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Player's Name: Rogar Valertis
Character: Rogar Valertis Alastoris
PFS#: 100733-1
Faction: Sovereign Court
Progression: Normal
Day Job Roll: Profession (soldier): 1d20 + 10 ⇒ (2) + 10 = 12

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Player's Name: philipjcormier
Character: Jing Kwan
PFS#: 55792-3
Faction: Grand Lodge
Progression: Normal
Day Job Roll: None

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I decided!
Player's Name: Damjan (neodam)
Character: Barm
PFS#: 137484-10
Faction: GL
Progression: Normal
Day Job Roll: N/A

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Looks like we have enough flat out damage rolling around, and I don't want to yank us up into high tier, so my level 7 it is.
Player's Name Matthais777
Character: Mutahir Hashem
PFS#, # 176948-5
faction, Liberty's Edge
progression (normal/slow) Normal
dayjob

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I looked through the Inner Sea Guide and I couldn't fine much about the terrain we will be going through. Will Endure Elements be needed on a daily basis for this trip?

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Letting you guys know I'm heading out to a convention in a day or so (Colossalcon WOOT!) so my posting will be pretty much non-existent until I get back. Thanks for your patience feel free to bot me as needed. :)

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Player's Name: miteke
Character: Warpac
PFS#: 141936-3
Faction: GL
Progression: Normal
Day Job Roll: Craft stone: 1d20 + 13 ⇒ (14) + 13 = 27

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Player: Matt Hill
Character: Vybus Abbin
PFS# 103843-21
Dark Archive
no day job

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I'm currently without a reliable connection to the internet and can't really keep up with the game. Bot me as needed please. Everything should return to normal in a couple of days most.
In the meanwhile bear with me, and sorry for the inconvenience!

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Hey, just a heads-up: I'm leaving Thursday (tomorrow) evening after work for a weekend music festival with my family. I'll try to make time to check in once on Friday and Saturday, but I can't guarantee I will. I'll be back home Sunday.

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Warpac currently is in range of the graveknight with a double move but cannot attack (unless haste is cast), so he will probably try to provide someone a flank. If you do move and attack this turn, keep that in mind - you may want to ready your attack and wait until Warpac moves. If nobody has use for a flank he will probably use his holy weapon blessing ability.
As a note, his shtick is the bull rush, so if he can ever get into the right position he can try to toss the thing into a pit.

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Thanks for the Haste, Jing. Warpac got almost all the way around the pit and might actually make it into combat next round!

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Just a reminder, you can walk on the edge of the pit without the risk of falling in, you just can't END your turn next to it without the risk of falling in.

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Sorry people but I can't do much if anything at all at the moment. A 2 handed fighter built around the ability of causing high damage, suddenly becomes a burden when reduced to str 8

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Always a good idea to carry around lesser restorations. I'm kicking myself for only buying one scroll. How often, at this level, do you only loose 1-4.

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It's up to you guys, but I have been trying to use up those two wands so I can get new cure serious and cure critical ones.
Let me know how many charges(if any) of which wand so I can re-adjust my sheet.(ie.: instead of x charges of the CMW that you rolled for, only use y charges, etc.)

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I have I scroll of lesser restoration with 5 copies of the spell (a great purchase of 2pp for anyone). My familiar Max has a UMD of +18. Who all besides Rogar needs ability damage repaired?

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@jing: go on and add a +6 to the uses left on your wand of clw, I will subtract 6 from Rogar's as well (40 → 34)

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Vybus, I'm going to take your suggestion.
@Helikon
I will be paying 2PP for a scroll with 5 lesser restorations at the soonest possible time, at the latest at the ending of this scenario.

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Thanks to Warpac and Vybus for the help. At the end of this mission Rogar will spend 4pp to get 10 scrolls of lesser restoration. Five will be given to Vybus and 1 to Warpac.
Rogar lost 14 str and recovered 13 so his current strength is 21 instead of 22, not a big problem I'll just need to remember to add a -1 to his to hit and damage rolls.

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Unfortunately, you can only use the 2pp to get a scroll with 5 of the same spell on it and the spell cannot be broken off and given to anyone. So you are just going to have to allow Warpac to donate the scroll!

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Yeah, you can only make a single purchase with 2 PP per scenario, and you can't really gift your stuff to other players, except to use it on them in-game. But either way, I'm happy to help make sure everyone in the party is able to continue contributing to the best of their ability. I spend almost all of my PP on all kinds of different scrolls so I can (hopefully) be prepared to fix lots of problems. 2 PP gets you a scroll with: 5x2nd level spells, 2x3rd level spells, or 1x4th level spell.

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Before moving on, Rogar has a wand of protection from evil. Everyone should get a tap, gets handy against summons.

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Sure. Warpac can tap away.

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The protection from evil only lasts 1 minute and takes 6 seconds to cast. Warpac will get no AC bonus from it because of his active shield of faith so I think he will skip himself if only to give the others an extra round of duration.

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I know. But I figure the extra duration for the others and on the spells/blessings/sacred armor Warpac currently has running is more important.

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I think that since all of us have seen our rolls already it would only be fair to have us all burn the beacon of luck or none of us burn it.
Also, remember that you still get PFS rerolls in a PbP game you could use. You know, the ones you get for owning a shirt or character portfolio?

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@Helikon
Did Naroth draw an AoO when he flew out of the corner or was he and is he out of reach? I had thought he was on the ground before but I probably missed the fact that he was airborn. If he is out of reach that will affect my strat significantly.
Anyone have potion of flying or a scroll of airwalk I could borrow?
@Helikon
Could you mark the boundaries of the cloud. I need to know how far to go to get out of it.

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Rogar could fly (as per item mastery feat), but at the moment he's nauseated and can only move once per round.

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Thanks, then I know exactly what to do...

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If Jing did the alternate spell Warpac would still have healed him, but instead of running east, he would have run south right past the tiger.
I know that would draw an AoO but he would like to get the other spellcater on his feet too.

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Simplest solution is most often the best:
Leave Jing where he is,
Tiger hits jing and moves to current position,
Warpac then moves (avoiding AoO) and heals Jing back to 0 HP,
Resume game with Warpac now standing next to Jing.