Supreme Being's Savage Conan PbP (Inactive)

Game Master scranford

Savage Swords and Sorcery in Hyboria.


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Free spirited pirate

"Pfft, give her a minute or two to suffocate", Mirian says. "Bat those birds out of the sky while waiting, I'm going to look for anything useful in here. Anyone got a light?"

Mirian starts to rummage through the cave in search of shiny things


Current map Temple of Thyr God Infinity........

Demetrio> Demetrio asks about injuries, then prepares to jump back down into the pit and begin to unearth the hag.

Mirian>

Spoiler:

Mirian walks deeper into the cave, and finds that it curves around to the left, and ends in a living chamber. There is a disgusting feather covered bed, and the stuffed corpses of four large ravens with their eyes sewn shut. There are also normal living supplies... a cauldron, sacks of grain, spare clothing.

Notice Roll - with Raise ... Mirian only

Spoiler:

You notice that behind the bed there is a panel, painted to look like the cave wall, but obviously concealing something.


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

”I’m injured Demetrio. Not much. Just enough to make life difficult,” he points to the various cuts and scratches he received from the birds.

”I didn’t bring a torch. Didn’t think we’d be going into a cave.” He eyes the birds at the mouth of the cave as he rolls his shoulders and flexes his arms. Clearly he’s getting ready for a continuation of the combat. He pauses and sighs.

”Do you have bandages with you Demetrio? I’ll probably fight better with some of my bigger wounds bound.”


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

"I do indeed. Give me a few minutes."

Healing : 1d6 - 1 ⇒ (5) - 1 = 4
Wild : 1d6 - 1 ⇒ (5) - 1 = 4

Awesome. That removes your wound.

-Posted with Wayfinder


Free spirited pirate

Notice roll: 1d4 ⇒ 1
Wild die: 2d6 ⇒ (6, 1) = 7 (+1d6 ace)
Aw, soooo close

Mirian can be heard rummaging around deeper into the cave. A few moments later the pirate sticks her head back out around the corner. "Demetrio, you're learned, aren't you? Raven corpses with their eyes sewn shut, does that say anything to you?"

Shortly after she turns her head to Hound who has padded up beside her. "Hound, make yourself useful. Can you find anything in there? Seek. Seek!"


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

"Hmm, let me think."

K. Arcana : 1d8 + 2 ⇒ (2) + 2 = 4
Wild : 1d6 + 2 ⇒ (1) + 2 = 3

Success. Barely.

-Posted with Wayfinder


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3

Barnabas shrugs, then notices Mirian rummaging around the witches possession. He joins her....

Notice 1d6 ⇒ 1
Wild 1d6 ⇒ 1

He notices a nice grey colored rock....among other nice grey colored rocks.


Current map Temple of Thyr God Infinity........

Demetrio> Thought you have read of such things, this doesn't ring any particular bells. Perhaps if you had time to do some research...

Dog>

Spoiler:

1d10 ⇒ 4 Notice
1d6 ⇒ 5 WD

Mirian> Dog scratches around a bit, but seems fascinated by the ravens and keeps getting distracted.

Don't forget the Cooperative roll rule, if you wish to look again.


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

"Perhaps? -- No. Well, maybe if -- No. That would be ridiculous. I'm sorry Mirian. I can't say that I've heard of such things. I'm sure the ravens with sewn eyes must mean something, but nothing is coming to mind. Perhaps, if I had my books," Demetrio muttered distractedly.

He finished bandaging up Septimilius and retrieved his staff. Finally, he started to look around.

"Perhaps there's another way out of here."

Survival? Tracking maybe? I have neither of these things.


Current map Temple of Thyr God Infinity........

Demetrio From what you can determine, this is a simple two room cave. There is no obvious way out, but for through the bird swarms.

Feel free to make a Notice roll.


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

Notice : 1d6 ⇒ 5
Wild : 1d6 ⇒ 5

Demetrio takes a quick look around.

I'm thinking if this don't work, we start to dig out the crone again.

-Posted with Wayfinder


Free spirited pirate

Mirian frowns as her dog continues to get distracted by the flapping of bird wings instead of searching the . "No, no! Forget about the birds. In here, seek. Seek!" she tries push the dog further into the room to ensure his cooperation.

"Are the birds slowing down? Is the crone dead yet?", she calls out to the front of the cave.

