The Laughing Wolf Inn

Game Master Thomi Gallowshade

A meeting place for layabouts, brigands, sots, wenches and ne'er-do-wells of an adventurous nature, who are interested in placing themselves in great peril in return for the promise of loot and career advancement.


4,651 to 4,700 of 4,915 << first < prev | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | next > last >>

Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Celif studies the array of gear, then looks back at the area around the carriage. "Many guards," she says thoughtfully. "Whatever this is, it's not a pushover. We'll need to be cautious."


Female Human Rogue 6

To Celif I say,"Want to split the bolts? I'll take 12 and you can have the rest. We can leave the rest of this unless anyone else wants any of it until we come back after defeating these scoundrels."


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

"Sure," replies Celif. "As long as no one else needs any?" she adds as she looks around at the others.

I'll add a dozen bolts to Celif's inventory (Imowen, you can take a lucky 13, haha). If anyone else wants some, speak up and I'll adjust accordingly.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

After examining the armor and weapons left under the chest, the group continues to follow the trail in the snow. After about a mile, the snow becomes increasingly deep in this part of the forest, where a windswept gully carves a path through a tree-covered ridge. The trail of footprints winds down into the gully and crosses to the other side. A soft cascade of snow falls from an overhead branch, hissing softly as it strikes the ground.

Because of the deep snowdrifts in the gully, entering a square requires 4 squares of movement.

Everyone do Perception rolls please...


Female Human Rogue 6

Perception: 1d20 + 12 ⇒ (18) + 12 = 30


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

"Their tracks seem too visible," Flug wonders.

Perception: 1d20 + 6 ⇒ (9) + 6 = 15


Male Dasun (half-orc) Oracle 6

Perception: 1d20 + 6 ⇒ (18) + 6 = 24


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Perception: 1d20 + 10 ⇒ (2) + 10 = 12

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

As the party looks at the trail of footsteps in the snow, which cross the gully to the other side, Imowen sees something that catches her eye. Maybe it's her imagination, but she thinks she sees a pair of red, slanted eyes looking at the group from the snow-filled gully.

A new map has been added to the FB group. The "eyes" are located at the position indicated by the red "X".


Male Dasun (half-orc) Oracle 6

Nästród whispers: "Let's give the owner of the red eyes a chance to parlay peacefully. What do you say?"


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

"I think the odds are against it," Celif says as she squints in the direction Imowen indicated, "but alright."

Celif will Ready to invoke Bless on the first hostile action.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug stares into the gully with black eyes.


Male Dasun (half-orc) Oracle 6

"I speak to the one behind red eyes," Nästród calls out, "we seek peaceful passage. What say you?"

Diplomacy: 1d20 + 12 ⇒ (20) + 12 = 32

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod speaks into the gully, using his most diplomatic effort possible...and gets no response...


Female Human Rogue 6

"Celif, do you know of any creatures with red eyes?'

"Flug, could you check your Divination Ball and see if you can tell what the immediate future holds?"

Do you all want me to try and sneak down there and do him in, or shall we attack him from here? Any ideas?"


Male Dasun (half-orc) Oracle 6

"We should elect to finish any fight here rather than start one."


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Sorry all, connection went out at home again. Trying to post during a few spare moments at work. Bear with me please, bot if necessary.

"That quill I picked up on the island seems to have some ability to foretell if we need it," she comments to Imowen as she thinks back over her studies for anything about red-eyed creatures.

Kn:Local: 1d20 + 6 ⇒ (3) + 6 = 9
Kn;Nature: 1d20 + 6 ⇒ (6) + 6 = 12
Kn:Planes: 1d20 + 6 ⇒ (2) + 6 = 8
Kn:Religion: 1d20 + 7 ⇒ (15) + 7 = 22


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug tilts his head towards Imowen. "The eye c-cannot see the events to come."

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Celif:
There are too many creatures with red eyes for you to identify based only on that characteristic.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Celif shakes her head in resignation. "I don't know, Imowen. There are so many creatures and manifestations with red eyes, it's hard to say without more details. I can't think of any one specific thing tied to cold, ice, snow, winter..." She trails off with a shrug.


Male Dasun (half-orc) Oracle 6

"Let us discover our destiny," Nästród says to the party.

"I shall sally forth," the dasun calls out to the eyes, "I shall do no violence towards you if you show none towards me. We seek only those that attacked the carriage."

