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About Noamuth PFSNoamuth 59250-1 HeroForge Statblock:
NOAMUTH 59250-2
Female Barbarian 1/ Bard 1 Init +2; Senses Perception +7, Low-light Vision, Keen Senses, ==DEFENSE== AC 16, touch 12, flat-footed 14 (+4 armor, +2 dex) hp 19 (1d8+1d12+2) SR 0 Fort +3, Ref +4, Will +2 Armor Chain Shirt, Light Defensive Abilities Elven Immunities (PFCR 24) ==OFFENSE== Spd 30 ft/x4 Melee Cesti, L Cold Iron, R Silver +3 (1d4+5) 19-20/x2 monk; [PA]
==STATISTICS==
BAB +1, CMB +4, CMD +16 Feats Armor Proficiency (LIGHT) (PFCR 118), Exotic Weapon Proficiency (Curve Blade, Elven) (PFCR 123), Power Attack (PFCR 131), Shield Proficiency (PFCR 133) Skills Acrobatics +4, Climb +5, Diplomacy +5, Handle Animal +2, Intimidate +5, Knowledge (local) +6, Perception +7, Perform (dance) +6, Ride +4, Sense Motive +4, Sleight of Hand +4, Use Magic Device +6 SQ Bardic Performance [6] (PFCR 35-38) SU Countersong (PFCR 36), Distraction (PFCR 36-37), Inspire Courage (PFCR 37), Fleet (PFUC 33) MC Battle Dance (PFUC 33) Traits Berserker of the Society (Combat: Barbarian) (PFCh: FcGd 62), Expert Duelist (Faction: Taldor) (PFSc: GtPSOP 18) Languages Common, Elven, Ignan, Undercommon
BAB+1 Fort+3 Ref+4 Will+2 HP 19 Equipment(not current for Heresy):
weight GEAR gp 4 Quarterstaff 0 1 Dagger 2 1 Cold Iron Dagger 4 4 Entertainer's Outfit 3 0 Holly 0 0 Mistletoe 0 0 Garlic 0.1 0 Wolvesbane 0.5 0 Silver Weapon Blanche 5 0 Desnan Holy Symbol 1 0 Sarenrae Holy Symbol 1 0 Sanctified Rings (One of a pair) 5 ? Cold-weather outfit, 2 sets 16 8 Explorer's Outfit 0 2 Sling and 4 Sling Bullets 0.1 25 Chain Shirt 100 1.5 Darkwood Composite Longbow STR 16 430 ? 40 Arrows 2 12 Cold Iron Greataxe 40 6 Alchemical Silver Morningstar 98 22 Pathfinder's Kit 12 (contains: Backpack., Bedroll, Belt Pouch, Clay Mug, Dagger, 2 fishhooks Flint&Steel, Sewing Needle, Signal Whistle, 50' String, 50' Thread Waterskin, 7 days Trail Rations, Whetstone) 40 4-man Tent, 45 minutes up, 23 down 30
Equipment history:
GP SP LB Usual standard load: GP SP LB
003 00 04 Entertainer's Outfit 000 00 - Holly
Battle-ready load: GP SP LB
000 00 - Sling
(010 00 08 Halberd) - rebuild-removed
* 00 01 Dagger
012 00 22 Pathfinder's Kit: backpack
====== ==
from 149 10 leaves 006 03 unable to find costs for gypsy scarves,
That would leave me with 5 gold. Total weight:
Accounting:
5 GP remaining when entered Ith's VitV 501 payout from VitV -50 Masterwork Tool for Perform: Dance 20 Dayjob, took 10 for 20 = 20GP -300 Composite Longbow, STR 14 (Rebuild: 430GP, Darkwood STR 16) -30 Large (4-man) Tent, 40lbs, 45/23minutes -16 Cold-weather outfit, 2 sets -10 Reinforced scarf -8 Pocketed Scarf -8 War Razor (in Pocketed Scarf, +6 to hide) -2 40 Arrows ( -75 Falchion) rebuilt-out -8 Mule -15 Cart -2 Feed for Mule ==== 00 GP remaining Also, spent 2 PP for wand of Cure Light Wounds (rebuilt from Infernal Healing wand, which was unused) Vision of Betrayal: +401 GP, -3 GP expenses, +20 GP Dayjob = 418 GP 418 GP
