The Company of the Shocking Lizard (Inactive)

Game Master Junelee

Loot
Fort Inevitable


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Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

"Wait, wha... Did I do that?" Dresden says, looking at the dead troglodyte in astonishment.

After a second he regains his senses, looking around "Tella, Are you alright?" his voice full of concern after seeing how pale she has become.
"Variel? Are you still with us?" he yells towards the other end of the room, his buck teeth still whistling as the effects of the mutagen slowly diminish.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

"I'm not exactly in rude health, but I can manage thank you Dresden, nice stab by the way, now let me take a look at the wounded..." She bustles over and begins examining Variel anxiously.

"Hmmm, I cannot make much of this... I don't suppose you have any more healing Master, um, sorry did I get your name, was a touch distracted?" She says looking to the former prisoner, "How did you end up here anyway?"

Heal: 1d20 + 7 ⇒ (1) + 7 = 8


Current Map

Balenar Forsend, at your service madam. And yes, I can heal both of you, actually. Balenar raises his hands, sings a little sonnet over Variel and then does the same to Tella. Now then, as to how i got here. A matter of pride, i guess. As a member of the Pathfinder Society, I saw exploring here as an opportunity to make a name for myself. I didn't know the siege castle had already been inhabited, I soon fell afoul of the troglodytes and was captured. Tasskar, that evil troglodyte had plans to sacrifice me to his dark god. With a shudder, he stops, takes a deep breath before saying with deep gratitude, Thank you very much for saving me. I don't have anything to give you for the help, sadly, just my undying thanks.

Cure Var: 1d8 + 3 ⇒ (4) + 3 = 7
Cure Tel: 1d8 + 3 ⇒ (6) + 3 = 9

Loot:
Tasskar carried keys to the doors in areas 6 and 7.(not needed now.) The large wooden chest holds Tasskar’s treasure, some of it gathered from within the Fallen Fortress: a masterwork short sword, 15 cold iron shurikens, two flasks of acid, a potion of cat’s grace, a potion of lesser restoration, a wand of summon monster I (CL 3rd, 9 charges), an amethyst worth 100 gp, and 247 gp in assorted coins.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Dresden sheaths his longsword and walks up to Balenar and the others, patting Garidan triumphantly on the back as he goes. "Pleased to meet you Balenar" he says jovially, extending his hand in greeting "You have a beautiful voice sir. And may I extend my thanks to you for your assistance during that last fight. Honestly I think we may have been in serious trouble if you hadn't... well you know... let yourself get captured. Tell me, does this Pathfinder Society usually let members gallivant in dangerous areas all alone?" he asks with a wry smile.

Hehe, look at all that lovely loot :)


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Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

"Ahh, now that is better, thank you. Tella Brightsmith, pleasure I am sure. No need for a reward, we came here treasure hunting, you've helped us out a good deal with your magic, and I am sure we are all happy to have a good deed under our belts," Tella says, smiling at Balenar.

"Now I say we load up the loot head back into the City and sell the most obviously unloadable stuff and then go for a slap up meal to celebrate. I hear there is a new Quadiran place that's good value for money if you can all handle a bit of spice? I here they have a cheap but potent drink called Arak that got Snorri Geldisson drunk enough that he fell down a well!" Tella suggests, delivering the last sentence with enthusiasm.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

Names, Garidan Lafayette. The society, from my knowledge consists generally of people like us. Explorers and adventurers, difference is they're backed by an organization Garidan smiles only slightly, Good job everyone, no one's dead i call that a mission success


Current Map

You slowly search each floor on your way out of the fortress, heading back into the city by late afternoon. You make it back to Clandale Sundries peacefully and just shortly before Qinlan closes up for the night.
Happy to see you return unharmed and with his possible relics, Qinlan greets each of you enthusiastically.
Welcome back, friends. I trust you were successful?


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

"Successful enough, although I think we all need baths - the place was full of stink lizard men. But very few worthwhile things are easy," Tella says, "managed to rescue a Pathfinder to, so in all in all pretty fair."

