
The March Hare |

Tell us who is chosen to play, then we know if we should (actively) post or not? ;-)
Yeah, sorry for that. I meant to post the roster in the recruiting thread immediately after starting this thread, but I got interrupted by my son.
In any case, look for the announcement over there momentarily.

The March Hare |

I like both, though rolling usually is a little more fun. What method are you thinking about if we roll. Point buy is easier to build a character, rolling you see what characters you can build.
What about....4d6 (drop lowest die) seven times, keep the best six totals?
The more I think it over, I lean further and further toward rolling the dice (if no one objects strenuously). It just seems suitable for an old-school module like this.

Deane Beman |

4d6 ⇒ (2, 4, 1, 3) = 10 - dropped
4d6 ⇒ (1, 5, 2, 4) = 12 - 11
4d6 ⇒ (4, 3, 6, 6) = 19 - 16
4d6 ⇒ (5, 2, 6, 3) = 16 - 14
4d6 ⇒ (1, 5, 5, 6) = 17 - 16
4d6 ⇒ (1, 2, 4, 4) = 11 - 10
4d6 ⇒ (3, 5, 1, 5) = 14 - 13
I can work with this...should we discuss class preferences before applying the results or just see what happens?

Deane Beman |

If we're sticking to the CRB I my first choice would be a Ranger...assuming there will be some leveling up (and if I'm allowed to dip into Ultimate Combat) I think the Deep Walker archetype would be perfect for this adventure.
Then again I'm pretty flexible and could be talked into almost anything. I generally don't do well with divine casters but would be willing to challenge myself if no one else was up for it.

The March Hare |

I can live with those rolls. You said stick with CRB, right. If so no big deal. If I can stray a little, I would like to try an Elven Kensai blade bound Magus. If not, no big deal, I will build something else.
Elven Kensai blade bound Magus? Sorry, but I think that's just a bit too far removed from basic Core Rules to be approved here, Super. What's your Plan B?

The March Hare |

If we're sticking to the CRB I my first choice would be a Ranger...assuming there will be some leveling up (and if I'm allowed to dip into Ultimate Combat) I think the Deep Walker archetype would be perfect for this adventure.
This adventure module should allow for advancement up to 3rd level. Beyond that, if we complete the whole thing, and everybody is up for continuing, I could see turning the game into a longer campaign.
I would approve this archetype...and probably quite a few others, as well, FYI.

Oterisk |

Oterisk reporting for duty.
4d6 ⇒ (6, 3, 5, 1) = 15=14 Dropped
4d6 ⇒ (2, 6, 4, 6) = 18=16
4d6 ⇒ (5, 4, 6, 6) = 21=17
4d6 ⇒ (6, 4, 3, 4) = 17=14
4d6 ⇒ (6, 6, 4, 5) = 21=17
4d6 ⇒ (6, 6, 6, 6) = 24=18
4d6 ⇒ (4, 4, 5, 6) = 19=15
Wow, that's some good stats. I haven't rolled that well in a long time. I'm gonna have to mull that over a bit.
Now to actual business. Classes. If we were going Uber classic, we could go with Fighter, Cleric, Rogue, Wizard, and Bard (with reasonable replacements of course). With my stats a monk, druid or a paladin seems a good way to go, although I'm game for just about anything.
One thing we could decide is that perhaps we are all from a nearby village or have some similar story that would bring us together. It might help us narrow down our possibilities. Putting family in is also a nice classic touch but doesn't require the whole group's participation.

JAF0 |

4d6 ⇒ (3, 3, 5, 1) = 12 11
4d6 ⇒ (1, 5, 4, 4) = 14 13
4d6 ⇒ (3, 1, 1, 4) = 9 8 (dropped)
4d6 ⇒ (4, 6, 6, 4) = 20 16
4d6 ⇒ (6, 2, 2, 4) = 14 12
4d6 ⇒ (3, 6, 4, 2) = 15 13
4d6 ⇒ (6, 3, 4, 6) = 19 16
Not great but I can live with them... not bad either really. If we're sticking with CRB, I'd really like to go rogue-ish or monk... Are we sticking with CRB for everything, or just classes? (for example, are you allowing archetypes? - I'd really love to try out a zen archer, from the APG)

The March Hare |

One thing we could decide is that perhaps we are all from a nearby village or have some similar story that would bring us together. It might help us narrow down our possibilities. Putting family in is also a nice classic touch but doesn't require the whole group's participation.
This is a great idea. I'm planning on opening up the game with the party already assembled, and heading out toward the keep.
Incidentally, this game will ostensibly be set in Golarion, so please use Pathfinder deities as appropriate for divine casters and such. Beyond that, however, there won't be much reference to the larger campaign world, considering this is a location based, third-party module.