City of Strangers I: +512 GP, -1 GP expenses = 795 GP 2nd level rebuild, adding 1 lvl Dervish Dancer Bard
old profile for reference:
NOAMUTH
Female half-elf Barbarian 1 CG Medium humanoid (half-elf) Init +2 ; Senses Perception +6, Keen Senses, Low-light Vision (+2 sight-based, +2 sound-based) ==DEFENSE== AC 16, touch 12, flat-footed 14 (+4 armor, +2 dex) hp 13 (1d12+1) Fort +3, Ref +2, Will +0 Defensive Abilities Elven Immunities ==OFFENSE== Spd 30 ft/x4 Melee Dagger, Melee +3 1d4+2 19-20/x2 Melee Quarterstaff +3 1d6+3 20/x2 Melee Quarterstaff +1 1d6+2 20/x2 Melee Quarterstaff -3 1d6+1 20/x2 Melee Halberd +3 1d10+3 20/x3 Ranged Sling +3 1d4+2 20/x2 ==STATISTICS== Str 14, Dex 14, Con 13, Int 14, Wis 10, Cha 14 Base Atk +1, Cmb +3Cmd +15 Feats Armor Proficiency (LIGHT) (PFCR 118), Armor Proficiency (Light) (PFCR 118), Power Attack (PFCR 131), Shield Proficiency (PFCR 133), Skill Focus (Perform (dance)) (PFCR 134) Skills Acrobatics +4, Diplomacy +6, Handle Animal +3, Perception +6, Perform (dance) +7/+11, Ride +4, Use Magic Device +3 Languages Common, Elven, Undercommon, Ignan Combat Gear Dagger, Quarterstaff, Halberd, Sling, Chain Shirt BAB+1 Fort+3 Ref+4 Will+2 HP 19 Feats:
Power Attack Traits:
Berserker of the Society, +3 rounds of Rage/day
Performance Artist(Taldor Faction), +1 Dance, +5 Dance for money! Skills:
6 skill points SP CS ST Otr 1 +2 +4 = +7 Perform: Dance (+11 for money) 1 +3 +0 = +4 Perception 1 +3 +2 = +6 Acrobatics 1 +3 +2 = +6 Ride 1 +3 +2 = +6 Diplomacy 1 +2 = +3 Handle Animal 1 +2 = +3 Use Magic Device Equipment:
GP SP LB Usual standard load: GP SP LB
003 00 04 Entertainer's Outfit 000 00 - Holly
Battle-ready load: GP SP LB
000 00 - Sling
010 00 08 Halberd
* 00 01 Dagger
012 00 22 Pathfinder's Kit: backpack
====== ==
from 149 10 leaves 006 03 unable to find costs for gypsy scarves,
That would leave me with 5 gold. Total weight:
Accounting:
5 GP remaining when entered Ith's VitV 501 payout from VitV -50 Masterwork Tool for Perform: Dance 20 Dayjob, took 10 for 20 = 20GP -300 Composite Longbow, STR 14 -30 Large (4-man) Tent, 40lbs, 45/23minutes -16 Cold-weather outfit, 2 sets -10 Reinforced scarf -8 Pocketed Scarf -8 War Razor (in Pocketed Scarf, +6 to hide) -2 40 Arrows -75 Falchion -8 Mule -15 Cart -2 Feed for Mule ==== 00 GP remaining Also, spending 2 PP for wand of Infernal Healing Vision of Betrayal: +401 GP, -3 GP expenses, +20 GP Dayjob = 418 GP 418 GP
Background:
Noa sometimes jokes that she inherited her father's good looks and her mother's sweet disposition. She didn't actually know her father; his power carried him from this world before her birth. Or at least, that's what her mother says. Noa's rage is more an intense focus, an intensity she gets from her mother, who insists there's magic in the dances she taught Noa, a magic Noa will find, eventually. Meantime, one has to pay the butcher's bill, so Noa makes her way as a dancer, square to square, town to town. |