The Disappeared Table 1 (Inactive)

Game Master Baerlie

MAP

Letter
Codes
Archives Map

Prisoner Receipt


101 to 150 of 274 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

"I swear the contracters for this place were paid by the door." mutters Thorleif with a grumble as he moves up to the first door in line and opens it.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

This room looks similar to the other servant's quarters.

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

Thorleif moves through the servant's quarters and opens the door on the other side.

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Getting more nervous by the second, Kenri grips the handle of his shortsword, and follows the others.

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

Seeing Kenri's nervousness, Thorleif pats him on the back as he says "Easy there, lad. A servant clutching a weapon is kind of a dead giveaway for a spy. Remember, the best way to blend in is to act like you were always supposed to be here in the first place."

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Ducking his head, Kenri whispers..
" Yeah. I guess... I- I'm just much more comfortable in ...more.. humble , surroundings..."
Relaxing his grip, he straightens a little and tries to look more casual...

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

On the other side of the door Thorlife can see a door to the east, a door to the North and another door to the west. Around the Corner is a big hallway where a lot of servants are passing through the north door. The east door and the west door are not used.

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

Thorleif will poke his head through the doorway and look both ways to make sure the coast is clear. If it is, he'll proceed to the door on the left (The one I'm standing in front of.)

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Kenri will cover Thorleif's back, looking down the hallway behind him as he checks the door....

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

1d2 ⇒ 2

"Hey, what are you doing here?" one of the servants passing asks.

Grand Lodge

Male Tengu Ninja 3 | AC: 19/15/14 | HP: 21/21 | Fort +1, Ref +7, Will +0 | Initiative +6 | Perception +6

Calchas steps into the hallway. Thinking quickly when one of the passing servants challenges them, he stretches. "Coming back from break, calm down."

Bluff: 1d20 + 7 ⇒ (17) + 7 = 24

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

Nice save. I had no clue what to say.

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Flushing red down the back of his neck, Kenri ducks his head.
" Uh... What he said. Takin' a quick break... Won't happen again..."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"A break? Tonight? Are you kidding me?" the servant says.

Who is disguised as a servant and who is not?

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Kenri is.. from the scroll..

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

I'm disguised.

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

I would have dressed in servants gear but that's it. If none were available I am not.

Grand Lodge

Male Tengu Ninja 3 | AC: 19/15/14 | HP: 21/21 | Fort +1, Ref +7, Will +0 | Initiative +6 | Perception +6

I used a wand of disguise self, so I'm disguised. Technically he gets a Will save to disbelieve it.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Get a tray from the buffet and get some food to the ballroom. We are short on crab-pies!" the servant says.

If you want to do what the servant says it takes 5 minutes to take the pies to the ballroom and come back. If you don't want to do that please find an excuse and do a bluff check :)

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

"Sorry pal, but we're on special orders from the ambassador. Apparently he's doing a quick business deal with some group of big-wigs in a private room and he wants us to make sure that they're 'well attended' . We'll be back as quick as we can."
Bluff: 1d20 + 1 ⇒ (16) + 1 = 17

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

Yes urgent business in the Parlor. We can't delay unless you want us to say that you held us up. What was your name again? The Chelish woman says in a firm tone backing up Thorleif.

bluff aid: 1d20 + 5 ⇒ (4) + 5 = 9

Grand Lodge

Male Tengu Ninja 3 | AC: 19/15/14 | HP: 21/21 | Fort +1, Ref +7, Will +0 | Initiative +6 | Perception +6

He sighs. "You're the lucky ones, all you're doing is handing out food. This business with the ambassador makes me nervous."

Aid (Bluff): 1d20 + 7 ⇒ (10) + 7 = 17

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Exactly, we are lucky. You guys are standing around and doing nothing. We are doing alle the work." the servant says and continues on through the door mumbling something about lazy bastards.

-Posted with Wayfinder

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

The second that the servant steps back through the door, Thorleif breathes a sigh of relief.
"Now then, back to the matter at hand." he says as he opens the next door.

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Kenri hurriedly moves up behind Thorleif.
" That was too close!"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The furniture in this luxurious sittin room is covered by drop-cloths, and buckets of paint sit against walls where erotic murals are in the process of being replaced by a neutral institutional taupe. An enormously tall gilt frame leans against the wall. A door to the east leads to a hallway, while to the southwest a door is propped open by a bucket and displays the half-dissolved inscription "Where Love Comes to Die."

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

As Thorleif looks around the room, he says "I think we're getting close. I met the Paracountess once before (First Steps) and this seems like her taste in decor. Looks like they're not expecting her back, though. Let's look around and see if we can't figure out why."
Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Thorleif reveals a crumpled and roughly folded canvas s with a full-length artistic rendition of Zarta in scanty red apparel, along with several other pieces of art apparently considered too lascivious to remain. The open door leads to Zarta's bedchamber. The bucket holding open the door i s full of a mixture of turpentine and varnish.

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

" Don't think the art will help, though if that's Zarta it proves we're in the right place. Next room?"
Kenri asks as he look around..
perception: 1d20 ⇒ 9

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Kenri moves into the next room. This extravagant bedchamber is dominated by a massive four-poster bed that takes up half the room. Red-varnished wardrobes and vanities complement the black silk sheets on the bed, which appears to be in the process of being dismantled. The walls of the room have been stripped of portraits that once hung there. faint outlines of art pieces being all that remain. The exception to this is in the eastern wall, which is occupied by an elaborate woodcutting depicting but a single nymph in a seductive pose, garbed in nothing but a necklace bearing an amulet shaped like the Asmodean star.