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

"I still don't think they were that bad... more of an earthy musk than a stink I'd say." Dresden says playfully "Oh, we did find this pretty nifty looking statue," Dresden pulls the small jade figurine from his backpack, eagerly showing it to Qinlan "I'm sure you'll agree, it has a certain relic-ish quality to it." he says brimming with pride.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

They mean Troglodytes, everything went mostly fine. no losses on our part. Garidan comments offhand.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

"Thank you all for your assistance. I shall endeavor to do better and repay the life you saved."


Current Map

A short letter was delivered to you this afternoon from Balenar Forsend, the pathfinder you saved in the fallen fortress earlier in the week.

“Friend, I require the skills of you and your group. Last night I gave Derris Jerval, a novice with the pathfinders, an important message to deliver to an associate of the Society, a Varisian businessman in the Docks named Guaril Karela. I received word this afternoon that the package never arrived. I need you to look into it.
My initial inquiries lead me to believe Jerval entered the sewers mere yards from the Grand Lodge’s walls. I’m worried for his safety down there and annoyed that he wasn’t able to get the message to Karela. I need you to go after him. If he’s well, slap some sense into him and ensure he delivers the message. If he’s been injured or gotten himself killed, recover the message and make sure it gets to Guaril Karela at the Pickled Imp, a curiosity shop located in the Docks—and get it there soon. If you decide to help, gather your friends and head to the sewers beside the Grand Lodge. I’m counting on you.”


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Having received the letter, and being unsure if it was sent to just her or all of her new comrades Tella seeks them all out suggesting they meet outside the Grand Lodge at noon to make their descent.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Dresden arrived at the lodge early, eager to start another adventure I do hope this will be as exciting as last time!. He had obviously spent his time since the fortress preparing for another excursion. Two bandoleers crisscross his torso filled with odd shaped jars and flasks, and an exquisitely crafted buckler strapped to his forearm has been polished to an impressive shine.

As the first of his comrades approaches, he greets them excitedly, giving them an awkward hug. The weight of his large backpack almost forgotten as he embraces his friend, the glowing stick strapped vertically to the side of his backpack shining in their eyes.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

Morning, i assume you all got the letter as well Garidan walks up writing in a small leather bound journal. Very little seems to have changed about the young man, his odd elven spear still bound to his back, and a silver locket hanging from his neck.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

"Morning Variel, Dresden, hope you are ready to get smelly - I vote for our next expedition we go somewhere absolutely guaranteed not to stink," Tella says waving cheerfully as they arrive.

"Now can either of you think of anything that might be especially useful for the sewers? I could not come up with anything..."

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

"Thick gloves and boots?" Dresden offers "Oh and soap! Plenty of soap" he says with a big grin on his face.

"Actually, I was working on making some small wax plugs that could be stuffed up our noses to stop smells..." a look of bemusement creeps across his face "But I kept passing out whenever I tried them"

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

"I already have my soap." Feeling like they just got in and already leaving again. Even before he can go out and spend some downtime outside of the city at the center of the world.

"I even have chalk so we can mark which way we came from."


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Whoops think I swapped Variel and Garidan in my last post.

Tella nods, "Well no time like the present then, let's hit these sewers and find this misnamed Pathfinder."


Current Map

You venture into the sewers, another wonderfully smelly place to be. You find a set of muddy bootprints that match Jerval’s that leads through the winding tunnels, following a small rivulet of stagnant runoff in a solid stone passage. The flow ends at the intersection with a perpendicular tunnel filled with a mass of filthy water and mud. The footprints continue in the mud to the east.

I need marching order, please.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Dresden follows the others as they follow the trail "What in the world possessed this fellow to go through here?" he asks to no one in particular, his voice quiet.

As basically a ranged character, Dresden will bring up the rear ;)

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

"Here," as he offers Dresden the mirror from his belt pouch.

"I can take the lead." As he steps in front to better keep an eye out for traps.

At least first Perception: 1d20 + 6 ⇒ (2) + 6 = 8


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Tella shrugs and takes up a position behind Variel asking, "Need me to cast light?"

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

I'll take second Garidan draws his spear keeping it ready.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

"Nay Tella, I'm good for now."

Addressing the party, "I see some footprints that go left. Probably the better way to go.

Variel starts following the tracks with his masterwork dagger out. Moving as quietly as possible.