If it's possible to continue the search:

Dice rolls:

Hound's Notice roll to help: 1d10 ⇒ 3
Mirian's Notice roll: 1d4 ⇒ 1
Wild die: 1d6 ⇒ 1
D'oh, critical fumble...


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

Septimilius nods in satisfaction after Demetrio binds his wounds. ”Thank you!” While getting bandaged he had lost track of what Mirian and Barnabas were doing. When he heard that ravens with their eyes sewn shut were in the crone’s possessions he shuddered.

He looks down into the pit where the crone is covered by rocks, to see if she is still alive.

notice: 1d6 ⇒ 5
wild: 1d6 ⇒ 1

”Hopefully the birds don’t bother the caravan, while we send her to the underworld.”


Current map Temple of Thyr God Infinity........

Demetrio looks around the room, but sees nothing more than Mirian and dog were and are able to unearth. Mirian feels that something is not quite right here, but she can't put a finger on it.

If you guys had worked together with a cooperative roll on the search, you most likely would have found something.

Septimilius, is unable to determine if the crone is alive or not, as she is completely buried beneath the rubble. Well except for one hand anyway, which is scrabbling about at the gravel as though a living creature.

The birds are growing more aggressive, pecking and clawing at the debris, but don't seem to be playing your group much mind.


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3

Meant to ask about the mechanics for the cooperative roll...my Savage sword book doesn't seem to describe it. For future reference, could you explain, SB?

Barnabas abandons sifting through identically colored rocks and stands hands on his hips, looking from the small room , to the pit to the swarm of birds at the entrance.

"Well, we're not going anywhere with all that out there. And she's the reason they're there...look the hand's still moving, the b@#*@'s still alive down there!"


Current map Temple of Thyr God Infinity........

There under the Trait Test section

Cooperative Rolls

Spoiler:

Sometimes characters may want to cooperate and help
a friend complete some kind of urgent task. If two or more
characters want to perform a task together (and the GM
decides it’s possible for them to do so), the lead character
makes his roll and adds +1 for every success and raise his
companions achieved on their own rolls. This has a normal
maximum of +4 for all tasks except those of Strength, which
have no maximum.
Characters may not make cooperative rolls if they don’t
actually have the skill in question. (You can’t make default
rolls to aid with Boating, for example, if your character doesn’t
actually have the Boating skill.)


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

”How’s this for an idea? I move the rubble and one of you be ready to bash her brains in,” Septimilius suggests as he begins warming up his arms and legs. ”Or stab,” he adds with a nod towards Mirian’s rapier.


Free spirited pirate

"That's the best idea I've heard all day", Mirian says and kicks some debris aside in wait for Septimilius to clear the rubble.


Current map Temple of Thyr God Infinity........

OK. So I assume that Septimilius is just using his hands to clear away the rubble. Even with the birds help this might take a while. Is everybody down in the pit with Septimilius, and Mirian?

Septimilius begins the task of removing the debris by hand.


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3

Barnabas jumps down to help Septimillius toss rocks out of the pit, "Careful of the hand of hers..."


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

"How about I help with the rocks instead, Barnabus. No offense, but you're a bit, er, stringy. Sorry," Demetrio finishes sheepishly.

Yeah, methinks this must be done, GM.


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

”Gloves would be nice,” Septimilius says as he shifts the palm-fitting rocks to the side, trying to judge the best spot for revealing the torso. ”I don’t want to see her head until we’ve stabbed her in the heart a few times. She could give me the evil eye...and I'm watching for her hands too,” he nods at Barnabas.


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3
Demetrio wrote:

"How about I help with the rocks instead, Barnabus. No offense, but you're a bit, er, stringy. Sorry," Demetrio finishes sheepishly.

Yeah, methinks this must be done, GM.

Barnabas rises to his full height in pretend indignation "I'll have you know...I've a wiry strength!" but then smiles and allows his more burly friend access to the rocks.

He then stands guard , sword ready.....


Current map Temple of Thyr God Infinity........

So Septimilius, and Demetrio digging, Mirian, stabbing into the rubble every now and then, and Barnabus fending off the crones ever advancing hand.

DM Roll

Spoiler:

1d2 ⇒ 2

As the two men pull away the debris, tossing some out of the cave entrance and scattering the birds, they are able to finally unearth the unmoving... Well except for that scrabbling hand... crone, She is lying face down. The birds seem to become very agitated, and fly in close pecking and pulling at her body. What do you do?


