The Many-Faced GM's Rise of the Veteran Runelords (Inactive)

Game Master Nickadeamous

Roll20 Link


301 to 316 of 316 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

sometimes the dice try to kill you. :)


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar slides along the wall, trying to find a better way to approach the fury of the skeleton before him.

Blessed Inspired Adze attack: 1d20 + 4 + 1 + 1 ⇒ (17) + 4 + 1 + 1 = 23
Inspired Adze damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5


Curse of the Crimson Throne Roll20

Botting Gyorgy.

Henry's blow smashes the skeleton into bits. Mikal's morningstar likewise dispatches a skeleton. Gar's adze takes a chunk out of one but it remains standing. Wreck's sword misses the skeleton while Clea's positive energy knits wounds close. Gyorgy's sword strikes the skeleton but the skeleton seems unimpressed as it tears into Gyorgy's flesh with both claws.

Gyorgy takes 9 points of claw damage from two swipes.

Player's Turn - Round 5

DM Rolls:

Gyorgy longsword, bless, inspire courage: 1d20 + 1 + 1 + 1 ⇒ (15) + 1 + 1 + 1 = 18
slashing damage, inspire courage: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Skeleton #2 claw #1 vs. Gyorgy: 1d20 + 2 ⇒ (17) + 2 = 19
claw damage to Gyorgy: 1d4 + 2 ⇒ (1) + 2 = 3
Skeleton #2 claw #2 vs. Gyorgy: 1d20 + 2 ⇒ (17) + 2 = 19
claw damage to Gyorgy: 1d4 + 2 ⇒ (4) + 2 = 6

The roll20 map has been updated.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Henry skirts behind the line of comrades and moves in to press his luck once again...

halberd vs #6, courage, bless: 1d20 + 1 ⇒ (10) + 1 = 11
damage: 1d10 ⇒ 10

...a fearsomely strong swing, but inexpert in its delivery.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar moves up taking advantage of Henry's big swing

Flanking Blessed Inspired Adze attack: 1d20 + 4 + 2 + 1 + 1 ⇒ (10) + 4 + 2 + 1 + 1 = 18
Inspired Sneak attack Adze damage: 2d6 + 1 + 1 ⇒ (2, 2) + 1 + 1 = 6


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal steps forward and strikes at the remaining skeleton with his morningstar.

to hit: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 18
dmg if hits: 1d8 + 1 ⇒ (5) + 1 = 6


Curse of the Crimson Throne Roll20

The final skeleton falls under the onslaught from the companions. The crypt becomes quiet once more as the last of the bones clatter to the floor. A single door stands in the east wall. The door is slightly ajar. No light escapes from the next room.

Combat is over.

The roll20 map has been updated.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

"Come on, can't be anymore of them, thank the Gods, or they would of heard us getting our butts kicked and come to join in...damnable bones and strings. Not like chopping into Gobos. Should'a brought my mallet."

Gar will move up to peer into the next room.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal will search the room, using detect magic, as well as his eyes.

perception: 1d20 + 4 ⇒ (19) + 4 = 23

Once that is done, he'll turn his attention to the next room and it's unnatural darkness.


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

Be wary Gar. These things don't think like normal people. Clea moves into the room
Gygory, you are hurt. I have no spells left, but I will try to heal you somewhat
channel energy: 1d6 ⇒ 3

healing energy washes out across the party

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Henry tries to help Mikal with his inspections....

aid Mikal's Perception: 1d20 + 2 ⇒ (20) + 2 = 22


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar looks back and gives Miss Clea a chipped tooth smile, "But us being down here, means we ain't the 'normal' people." He taps his adze to his forehead in a salute, "But I appreciate the warning AND the healing."


Curse of the Crimson Throne Roll20

As Mikal and Henry examine the room, they notice a dark substance smeared on the door handle that leads to the next room. The door is not locked and sits slightly ajar. The lock previously on the door has been wrent and lies twisted and broken on the floor. Inside the room, the lone sarcophagus lies empty. Strips of cloth cover the floor in random spots having been cut or ripped apart. The fabric is well made but worn over time.

DC 16 Craft (alchemy):

The poison is a nasty poison known as Malyass Root Paste.

The final sarcophagus lies within the last room and belongs to one Ezakien Tobyn, the town's previous religious leader. It lies open and empty and scattered remnants of religious garments litter the floor. Something has clearly disturbed the room as his remains are no longer here. Other than Tobyn's remains, the rest of the bodies and skeletons can be accounted for.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

"Why would someone break in and steal a body? and specifically this body - that of Father Zantus's predecessor? And who would do such a thing? Was the goblin attack all a distraction to allow this desecration? We need to find out who would have cause and ability to set up such a plan, if that's what it was."

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Craft (Alchemy): 1d20 + 5 ⇒ (5) + 5 = 10

301 to 316 of 316 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Burnt Offerings All Messageboards

Want to post a reply? Sign in.