| icehawk333 |
Both bonus are typeless- favored terrain and favored enemy.
+10 from feats, +4 from a class feature (competence bounus) +16 from ranks, +3 class skill, +4 from a class feature (competence bounus)+22 favored terrain, +22 favored enemy
So that's 81.
I can't Remeber where the last 3 come from. Let me check.
| Damiani |
I'd love to see the break down for that. I love a good insanely high bonus to a check. PM if you don't wanna reveal it here.
Also, thank the gods Ace is NOT a humanoid. Nothing to see here, keep moving...
On a purely definition of word level-- I think Ace is a humanoid, unless his native body shape isn't two arms and two legs with ..well, other human like features. :D
| Monkeygod |
Um...
How in the Nine Hells do you get +22 from Favored Terrain and Enemy? At most, you gain 5 favored enemies at 20th level, for a +10 possibly to one enemy.
Favored Terrain tops out at 4, with a total of +8, at 19th level.
You would need to be well into epic levels for a Ranger to grant +22 to either of those skills.
Also,
Ace is a Monstrous Humanoid, which is totally different than a Humanoid for the purposes of Favored Enemy.
| icehawk333 |
At 1st level, a horizon walker may select a favored terrain from the ranger favored terrains table. This works exactly like the ranger favored terrain ability. The horizon walker gains an additional favored terrain at 2nd, 4th, 5th, 7th, 8th and 10th level, and he can increase the bonus from an existing favored terrain as described in the ranger ability. If the horizon walker has abilities from other classes that only work in a favored terrain (such as a ranger’s camouflage and hide in plain sight abilities), those abilities work in favored terrains selected as a horizon walker.
At 10th level you add another +2 to all of your favored terrains, and i get 2 extra favored terrains from my ranger archtype, getting 3 from ranger.
| icehawk333 |
At 3rd level, a horizon walker learns total dominance over one terrain he has already selected for terrain mastery. When dealing with creatures native to that terrain, the horizon walker treats his favored terrain bonus for that terrain as a favored enemy bonus (as the ranger class feature) against those creatures. This bonus overlaps (does not stack with) bonuses gained when fighting a favored enemy.
| Melody Waverider |
can we all please just Shut it about skill bonuses.
I for one would like to continue in gameplay and get this day closed out finally...
it really does not matter that much in this game.
Heck, I know that, by the numbers, most characters are better at performance skill checks than Mel is, its how we role play the performance that will make the difference.
| icehawk333 |
can we all please just Shut it about skill bonuses.
I for one would like to continue in gameplay and get this day closed out finally...
it really does not matter that much in this game.
Heck, I know that, by the numbers, most characters are better at performance skill checks than Mel is, its how we role play the performance that will make the difference.
In order...
At this pont, I'm just answering questions,I've got nothing to do in gameplay right now.
Perception is kinda important.
I had roel respond to that, actually- he liked a song less when you rolled a lower number.
Lord Foul II
|
Lord Foul II wrote:Is it a monk class feature?for the purposes of the feat "kung fu genius" which allows you to swap all monk class features based on wisdom into Int, or the "astetic mage" feat which does the same for charisma, can I count bending checks as a monk class feature?
it's a skill check... but it's a core aspect of being an airbender monk, and you can't have ranks in the skill without being a bender...
Lord Foul II
|
Lord Foul II wrote:Is it a monk class feature?for the purposes of the feat "kung fu genius" which allows you to swap all monk class features based on wisdom into Int, or the "astetic mage" feat which does the same for charisma, can I count bending checks as a monk class feature?
hey DB3 there are three people at your door 1(2?) of them need a class schedule thing
| lynora |
I was asking for permision seeing as the RAW answer would probably be a no, but the character I have in mind should have a very high bonus to this skill, but shouldn't have the kind of wisdom required to support such,
I can't see any reason not to allow it at present.
| GM .Capt_Wombat |
Also, Wombat, how would the 'ignorant' of fleshy people Star Seed being know about such things as emotions and sexuality? I'm officially confused by her 'wisdom' and then sudden ignorance being presented. Or is she an ancient being that simply has forgotten past interactions? Confused.Maybe I should not read every in-game post. Darn brain starts rambling on it's own.
</rant>
@amiani
Sorry just seen this.Well I will take that positive success for me. I wanted my starseed to be confusingly Alien. Sometimes seeming to know things and then at others not. To human like thinking, she would seem most maddening other, seeming to understand then not. There is a very reason for how she acts Damiani, but I am not saying why just yet. I wish to do that In game etc, right now she came to he school an Alien trying to fit in.
| Damiani |
Hey--
Was reading through Alignment stuffs, per rules as written, and it stated succinctly that 'animating the dead' was a major evil act.
Are we following the same application here as well?
I'm inclined to say no, though, just wanted to double check with the sweet, loving, not snarky, fellow players and GM, to clear it up. :)
Cheers.
This could be yet another 'rules light' thing I tend to keep inquiring about. Especially if we're ignoring alignment as it pertains to 'acts in the world' (i.e. spells, class abilities if appropriate).
Note-- this isn't about someone choosing or thinking about doing the above, mere if it's recognized, unconsciously by the universe, as an 'evil' act.
not unlike those poor undead. Generally evil due their state of being, infusion of negative energy (often associated with evil), etc.
I'll stop rambling on this for now, in this post. Toodles.