Gyro Titanblade |
2 weeks... and now 4pm... but i have internet back... just in time for the long weekend to try and catch up to everything i missed.
Thanks for not leaving me in the dust :P
Dorn Kindleheart |
Sorry for the delay, guys. Stupid life problems that I won't get into.
If you'll still have me than I would love to keep playing. I'm catching up now.
-Posted with Wayfinder
Dorn Kindleheart |
In case the description was not clear, Innocent did not bother to don his armor. Wolves don't leave a lot of time for that, so higher ground seemed the smarter option as a first action. So he is awesomely bare-chested.
Actually, all characters can rest in light armor without becoming fatigued, assuming they're proficient. And it's not much of a stretch to assume a character might rest in their armor when wary of danger.
Granted, there is a bit of meta-gaminess to the idea.
Ulciscor |
Indeed. And a chain shirt is light.
Dargrim's breastplate, however... not so much. :-(
I've always thought that a chain shirt should be no more than a full-round action to put on, since you're really just slipping it on over your head like a (heavy, metal) hoodie, but *shrug*.
Dorn Kindleheart |
Was it possible for Dorn to find a place to purchase crossbow bolts before he left.
I was hoping to pick up 10 mundane crossbow bolts before heading out of town.
DM Locke |
@ Dorn: certainly, some crossbow bolts or other mundane equipment are not a problem at all.
A chain shirt does seem like it would be easy to don - fixing the belt properly so that it takes the weight off your shoulders would likely take longer than slipping it on.
And sorry, guys, but I was struck down by a nasty migraine today. A little stress in real life = BAM headache. Will be back up and running tomorrow.
Ulciscor |
@DM Locke
Migraines? Yeesh! I highly recommend you look into NUCCA Chiropractic. That specific type of chiro has something like an 87% success rate at reducing/curing migraine headaches, and they don't "crack" necks like "normal" chiropractors. I can't recommend them enough.
Dorn Kindleheart |
A bit of slowdown is natural. That being said I think we're still moving along at a good clip. And combat, by its very nature, slows down posts. After all, you only have 1 action per round.
-Posted with Wayfinder
DM Locke |
This Thursday, Friday and Saturday (the 23rd, 24th and 25th of April) I'll be attending a three day training that will definitely interfere with the game; I may be totally incommunicado, or at best have a few minutes time at the end of the day. I should be back and ready to rock on Monday, the 27th. Apologies in advance; this is the last multi-day training that I know of, in the near future at least.
Ulciscor |
You know, or a guy with a +10 to Perception at level one, you'd think Ulciscor would find more stuff.
I think I've made 7 Perception checks so far, and I don't think more than one of them was above a 10 on the die. *harrumph* Either the dice-bot hates high bonuses (or just me), or it's saving the good rolls for when Ulciscor loses his keys. :-)
Ulciscor |
Bringing the Dagger conversation over here.
While it sounds cool, and as a Player, I'm interested in it, I don't think we'd be maximizing the benefit to the party by giving it to the Cleric. Hell, I'm not sure Ulciscor has gotten in a single offensive action in either fight to this point. All you low-armor, charge-into-battle types keep him a bit too busy playing heal-bot.
Dorn Kindleheart |
I'll hold onto it for now. If someone thinks they can use it, don't be shy. Shame we don't have a rogue.
-Posted with Wayfinder
Ulciscor |
OK guys and gals...
No one likes playing a character that is only a heal-bot, and Ulciscor is not built to be one, either by stats or by backstory. And yet, I've had almost no actions in any combat so far that aren't healing or buffing or moving to position to heal or buff. I don't mind doing any of the above (I am playing a Cleric, after all), and I know that it'll lighten up a bit as we gain levels, so I'm not griping about it yet.
What I am doing, however, is asking that we get some consistent stat-keeping, so that I know where everyone is, status-wise. Ulciscor will go offensive from time to time, and leave people at less-than full hp, but I'd prefer not to do that in such a way that it leaves characters in (excessive) danger of actual death.
Some of the PCs have status listed on the battle map, some have status listed in their "quick stats" headers, but some don't have status listed anywhere (Gyro, for example, shows no damage on the map, and no damage in his "vitals" bar, but should have at least 4hp of damage, unless he's got some other form of healing going on that I'm not aware of).
