The Fifth Mendevian Crusade: Reclaim the Worldwound

Game Master Brian Minhinnick


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Rolling to see stats

6d6 ⇒ (6, 5, 6, 2, 5, 5) = 29 17
6d6 ⇒ (4, 3, 4, 1, 3, 6) = 21 14
6d6 ⇒ (4, 1, 6, 6, 5, 4) = 26 17
6d6 ⇒ (6, 5, 3, 4, 1, 2) = 21 15
6d6 ⇒ (4, 2, 4, 3, 1, 4) = 18 12
6d6 ⇒ (5, 6, 4, 6, 4, 5) = 30 17

Oh my, yeah, I can do something with those!


Quick Question, you say no crafting but Potions, Wands and Scrolls. What about Tattoos? I'm making up a Tattooed Sorcerer, and having create magical tattoo is one of those feats that would really fit flavour wise with my character.


That's fine, you can craft tattoos.


All approved characters can head over to the discussion and gameplay at any time, in case anyone missed that.


Come on! Someone else should make an awesome custom race! No one wants to play a reformed drow or a Medium gnome or a kobold with a breath weapon...or anything?


Mine's a pseudo-custom race. Demon-spawn tiefling shell, but warped by the Worldwound to gain some and lose other stuff (mainly losing the SLAs, skills, and feindish sorcery for advanced abilities and fearless).

Your character inspired me, lol.


I've been toying with the idea of a hybrid-human. Jelani did allow for 11 pt races but I've been too busy to even finish up my back story yet.

Aiming to finish up tonight though...


Crunch down with description if you like to take a look, working on background now.


6d6 ⇒ (1, 4, 5, 3, 1, 6) = 20
6d6 ⇒ (2, 3, 3, 5, 5, 5) = 23
6d6 ⇒ (6, 1, 1, 1, 4, 6) = 19
6d6 ⇒ (1, 6, 4, 1, 3, 1) = 16
6d6 ⇒ (2, 3, 3, 6, 2, 4) = 20
6d6 ⇒ (4, 4, 6, 6, 4, 5) = 29

So 15,15,15,13,13,17 ? Alright I think I can work with this.

Dark Archive

Rolling stats just for fun. I am interested but do not have access to the ARG - is it available online somewhere in SRD form?

6d6 ⇒ (6, 4, 3, 2, 4, 5) = 24 so, 15
6d6 ⇒ (4, 2, 6, 4, 1, 4) = 21 so, 14
6d6 ⇒ (2, 1, 6, 5, 2, 4) = 20 so, 15
6d6 ⇒ (1, 4, 6, 5, 5, 1) = 22, so 16
6d6 ⇒ (1, 6, 6, 2, 6, 3) = 24 so, 18
6d6 ⇒ (6, 5, 6, 5, 2, 6) = 30 so, 18

Wow. I think I won. Anyone have a higher pre modified set of stats? lol


I don't recall seeing two 18s yet, but a couple people have 3-4 16s/17s which might be better depending on your class.

Here are the rules for creating custom races on the SRD.


READY FOR APPROVAL


"Crissor Salem, from Andoran sir! Reporting for duty!" The large gnoll snaps to attention and salutes, hoping to join the crusade.

READY FOR APPROVAL


So with the news that the next AP following Reign of Winter will be set in the Worldwound, it will be interesting to see what differences there are between this game and that.


I'm sure theirs will be cooler, as they have a lot more resources going into it. Maybe I'll actually get to play in that one. Never gotten to play an adventure path beyond one session or so. :(

Peitry Valzarion you're approved.

Crissor Salem you're approved.


I'll be running Kingmaker in a couple of weeks that you are more than welcome to apply for. Depending on what the Mythic Adventures playtest looks like, I may even incorporate that. It'll be a 15-point buy, 6 player conversion.


Just a reminder to the general public, recruitment for this game is ongoing. Please see the first post for character creation rules. No groups have even set out from Fort Clydwell yet, so get in while the gettin's hot.

Dark Archive

Quick Question what about Inquisitors that follow a specific god rather than a Philosophy do they have to have the same Alignment as their god.

