The Many-Faced GM's Rise of the Veteran Runelords (Inactive)

Game Master Nickadeamous

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Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

Many-Faced, just checking on that last attack. I made it twice because the first time I accidentaly typed 1d2 instead of 1d20...

So, yeah, hopefully the second attack stands?

I actually edited the original post but it made a double-post instead. I'm guessing that's what happens if you try to edit a die roll on the boards, never tried before.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal
Gyorgy Elberion wrote:

I actually edited the original post but it made a double-post instead. I'm guessing that's what happens if you try to edit a die roll on the boards, never tried before.

No, actually, that isn't what happens. Once you order a die roll, it remembers the result(s) - and the sequence in which the results were rolled - and they stick there, even if you change the static modifier.

For example: 1d20 + 1d6 + 5 ⇒ (2) + (2) + 5 = 9

If I change that 5 to a 9, the result will be a '13.' If I remove the 1d6, it will be a '7.' If I put the 1d6 back, that will still be a '2.' If I put a 1d20+1d4 roll above the above roll, then the now-below d20 roll will become a newly-rolled number, the roll above will be the '2,' and the 1d6 roll will be the same.


Curse of the Crimson Throne Roll20

I did not catch the 1d2. I assumed it was a double post so I will amend the results.

Henry pretty much summed up the die roller. That being said I've seen the site eat posts and double post so glitches do occur on occasion.

Sovereign Court

Thanks Henry & ManyFaced,


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

I will be traveling this week. I should have ok internet access to post daily. If not, I will check in using my phone, but it might be for brief messages.

I am going to put my perception and attack rolls prebuilt on the bottom of my profile page if there is ever a need to BOT me to keep hings moving.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

I am back from travels


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

guys. Im at a LARP this weekend. So from tomorrow i will be unavailable till at least Monday

-Posted with Wayfinder


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

im back. Reading. Will post tomorrow. Still very tired. Plus had a 12hr work day

-Posted with Wayfinder

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

I just noticed: Wreck has Proffession (Teacher)??? I believe the phrase is "LOL WTF."


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal
Henry David Wickerman wrote:
I just noticed: Wreck has Proffession (Teacher)??? I believe the phrase is "LOL WTF."

He's here to school some goblins!


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

I couldnt take shephard or priest. So teacher it is ;)

-Posted with Wayfinder

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Just reflecting a bit, but: Cleric, Sorcerer, Magus, Rogue, Fighter, and Wizard. A little basic, but we've got a pretty solid party.

Having both a Sorcerer and a Wizard in one party is a little unusual, though. Gyorgy (and to a lesser extent Mikal), just a suggestion, but as Metal is my opposition element, any of the spells on this list would be good choices for you to pick up for that reason. I honestly don't know anything about what awaits us in this Adventure Path (aside from one infamous moral dilemma), but given what I know about Varisia and Runelords, some of those spells that screw around with Constructs might be wise selections.

By the way, what happened to the original Recruitment thread? I wouldn't mind being able to look it over for memory's sake.


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

I usually play wizards and am still getting used to having a very restrictive spell-list.
That said, I imagine that glitterdust will be on my list and am tempted to have a few blasts eventually, so maybe lightning bolt will make it in there.
I much prefer buffs and battlefield control though.

Honestly, I'm much more into the character than the class and wondering if he should have been a bard.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

I was gonna say you're not second level yet, so you can always rebuild him as a bard... then I remembered we're not playing pfs, lol


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

I am leaving on a retreat on Thursday the 3rd and won't be back til Sunday afternoon. I will try to keep up on my phone, but it's very hard to post using it, so please bot me as necessary to keep the game flowing. Thanks

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

When do we get experience?


Curse of the Crimson Throne Roll20

Leveling will occur at the suggested milestones.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

I see - yeah, I'm familiar with that method from Sissyl/Tin Foil Yamakah's* "Tomb of Boorors" game. It's certainly a good way to steer clear of MMO-style thinking.

* = Tin Foil Yamakah's a wonderful person, but he did spell "yarmulke" wrong.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal
Gyorgy Elberion wrote:


Honestly, I'm much more into the character than the class and wondering if he should have been a bard.

If you wanted to remake yourself as a Bard, I for one would fully support that - were the DM to permit it. It's still so early in the game that I'd call it quite reasonable. If I'm not mistaken, you've barely even used your magic so far.

Maybe you could be of the Magician Archetype so you still had access to a few Sorcerer spells.


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

What do you think Many-Faced?

Could I change him into a bard?
We could say that the colour sprays were clever uses of flare that won't ever work again... not that they worked much so far :D


Curse of the Crimson Throne Roll20

You're still first level so it's fine. If anyone has any tweaking to do, now is the time.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

Too sick and depressed and terrified to game right now... expect I'll be gone a day or two while I process recent events.. I WILL be back.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

I feel your pain, Mikal. For what it's worth, here's a few things that might help:

A wise man's observations

some non-linear optimism

And in a similar vein

Instructions from a man who knew this could happen

Finally, a personal story: The day after Election Day 2004, I suffered a psychotic break that I STILL haven't recovered from. It was like everything I thought I knew about the country I believed in was wrong, and that I was trapped in a hostile environment and a doomed world. But something weird happened next, remember? The shock woke people up, made them rally, and the tables started turning. George W. Bush went from "Our Lord and Savior who shall not be questioned or challenged" to "the W stands for 'worst.'"

