Sleet Storms ACG-Playtest
Game Master
Sleet Storm
Both Shiro and Jake hit with their attacks but can't fell the creature before it disappears. Jakes update is noted but wouldn't have made a difference for the turn of events.Monster 2 is currently unconcious but not dead..
Your goal is to enter the Underground Ruins. But of course you can finish the monsters of if you want.
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
"I don't want to leave two hostile ... things... waiting for us on the way out, maybe while we're half-dead."
Jake inflicts as many coup de graces as are needed to kill Monster 2. Jake first stands up and moves to J18. In case anything interferes.
Male Half-Orc Slayer 4
Delsir will finish it off...happily.
Attack: 1d20 + 9 ⇒ (20) + 9 = 29
Confirm: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 4 ⇒ (1) + 4 = 5
does it confirm?
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
It's 4 PM EST, so I need to go to work. Hopefully there will be more testing tomorrow.
Delsir, who were you aiming at? Monster 2?
Male Half-Orc Slayer 4
Jake the Brawler wrote: It's 4 PM EST, so I need to go to work. Hopefully there will be more testing tomorrow.
Delsir, who were you aiming at? Monster 2?
Yeah, it's his favored target.
Delsir wrote: Delsir will finish it off...happily.
[Dice=Attack]1d20+9
[Dice=Confirm]1d20+9
[Dice=Damage]1d8+4
does it confirm?
Yes it confirms.
Male Half-Orc Slayer 4
Extra damage: 2d8 + 8 ⇒ (6, 2) + 8 = 16
Male Half-Orc Slayer 4
Seeing the shaft bury itself, Delsir advances to the steps,feeling safe that should the other resurface, it can be readily handled. He moves to L12,.swapping out to the dire flail...and stands there, examining the area.
Perception: : 1d20 + 8 ⇒ (12) + 8 = 20
Survival (tracking ):: 1d20 + 9 ⇒ (9) + 9 = 18
That does it for monster 2. Monster 1 is currently burrowing and specifically doesn't leave any traces or trials ,so can't be tracked.Your perception roll doesn't give you any information.
Male Human Shaman 4
"I guess its time to enter the ruins."
Male Half-Orc Slayer 4
Agreed.
Delsir walks cautiously up toward the entrance, but waits for the others to gather.
Male Human Bloodrager 4 AC18/FF18/T12:Init+4:Saves F+6/R+3/W+1:HP 128|128: Perception +7
Shiro and Olaf follow behind Delsir
Male Half-Orc Slayer 4
I assume I can go directly to the stairs? If so, cautiously descending.
Perception:: 1d20 + 8 ⇒ (16) + 8 = 24…+1 if it's a potential surprise situation.
Stealth:: 1d20 + 9 ⇒ (8) + 9 = 17
Let me scout ahead...a little. Give me a few seconds.
Ok not much playing done today, but Encounter 1 is pretty much done.In absence of one of our players I'd say we continue tommorow. I havent finished the next map anyway.
Male Human Shaman 4
Anybody besides olaf need any healing?
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
Male Half-Orc Slayer 4
…these are the longest stairs...
Male Human Arcanist 4
"Tell me about it. I heard there's this long-lasting version of Floating Disk. You could ride it all day. Save your knees from all this."
Ok I'm ready, what a g@$%!&mned hassle to finish this g$#$*&mned map.I love Linux but Gimp has to be the most annoying g$$$&+mned programm on the g~$$#~mned planet. But I digress.....
After a seemingly endless descent into darkness, the flickering of torchlight illuminates the end of the stairs,leading into a big hall that is surprisingly well preserved for ruins of such age.
ENCOUNTER 2:Hunt for Hieronimus
Here is the Link again
The map is on page two ,didn't exactly turn out how I wanted it but it should do.The party enters through the entrance in H-I 19.
Male Human Arcanist 4
Rotton will stay at A10. I assume everyone is looking around.
Perception 1d20 + 3 ⇒ (20) + 3 = 23
Male Human Arcanist 4
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
If he sees no threats, Jake will go to J17. He starts looking at that hole(?) in the floor but is instead distracted by those red stains just "north" of him.
Perception 1d20 + 8 ⇒ (1) + 8 = 9
Male Half-Orc Slayer 4
After scanning the room, Delsir walks to I14, and examines the pedestal.
