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LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

The GM have mercy....

Drazen has gone native. HE'S ALWAYS IN CHARACTER NOW.

(Just teasing, I think you posted I the wrong tab Drazen)


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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

Curses... I have gone native! RAghh!!!@#!451RQRFA


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Can we launch fire-elemental Drazen out of a catapult to ignite the explosive paste?

Or will that hurt the catapult?


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Half-Elf Female Cleric (Asmodean Advocate) 1 VMC Anti-Paladin I HP 8/8 I AC 12 [T 12 FF 10] I CMD 14 I F 1(2) R 2(3) W 6(9) I Init +2 I Percep +12 I SM + 10 I Low light vision, Darkvision 30 ft Copycat 7/day, LE Aura, Channel energy 5/day

You don't catapult Drazan: you Drazan catapults.

EDIT: that sounded better in my head... written on the page it just looks silly.


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
Istiel wrote:

Can we launch fire-elemental Drazen out of a catapult to ignite the explosive paste?

Or will that hurt the catapult?

Assuming we have a catapult strong enough to handle Drazan, would being a fire elemental underwater work? And would the explosion hurt Drazan?


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Ohhh i interpreted below the water line to be on the "dry" side of the dam.

Well in any case if Drazen can light the thing using ifrit's blood or his elemental form or something we'll be good?


So, a quick reminder on how that paste works. You can apply 1 application a round, which will do 1d6 points of damage. For each round you apply an additional application, the paste will do an additional 1d6 damage, and the explosion will extend outwards 1d6 per application applied. So, a 3d6 "charge" of paste will do 3d6 to the square it is in, 2d6 to the squares around it, 1d6 to the square beyond those.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

9d6 is quite a lot of damage for Drazan right? Or would he be immune to fire/explosion damage?


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

I say go with 12! Exactly half of our explosive paste supply, which pleases my OCD. In all seriousness, I say we go between their two recommendations if Drazen can survive it.


So, I've got one vote for 12, one cautiously for 9 if I'm reading Oios right. Drazan, Imix? Oios, if I'm wrong?

And the plan is for Drazan to go fire elemental, swim up and light the paste?


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:
GM Belicose Poultry wrote:
And the plan is for Drazan to go fire elemental, swim up and FIGHT the paste?

Fixed that for you.

The answer is yes. We were wondering if Drazen had fire resistance in his elemental form? Or if he could even assume fire elemental form underwater?


Drazan gets fire resistance = to caster level.

He can assume the form underwater.

He will not have a swim speed, however.


Ok, 9d6 it is. I'll get a post up moving us along today.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Just want to say that Oios is 'leader' IC but not OOC.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

This is going to be totally rad.

unless Drazen gets killed


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

Here's to hoping he can walk away from the explosion without looking back on this one.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Just checking: Drazan is okay, except for some severe bruising?
Otherwise Imix'll dive in (as, I suspect, will Istiel)


Yup, Drazan is Ok. With him buffed to the gils, the dam never had a chance.


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

Yay! That was dumb, but awesome!


yay!

Happy Canada day!


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Happy Canada Day Guys!


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Happy Canada Day wooooooo!

Please send me maple syrup.


I'm headed into Mexico now. How about some Tequila?

I meant to get Nat worked into the story at the explosion but I forgot to. I'm rethinking the next little bit but I plan to get a post up this weekend.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Tequila, maple syrup... as long as it goes on my pancakes I don't care!

Ooooh is Nat the player coming back?! Or just the character?


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

It's me, probably (bwahahahahaha)

Also, I'm pretty sure 'Canada' is a myth, just something made up by traveling Americans who don't want to admit where they're from.

But, y'know, whatever. "Happy Canada Day." Suuuuure.


Where do Texans who don't want to admit where they're from say they're from? The United States*?

*Cause they're practically two separate countries, to a Texan's mind, at any rate.

I'm a pretty well-traveled American. I can thankfully count on one hand the times I've been somewhere and a European has said something to the effect of, 'Oh, you're American, how many guns do you own**?' But it has still happened more than once :/

**Zero

----------------

Everyone is back together Desnus 7. Nat, I broke the first part of your trip into a spoiler in case there was anything you'd wanted to address.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

If we have reached the river proper, does that mean the walk-o-diles are no longer useful?