I'm still suffering.

I'm still scared - as a matter of fact, my family and I may well be moving to another country soon.

But WE are in the majority, and Trump can do nothing but make that more true.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

HDW - I feel your pain... wish I could move to Canada myself, but my SO won't consider it.. he's near retirement and doesn't want to jeopardize his pension. sigh. thanks for your words of wisdom and sharing those links. read some of it before but not all... it does help to read it.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

What does "HDW" stand for?


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal
Henry David Wickerman wrote:
What does "HDW" stand for?

I'm guessing it's Henry David Wickerman: HDW

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Ah, of course. :P


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

you figured it out.. lol...


Curse of the Crimson Throne Roll20

Sorry folks, busy week. Hope to have a post up tomorrow.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Hope everyone has a good thanksgiving (for those in the US). I will be traveling but should be availble when we get back to it.


Curse of the Crimson Throne Roll20

I hope everyone enjoyed time with friends and family and ate way too much. I'd hate to be the only one.


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

Im posting this in all my games. Gm/Player. Last few days has been quite exciting. And hectic. My wife told me shes expecting. So been busy with tests etc to make 100% sure. So now. Officially. In about 8 months from now. I will be a father =^^=

-Posted with Wayfinder


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

congrats again (this is Fleur too)!


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Congratulations to you and your wife


Male Human (Varisian) Bard 1 HP 10/10 | AC 15/11/14 | CMD 12 | saves F+2 R+2 W+3 | Vision: Perception +5, Sense Motive +1; Init +5 | Status: Normal

Not wishing to tread on Wreck's toes, I have not been online much lately due to the birth of my second child on the first of the month.
I'll try to get back into things but feel free to bot me if needs be.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Even more congratulations, and good to know.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

congrats to you too Gyorgy..


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

Wow, congrats to both of you.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Gar, what listed weapon is your adze based off of? I just want to double-check that you're doing its statistics justice - if it's a battleaxe, for example, it should deal a base of 1d8, with a multiplier of x3.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Thanks for checking.

It is based on a handaxe so he can finesse it. That would be a x3 mult. but it is also an improvised weapon that he is using with his Rough and Ready trait. Improvised weapons are typically 1d6 and x2 on a 20. I felt that would win out and the 'axe' part means slashing damage.

Its mostly flavor at this point and once we become 'real' adventurers he will likely upgrade to a real weapon.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

Odd as it sounds, handaxes are one weapon Dwarven Rogues aren't proficient with, but if it's an improvised weapon, that doesn't matter anyway.

I'm reminded of a character concept I played around with briefly before scrapping it: "Fiddler Crab" MacHeath, a Dwarf Rogue with the Swashbuckler Archetype (which gets a bonus martial weapon proficiency) who wielded a battleaxe or heavy pick in one hand, and a handaxe or light pick in the other.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Yeah, the Rogue Weapon list is very human/elf-centric. I have yet to see a dwarf wield a rapier in 30-odd years of gaming. It should be the basic standards and one flavor weapon: rapier, handaxe, slingstaff, or cutlass, etc.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

I'd actually like it if more class proficiencies were quirkier than "the basic standards:" Proficiency with all simple weapons stamped everywhere is kind of lame (not to mention all the classes who get proficiency with spears that way that...really don't seem right wielding spears).


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

Odd handaxes aren't a rogue weapon. You are probably correct on the cultural reason. I believe in China and Vietnam, a small axe was a common weapon in criminal organizations, though I could be wrong.

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

You're probably right, given that there was a Hong Kong-made kung fu movie several years back called Kung Fu Hustle that prominently features a cartel of thugs known and armed appropriately as the "Axe Gang."

My inclination, especially since Unchained Rogues get Weapon Finesse as part of the package, might be to give Rogues proficiency with all light martial weapons, or all weapons in the "Light Blades" and "Close" weapon categories, and maybe take away proficiency with 2-handed simple weapons.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Kung Fu Hustle is so great on so many levels.


female human cleric| HP 09/09 | AC 17, Touch 12, Flatfooted 15 CMD 00 | Saves F 3, R 0, W 7 | Vision; Perception +5, Sense Motive +4; Init +4 | Status: Normal
current spells:
bless

it was a funny movie, kinda crazy

Silver Crusade

male Tiefling Xylomancer 1 |HP: 6/6 | AC 18*, T 12, FF 16* |F 0, R +2, W +4 (+2 versus curses) |Darkvision 60 ft, Init +2, Perc +2 SM +2|CMB -1 CMD 11|8/8 Splintered Spears|Status: Normal

I liked the harp assassins.

Gives new meaning to the term "offensive lyrics."

Sovereign Court

Baby has been sick and we've beein in and out of hospital.

I'll return eventually.


hp 11/11; AC 13 t13 f10; F 4, R 3, W 2; bab 0 +3 melee +3 range; cmb 0 cmd 13; init +3; perc +4; sm +0; low-light and darkvsn; arc pool 4/4 male half-elf magus/1
skills:
craft: alchemy 10, escape 3, fly 3, kn arcane 8, kn dung. 7, know local 4, know history 5, perc 4, perform: dance 2, ride 3, spellcraft 10, umd 5

ouch... hope all turns out well and baby gets better soon... take your time. Family and health are so much more important than gaming.

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