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

K. Arcana : 1d8 + 2 ⇒ (1) + 2 = 3
Wild : 1d6 + 2 ⇒ (4) + 2 = 6

Success. I already used my scholar for today, so I can't make something up. So do I know what's going on? Is this lady regenerating? Are the Ravens trying to eat the hand?

-Posted with Wayfinder


Current map Temple of Thyr God Infinity........

All you know is that the body is not moving, but there doesn't seem to be a lot of blood... (This would probably require a "Healing" roll, not Arcana). The crows are paying no attention to the grasping hand, they are pulling at the clothing, and hair of the crone. (K: Nature might give more clues about their behavior)


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

Demetrio takes his staff and slams it down on the hand.

Fighting, with Ace : 2d10 - 1 ⇒ (10, 4) - 1 = 13
Wild : 1d6 - 1 ⇒ (1) - 1 = 0 Success with raise.

Damage : 1d6 + 1d4 + 1d6 ⇒ (3) + (3) + (1) = 7

-Posted with Wayfinder


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

With the crone’s body revealed, Septimilius readies his shield and mace. ”I’ll fend off the birds while you stab the crone. Demetrio, do you think it might help if we burn the body?”


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

"Couldn't hurt. But I don't have any oil."

-Posted with Wayfinder


Free spirited pirate

Mirian looks at the unearthed body with a disappointed frown. "She dead then?", she asks and pokes the body with her boot. "What of the birds? Do you think they're still under control or are they just really eager to eat her?"


Current map Temple of Thyr God Infinity........

As Demetrio pounds on the hand, it cracks and squishes under her foot. She suddenly jumps to her feet, holding her missing stump, and screaming in pain, and rage. "Not so dead, but you might be soon"!

Mirian 8D
Septimilius 7C
Demetrio JH
Barnabus 10H
Crone AS
Birds KH

So...
Crone
Birds
Demetrio
Barnabus
Mirian
Septimilius

The crone throws back her head, and lets out the most horrific Scream any of you have ever heard. Rocks and dust fall from the ceiling, and the whole cave rumbles behind you.

DM Rolls

Spoiler:

1d12 ⇒ 8 Magic
1d6 ⇒ 2 WD

The air almost seems to take on texture due to the motion of the sound, and everyone takes sonic damage. (Including the Crone)

3d6 ⇒ (2, 2, 1) = 5 Sonic Blast (Note Armor does not apply to this damage)

The birds Flurry about confused by the sound. Many of them drop to the ground.


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

Initiative: Jack of Hearts

5 doesn't beat my toughness, even without my armor.

Demetrio grunts but isn't otherwise hurt. He swings his staff...

Fighting: 1d10 + 1 ⇒ (8) + 1 = 9 +1 from gang up from Septimilius.

Don't know if that's a raise, but it's probably a hit.

Damage, with Ace: 2d6 + 1d4 ⇒ (6, 4) + (1) = 11

Here's the extra damage if I raised.

Extra, with Ace: 2d6 ⇒ (6, 4) = 10


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3

Ten of Hearts
The wash of sound hits Barnabas like a hail of rocks, blowing the air right out of his lungs and stinging his entire body.

Gasping for breath, he clutches the side of the pit for balance, trying to right himself.

Spirit Roll 1d8 ⇒ 8 Success...Shaken condition removed.
Wild 1d6 ⇒ 3

Grimly holding his sword, he straightens and readies himself to attack the still-living witch.


Free spirited pirate

Ouch, I'm sure glad that her scream misfired
Mirian's spirit roll to unshake: 1d8 ⇒ 4
Wild die: 1d6 ⇒ 3
Hounds spirit roll to unshake: 1d6 ⇒ 3
Will spend a bennie to act

Initiative: eight of diamonds
Parry: 8, Toughness: 6 (1)
Effects: Hound is shaken

Caught totally by surprise Mirian acts on instinct alone and thrusts both rapier and dagger against the crone.

