‘buttler’ since the game started.
  • Interaction with the Baron: Yeah, you missed the first one, but he is there to talk, not just a ‘random buff’, if you want to talk, go there and talk.
  • Seventh Knot: We are doing it again, because I have a different agenda for them, It’s unfair to put it in the game, and don’t give you any change of noticing it.
  • Grumblejack: Yeah, I had forgotten about him, mostly he is just hanging outside of the city, waiting you to leave. After all, he is an Ogre.

Also, I’ll ask this once again, since I consider it fairly important.
Do not compare me with any other DM you have/had. You don’t see me comparing you with any of my other players.


The Storyteller

Walter, please confirm to me if the Loot sheet I pinned to the campaign info is the right one.


The Storyteller

@All

I like to handle Gather information in a different way.
Usually if you engage with an NPC to chat and talk, you may ask questions and I’ll fill you up with information the said NPC would know. With no roll needed. Of course that your value in diplomacy will influence in the NPC answer. I don’t really like just to roll a dice and give the information with no context at all.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Thats fine by me.. i think for the most part we all have decent Diplomacy.. Well except for maybe Kharn and usually just talks to his owl so..


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1

Welp, that poor girl is dead. The instant a female blushes at Vlad she's signing her own will.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Most likely.. Unless something else peeks his intrest higher.. Atm she's at the front of the pack for a late night dinner..

He's a murdering bastard, what can i say?


The Storyteller
Vladamir Orlovsky wrote:

Most likely.. Unless something else peeks his intrest higher.. Atm she's at the front of the pack for a late night dinner..

He's a murdering bastard, what can i say?

Oh no! I'll have to pull of some teeth to save my npc!


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9
GM Aku wrote:
Walter, please confirm to me if the Loot sheet I pinned to the campaign info is the right one.

Yep, that's it. Argan will be watching you Vlad. Last time you almost got the whole plan ruined...


The Storyteller

Another question.

In my other games, the players trained Grumblejack as they saw fit, since he was 'almost' a member of the knot.
How is your relationship with him? Does he like you? Or you just bullied him into serving?


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

There wasn't any bullying no.. Who wouldn't want an ogre on their side when escaping a prison, however when we moved on from the mansion Grumblejack did not accompany us. One of the prvious Gm's did bring him back into the fold though he was left on the ship while we were in Farholde..


Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1

So I have a question. Vlad is considered, mechanically, an undead right now, correct? If so, that means I should be able to use my Bolster and Command Undead abilities on him.

Things are gonna get interesting.

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