| GM Brute Squad |
The party is blessed and encouraged! Noa slays the Goblin in front of Mort, splashing him with blood in the process. Kort’s ray swings wide of it’s target. The Goblin laughs at Kort.
Dasiji, Mort!
Dasiji Lekaya
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FA: Draw longbow
FRA: Ranged attack x2 (bless, inspire courage, Rapid Shot):
Attack1 1d20 + 5 + 1 + 1 - 2 ⇒ (13) + 5 + 1 + 1 - 2 = 18
...for 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9 damage
Attack2 1d20 + 5 + 1 + 1 - 2 ⇒ (17) + 5 + 1 + 1 - 2 = 22
...for 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5 damage.
NA: 5' step north
FA: Drop longbow
FA: Draw guisarme
Dasiji whips out his darkwood longbow, unleashing two arrows in quick succession at the goblin spellcaster. He then moves up a couple of yards to give Broot backup against the three goblins remaining on that side. The quick-handed Ijo drops his longbow at his feet and draws his polearm in a blur of motion.
| GM Brute Squad |
Will Save: 1d20 - 1 ⇒ (9) - 1 = 8
Dasiji slays the caster with his mighty bow!
Round 2
More arrows fly at the Dwarf!
Attack: 1d20 + 4 ⇒ (1) + 4 = 5, miss.
Attack: 1d20 + 4 ⇒ (19) + 4 = 23, Damage: 1d4 ⇒ 2.
Attack: 1d20 + 4 ⇒ (19) + 4 = 23, Damage: 1d4 ⇒ 3.
The last Goblin rushes over, but can't quite get to his nearest ally.
Everyone but Mort can take an AoO on him if you like.
Players!
Broot Hammerfight
|
Broot rears back as yet more arrows pierce his defenses. Clutching the small wooden symbol in his shield hand Broot wonders if he has made a tactical error. Protection before aggression
He thrusts his warhammer towards the heavens.
"Torag! Forsake me not!" he shouts. Spinning the hammer in hand he brings the head straight down to the floor. With a THOOOM a wave of light fills the space around him and his party is lightly rejuvenated.
Channel positive healing for 1d6 ⇒ 1 points of healing
Extremely lightly.
Status: HP 3/12, AC: 20, T: 12, FF: 17, F: +5, R: +1, W: +5
Dasiji Lekaya
|
AoO with guisarme: 1d20 + 5 + 1 + 1 ⇒ (20) + 5 + 1 + 1 = 27 Critical threat
...for 2d4 + 4 + 1 ⇒ (4, 1) + 4 + 1 = 10 damage.
Crit confirmation: 1d20 + 5 + 1 + 1 ⇒ (4) + 5 + 1 + 1 = 11 Unconfirmed?
...for 2d4 + 4 + 1 ⇒ (4, 3) + 4 + 1 = 12 additional damage.
As the isolated goblin flees toward its fellows, Dasiji takes advantage of its wild abandon to slash across its belly with his bladed polearm.
Kort Drakovich
|
"Always happy to provide a laugh."
As the fleeing goblin runs past, Kort extends claws, and rakes the passing goblin.
claw attack: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13, damage: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4
"Hey - you! Yes, you! You want something to laugh at too? Here, catch!"
Round 2
Status: HP 6/6 AC 13 | T 13 | FF 10 | CMD 15
Standard: cast 'acid splash' at one of the remaining goblins
ranged touch: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12, damage: 1d3 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Noamuth PFS
|
Noa rushes past the bard to engage the archers, feinting at the center one, setting up a spinning slash at the northernmost...
Falchion +2 STR +1 BAB +1 Bless +1 Courage -1 Power attack 1d20 + 4 ⇒ (14) + 4 = 18
2d4 +3 STR +3 PA 2d4 + 6 ⇒ (4, 1) + 6 = 11
(oops, +1 to damage from courage!) :)
Kassandra Carolingian
|
Kass ends her singing and moves over to Broot, drawing a beech wand off her belt and activates it, "Sarenra heal his wounds." The wand glows orange as a pulse of positive energy moves through it and washes over Broot.
Kass stops her singing as a free action. She takes a 5ft step between Kort and Mort (Ha..) and as a move action draws her wand of CLW and activates it as a standard action. I will be heal bot...