Trying to work out where Imix would be when Nat comes back.


Walk-o-diles are still useful, until you get to the cliff.


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

Would Drazan be back to trailblazing ahead of the flight or is that no longer feasible?


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

I believe we decided to stay together to decrease the amount of work for BP.

Until we find a really, really good excuse to split the party again!


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Aw dang, so we did. In which case I'll ask for a boat near the walkers.
Imix literally can't walk and maintain the spell for the time needed.


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

Waiting on an answer from GMBP before I post as it may significantly affect things...


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Well, by "stay together" I mean we don't all go runnng off in different directions with different goals that each require a novel worth of text and 17 percentile dice table rolls to resolve. Even though it's exciting and I have to constantly stop myself from doing it.

Because I enjoy putting words in BP's mouth without his consent (which I will be punished by the dice gods for), I don't think he minds if our locations are slightly different as long as the narrative itself is centralized.

Lol, Nat, if you freed Gent from his exile.... this is going to get fun.


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

Cos there just hasn't been enough drama up to this point, right? ;-)


I'm just getting back to work and have some catch-up to do. I hope to be able to move things forward tomorrow.

Nat:
Nope, no Gent. Wonder what happened to him?


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Well this is a place for everyone to have a reaction!


So there's a large shallow lake to explore. What are you doing? How are you doing it? What direction? Who's going? I assume all the PCs, but Imix mentioned soldiers.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

I figured it would be the PCs and Rock, if he wanted sweet, sweet, REVENGE.

The baddies have some kind of odor.. so first we find the smelly smell that smells... smelly.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Sorry guys, but this is a difficult situation. I don't think it's impossible to resolve. But it's very difficult.


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

Heh, agonising moral dilemmas are GMBP's speciality

... he clearly learned from the best ^_^


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

Charisma is NOT a dump stat - it grants proficiency with the most dangerous weapon of all: people.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

This is escalating to something akin to pvp and I'm very uncomfortable. I don't want a popularity contest as Oios's understanding of leadership is very clear that the leaders should not be questioned openly as otherwise you get chaos and disunity. Especially in times of crisis.

Oios s just wanted answers to the questions so the PCs could plan how to maybe use the scroll against the flame.

Now it's a leadership crisis worse than Gent.


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

That wasn't my intention - Oios just came across very confrontational ("we will talk NOW," "I have exiled people for less") and Nat doesn't back down from those sorts of things.

Besides, the way you've been "leading," some sort of challenge was imminent anyway. At least this one's from somebody who's basically on your side :-)

EDIT: to clarify, I strongly dislike PvP and I'm not interested in that. It struck me that Nat and Oios have very different models of leadership (authoritarian vs communitarian) and that it would be interesting to explore the way the two characters address that. From the way Oios was escalating things, I thought that was what you were going for as well - I'm sorry if I misunderstood.

I want to be in a game that has a great story where the players (if not necessarily the characters!) are having fun, and if you're unhappy then let's slow this down and talk.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

I guess we might have to agree to disagree but this is a world where the mayor of a town can have a regular Tooyah fisherwoman condemned to death for refusing one order in a time of comparatively slight crisis and everybody just shrugs and mostly thinks the fisherwoman deserved it.

It's that understanding of leadership that Oios has. Which is why he went to so much trouble to not take up the mantle for as long as he could and when he finally did he put a strict limit on the duration. Oios has struggled mightily to keep all the factions united and now Nat is appealing to race right after Oios reluctantly made an example of Gent for doing the same thing. I don't... I just don't know.

Edit: Just saw your edit. Yeah maybe we should slow down.


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

OK, I'm going to go and make a cup of tea and then come back and post something.


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

Mmmm, tea.

Right.

Splurge of thoughts:

I think the key point in your statement:

Oios wrote:
but this is a world where the mayor of a town can have a regular Tooyah fisherwoman condemned to death for refusing one order in a time of comparatively slight crisis and everybody just shrugs and mostly thinks the fisherwoman deserved it.

is that that world is gone. It WAS a world where the mayor of a town could do that, and where did it lead to?