Main hand fighting roll: 1d10 + 2 ⇒ (3) + 2 = 5 (+2 gang up with Demetrio and Barnabas)
Main hand wild die: 1d6 + 2 ⇒ (2) + 2 = 4 (+2 gang up with Demetrio and Barnabas)
Damage if a hit: 2d6 ⇒ (5, 4) = 9

Off hand fighting roll: 1d10 + 2 ⇒ (5) + 2 = 7 (+2 gang up with Demetrio and Barnabas)
Off hand wild die: 1d6 + 2 ⇒ (2) + 2 = 4 (+2 gang up with Demetrio and Barnabas)
Damage if a hit: 1d6 + 1d4 ⇒ (5) + (2) = 7


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

Like Demetrio, the sonic damage doesn’t beat Septimilius’ toughness

Initiative 7 of Clubs
Septimilius flinches as the sound blasts from the crone. Shaking his head to clear his thoughts, he thinks he can hear the sound echoing in the small cave amidst a high pitched ringing.

”Arggh!” he yells as he swings his mace at the crone, following the attacks of Demetrio and Mirian.

fighting: 1d10 + 2 ⇒ (6) + 2 = 8 +2 gang up
wild die, 1 ace: 2d6 + 2 ⇒ (6, 1) + 2 = 9 +2 gang up
damage: 1d8 + 1d6 ⇒ (5) + (6) = 11


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

Barnabas, your spirit die exploded, which means you got a raise. So you can act this turn.

-Posted with Wayfinder


Current map Temple of Thyr God Infinity........

The Crone falls to the floor under the onslaught of all the vicious attacks, and lays still in the rubble.

Healing Success

Spoiler:

You can see the terrible wounds beginning to knit themselves closed.

Notice Success and raise

Spoiler:

The wounds don't seem to be bleeding as much as they should, and you swear you saw here tremble a bit.


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

Healing, with Ace: 2d6 ⇒ (6, 5) = 11
Wild: 1d6 ⇒ 3 Success with Raise

Notice: 1d6 ⇒ 1
Wild: 1d6 ⇒ 2

Demetrio blinks as he watches the crone start to stitch itself back together.

"It's still alive!"

He dropped his staff and drew his beautiful new blade from its scabbard.

"Legends say that a witch's spell is broken if they lose their head," Demetrio said in a cold voice. The sword came up in a powerful, perfect arc, just they way his friends had shown him.

"Let's test that theory."

The blade came crashing down on the crone's neck.

I'm hoping this is a coup de gras, but I'll roll damage if I need to.


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

Septimilius heavily pants as the crone’s body lies at his feet. He looks at her body for any signs of life. At Demetrio’s words and drawing of his sword, Septimilius takes a half step back. His mace could help decapitate her by shattering her neck, but a sword is the best weapon for the task. He watches the birds as Demetrio strikes.

notice: 1d6 ⇒ 1
wild: 1d6 ⇒ 5


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3

Hopping over the rocks, Barnabas joins Demetrio in trying to hack off the witches' head

"Hope this works, Dem!" Barnabas cries.


Current map Temple of Thyr God Infinity........

Though not well trained with his new weapon yet, it is nonetheless very sharp, and with a massive swing, and a smaller one to finish off the spinal column Demetrio removes the crones head from her body, just as she starts to twitch and move again. As this act is completed several things happen at once.


  • With a poof the witches body begins to deflate, as thousands of black feathers billow forth from her body cavity.
  • At the same time as the feathers hit the ground, the birds at the entrance to the cave begin to fall... seemingly as each feather hits the ground, a bird outside dies.
  • There is a terrible cawing sound from the back room of the cave, and dog starts running in that direction.
  • The scrabbling hand stops moving, and the witches milky eye rolls out onto the ground, now a large milky stone of some sort.


Free spirited pirate

Mirian gives Demetrio an incredulous look as he proclaims that the hag's still living. However she is all to willing to let the scholar do the gristly work of decapitating the old crone. She has trouble believing her eyes as the decapitated body starts spewing feathers, but the cawing from the back of the cave grabs her attention. She bends down to pocket the white stone (it's probably worth something after all!) and climb out of the pit to search the back of the cave. "Any guesses on what it is?", she asks as she climbs out of the hole.


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

Demetrio spat out a tuft of feathers that got in his mouth.

"Lovely. Just lovely," he said with a hacking cough. He looked over at the others. "Most scrolls don't cover the part where sorcerers explode into feathers."

He shook off a feather that got stuck in his sleeve.

"Probably for good reason."

Demetrio wiped the blood off his new blade before sheathing it and picking up his trusty staff. He followed Mirian.

Notice: 1d6 ⇒ 3
Wild: 1d6 ⇒ 3

Ah, well. Not every moment rocks.