Perception:: 1d20 + 8 ⇒ (2) + 8 = 10
Obviously, he's distracted by something...
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
To me, it looks like there's red (blood?) stains at I17 and F4.
Nobody noticed anything special, the hall seems empty.
Jake the Brawler wrote: To me, it looks like there's red (blood?) stains at I17 and F4. No there is no blood and nothing red , must be on your screen.
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
What are those "holes" in the floor? Eg KL 14 15?
Oh they are collumns not holes they go fromm the floor all the way to the ceiling wich is 20 ft high.
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
Without anything better to do then, Jake goes to H2 and looks at the ... coffin?
Perception 1d20 + 8 ⇒ (19) + 8 = 27
Male Human Arcanist 4
Rotton goes to K10 and looks at the point of interest due north. Unless, of course, initiative is rolled. Is there a skill check he could use to determine what that thing is supposed to represent?
Male Half-Orc Slayer 4
Is there anything on the pedestal? It looks odd...
Knowledge arcana maybe,you could do another perception check from closer, too you get -1 for every 10 feet of distance to the object or creature you are examining. Either way one of the statues is different from the other three.It has golden coating although its weathered and cracked.
Jake notices that the two plates on the sides of the coffin are slighty elevated above the rest of the floor. The coffin is marble and has a heavy stonelid.
Delsir wrote: Is there anything on the pedestal? It looks odd... There are 4 statues on the pedestal each facing into a different cardinal direction the one facing ist has a golden shimmer to it the others are plain stone.The statues are holding swords.
Male Human Arcanist 4
Rotton, at K10, is only 5 feet away from the statues. Plus his knees are too bad to climb 5 feet of steps willingly :) He looks at the golden one, peering through his reading glasses.
Knowledge (arcana) 1d20 + 12 ⇒ (4) + 12 = 16
"Interesting..."
Where are the other two?Shiro and Olaf that is.
Male Human Arcanist 4
"A shimmer? Now I'm getting concerned."
Which statue is glowing?
Rotton casts Detect Magic on it. By the way, I'm kind of confused by how cantrips work for an arcanist, but Detect Magic is a pretty standard selection.
Male Half-Orc Slayer 4
Cover me...good?
Delsir steps up to the golden glowing statue, and... once he sees that the others are watching, gives it a good tap with the handle of the dire flail.
I think you prepare and cast them just like a wizard does, but waiting for AnCapBrony.Things are about to get serious .
Ok I'm going to need the exact locations of everybody now Jake is in H-2 and Rotton is in K-10.Delsir is about to tap the Statue but where does he stand?
Male Half-Orc Slayer 4
Sleet Storm wrote: Ok I'm going to need the exact locations of everybody now Jake is in H-2 and Rotton is in K-10.Delsir is about to tap the Statue but where does he stand? Assuming you meant 'east ', H12. Initiative?
im going to be at work until 3, sorry guys
Delsir wrote: Sleet Storm wrote: Ok I'm going to need the exact locations of everybody now Jake is in H-2 and Rotton is in K-10.Delsir is about to tap the Statue but where does he stand? Assuming you meant 'east ', H12. Initiative? Not yet
Ok ,Eldon tell me where Shiro and Olaf are.
Male Human Shaman 4
Shiro and olaf are at f-18 and g-18 respectively
Shiro channels energy to heal olaf
channel: 2d6 ⇒ (3, 2) = 5
As Delsir taps the golden statue it comes to life looking at the Half -Orc with a fearsome mien."INTRUDERS"
With a stony rasp in its voice the statue shouts a warning and the other statues turn to face Delsir like if they where a single entity.
OK, roll for initiative
Statues Init.
Gold 21
North 21
West 8
South 10
Male Human Brawler 4 AC 24/FF 19/T 17. Init +2 Saves F+11/R+12/W+9 HP 84|84 Perception +14
Jake's Initiative 1d20 + 2 ⇒ (3) + 2 = 5
Male Human Arcanist 4
Rotton's Initiative 1d20 + 4 ⇒ (9) + 4 = 13
Male Human Shaman 4
initiative: 1d20 + 8 ⇒ (20) + 8 = 28
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