
Braden Montajay |

One of my groups uses roll20 just for maps. It allows you to scan any document easily and manipulate it.
The quality of maptools shows, I just move rough excel spreadsheets over to google drive and link them for each battle.
But, for Cult of the Reptile god I made a spreadsheet that can hold the entire dungeon level and fill it in as the party explores it and use the same map for combat. May want to check it out. Old TSR product maps are ten foot squares, so all I need to do is make each square a 4x4 set of squares.

Braden Montajay |

Thanks for running this game--it has been quite good and the characters so interesting. So many of my games are dead or at a crawl, I have realized the heavy attrition PbP games take. More posts are going into this game and my GM Blood games than all my other games combined.

Maegge Weissam |

Most of you have been great and usually respond at an amazing rate when I do get a post up.
I'm sorry I haven't been able to keep up the pace with everyone else lately; this is one of my favorite games and is among my top games to check in with as much as has been possible these last few months. I anticipate resuming more active participation very soon since the pace at work will be slowing now that the budget has been approved, and at home now that we're almost finished putting our home life back together after some significant house projects this summer/autumn.

DM Chaos |

Some pointless venting.
Have I ever said how much I dislike Take-10 and Take-20. I understand the need and understand if the skill can easily be repeated and had no real risk of failure (swim on a slow river, climb with a rope, etc). However, I am amazed how often I see a character who has decided to just completely jack one or more skills - frequently perception, stealth, sense motive, etc. - and then the player just keeps taking 10 all the time. (I think that Berashel knows at least one player who does this a ton.)
I am not saying to never take-10. But, people should use some common sense in doing this and not take-10 in unrealistic situations and then point to the rules when the DM questions them.

DM Chaos |

If it is no fail consequence to the result, I really have no problem. I guess my view is that if you have to have a 20 to make the check, then I would like to see whether you roll a 1 first. Yeh, I know that 1 is not auto-fail and 20 is not auto-make with skill checks, but like the modifiers I have in place, there should be consequences. After all, how many times have we all been looking for our glasses, only to realize they were on our forehead.
Even the smartest and most skilled sometimes miss something that is right in front of their noses.

Ranim Nejem |

For me it's always been a matter of circumstance.
Suppose the adventure has you scaling a 1000' cliff (with a few landings). Sure, at some point someone could roll a 1 and fall, but if they take the time to make some base preparations and a take 10 will make it I'm fine with it. Now at 700' when that Wyvern decides to attack you, heck ya checks are coming out.

DM Chaos |

Well - remember, the enemy also suffers the same penalty when he rolls a 1. The real difference being that with you all, I give you a second d20 to see if you suffered a mishap. Usually, expect perhaps for bosses and BBEGs, I don't even roll a recheck when normal enemies roll natural 1s. They just trip or drop their weapons, or look very foolish doing something. You all have a 25% chance when you roll a natural 1, giving you about a 1 in 80 chance of suffering a mishap. Probably not bad odds all things considered.

Berashel |

About time and doing large battles, they do take up a lot of time. I have in the past had extra time at work to do that which has largely dried up, but I usually keep a notepad open with all the attacks in it so I can cut and paste round by round. Still takes a lot of time, but can make it go quicker.

DM Chaos |

Yeh, I have some basic stuff, a file with the enemy hp/AC, etc. You have to remember, I have no experience running an AP/module actually designed for PF. So, with this one, it is a lot of converting - trying to figure how someone with an AD&D stat of 18 or 17 would compare with PF. Trying to balance levels, CR, etc. Trying to figure out magic items is just about as tricky, if I actually left all the gold in this campaign that is listed (for instance there is one place with the equivalent of about 10,000,000 pp worth of loot), it would likely unbalance things. More realistically, there are a ton of silver tea sets and gems and stuff, which combined would put you all way over WBL.

Braden Montajay |

Remember in AD&D you paid for training at least 1500gp per level or more. Thieves guilds charged from 20-50% of gross and often would go after rogues who didn't pay their share. That is helps explain the huge treasure.
Braden has almost no money after scribing scrolls and buying dwarven toy shovels as spell components, so he is definitely under norms.
The end of N1 cult of the Reptile God the treasure for a third level group was (converted):
Bag of Holding Type 2
Elven Boots
Ring of free action
Ring of protection +1
Silver Horn of Valhalla (really a horn of bubbles)
Potions:
gaseous form, invisibility, clairvoyance, cure serious (x2), philter of love
Two scrolls with many spells.
They had already found a +2 ring of protection.

Ranim Nejem |

Letting everyone know my boss is in town this week (surprise, surprise!) and it looks like I'll be working some pretty long days all week. I'll try to get posts in when I can, but will be tough. I apologize for the short notice I also suffered from. Please bot me in combat.

Braden Montajay |

By the way, at my retirement ceremony for the Air Force, my best gift was a half gallon of Vermont Grade A Amber Maple Syrup. Hope everyone has good syrup. Pancake consumption has since increased in my house.
An even better gift was a local job offer at Cape Canaveral keeping me from having to move. Now I have a choice of what to wear everyday!

Ranim Nejem |

So reading this made me cook pancakes for breakfast. I looked at my syrup while eating and it says Chicago, IL. Maybe I should consider trying another brand next time, lol. I did finish the bottle off today.

DM Chaos |

Braden Montajay |

Woohoo--the epic battle is over and evil defeated. Create pit is actually quite useful--even if it cost 10gp a casting.
Ranim can use the magic shield too. Bards can be capable fighters, especially with elemental damage to put on top of it.
Maybe Braden can use the brooch of shielding? Those loaded up with magic items may need to wait on money splits until the rest of us are somewhat caught up.

Ranim Nejem |

I'm not overly concerned when it comes to magic items. As long as they go to someone who can use them, I'm generally fine with not getting stuff or lagging behind others. I do have to admit though I didn't realize bards could use shields too. I think I'll need to go through my spells and see what requires somatic components, see how a heavy shield will compare to a light one if I wanna start using one.