Stealthy: 1d20 + 8 ⇒ (20) + 8 = 28


Current Map

Dresden calls out that he heard someone towards the right right about the time a short, reptilian humanoid with scaled skin pops around the corner across the way.
He shouts out at your group in a gruffy, gravely voice. Wux re ti shalada tenpiswo! He lets loose a stone from his sling staff. His aim off, it sails way above your group.

Draconic:
You are not allowed here!

Initiative:

initiative Kobold: 1d20 + 1 ⇒ (3) + 1 = 4
initiative D: 1d20 + 5 ⇒ (11) + 5 = 16
initiative G: 1d20 + 3 ⇒ (4) + 3 = 7
initiative T: 1d20 + 3 ⇒ (14) + 3 = 17
initiative V: 1d20 + 10 ⇒ (16) + 10 = 26

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

diplomacy: 1d20 ⇒ 17

draconic:

Can't we talk this out? we are only looking for someone


Current Map

The kobold stood still, debating about what the man said. Shuffling from foot, to foot, he motions towards the right, "Axun, axun. Yth shilta ukris. Ukris, ukris. Confn nomeno idol."

Draconic:
Yes, yes. We can talk. Talk, talk. Come this way.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

"What are they gibbering about Garidan," Tella asks, eyeing the kobolds warily.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

I managed to avoid a senseless fight, he is willing to talk, let us not keep him waiting Garidan explains keeping an eye on the lizard


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

"And how sure are you they are not just taking us into a trap?" Tells asks, though she does not seem especially worried and follows along readily enough.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

I'm not, which is why we are going to take precautions and keep an eye on him... Garidan's normal cockiness is replaced with a clear lack of confidence Normally i'm not very good at negotiations and talks, i had to give it a chance at least. It's what Aria would have wanted me to do He clutches the silver pendant at his neck following along

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

"Well they look friendly enough to me..." Dresden says, following close behind "Honestly guys, you should be more trusting. They stopped throwing stones at us after all!"


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

I suggested thou roll Sense Motive Garidan, as well as anyone else who speaks draconic, no downside and could get lucky.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

good idea

sense motive: 1d20 ⇒ 11

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Variel tries to melt into the shadowy darkness of the sewers. Trying to get out of this things line of sight. Even if it means to explore the sewers a little more.

Stealth: 1d20 + 8 ⇒ (13) + 8 = 21


Current Map

While Garidan doesn't really sense bad intentions, he knows to be careful. Careful or not, as your group moves forward, the floor suddenly drops away. Those that were not fast enough, fall into a deep pit.
The bottom of the twenty foot deep pit is knee high with water from the sewage pipes and the walls are smooth from years of water draining in.
With a loud clatter, more kobolds appear in the tunnels.

Spoiler:

DC 20 reflex save avoids falling and you take no damage. Those that fall will take 8pts damage.
Falling Damage: 2d6 ⇒ (3, 5) = 8

Noone has moved their pieces on the map, which is fine. I assume you all went towards the kobold. Except for Variel, who i think went the other way.(Green was the first kobold to show)

initiative:

initiative D: 1d20 + 5 ⇒ (11) + 5 = 16
initiative G: 1d20 + 3 ⇒ (9) + 3 = 12
initiative T: 1d20 + 3 ⇒ (17) + 3 = 20
initiative V: 1d20 + 10 ⇒ (20) + 10 = 30
initiative Yellow: 1d20 + 1 ⇒ (12) + 1 = 13
initiative Blue: 1d20 + 1 ⇒ (6) + 1 = 7
initiative Green: 1d20 + 1 ⇒ (6) + 1 = 7
initiative Red: 1d20 + 1 ⇒ (3) + 1 = 4

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Round 1, Init 16

Dresden narrowly avoids falling into the pit with a desperate leap to his left. With a forward roll he plucks a phial from his bandoleer, crouching down with one hand on the floor he yells "Is everyone allright!" as he throws the phial of softly glowing liquid at the feet of the sneaky creatures.

Throwing the bomb right against the back wall in between Red and Yellow. They each suffer 6 points of damage or 3 points on a successful reflex save DC 14.

