The Many-Faced GM's Rise of the Veteran Runelords (Inactive)

Game Master Nickadeamous

Roll20 Link


51 to 100 of 316 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

some weapon master he is... :/

-Posted with Wayfinder


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

Dismayed at the goblins' resilience, I let Her heavenly fire pour toward the nearest goblin.

ranged touch attack: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d4 ⇒ 4


Curse of the Crimson Throne Roll20

Clea and Mikal are up.


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

clea calls upon desna, and steps back
lady of stars, aid those who serve your causes
and a flash of energy flares

channel energy: 1d6 ⇒ 5 points of healing, 30' radius. selective channeling, ignore two wounded goblins sorry wreck, you are too far away


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

oh well :P more scars to add to his pretty body =^^=

-Posted with Wayfinder


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal moves forward more cautiously and strikes at the closest goblin..

to hit: 1d20 + 3 ⇒ (19) + 3 = 22
dmg if hits: 1d6 ⇒ 5

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

That's a critical threat you got there, Mikal.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

to confirm crit: 1d20 + 3 ⇒ (7) + 3 = 10
xtra dmg if crits: 1d6 ⇒ 6

thanks for the heads up Henry, not that it seems to have made much diff... a 10 is prolly not gonna confirm


Curse of the Crimson Throne Roll20

Everyone battles on against the goblins but only Mikal is able to land a blow and put a goblin down for good. Clea's burst of positive energy heals numerous townsfolk as well as several of our heroes.

Two goblins continue to poke and prod at Wreck but they are unable to bypass his defenses. One goblin misses a commoner as the other stabs Gad in the arm and breaks his shortspear in the process. The townsfolks rally after the healing energy washes away their wounds, but they too are unable to inflict any wounds.

Gad takes 2 points of piercing damage and 1 point of bleed damage. Wreck continues to take 1 point of bleed damage.

Player's Turn - Round 5!

DM Rolls:

goblin shortspear vs. commoner: 1d20 + 4 ⇒ (6) + 4 = 10
goblin shortspear vs. Gad: 1d20 + 4 ⇒ (18) + 4 = 22
piercing damage vs. Gad: 1d4 + 1 ⇒ (1) + 1 = 2
goblin shortspear vs. Wreck, flank: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
goblin shortspear vs. Wreck, flank, broken: 1d20 + 4 + 2 - 2 ⇒ (13) + 4 + 2 - 2 = 17
commoner club vs. goblin: 1d20 + 2 ⇒ (9) + 2 = 11
commoner club vs. goblin: 1d20 + 2 ⇒ (10) + 2 = 12

The roll20 map has been updated.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal
The Many-Faced GM wrote:

Gad takes 2 points of piercing damage and 1 point of bleed damage. Wreck continues to take 1 point of bleed damage.

You sure? Any amount of magical healing automatically heals bleed damage, at least under normal circumstances.

Henry turns to assist Wreck, who seems to be having some difficulty.

Splintered Spear, melee penalty: 1d20 + 1 ⇒ (12) + 1 = 13
damage: 1d6 + 5 ⇒ (5) + 5 = 10 plus 1 bleed


Curse of the Crimson Throne Roll20

Yup. It was reintroduced this round when the goblin struck Gad for 2 points of damage.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal moves up next to Gar and attacks the goblin there...

to hit: 1d20 + 3 ⇒ (12) + 3 = 15
dmg if hits: 1d6 ⇒ 5


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

He could feel his blood seeping out, staining his clothes. Disregarding the pain, he swings his sword at the green pest
Swing: 1d20 + 5 ⇒ (6) + 5 = 11
Shlick: 1d10 + 6 ⇒ (1) + 6 = 7

-Posted with Wayfinder


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

dice roller? Yes. I do hate you

-Posted with Wayfinder


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

lol. Many times has the dice roller deserted me.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

With support arriving Gar slips past his opponent and attempts to take out the dirty runt already wounded. But the little buggers just keep moving too much...or his vision does. "Stand still!" Whether this frustration was directed at the goblin or his eyes, even Gar is unsure.