Nat lived through the fall of Cornucopia, and the Wotah were able to invade because the Cornucopians finally revolted against the King, wiping out most of the Stonecloaks in riots. (I meant to have Nat explain this at some point - one of the disadvantages of playing a non-chatty character. Sorry about that.) By the time the Wotah arrived, there was almost nobody in power left to resist them.

In Nat's view, that form of authoritarian power is the problem, and trying to continue with it is only going to lead to more of the same. For a decision of this magnitude (let the Tooyah perish; or try to save them, even if it brings a risk to us?) she was eventually going to want to have a communal decision anyway.

That's why she told Oios about it in the first place - she could have kept quiet and just done it, but that isn't in her nature. (Unfortunately, as Oios has discovered, it's also not in her nature to back down in the face of authority...)

As for the racial point: Nat's actually trying to re-balance things, although I can see it might not look like that. She actually believes in the Three Peoples being united - it's just that from her perspective, it's been the Tkoyah who've run everything for centuries and the Three Peoples have existed in name only. In her view, that needs to change. So she explicitly appealed to the Tsinyah not to forget her own people, hoping that they remember what it's like to have your fate decided by someone else.

Yes, she has played on Oios' unpopularity to try and get her own way - but Nat thinks that the reason Oios is unpopular is that he's continuing with an authoritarian form of government that has utterly failed (admittedly his low Charisma doesn't help).

====================================================

tl;dr - Nat's not interested in taking power; but she doesn't want to be told what to do. She (still) respects Oios and she's happy for him to continue leading, but he might want to think about a more consensus-type governing arrangement.

Also, the dilemma that GMBP has given us (save the Tooyah or let them perish) is too big for one person to make; it seems fitting for it to be made by the community as a whole.

The key point is though that if the decision ultimately goes against Nat, she'll abide by it - although not without a certain amount of roleplay anguish.

That said, I clearly misread what you were comfortable with. I'm sorry for not running this past you in advance.


Oooh, I have thoughts! But, I'm about to run out for the morning. I think you are both playing your characters as they would likely see the world and react to the situation, so any issue here is my fault - I didn't really think too deeply about the ramifications of introducing this plot point. Please don't roll into pvp because the GM sometimes does things off the cuff.

One thing I'll mention now is that you don't have to make a decision at this time (and, this will be reinforced in gameplay). Ashkesh's idea is that you'll contact him when you've got a home, and you're a long way from having one. There will be plenty of time to hash out if/how to use the scroll plot device.

I'll be back this afternoon to diffuse the situation in the gameplay thread and to expound on some of the thoughts here. In the meantime, have some more tea (or if you're like me, coffee) :)


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Figured my post had nothing to do with the PvP stuff, so I made it anyway.
PvP is bad.
Glad everyone is approaching this responsibly.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

I sure am glad Istiel doesn't think about these things- she's way too busy punching stuff, hallucinating, and trying to find new and interesting ways to get herself killed.

That being said:

Nat wrote:
Also, the dilemma that GMBP has given us (save the Tooyah or let them perish) is too big for one person to make; it seems fitting for it to be made by the community as a whole.

While I agree with you that this is not a choice that should be made alone, if Istiel were in this situation she absolutely would make it alone and take full responsibility for the ramifications.

In fact, to Istiel, Nat having agreed to take the scroll in the first place means she is already going to follow through with telling them so the Tooyah can be saved. It's just the way Istiel thinks.

So if you ever see her being on the butt end of a moral choice expect her to immediately decide a course of action and stick with it, for better or worse.


NG Female Human (Tooyah) Incanter 3/Expert 1 | HP 5/29 | AC 16 [T 12 FF 14] | CMB +0 | CMD 12 | F: +3 R: +4 W: +8 | Init: +2 | Perception +8, SM +8 | Spell Points 16/day | Active Conditions: none

Valid points, and Nat's certainly no stranger to decisions that have to be made on the spur of the moment (the "Midwife's Choice" that she mentions); but this isn't one of those decisions. As GMBP said, we have time in hand to decide, although I would prefer if we can decide in advance what the answer is going to be so that we're prepared when the time comes.

Incidentally, IIRC Istiel suffered sanity damage - is that still a thing or did it get healed while I was on hiatus?

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