ESPECIALLY in a campaign where the DM has stated a dislike for wands of CLW, I have to be pretty choosy where I spend my healing resources, and it's not fun for me to have to scroll back through messages, check the map, and status bars, and keep my own notes to try to figure out who is and isn't hurt, so as to try to keep them alive in the most efficient manner possible.
(It also doesn't help that 3 of our characters are "low-AC, charge into melee" types, ;-) but I can handle that).
The DM has enough to keep track of, without asking him to keep a running list of who's at what status somewhere that I can see it easily, and the battle map is editable by anyone, and subject to mistakes.
So here's the deal/tl:dr: If you don't update your character's "quick stats" or "vitals" or whatever you call the easy-to-see status bar that shows up on your posting windows, it's not Ulciscor's fault if your character dies while he's throwing javelins at the enemy.
Fair warning given. :-)
Innocent of Yûlash |
I would personally suggest something like the OOC list I copy/paste to the bottom of each of my "during combat posts". I do that because it is the easiest reference for the DM and other players without having to squint to read the fine print beneath the handle name or shift up and down to find it.
I got your back, Ulciscor. If one manages to hit me and do damage, I will slap my current HP down there as well!
Ulciscor |
I would personally suggest something like the OOC list I copy/paste to the bottom of each of my "during combat posts". I do that because it is the easiest reference for the DM and other players without having to squint to read the fine print beneath the handle name or shift up and down to find it.
I got your back, Ulciscor. If one manages to hit me and do damage, I will slap my current HP down there as well!
That works for me. If anyone else wants to do it that way, I'm cool with that, too.
Dargrim Rumblecask |
I'll try to be more vigilant about tracking stuff. I'm often sneaking posts in at work and end up putting it off until it doesn't happen at all. I may start tracking it in combat-posts as well, that seems to be better in regards to retracing steps.
Ulciscor |
I moved Ulciscor to B20, which would have included everyone in his Channel radius.
For future reference, probably better to wait to make adjustments until after the DM posts his Tranche summary, just in case something happens to prevent actions we're trying to make.
But no harm this time around.
Gyro Titanblade |
Just a heads up. at a con this weekend. Local VC so ill be running a few games and making sure all the PFS stuff is correct etc. So if i reply it may be short... if at all
=^^= //^^\\
-Posted with Wayfinder
Ulciscor |
HP L2: 1d8 ⇒ 6
Skill Points Spent (4 - 2 Class, 1 INT, 1 FC)
Spellcraft - 1
Know: History - 1
Profession: Judge - 1
Heal - 1
EDIT: On second thought, he doesn't need to be making poisons. Just be better at healing.
(I figure the last one, coupled with Know:History, is a better way for him to have a handle on the law as it applies to his type of Judgement than anything else)
BAB +1, Fort and Will Saves +1
1 new Spell each level (0 and 1) per Day
Quick question, because I forget. Do the new level effects kick in immediately, or after a rest?
Dorn Kindleheart |
I assume we can take half +1 for HP, but if not let me know and I'll roll for it.
HP (+6) = 17
Will +1
BAB +1
Skill ranks for: Intimidate (+8), K. Arcana (+6), Perception (+5) and Spellcraft (+6)
I took an extra cantrip as my favored bonus. So I just gained Mage Hand and Light. Yeah, I know, still mostly useless. But whatcha gonna do? Sorcerers take a few levels to get going.
Ulciscor |
[dice=Lvl 2 HP]1d8 Half +1 it is.
Diplo +1
Intimidate +1
Kn:Rel +1
Perc +1
Spellcraft 1BAB +1
Will +1Mystery Spell: Enlarge Person
0 lvl: Create Water
Uh-oh...Just what we needed...Kev can now Enlarge himself...
Well, at least we know who the target will be...
And maybe when he's big, he can do almost as much damage as Dargrim has been doing...sheesh! We need to re-name him "the Blender." :-)
Ulciscor |
Judging by Locke's "Up and at 'em longer" comment, Kev, I think you can add your new level's HP to your current HP, not just your max. So you should be at 10.
Anyone (specifically the DM) mind if Ulciscor takes 15 minutes to pray over the dead and, coincidentally, fill his two new empty spell slots (one of which he'll probably wind up dumping for CLW...). OR, if that's not Kosher, DM, can he just "convert" that empty slot into a CLW later?
I'm cool with waiting until he prays at dusk to get his full compliment, too, I'm just doing the greedy player thing and looking to get every edge we can (and keep Kev alive longer...). ;-)