Blessed Flanking adze attack: 1d20 + 4 + 1 + 2 ⇒ (2) + 4 + 1 + 2 = 9
Sneak Attack adze slashing damage: 1d6 + 1d6 + 1 ⇒ (5) + (2) + 1 = 8


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

Clea notices Wreck falnked by goblins, and that he was wounded. She moves in his direction, and then calls upon Desna once more to help

channel energy: 1d6 ⇒ 5


Curse of the Crimson Throne Roll20

Botting Gyorgy.

Henry's summoned spear sails by a goblin. Mikal rapier misses a goblin but nicks the wagon. Wreck and Gar continue to bleed as they fight on, their weapons finding no perch on the goblins. Clea rushes to Wreck's aid, her healing energy sealing his wounds shut. Gyorgy hurries through the square to come around behind Gar and the wagon.

Two goblins continue their dance with Wreck and one manages to scratch the big orc's cheek. The rest continue to stab at Gar and the townsfolk but arms tire and they begin to lose their resolve. The Sandpoint natives fight back and manage to club one of the goblins to death.

Gar continues to take 1 point of bleed damage. Wreck takes 3 points of piercing damage.

Player's Turn - Round 6!

DM Rolls:

goblin shortspear vs. Wreck, flank: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
goblin shortspear vs. Wreck, flank, broken: 1d20 + 4 + 2 - 2 ⇒ (19) + 4 + 2 - 2 = 23
piercing damage to Wreck, broken: 1d4 + 1 - 2 ⇒ (4) + 1 - 2 = 3
goblin shortspear vs. commoner: 1d20 + 4 ⇒ (5) + 4 = 9
goblin shortspear vs. Gar, broken: 1d20 + 4 - 2 ⇒ (13) + 4 - 2 = 15
commoner club vs. goblin: 1d20 + 2 ⇒ (13) + 2 = 15
commoner club vs. goblin: 1d20 + 2 ⇒ (14) + 2 = 16
commoner club vs. goblin, flank: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6
commoner club vs. goblin, flank: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
bludgeoning damage to goblin: 1d6 + 1 ⇒ (4) + 1 = 5

The roll20 map has been updated.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Henry conjures another ebon spear and tosses it at the goblin.

Splintered Spear, melee penalty: 1d20 + 1 ⇒ (5) + 1 = 6
damage: 1d6 + 5 ⇒ (3) + 5 = 8 plus 1 bleed

He's never used that power in earnest before, though.


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

Wreck nods his thanks to the healer. Maybe talk to her later? Yes. But goblin first. He tries again to gut the little monster
Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d10 + 6 ⇒ (8) + 6 = 14

HP 8/12 (12-5-1-3+5)

-Posted with Wayfinder


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal strikes at the goblin again, and if he hits and the goblin should go down, he'll step into his spot to flank the remaining goblin with the townfolk.

to hit: 1d20 + 3 ⇒ (8) + 3 = 11
dmg if hits: 1d6 ⇒ 1

But sadly, he only manages to slice air.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar raises his adze and sees the blood running down his arm, his blood. In all the excitement he hadn't felt the rusty spear nick him, but there it was...and there was the goblin.

Blessed Flanking adze attack: 1d20 + 4 + 1 + 2 ⇒ (5) + 4 + 1 + 2 = 12
Sneak Attack adze slashing damage: 1d6 + 1d6 + 1 ⇒ (3) + (1) + 1 = 5

Blood was slickening his grip and ruining his aim again. "Its not the ale!" Gar laughs despite his situation. "Thank goodness its only severe bloodloss. I thought for a moment I couldn't handle my ale. Damn you Gobbo for making me think that!"


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

Desperate to help out, I step beside Gar and unleash my divine flames once again.
ranged touch attack: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14
damage: 1d4 ⇒ 2


Curse of the Crimson Throne Roll20

Henry, Mikal, Gar, and Gyorgy and unable to land blows, but Wreck cleaves a goblin in twain.

Clea is up.