He trudges forward to follow the tracks, ready to attack anything that displays aggression towards him.

Ready an action to attack a foe that steps into my threatened area.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod slowly makes his way through the snow and descends into the gully, following the trail of footprints. Suddenly, a large reptile-looking creature leaps at him, as white-scaled as the surrounding snow and at least six feet in length. It has a dragon’s head filled with sharp teeth, and two arms ending in grasping claws. A cloud of greenish vapor wafts from its gaping maw!

Bite: 1d20 + 5 ⇒ (16) + 5 = 21
Claw: 1d20 + 5 ⇒ (4) + 5 = 9
Claw: 1d20 + 5 ⇒ (6) + 5 = 11
Bite Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Grab: 1d20 + 9 ⇒ (9) + 9 = 18

The creature charges at Nastrod, and manages to bite and grab him for six points of damage! It maintains its bite upon him you are now grappled.

Roll for Initiative! The map is updated.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Initiative : 1d20 + 2 ⇒ (19) + 2 = 21

I had earlier stated/requested to Ready Bless for the first sign of trouble; any chance that could go ahead and fire?

Also, VERY strong odds I won't be able to post again until late tomorrow. Bot as necessary.

-Posted with Wayfinder


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Initiative: 1d20 + 1 ⇒ (12) + 1 = 13

Flug blinks and the next time he opens them, his eyes have begun filling with dark. Ah, a cold serpent lurked."


Male Dasun (half-orc) Oracle 6

Initiative: 1d20 + 1 ⇒ (16) + 1 = 17

Do I get my readied attack?
Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Regular Damage: 2d4 + 5 ⇒ (3, 2) + 5 = 10
Fire Damage: 1d6 ⇒ 2

If Celif's Bless goes into effect, add 1 to rolls.


Female Human Rogue 6

Well now we know the creature behind the red eyes . . I think to myself as I watch this scene unfold.

Initiative: 1d20 + 4 ⇒ (16) + 4 = 20

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Things happen in a flurry of activity!

Celif's readied spell is cast, blessing the party...

Nastrod swings his weapon at the charging creature as it closes for attack, inflicting it with a large burning wound!

1d20 + 2 ⇒ (1) + 2 = 3

Initiative Order:

1. The party
2. The creature Rolled a 1... :(


Male Dasun (half-orc) Oracle 6

Nästród draws a dagger and tries to stab the creature holding him.

Attack with dagger: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Regular Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod tries to stab the creature with his dagger, but is unsuccessful.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug's eyes completely fill with black and he speaks another word that tries to be forgotten.

Casting Liberating Command on Nastrod as an immediate action. Gives an immediate action escape artist check with an additional bonus of +12.

He then moves forward, drawing his morningstar and reaches a hand out to the sky. He says another strange string of syllables and his cloak of dark shivers... but nothing seems to happen.

Move to F-4, drawing morningstar. Cast Embrace Destiny on myself, lasting for 6 rounds.

Embrace Destiny: 1d20 ⇒ 12


Male Dasun (half-orc) Oracle 6

Nästród suddenly sees an opening to escape from the creature and takes it!
Escape Artist: 1d20 - 1 + 12 ⇒ (12) - 1 + 12 = 23

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Flug slogs through the deep snow, muttering incantations...

Nastrod suddenly twists about and manages to break free from the teeth of the monster! No longer grappled.


Female Human Rogue 6

I start slogging through the snow to the trail of footprints and follow them into the gully, waiting to attack until I have a better view of the creature, ending up at F-7. I take my crossbow and arm it. I try to see if I can figure out what this dragon-like creature is.

Knlg. Nature: 1d20 + 2 ⇒ (7) + 2 = 9
Nope!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Imowen makes her way through the deep snow, trying to get closer to the creature attacking Nastrod.

Celif arms herself with her crossbow and also drops into the gully, ending her movement at K-8.

The creature roars, green mist emitting from its toothy maw, as it tries to grab Nastrod!
Claw 1d20 + 5 ⇒ (1) + 5 = 6
Claw 1d20 + 5 ⇒ (5) + 5 = 10
Bite 1d20 + 5 ⇒ (10) + 5 = 15
Grab 1d20 + 9 ⇒ (16) + 9 = 25 unsuccessful due to the lousy attack
The creature paws and bites with fury, but Nastrod is able to parry the attack!

