
The yellow boxes |

Magical silence along with the invisibility. So long as it avoids things with true seeing, there should be no chance to see things without using scent.
Scent can be negated for an hour using scent-bane incense.
Lastly, get the conceal presence feat, for those with blindsight not reliant on smell or hearing.
Temorsense is easy to negate with overland flight.
its a burrowing tentacle, the bonus for being invis should really not stack with the one for being underground

Master of Reality____a DM |
Magical silence along with the invisibility. So long as it avoids things with true seeing, there should be no chance to see things without using scent.
Scent can be negated for an hour using scent-bane incense.
Lastly, get the conceal presence feat, for those with blindsight not reliant on smell or hearing.
Temorsense is easy to negate with overland flight.
I want it difficult. Not impossible...
I think a fifty DC for no tremor no earthbending isn't unreasonable...
With earthbending its 40 (also amythist dragons)
Tremor/blindsense its 30
If it surfaces for any reason its a 15.
Also heat/X-ray or other material peircing abilities are 15
Its just hard to detect without other sensory abilities...
Scent may detect something

"Ace" |

Just to note, Ace normally has a +32 to Perception, meaning he would need an 18 or higher to beat that DC.
He can add +16 via one of his abilities, but since its only once per day per skill, and its a conscious choice, most times his skill checks do not get that bonus. Especially if its reactionary, which in this case it would be.

Master of Reality____a DM |
Just to note, Ace normally has a +32 to Perception, meaning he would need an 18 or higher to beat that DC.
He can add +16 via one of his abilities, but since its only once per day per skill, and its a conscious choice, most times his skill checks do not get that bonus. Especially if its reactionary, which in this case it would be.
Someone else gets lucky mentions it and you could pinpoint it :)
Cooperation

David.De'Foul |

"Ace" wrote:Just to note, Ace normally has a +32 to Perception, meaning he would need an 18 or higher to beat that DC.
He can add +16 via one of his abilities, but since its only once per day per skill, and its a conscious choice, most times his skill checks do not get that bonus. Especially if its reactionary, which in this case it would be.
Someone else gets lucky mentions it and you could pinpoint it :)
Cooperation
cooperation is a good thing, something we want to encourage
On other note, my perception bonus is 34-49 depending on the situation
Master of Reality____a DM |
Master of Reality____a DM wrote:"Ace" wrote:Just to note, Ace normally has a +32 to Perception, meaning he would need an 18 or higher to beat that DC.
He can add +16 via one of his abilities, but since its only once per day per skill, and its a conscious choice, most times his skill checks do not get that bonus. Especially if its reactionary, which in this case it would be.
Someone else gets lucky mentions it and you could pinpoint it :)
Cooperation
cooperation is a good thing, something we want to encourage
On other note, my perception bonus is 34-49 depending on the situation
Well you may find it. But you won't know what/whose/hostility levwl

Advaran Silvertongue |

Zix called me a security hazard, HA! I can chuck a few grenades, cast a few spells, but there are people here that can warp REALITY, and students that could easily blow up the planet and I'm the security risk? Nice to know he's got priorities. A student blows up a wing of the school and nobody bats an eye, I DROP a grenade and everyone loses their mind. ::Warning logic circuits overloading head explosion imminent::

GM Capt Wombat |

What's the DC on that power Royston? There /is/ something there, and that Sense Minds power can actually detect it. ;D
arr if Sense mind pin points it then its targeted
Targeted Dispel
One object, creature, or power is the target of the dispel Psionics power. You make one dispel check (1d20 + your manifester level) and compare that to the power with highest manifester level (DC = 11 + the power’s manifester level). If successful, that power ends. If not, compare the same result to the power with the next highest manifester level. Repeat this process until you have dispelled one power affecting the target, or you have failed to dispel every power.
5pp +6+6+6
Augment
If you spend an additional 6 power points, your targeted dispel can dispel one power/magic for every four manifester levels you possess, [23/4=5 round down ]starting with the highest level powers and proceeding to lower level Powers. It also has a chance to dispel any effect that remove curse can remove, even if an unaugmented dispel Psionics can’t dispel that effect. The DC of this check is equal to the curse’s DC.
15 Powers/magics
I Rolled
Dispel-Psionics [Transparency rules] Rolled 30 , 26 , 43
Vs DC of (DC = 11 + the power’s/Magics manifester/caster level)
Hope the helps FC

icehawk333 |

*sigh*
Nothing to do.
For me, all of my campains have ground to a halt.
Even if others are posting, they are busy with other charecters, with no-one taking to any of mine because of IC situations.
This is inevitable eventually, but it's happened in all of them /at the same time./
Odd, really.

GM Fireclaw |

Er...
That made no sense, sorry.
The DC of any power is 10+primary stat mod (Wis for Marksman)+level of power, plus any other modifiers. Sense Minds cannot be augmented.

icehawk333 |

I think the vocal one gets you more laughs. Reverse gender is more likely to be seen as serious rather than a lighthearted prank.
Indeed.
I just used what came to mind- the only spell i knew of that could be made into a potion and still be baleful.
icehawk333 |

What would the perception check for that be? It would make a rather loud plop if dropped from the ceiling and I don't have visuals to distract with right now.
I am a ninja.
Petite sure it would be plot dc.
If he wants to have his charecter do something while invisible, negation would be a pain here. Similar to the "no blocking" rule in thematic fights.