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

Clea, returns wrecks nod, then looks around, trying to make sense of the battle, and sees gar is wounded. She moves to help

sorry, not near computer. Could someone move me four squares diagonal, left and up. Many thanks in advance

channel energy: 1d6 ⇒ 2 Selective channeling, ignore goblins


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal
Clea Starshine wrote:

Clea, returns wrecks nod, then looks around, trying to make sense of the battle, and sees gar is wounded. She moves to help

sorry, not near computer. Could someone move me four squares diagonal, left and up. Many thanks in advance

[Dice=channel energy]1d6 Selective channeling, ignore goblins

We can only move ourselves, although I assume Many-Faced can do it.


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

oh yeah, roll20. I shoild hve access tomorrow, so I'll adjust then


Curse of the Crimson Throne Roll20

Clea has been moved four squares northwest.

The goblins stab at Gar and Wreck but are unable to do any harm. The townsfolk on the other hand, emboldened by their sheers numbers, club one of the goblins to death.

Player's Turn - Round 7!

DM Rolls:

Gobliin shortspear vs. Gar, broken: 1d20 + 4 ⇒ (7) + 4 = 11
Gobliin shortspear vs. Wreck, broken: 1d20 + 4 ⇒ (12) + 4 = 16
Townsfolk vs. goblin: 1d20 + 2 ⇒ (4) + 2 = 6
Townsfolk vs. goblin: 1d20 + 2 ⇒ (16) + 2 = 18
Townsfolk vs. goblin: 1d20 + 2 ⇒ (19) + 2 = 21
bludgeoning damage to goblin: 1d6 + 1 ⇒ (3) + 1 = 4
bludgeoning damage to goblin: 1d6 + 1 ⇒ (5) + 1 = 6

The roll20 map has been updated.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal runs toward the group of goblins to the east... double move


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

"Silly small green thing. Me hurts you more!" he growls and makes a stab at it

Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Shlick: 1d10 + 6 ⇒ (9) + 6 = 15

-Posted with Wayfinder

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Seeing the situation otherwise well in hand, Henry approaches the sleeping goblins, halberd in hand...

I get ready to coup-de-grace the sleeping goblins.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar feels a tingle along his arm and the wound there closes enough to stop the flow of blood. Looking up, he sees a Varisian gal looking like she might be a priestess of sorts, Desna most likely. As the men around him clobber the last of the goblins in his scrum he raises his adze in salute to the woman and calls out. "Thanks and well met. Let me buy you a beer later."

To those around him, "Good job. Like I said, let's finish off the buggers and the beer is on me." Gar pounds off to check the nearest goblin who was magic'ed and might need a push to make it to Goblin Hell.

Double move to set up coup-de-grace


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

Gyorgy steps beside the dwarf and the fallen goblin: "It could wake up any time, but it won't be able to see or think straight for a short while after that."

Rage and shock and frustration and confusion roil within Gyorgy as he looks at the absurd, cruel creature unconcsious before him. He looks to Gar, "What should we do?"

He fiddles with his scarf, feeling the weight of the blades as they bounce against his thigh.


Curse of the Crimson Throne Roll20

Wreck's bastard sword decapitates the last conscious goblin.

Combat is effectively over. You can coup-de-grace the goblins or bind them without any issues.

A hushed quiet falls over the courtyard as the final goblin falls. Pillars of smoke can be seen rising over various buildings. The immediate threat is ended, but the rest of Sandpoint could still be under siege.

DC 10 Profession (soldier):

These goblins were well organized and well trained. They used decent tactics compared to average goblins.

DC 15 Knowledge (local):

These are local goblins from the Lick Toad tribe, but they appeared to be much more organized than rumors would allow.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Knowledge (Local): 1d20 + 9 ⇒ (19) + 9 = 28

"These were the local Licktoad goblins...but normally the Licktoad approach to battle looks like nothing so much as them all bouncing around like so much Andoran kettle-corn. These seemed...organized. Disciplined. It's not like them."


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

"Maybe they're under 'new management'? Leave a few alive to question, perhaps? And maybe, if they won't talk, once the town is secure, we should organize a force and go to them, find out what is going on? If they are being organized by someone and have an agenda, it would behoove us to know what that might be so we can be ready if they aren't done yet."

Mikal moves to bind helpless goblins rather than coup de grace them.