6d6 ⇒ (6, 4, 6, 6, 1, 4) = 27=18
6d6 ⇒ (3, 4, 6, 2, 6, 6) = 27=18
6d6 ⇒ (5, 3, 4, 2, 3, 6) = 23=15
6d6 ⇒ (5, 5, 6, 3, 6, 1) = 26=17
6d6 ⇒ (3, 1, 6, 5, 3, 5) = 23=16
6d6 ⇒ (6, 6, 3, 5, 3, 2) = 25=17


For those in the recruitment thread.

There IS a group in the game thread consisting of
Peitry (Admixture Blaster Wiz)
Jin (Debuffer, Striker Magus)
Rogarson (Scout, Sword and Board Ranger)
Tamas Keenan (Archer Cavalier) as one group.

We need a Front liner/Healer,
So anyone Making a
Paladin (with good Mercy choices)
Battle Clerics of Imodae (Holy Vindicators are awesome, Heroism/Archon Subdomain ftw)
Or Inquisitors who know healing spells.(Witchunter Dwarfs with Steel Soul, Glory of Old trait have Mega Saves)

Basically any dude who can kick butt AND Heal is what we need...


"COME ONE, COME ALL! THIS WILL ONLY GROW MORE FUN WITH MORE PLAYERS!"


Jin Takashi wrote:

For those in the recruitment thread.

There IS a group in the game thread consisting of
Peitry (Admixture Blaster Wiz)
Jin (Debuffer, Striker Magus)
Rogarson (Scout, Sword and Board Ranger)
Tamas Keenan (Archer Cavalier) as one group.

We need a Front liner/Healer,
So anyone Making a
Paladin (with good Mercy choices)
Battle Clerics of Imodae (Holy Vindicators are awesome, Heroism/Archon Subdomain ftw)
Or Inquisitors who know healing spells.(Witchunter Dwarfs with Steel Soul, Glory of Old trait have Mega Saves)

Basically any dude who can kick butt AND Heal is what we need...

I am about to post a fierce Shoanti druid, but he is focused on wild shape and melee. He carries wand of CLW, and could memorize a few heals. Not a great healer for sure, but pretty tough and versatile. He doesn't rely a ton on his magic for combat, so he can have more of it for utility and healing.


Razorstorm wrote:
I am about to post a fierce Shoanti druid, but he is focused on wild shape and melee. He carries wand of CLW, and could memorize a few heals. Not a great healer for sure, but pretty tough and versatile. He doesn't rely a ton on his magic for combat, so he can have more of it for utility and healing.

Sounds perfect! Nobody should be stuck playing nurse to reckless adventurers, that's what potions are for IMO.

Hope we can convince you to join our group ;)


@Crissor:
Bracers of Armor and normal Armor don't stack.

Dark Archive

I am working up either Aasimar Oracle of Metal or Aasmiar Inquisitor both will have spells for healing have yet to choose gear yet.


LackofFocus wrote:
I am working up either Aasimar Oracle of Metal or Aasmiar Inquisitor both will have spells for healing have yet to choose gear yet.

With scores like the ones you rolled, should be very strong. Look forward to seeing you in the Game play thread.


Lack of Focus presenting Sirhan without fluff work on that for later tonight at a game right now.


Sirhan wrote:
Lack of Focus presenting Sirhan without fluff work on that for later tonight at a game right now.

Pretty Impressive mechanically. Hope the others like you. If the DM approves your char, you'd get my vote.

Note sure if you have competition from anyone yet..

If you do get approved we are currently still at the tavern.


@ Lack of Focus - Yes, all priests (paladins, celrics, inquisitors, whatevers..) must have the same alignment as their gods.

@ Kenan - In fact they do stack as I recently learned, because Amulet of Natural Armor provides an enhancement bonus to Natural Armor, not a Natural Armor bonus. Much like the barkskin spell.

@ Crissor Salem - Why haven't you shown up in Gameplay yet? Lost interest?

Dark Archive

Ok with the Oracle I am going to go with neutral to fit all the ideals of the Mystery of Metal. And will have the fluff up later.


READY FOR APPROVAL


@ Sirhan - I'm not seeing where you got the bastard sword proficiency, help me out? Other than that looks good.