1d8 + 1 ⇒ (8) + 1 = 9
Broot Hammerfight
|
Broot feels a sense of relief wash over him followed by near exhaustion which dissipates with invigoration once more.
Can I change my 2nd round action since Kass goes before me?
Broot Hammerfight
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I should stop playing on my phone. Can't move my map piece right now. Attacking the lowest archer in the line.
attack+buffs+goblin hatred: 1d20 + 2 + 2 + 1 ⇒ (19) + 2 + 2 + 1 = 24
1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
With renewed strength Broot crouches behind his shield and approaches the archers. His hammer scraps the ground as he wheels it in a large sweeping arc over head and down upon one of the archers.
Dasiji Lekaya
|
Attack with greatsword: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
...for 2d6 + 4 ⇒ (1, 2) + 4 = 7 damage.
Dasiji drops his polearm by the darkwood longbow and moves up between Broot and Noa, drawing his greatsword as he goes, then attacking the center goblin archer with a slash at its over-large head.
| GM Brute Squad |
In rapid succession the last three Goblins fall!
Combat End
Mort, Haunted applies to stuff in your bag like potions, scrolls, etc. It does not apply to drawing your weapon. That being said, it takes a move action for either item so drawing both is your full turn anyway.
Noamuth PFS
|
"Call out any injured.", Noa says with unusual diction. "If any still breath, an' you can speak to them, keep them. 'Siji, can we return to the caravan?"
Noa wipes and slings her falchion, and gets out her double-strong composite bow, drawing a star about them with her attention, and then another filling the points between the points of the first...
Perc +6 1d20 + 6 ⇒ (3) + 6 = 9
...but she couldn't shake the sense that Aesantiel had been there.
...yeah, that's the ticket. :)
| GM Brute Squad |
After a few minutes you are able to clear an opening back to the others, with the Duskwardens digging from the other side. They have defeated the Goblins that attacked them.
One of them kicks a green corpse, Haven’t seen these here in a long time, then he turns to the group and apologizes. Our duty is to keep our charges safe—we failed. We’ll have to shut down the Path while we plug these holes and figure out where these goblins came from.
Broot Hammerfight
|
Broot approaches the Duskwarden and placing a hand on his shoulder,
Fret not young man. You cannot know all futures. The Duskwardens 'ave done plen'y to keep those incapable of saving themselves safe.
sense motive: 1d20 + 7 ⇒ (3) + 7 = 10
Broot stares into the Duskwarden's eyes as if measuring his soul. Releasing the man's shoulder Broot crashes his fist and shield upon his chest and stands as tall as he can.
I am Broot! Of the Hammerfight clan. Tell me your name and let me show you how a Dwarf closes up a goblin hole!
diplomacy: 1d20 + 0 ⇒ (19) + 0 = 19
Noamuth PFS
|
The traditional looting of the fallen? :)
"When we ge' there, we gon' all be together? Or we gon' kin' sprea' out? 'Cause we all go' stuff to do, righ'? We can make a goo' ban' of performers, abou' half of us...?"
Kort Drakovich
|
"I believe we all have a mission to seek out Horis Collgardie, don't we? I think it's advisable for us to make a start that way. We can go from there, depending on the urgency of our main goal."
Kort completes his sketches and notes as they stand at the entrance to the city.
Noamuth PFS
|
"Alrigh', tha's wha' we gon' do. But how we gon' do i'? Paint a big sign, an' walk aroun'? Or be more quie'? We go' 'pathfinders' in there. Maybe. Or maybe fakes. I don' thin' we wan' jus' all declare ourselves. You wan' do tha', alrigh'. For you. For me, I'm gon' use shadows and dance, an' learn more, firs'. Kas, you gon' be bold diplomat, I figure. Maybe me and 'Siji are jus' a couple caravari?"
Kort Drakovich
|
"Fair point. I didn't get the impression our man would be difficult to find. Let's make some inquiries at some markets and courier offices. And maybe find some accomodations. I definitely think we should at least lodge together."
Noamuth PFS
|
"Sure, but... accidently? If we can. Go as teams, twos or threes. 'Siji and I have an act, but better to have a fighter and another in every team, yes? So, Kor' an' Broo', and Kas an' me, and 'Siji an' Mor'imer? No, wait, we can make sure for heals, if Broo' an' me, and Kas an' Kor', and 'Siji an' Mor'imer... Bu' then Broo' an' me have no spells. We nee' them, Broo'? Huh?", Noa grins, guessing the dwarf's answer.