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

knowledge local: 1d20 + 3 ⇒ (10) + 3 = 13


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

Clea attends any wounded she can find, using skill if she can, channeling if she has to. She hears the conversation and adds, goblins can be well organised if they want, but I see your point. Prisoners would be better than slaughter anyway. Let the townsfolk decide what to do with them after.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar spits on the unconscious goblin at his feet. "Ain't known a Gobbo to say anything worth repeating. But if'n someone wants risk their sanity, fine. But we should hurry, there is still a fire somewhere.

When someone hands him some cord, he trusses up the goblin, impressed while he does with how messed up this goblin is. To Gyorgy at his side, "You did this son? Impressive. Goes to show how dumb the Gobbos are. He pauses to laugh, They attack the day the town is full of wizards and priestesses and that small mountain of sword and armor over there. They didn't see you coming, huh? Gar's the name. Come, you got any water magics for that fire?"


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

Wreck slowly tries to clean the filthy goblin blood from his weapon. Not worth the effort. But he had to do what he had to do. He looks around. Noone was coming after him? Either the mask works. Or they didnt notice... either way. It was a good sign

-Posted with Wayfinder


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

Gyorgy grins at the capable dwarf's praise, "Well, um yeah."

Then he catches himself, "No, no water magic. But if anyone's injured from the fire, I might be able to help a little. Not like a cleric or anything, just..."

Gyorgy scratches his neck and looks up at the plumes of smoke, trying to calculate where the nearest plume might be coming from.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal cleans his blade, and does a quick search of goblins to see if they have anything worth examining closer - perhaps some indication of their organization... or anything worth selling for cash.

"Name's Mikal by the way, and I've got no fire fighting magics like create water or drench... sorry.. but I could beat out flames with a blanket or something if someone's got such a thing around... or work a bucket line if needed."


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

I'm Clea, Clea starshine, priestess of Desna. You all fought well. I'm glad to have helped.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar watches the townsfolk drag away the goblin to the group near the Half-Orc. "Souvenirs for the Sheriff and Mayor to deal with. To you visitors Clea, Mikal...um Magic-flame-guy, I say thanks for stepping up. Sand Point usually isn't knee-deep in Gobbos. Oh, we have the occasional trouble, but they mostly tend to just prowl Junk Beach. They are fun to throw rocks down at. But I agree Henry, Licktoads in mass, attacking from different directions, very strange. Especially since Seven Tooth Gobbos claim the beach."

He waves the tall swordsman over and calls, "Hey you, Masked Mountain. You still got a fight in your belly? Follow us to the fire, because I guarantee, where ever there is fire, there are gobbos...like moths to a flame...big green, grubby moths."


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

Wreck turns to the one who spoke. He probably meant him. He gives him a thumbs up
"Eye is....am... am ready to fight" he still had trouble speaking this Common tongue. He might get better in time

-Posted with Wayfinder


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

Clea looks around, and sees the situation well in hand. The locals were tending the wounded and gathering the dead, as well as now very alert to further attacks.
You are right, Gar. The goblins are still a threat. Lead on.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Mikal heads toward the signs of smoke as well, wanting to help deal with goblins and fire both.


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

Gyorgy steps along with the rest of the group, tugging awkwardly at his scarf and looking around at every shadow and sound.


Curse of the Crimson Throne Roll20

Following the smoke through the town is easy enough. It only takes a minute of hustling through the mostly empty streets before the carnage is encountered. Coming around the corner numerous goblins can be seen enjoying the fires that are blazing. Several structures are on fire, each with a pack of goblins standing near them laughing and singing. Screaming can be heard but it's impossible to pinpoint a location from here.

Player's Turn - Round 1!

The roll20 map has been updated.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

light crossbow vs 1st goblin in row: 1d20 + 2 ⇒ (1) + 2 = 3
damage: 1d8 ⇒ 5
bolt retrievable? Even 10s say yes: 1d100 ⇒ 25

Henry is a little bit new to this whole 'battle' thing.

51 to 100 of 316 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Burnt Offerings All Messageboards

Want to post a reply? Sign in.