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

Let's keep looking around. We have to be getting close.
Perception: 1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Unless something disrupts us, Kenri will take 20 on searching the woodcutting, for a total of 20.
Blushing a deep red, Kenri moves over and examines the woodcutting of the nymph and necklace

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

Harlynne will keep her eyes peeled
1d20 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Thorleif and Kenri find out that the amulet seems to be a keyhole.

Grand Lodge

Male Tengu Ninja 3 | AC: 19/15/14 | HP: 21/21 | Fort +1, Ref +7, Will +0 | Initiative +6 | Perception +6

I'm going to assume they share that information with the group?

He pulls out the keyring they found earlier. "There's a similarly-shaped key on here. Could that be where it goes?" He tries putting the Asmodean key into the keyhole.

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Yes Kenri would share. He doesn't have a key or a skill for opening locks. XD
Stepping back Kenri motions Calchas forward.
Frowning in thought, he then draws his cold iron shortsword.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The key fits into the keyhole.

Grand Lodge

Male Tengu Ninja 3 | AC: 19/15/14 | HP: 21/21 | Fort +1, Ref +7, Will +0 | Initiative +6 | Perception +6

He turns it.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The key opens a secret door, but the secret door has two guards: Imps. They attack immediately.

GM:

Init Imp blue: 1d20 + 3 ⇒ (8) + 3 = 11
Init Imp red: 1d20 + 3 ⇒ (13) + 3 = 16
Init Calchas: 1d20 + 6 ⇒ (3) + 6 = 9
Init Harlynne: 1d20 + 2 ⇒ (8) + 2 = 10
Init Kenri: 1d20 + 2 ⇒ (20) + 2 = 22
Init Thorleif: 1d20 + 3 ⇒ (4) + 3 = 7

Round 1
Kenri
Imp red
Imp blue
Harlynne
Calchas
Thorleif

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

Imps, I am a great Infernal Binder. I urge you to stand down before things take a turn for the worse!

diplomacy: 1d20 + 11 ⇒ (1) + 11 = 12

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

Kenri pauses, trying to remember which type of metal is good against Imps...
Cold Iron or silver? Are Imps devils or demons. crap I don't remember.
Shrugging he tightens his grip on his cold iron shortsword, since it was in his hand anyway, and moves to protect Harlynne...
readied action to attack on approach: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d6 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Stupid question, but I never got this 'Internal Binder' thing before. Can you explain it to me? I think I have to roll a 'Sense Motive' for both imps, is that correct?

Sense Motive Imp blue: 1d20 + 1 ⇒ (13) + 1 = 14
Sense Motive Imp red: 1d20 + 1 ⇒ (6) + 1 = 7

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

It is a Wizard Archetype, explained here Infernal Binder. I was merely trying a diplomacy check to improve their attitude. Unless of course they are summoned in which case I would like to assume control.

Grand Lodge

male human Magus 1 PFS#4141-3, HP:10/13,CMB:+3 CMD:15AC:15,T:12,Ff:13, F:+4, R:+2, W:+2, Init:+2, Perception:+0Speed:30'

mother in car accident. Out of town til Sunday night. Bot me as needed. Sorry.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Sorry again for the delay, but I finally got home two hours ago so everything should be running normal again.

The imps are summoned by a spell which is triggered when the door is opened. Harlynne can attempt to take over control. DC 14 if I'm not mistaken, Lesser Planar Ally is a cleric 4 spell.

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

assume control: 1d20 + 3 ⇒ (8) + 3 = 11

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Herlynne tries to take over control over the summoned imps, but is not successfull. Kenri prepares to attack the devils once they are in reach.

The imp with the red sting approaches Kenri and tries to poison him with it's sting. In return Kenri tries to hit the imp but it's too tiny and dodges easily. The imp with the blue tongue gets closer to Harlynne and also tries to use it's sting on her.
red vs. Kenri: 1d20 + 8 ⇒ (2) + 8 = 10
blue vs. Harlynne: 1d20 + 8 ⇒ (12) + 8 = 20 Damage: 1d4 ⇒ 4 + poison, DC 13 Fort to avoid

Round 1
Kenri
Imp red
Imp blue
Harlynne
Calchas
Thorleif

AoO for Harlynne and Kenri, imps are tiny creatures with 0ft reach and have to move into your square to attack

Grand Lodge

Male Tengu Ninja 3 | AC: 19/15/14 | HP: 21/21 | Fort +1, Ref +7, Will +0 | Initiative +6 | Perception +6

He draws his long, curved sword. Though its use would seem impractical against such tiny creatures, the long blade is quicker than it looks. He slashes forward at the closer of the two, hoping not to hit Kenri in the process.

Elven curve blade slash: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d10 + 3 ⇒ (2) + 3 = 5

Silver Crusade

Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]

Thorleif casts bless on the party.
The party receives +1 on attack rolls for the rest of the encounter.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Calchas tries to hit one of the imps with his curved sword, but imps are tiny and it manages to hide under the bed. Thorleif blesses his companions.

Round 2
Kenri + AoO
Imp red
Imp blue
Harlynne + AoO
Calchas
Thorleif

101 to 150 of 274 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Disappeared Table 1 All Messageboards

Want to post a reply? Sign in.