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

Septimilius swats the feathers away from his face. Once the air is mostly clear of feathers, he says, ”I’d leave that here, Mirian. Who knows what trouble it can cause? Of course it’s your decision,” he shrugs and grins.

”It’s probably a demon-bird or her spawn,” he answers Mirian about the terrible cawing sound coming from the back of the cave. As he makes his way towards the back room, he attempts to avoid stepping on any of the dead birds.


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3

As the witch's eye rolled out onto the rock, Barnabas was about to jump to snatch it up, but gallantly allowed the fair Mirian to pluck it up.

Waving his hands to clear the air of feathers, Barnabas follows Mirian up out of the pit and makes his way to the back of the cave, sword at the ready.

"That witch caused enought problems, I'd rather not quarrel with any of her babies...." he mutters to Septimilius.


Current map Temple of Thyr God Infinity........

Mirian>: As you pocket the milky eye, you'd swear that it is a gigantic pearl... just a little overly warm, and bloody from it's former occupancy.

Demetrio>: Still spitting feathers, Demetrio follows Mirian back into the darkness of the cave.

Septimilius>: Septimilius follows Mirian as well a couple of steps behind. As he has his head down avoiding the scattered dead birds, he almost hits his head on a hanging rock, but manages to duck in time.

Barnabus>: Barnabus also follows the group towards the back room, but takes a second to notice that almost all the birds from the swarms are now lying dead in the entrance to the cave, and covering the ground for several yards outside. There is now more light in the cave since the flock is grounded.

As the group enters the back of the cave they spot four feathered forms picking at a spot on the rear wall of the cave behind the sleeping pallet. Mirian recognizes these as the formerly stuffed birds, with their eyes sewn shut. Somehow the death of the witch seems to have animated the birds, but they seem intent on something besides revenge.

This is a good time to try out the cooperative skill roll. Choose a main searcher, and everyone can try to add successes to the notice roll. You need two successes.


Human (Nemedian) Male Novice XP 5 | Agl d8 Sma d8 Spi d6 Str d6 Vig d6 | Pace 6 Parry 8* Tough 6 Cha 0 | Notice d6 | Staff d10 (Str+d4), +1 to *Parry | Luna 66 | Bennies 3, BB 0, GB 0 | Status Normal

I think Mirian should lead the search, unless someone has a better Notice than a d6.

Notice Aid, with Aces: 2d6 ⇒ (6, 3) = 9
Wild : 1d6 ⇒ 2

Success with a raise. So +2 to Mirian's notice.

-Posted with Wayfinder


Aquilonian Bounty Hunter, 5 Bennies/ Pace: 6, Parry: 8, Toughness: 9(2), Charisma: 1 0 Wound

Septimilius keeps quiet as he inspects the back of the cave. He keeps his shield up as he slowly steps closer towards the newly animated birds.
Sounds good to me having Mirian be the main “spotter”
notice: 1d6 ⇒ 2
wild: 1d4 ⇒ 2


Free spirited pirate
Septimilius wrote:

Septimilius swats the feathers away from his face. Once the air is mostly clear of feathers, he says, ”I’d leave that here, Mirian. Who knows what trouble it can cause? Of course it’s your decision,” he shrugs and grins.

”The only trouble it will cause is on the stores of the next Inn keeper we encounter. A pearl this size will yield us quite a feast!”

Not that I mind Mirian being the center of attention (Mirian certainly doesn’t mind:) but in the future someone else should probably be the spotter as Mirian only has d4 in Notice :)

”Shoo, shoo!” Mirian says while weaving her rapier back and forth in a atempt of dispersing the eerie undead birds. She tries to move the bed in order to clear the area of the wall that the birds are pecking.

Notice roll: 1d4 ⇒ 3
Wild die: 1d6 ⇒ 4
Plus any bonuses. Need a +2 from Barnabas :)


Ophiri Thief Ag:d8 Smt:d8 Spt: d8 Str: d4 Vig :d4 Pace: 6 Parry: 6 Toughness: 4 Bennies :3/3

And mine is....d6 :)

Barnabas sheathes his sword as he approaches and see that it's only a few dead birds making the commotion.

"These birds....I think I'll write a song..." he mutters as he joins the others in looking about.

Notice 1d6 ⇒ 5
Wild 1d6 ⇒ 4

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