Striding Into the Gates of Hell - a Wrath of the Righteous Campaign (Inactive)

Game Master Mark Sweetman


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Theodric steps up (N3) and aims the wand, this time at the less hurt of the two cultists. (H3)

Perception: 1d20 + 1 ⇒ (17) + 1 = 18

Magic Missile: 3d4 + 3 ⇒ (2, 1, 2) + 3 = 8

CL if applicable: 1d20 + 5 ⇒ (3) + 5 = 8

24 wand charges left, 17 AC, 5 mirror images up


Aasimar Paladin 4

Perception: 1d20 + 1 ⇒ (10) + 1 = 11


Male Halfling Cleric /4 | Init +4 Per +4 | AC 19/15/15 | HP 18/35 | F +6/R + 5/ W +7 | CMB +3 CMD 17 | magic stone point-blank +11 (1d6+3; 20ft) | Channel 2d6 (1/5), Touch of Glory [+6] (5/5), Adaptable Luck (1/3) ||| Spells Remaining: 2nd - bulls strength, silence, bless weapon | 1st - bless, liberating command, shield of faith (x2 D) | create water, light, stabilize | SLA - protection from evil (1/1)l |

Perception: 1d20 + 4 ⇒ (20) + 4 = 24

Harrol pads to L3, and with a sharp intake of breath lets a slingstone fly at the wounded cultist. Turning to the eastern doorway, his eyes widen. "By th'Inheritor! More of these gowls on the way! Watch your backs, there now!"

Slingstone + Adaptable Luck + Point Blank + Halo: 1d20 + 8 + 2 + 1 + 1 ⇒ (6) + 8 + 2 + 1 + 1 = 18
Damage: 1d8 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4


Female Human (Taldan) Bard (archaeologist) 2 / Swashbuckler (inspired blade) 2

"What's a gowl?" Heeding Harrol's warning, Eudocia picks up the rapier at her feet. Stepping a little further from the eastern doorway, she drops her bow and readies her key.

Pick up rapier; 5-foot step to N2; drop bow; ready action to cast close on the door at P3 if it opens


With the number of wounds accumulating, Joneth finds falling back momentarily a wiser choice than pressing on. With a look at Gregori to make his intent known, the magus takes a step back and retrieves a healing potion from among his belongings, downing it in one gulp. The magical concoction takes effect immediately, albeit not as effectively as he would have hoped.

Round 3, Initiative 19

Hit Points 11/35
Arcane Pool 3/4
AC 24/T 20/FF 17, CMD 23
Fort +7/Ref +5/Will +6; +1 vs. fear
Effects: Power of Faith (+1 on AC, attack and damage rolls, and saves vs. fear), shield (+4 on AC), shield of faith (+2 on AC)

No Action: Take 5-foot step to K4.
Move Action: Retrieve a potion of cure serious wounds.
Standard Action: Drink the potion.
Potion of cure serious wounds: 3d8 + 3 ⇒ (1, 3, 4) + 3 = 11


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Male Halfling Cleric /4 | Init +4 Per +4 | AC 19/15/15 | HP 18/35 | F +6/R + 5/ W +7 | CMB +3 CMD 17 | magic stone point-blank +11 (1d6+3; 20ft) | Channel 2d6 (1/5), Touch of Glory [+6] (5/5), Adaptable Luck (1/3) ||| Spells Remaining: 2nd - bulls strength, silence, bless weapon | 1st - bless, liberating command, shield of faith (x2 D) | create water, light, stabilize | SLA - protection from evil (1/1)l |

"It's a..." Harrol stops himself and turns a bright shade of crimson. "It's, ah, no word for a lady's ears, now..."

I'd only heard it used in the context of "fool" or "jerkbag" but turns out it has another, more uh... southerly definition. Also an awesome use of Open/Close there.


Aasimar Paladin 4

Stepping in to replace Joneth, Gregori surges forward, moving inside the range of the cultists weapons to brig his blade to bear, blocking passage around the patch of grease.

1d20 + 9 ⇒ (4) + 9 = 13
1d10 + 3 ⇒ (6) + 3 = 9

Move to I4

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