Reflex: 1d20 + 5 ⇒ (20) + 5 = 25
Bomb vs 5AC: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Damage: 1d6 + 5 ⇒ (4) + 5 = 9

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Round 1, first init
Reflex save: 1d20 + 6 ⇒ (15) + 6 = 21

Being first to act catches the kobold off guard. Variel is able to use his prowess as a knife master to get extra damage on the creature.

"We are killing, correct?"

Attack with sneak: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d4 + 1d8 ⇒ (1) + (2) = 3


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Please note that Tella would normally get a +2 on Perception vs stone features like this and gets an automatic check whenever she is withing 10ft. of them, due to the Dwarven Stonecutting ability, no difference here, but for future reference :)

Tella falls like a stone, hitting the water with a painful slap and struggling to her feet, growling she pulls the knotted rope from her pack and casts animate rope upon it hurling it up to coil around the grate above.

Stonecutting Perception: 1d20 + 5 ⇒ (5) + 5 = 10
Reflex: 1d20 + 1 ⇒ (17) + 1 = 18
Ranged Touch: 1d20 ⇒ 12


Current Map

The kobolds let out a snicker as the trap is triggered but growls with fury as part of the group manages to jump out of the way. Yellow lets a stone fly from his sling staff, but still being stiff from where he was hiding in the pipe, his aim was way off.

Round 1:

Variel--Hit. Green, correct?
Tella--Falls and climbs out.
Dresden--Throws a vial.
Yellow{-3}--Attacks Dresden. Missed
Garidan--
Blue--
Green{-3}--
Red{-6}--Dead by Dresden.

Red Reflex: 1d20 + 1 ⇒ (2) + 1 = 3
Yellow Reflex: 1d20 + 1 ⇒ (15) + 1 = 16
attack dres: 1d20 + 3 ⇒ (11) + 3 = 14

No fort save... teeheee..
.....Unless.....Maybe the sewer stinks really badly??? lol

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

Sorry i have been really busy

REflex: 1d20 + 3 ⇒ (11) + 3 = 14


Current Map

Blue loads a pebble into his sling and lets it fly hitting Variel square between the eyes. Green goes to attack him also but is so badly hurt his rock falls to the ground a foot from where he stands.

Round 1:

Variel--Hit. Green
Tella--Falls and climbs out.
Dresden--Throws a vial.
Yellow{-3}--Attacks Dresden. Missed
Garidan--Falls
Blue--Attacks Variel. Hit
Green{-5}-- Attacks Variel. missed
Red{-6}--Dead by Dresden.
Forgot about the damage change from variels first post-- Green took 5 pts damage instead of 3, he's barely standing.

Blue attack Var: 1d20 + 3 ⇒ (15) + 3 = 18
B damage Var: 1d3 - 1 ⇒ (3) - 1 = 2
Green attack Var: 1d20 + 3 ⇒ (5) + 3 = 8

No fort save... teeheee..
.....Unless.....Maybe the sewer stinks really badly??? lol

Start of round 2, Variel is up.


No worries, Garidan. Make your move whenever. Not skipping your turn, but i am gonna go ahead with the kobolds turns since all you can really do is try to get out.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Pleased with the damage he caused, Varial goes after green again.

attack: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d4 + 2 ⇒ (1) + 2 = 3

Yah for min damage.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Tella motions for Garidan to begin climbing up the knotted rope ahead of her, knowing she is slower and carrying a 100lb anvil...

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

climb check: 1d20 + 4 ⇒ (2) + 4 = 6


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Should be enough with a knotted rope braced against a wall Garidan, a knotted rope with a wall to brace against is DC 0.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

okay i was actually worried i failed


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

As someone carrying an anvil I need to ensure climb checks are low ;)

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Round 2, Init 16

Dresden ducks under the flying pebble, "Pfft, Stones! You should try one of these instead." He plucks another phial from his bandoleer, and with the customary shake, throws it towards the remaining creature.

Bomb vs Touch AC: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 5 ⇒ (4) + 5 = 9
Scatter: 1d8 ⇒ 3

If the bomb misses it lands in the square to the right of Yellow. He would suffer 9 damage on a direct hit, 6 on a miss, and damage is halved on a successful reflex save DC 14.

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