Deane Beman |

I am mulling a few things over. I thought that would be to far off the beaten path, but you said ask. Deane, what combat style are you going to go with.
I would go with Archery style; but if JAFO wants to play a Zen Archer I'd play something different. I have a Zen Archer in one of my other campaigns and they're a fun class to have in your party.
I'm not seeing alot of hands going up for an wizard or sorcerer, so I may switch gears and go that route. In fact I think the wife works late tonight so I'll post a tentative build later this evening. I'm worried about not having at least a 17 for a primary stat, but I'll see how it all fleshes out on paper.

Oterisk |

I am actually considering a cleric of Kurgess. My first thought was Paladin, but those generally seem to rub people the wrong way, and I haven't played a cleric... ever. Channeling and spontaneous healing sound like fun, and with this high of stats, he will be fun in combat as well.
Here's my concept: Itinerant cleric coming through to set up some competitive games at a local fair hears there is something amiss in the woods. He gets together a few of the winners of the various tournaments and talks to them about going out and testing their mettle against the nearby evil.
What do you think?

Bilbo Bang-Bang |

It seems everyone is willing to play a multitude of roles, so I would suggest choosing the one you want to play the most and work from there instead of letting one aspect of class change your mind if it is not allowed. Pretty well assume that the Core book is allowed and work from there. It seems he was looking to make this a pretty straight forwardand simple affair to run with a little old school feel and goodness thrown in without the bloat.

Oterisk |

I'm actually excited about the cleric. That's my choice. I might ask for a feat or two from a book besides the Core Rule Book, but other than that, I'm set.
Looking at first choices, we have Ranger (or wizard), Zen Archer (or rogue), Barbarian and Cleric.
What do you wish to play Bilbo?

Oterisk |

Well, I'm going tank with the cleric: morning star and heavy shield. I also can be a decent face if I need to be, since I will have pretty decent diplomacy and sense motive scores. As a human with 14 intelligence, I still get 5 skill points per level, and I can soak my favored class bonus if I want to get another.
All that to say, if you don't want to play a face, you don't have to. I can take care of it.

Deane Beman |

It looks like we are going to need an up-front man and an arcanist. How many shooters do we have here? It seems the ranger and monk might step on each other's toes a bit..
I would go with Archery style; but if JAFO wants to play a Zen Archer I'd play something different. I have a Zen Archer in one of my other campaigns and they're a fun class to have in your party.
I'm not seeing alot of hands going up for an wizard or sorcerer, so I may switch gears and go that route.
I do plan to roll up a Sorcerer or Wizard later this afternoon.

Bilbo Bang-Bang |

I have concept of a slightly twisted, happy go lucky little bugger. He is a tunnel sweeper going into holes that others are more than happy to avoid with an unnatural hatred of the classic gnome enemies. He will be the point man in most situations. I would like to take the Bludgeoner feat in order to sap the hell out of things so we can get info and turn them in for rewards. He will take the Enforcer feat at 3rd if the DM approves of these feats.

The March Hare |

Here's my concept: Itinerant cleric coming through to set up some competitive games at a local fair hears there is something amiss in the woods. He gets together a few of the winners of the various tournaments and talks to them about going out and testing their mettle against the nearby evil.
What do you think?
I like this thought very much!

The March Hare |

Super - I'm playing a monk - and I misread the starting gold - even with average I can just afford clothing, a short bow and a few arrows... I read that as max gold initially.
If you feel your character is severely under-equipped, I'd be willing to allow a small amount 'cash sharing' (if one of your compatriots has a little extra scratch). I would require some sort of shared background (close friends, relatives, etc.) to justify this, however.

The March Hare |

MH I'm seeing Mr Raging Swan and his brood tomorrow at a con. He is always keen to keep an eye on people running his "baby" so I'm sure he will be interested in this. Good luck with the game, it's old school aat its best.
Cheers
Excellent! French Wolf, please give Creighton my thanks for crafting such a terrific 'classic' module for our enjoyment.

The March Hare |

I have concept of a slightly twisted, happy go lucky little bugger. He is a tunnel sweeper going into holes that others are more than happy to avoid with an unnatural hatred of the classic gnome enemies. He will be the point man in most situations. I would like to take the Bludgeoner feat in order to sap the hell out of things so we can get info and turn them in for rewards. He will take the Enforcer feat at 3rd if the DM approves of these feats.
Your feat ideas are okay, Bilbo. Carry on.