'I'll do wha'ever we plan. I jus' wan' to plan wha'ever we do."
Broot Hammerfight
|
Ya wee lass, I have me spells. They'll work in a pinch but Torag's grace prefer the might of me hammer. We'd be hard pressed to drop in a scrum regardless.
Dasiji Lekaya
|
Flextime: At the bottom of the Halflight Path
"Seems pretty innocuous; just delivering a letter. Tell me if you hear the name..." He whispers in her ear. "Ardoc."
In the Here and Now
Dasiji smiles at Noa's wit. "I expect it was just goblins being goblins." He grows serious. "But I'm sure that cities can be dangerous too, and I'm not used to them. I think that we should stick together. Noa could be in front, to spot any hazards, and I could bring up the rear -- just in case."
Noamuth PFS
|
Flextime: Dasiji whisper's "Ardoc"
Seeming not to have heard, Noa asks, "Say tha' again? Closer?" And after, her smile growing but not visible to Dasiji as he whispers, she asks, "Again?" And after than attempt, drawing back, he sees her grin as she offers her other ear, "How abou' this one, now?"
In the Here and Now (and front?)
"Sure. I don' know nobo'y here, bu' my eyes work." She flutters her lashes at Dasiji.
| GM Brute Squad |
Horis Collgardie’s house is small but in good repair; judging by
the decrepit state of the other homes in the neighborhood, this
merchant friend of Drandle Dreng must be relatively well off.
His home is made of a hodgepodge of brick and stone matching
the city’s walls. Several windows look out onto the thin balcony
walkway some 60 feet above the city streets that serves as the
access for this neighborhood, but all are heavily barred with the
shades pulled. The house appears dark and quiet.
Noamuth PFS
|
"Well, I'm gon' walk aroun' once, see wha's wha', an' who's watchin'", Noa says lightly, towing Dasiji by one hand several steps, before beginning pointless but animated conversation, mostly one-sided, with the Ijo ranger. Full of uncharacteristically uncontrolled nervous energy, Noa flits around Dasiji as they walk, speaking to him as much from any angle as from any other, and only coincidentally allowing both to thoroughly scan the area, while seeming just a fluttering butterfly and a steadfast patient hound.
Perception +6 1d20 + 6 ⇒ (13) + 6 = 19
Dasiji Lekaya
|
Flextime: At the bottom of the Halflight Path
Dasiji patiently repeats the name into Noa's ear once and again, then finally sees her grin when she offers her other ear. He gives her a smile while looking at her sideways, gauging her expression. Then he leans in and intones slowly and deeply, "Ardoc".
In the Here and Now
Perception: 1d20 + 6 ⇒ (14) + 6 = 20
Dasiji is happy to be led away by Noa, though he isn't sure if she's getting him away from the others as a pretext for scouting or vice versa. Either way, he examines their surroundings, while keeping an amused eye on the unusually flighty traveller dancing around him.
Kort Drakovich
|
Kort leans casually against a wall opposite the front door. "I'll watch the front door while you take a stroll. See you shortly."
As Noa and Dasiji head off, they hear over their shoulder, "what an attractive couple, eh?"
Noamuth PFS
|
What about other entrances? Good places to get over the wall? Some bushes a young couple might innocently slip into, to work a way through a fence of bars, or over a wall of stone?
Broot Hammerfight
|
Cast detect magic
Simple construction on this one eh? Looks a bit better than the neighbors though. Wonder if there is something else to it?
Broot approaches the door of the house. His stubby fingered hand outstretches inches away from the frame and he sets his gaze to the heavens.
perception traps etc : 1d20 + 4 ⇒ (8) + 4 = 12
Kassandra Carolingian
|
Kassandra follows behind Broot, This is odd, his place sticks out like a sore thumb compared to most of these other houses. Hopefully I can notice something here
Perception 1d20 + 8 ⇒ (16) + 8 = 24
| GM Brute Squad |
No magic detected.
This area of Kaer Maga is built vertically with houses one on top of another. The windows of Collgardie's house are heavily barred, denying any easy entrance. Some of the locals watch you curiously, but no one seems to be taking unusual notice of you.
There is no wall, fence, or bush barrier around the house.