Group 1: All players...


Male Dasun (half-orc) Oracle 6

Nästród parries the beast's jaws with his dagger. Seeing an opening as it twists its head aside, he drops the dagger and uses both hands to bring the flaming sword down on the creature's neck.

Attack: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Regular Damage: 2d4 + 5 ⇒ (3, 3) + 5 = 11
Fire Damage: 1d6 ⇒ 4


Male Dasun (half-orc) Oracle 6

Electronic dice hate me. . .


Female Human Rogue 6

Hoping to help Nastrod, I move to F-8 and launch a bolt at the creature with my MW Light Crossbow.

Attack: 1d20 + 5 ⇒ (9) + 5 = 14

Damage: 1d8 ⇒ 8


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

After Imowen launches her attack, Flug walks into the melee, moving next to Nästród. The cloak of darkness surrounding him vibrates when swings at the creature!

Morning Star: 12 + 7 + 1 = 20
Damage (B&P): 1d8 + 2 ⇒ (5) + 2 = 7

Move to E-8 and using Embrace Destiny in my attack!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod swings his flaming sword at the creature, but it dodges out of the way...

Imowen fires a bolt at the monster I added another +1 due to Bless being active and the shaft buries itself deep into the creature's chest!

Flug wades through the snow and swings his morning star at the creature, and he crushes its skull, killing it!

The creature collapses into the deep snow...

End of Encounter


Female Human Rogue 6

I say to Flug,"Fantastic hit! Well done!"

I trudge through the snow to where the creature collapsed and start digging down to him to get a closer look, and retrieve my bolt if possible. Might also check to see if he has any loot!

Perception: 1d20 + 12 ⇒ (5) + 12 = 17


Male Dasun (half-orc) Oracle 6

"Any idea what manner of beast it was?"

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Nästród, Oracle of the Dasun wrote:
"Any idea what manner of beast it was?"

A knowledge nature skill might tell you.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug nods at Imowen, wiping their morning star in the snow before putting it back in its loop. "P-perhaps it m-makes a nest nearby?"

His eyes search for the nest and the trail they were tracking.


Male Dasun (half-orc) Oracle 6

Knowledge (Nature): 1d20 + 1 ⇒ (12) + 1 = 13

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

You look around the gully, but don't seem to find a place where the creature would lair.

It appears to be some kind of a small, winter, dragon-like creature. It is definitely not something you have ever seen before.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

"Well now that we have more to go by than 'red eyes,' let's see." So saying, Celif cautiously moves closer to the creature...

Knowledge (nature): 1d20 + 6 ⇒ (6) + 6 = 12

... but it doesn't seem to match any drawings or descriptions she can recall.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

The group crosses the gully and continues to follow the trail of footprints in the snow...

After walking about a mile you come to a strange sight. Feathered bundles and strange fetishes hang from the lowest branches of the trees in this part of the forest, swaying and shifting in the wind. All are stuck through with small pins holding pieces of leather bound around them.

The map is updated.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Let's try that knowledge thing again...

Celif carefully studies a few of the fetishes.

Knowledge (arcana): 1d20 + 7 ⇒ (18) + 7 = 25
Knowledge (history): 1d20 + 7 ⇒ (4) + 7 = 11
Knowledge (local): 1d20 + 6 ⇒ (7) + 6 = 13
Knowledge (planes): 1d20 + 6 ⇒ (1) + 6 = 7
Knowledge (religion): 1d20 + 7 ⇒ (15) + 7 = 22
Perception: 1d20 + 10 ⇒ (3) + 10 = 13


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Flug accompanies Celif without speaking up and looks at the fetishes as well.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Your knowledge seems to indicate that the fetishes are of fey origin. A close examination of the feathered fetishes reveals they are actually the frozen corpses of dead crows, pierced with tiny arrows. This is a clear evidence that some malevolent presence is filling the Border Wood. You look around the trees, but don't seem to see anything menacing at the moment.

Imowen's Perception: 1d20 + 11 ⇒ (4) + 11 = 15 She doesn't see anything either. Nastrod, you want to try a perception check?

4,651 to 4,700 of 4,915 << first < prev | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Laughing Wolf Inn All Messageboards

Want to post a reply? Sign in.