DM Jelani wrote:


@ Crissor Salem - Why haven't you shown up in Gameplay yet? Lost interest?

Oops, I hadn't realized it was up. My bad. Yes I'm interested. ^-^


Yay! Paladin+Oracle makes a kick ass party of Six.

Of course either of you COULD join that OTHER party but we are the FUN party. ;)


I'm game. I also got magic items and the strenght to make this character into an unoffical 'pack mule' party role if need be.


Moved from Wrong thread GM as you asked.

"Rosa we have a job for you, one that I think your err skills will be of grate use, it seems we have some land that needs to reclaimed, now you owe 100 years of service, for doing this you will see 10 take off, so here is a map and some coin to see you on your way."

Rosa looks down at the small man, pulls her large gratesword out of the ground and walks out. Once she is gone, the man rubs his forhead, "your somebody elses problem now than the gods"

Rolls:

6d6 ⇒ (1, 4, 3, 4, 2, 3) = 17=11
6d6 ⇒ (4, 2, 4, 3, 2, 5) = 20=13
6d6 ⇒ (6, 5, 1, 5, 6, 4) = 27=17
6d6 ⇒ (1, 6, 6, 1, 2, 6) = 22=18
6d6 ⇒ (2, 4, 5, 3, 2, 2) = 18=12
6d6 ⇒ (1, 4, 5, 6, 3, 3) = 22=15


Ok GM B
Rosa is ready, just need to spend the rest of the cash
and shes down, She has Dark contact with her has well.


Rosa:
I sent you a PM.


got it edited PC


@DM Jelani: The item description of bracers of armor is clear:

These items appear to be wrist or arm guards. They surround the wearer with An invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor. Both bracers must be worn for the magic to be effective.

Alternatively, bracers of armor can be enchanted with armor special abilities. See Table: Armor Special Qualities for a list of abilities. Special abilities usually count as Additional bonuses for determining the market value of an item, but do not improve AC. Bracers of armor cannot have a modified bonus (armor bonus plus armor special ability bonus equivalents) higher than +8. Bracers of armor must have at least a +1 armor bonus to grant an armor special ability. Bracers of armor cannot have any armor special abilities that add a flat gp amount to their cost. Bracers of armor and ordinary armor do not stack. If a creature receives a larger armor bonus from another source, the bracers of armor cease functioning and do not grant their armor bonus or their armor special abilities. If the bracers of armor grant a larger armor bonus, the other source of armor ceases functioning.

Dark Archive

@GM Using hero lab that was added when I chose one of my revelations. I will find the revelation and post it once I get to my pc.


@ Kenan - I thought we were talking about amulets of natural armor and natural armor bonuses from race. Totally different. I misread your first post, my bad. You are absolutely correct about bracers of armor. I will make sure Crissor knows.

@ Lackoffocus - Okay, thanks.

Dark Archive

Skill at Arm revelation gave me access to it


But you know, that skill at arms only gives you martial weapon profiency. This means, that you can only wield it with two hands.


Kenan is correct. You could take heirloom weapon to be proficient with one specific bastard sword. But you'd have to switch out one of your traits.

Dark Archive

Thanks Kenan, I will switch that to a long sword then no big deal. Forgot about the two hands as a martial weapon..


Well, then you're good to go. Get your butt over to gameplay


Razorstorm here, submitting Ivak Cinderfang, a fierce Shoanti shaman warrior of the Sklar-Quah tribe.

He is intended to be a wild-shaping warrior, but has not sacrificed any casting ability, and thus offers a very versatile party member. He can also make his own scrolls for those rarely needed utility spells.

@DM Jelani - One thing I wanted to make sure you were okay with: I used my animal companion's stat bump to raise his Int to 3 so he can understand language commands from me and the party. I have no intention of going down the road of intelligent companion cheese. I simply wanted to get rid of the need to make constant Handle Animal checks to get him to do what I want, and to also allow other party members to give him commands. If this is a concern to you, I'll simply move it to Str.


@ DM Jelani: You mind if I swap the bracers out for something else?


I'd suggest an amulet of natural armor, it would stack with your own natural armor.


Advice taken, had to lose the +1 on the greatsword to afford it, but I think this works just as well.

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