Skulls and Scallywags - The Changing Tide Team 2

Game Master DarkestHeart

This Campaign is a Skulls and Shackles campaign for The Changing Tides Team 2.


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Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

So when will I be done with them filthy Bilges?


Sorry Dacota I thought you had decided to work diligently. Technically your "job" does not end till the time for Night Time actions happens, but, if you wish to do an action you can. I will be jumping to Nighttime actions when I hear back from either Linnet or Bleepos!


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

"Good for now, thank you, Grok. If I ever get enough gold for a bow, I'll be back."

Linnet grins at Grok and Bleepos and heads back down to catch more rats.


Night of the Second Day

After her eight hours are up, Chandria is dragged out of the sweatbox, twitching and sweating profusely, her feathers in utter disarray. Throughout her time in the box, the stress and strain of the whole affair has caused a lot of damage to the poor Tengu.

Chandria has taken 8 points of non lethal damage.

As she sits there on the deck, Scourge strolls up to the Tengu, his cheek a swollen, blackened lump. "Listen here you little b+$*!, one more sideways look from you even and you'll spend a day in there and if that doesn't teach you to fly straight, I'll drag you under this f%~!ing ship till you are mush!"

With that he forces a tankard of rum in to her hands and stands over her, glaring down at her viciously. "F!$%ing drink!"

Everyone needs to drink or dump their rum again. Apart from Chandria who has to drink hers. So Fort saves of Stealth checks please. Then list your night time actions. I'm going to assign daytime tasks for day 3 now too, so do both parts in your new posts, thanks.

DM Rolls:

Aqguazula-1d6 ⇒ 1
Blepos-1d6 ⇒ 5
Gupson-1d6 ⇒ 6
Linnet-1d6 ⇒ 1

Sasha-1d6 ⇒ 6

Chandria1d6 ⇒ 4

1d100 ⇒ 12

Aqguazula and Linnet:
Vile and sweaty work cleaning out the bilges (area A11), requiring Strength check. The PC must also make a Constitution check to avoid being fatigued at the end of the shift.

Bleepos:
Passing messages to the crew and officers of the Wormwood in all parts of the ship except officers’ cabins (areas A4 and A5), requiring an Acrobatics check and 10 Constitution check. Failing the Constitution check results in the PC being fatigued at the end of the shift. A PC with the Run feat automatically succeeds at this task.

Gupson:
Things constantly tear or break aboard the ship and need repairs, whether sewing sails or splicing rope all day, requiring a Profession (sailor) or Dexterity check.

Chandria:
Hunting leatherback sea turtles with harpoons, treble hooks, and nets. A Profession (fisherman) or Survival check provides enough food. A failed check results in a day in the
bilges as punishment the following day.

Sasha:
Tough work raising and lowering the mainsail, requiring a Profession (sailor) or Strength check. The PC must also make a Constitution check to avoid being fatigued at the end of the shift.

When you are choosing your nighttime actions you can rp as much as you like and do whatever you like. I'll reply and do what my part is. Also please post what action you are going to take during the daytime of day three too.

The weather is sunny and still and you have made it clearly away from the sight of land.


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

Stealth: 1d20 + 6 ⇒ (12) + 6 = 18

Linnet attempts to let her rum slide overboard. She looks out over the water. She's back where she feels at home in the world, though she feels a twinge of guilt that it is the sea, and not her mother's ship, that has her feeling that way.

As soon as the higher-ups' attention is off Chandria, she hurries over to return her gear, also handing over a damp cloth and some water.

"How are you feeling?" she says sympathetically, eying the ruffled feathers.

Let's try and help Chandria out...
Heal: 1d20 + 3 ⇒ (17) + 3 = 20

I'd like to influence someone as my nighttime action. Who's around?

Day 3 Daytime Action
Strength: 1d20 + 2 ⇒ (15) + 2 = 17
Constitution: 1d20 + 2 ⇒ (17) + 2 = 19
Linnet will probably want to influence someone as her daytime action (a little behind on that front!) but likes teaming up, so her choice might change depending on what Aqguazula wants to get up to; ready to RP out the decision as needed.


All of the crew are on deck apart from Owlbear and the Officers. Also, Linnet and Aqguazula can I get a Perception check please?


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

I'll head over to Conchobhar once I'm done here.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20


Oh the Perception Check is day 3. I'll note it down.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Aguazula stared deeply into his tankard, Well it can't be worse than it smells. With the magical touch of his finger, the surface of the rum catches ablaze.

Aqguazula raises the tankard to the sky and yells," To the Captain and to the Wormwood!" and in one swift motion he downs the liquid.

Fort save for rum ration: 1d20 + 2 ⇒ (8) + 2 = 10
Perception for day 3: 1d20 + 1 ⇒ (14) + 1 = 15


DM Rolls:
1d4 ⇒ 41d8 ⇒ 71d3 ⇒ 2

Aqguazula feels the Rum rush through his body with a startling effect, his tongue becoming looser, all of the strength and energy draining from his body.

Aq gains a +4 alchemical bonus to Charisma, is fatigued for 7 hours and takes 3 points of temporary Constitution damage.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

I'm going to rewrite a long post so after I learned what damage the rum will do. So in the meantime here is my next day.

Dawn of the Third day.
Strength: 1d20 + 3 ⇒ (10) + 3 = 13
Constitution: 1d20 + 0 ⇒ (15) + 0 = 15


Linnet and Aqguazula:
During the course of their time working in the bilges, Linnet and Aqguazula find a collection of items; a suit of leather armour, three heavy maces and a purse containing 12 sp.

Linnet finds a purse with 20 gold in the water and Aqguazula finds a glass vial with a clear liquid inside.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Aqguazula walks down the strong sense of pride or maybe a stumble, Oh damn, I feel a little funny, better make use this new found charisma and get to work.

Aguazula trying to remember what Sandara said about the small rigger, he tries to look for Conchobhar but mistakes him for Ratline instead.What the Hell is his name?! Damned Gnomes and Halflings all look alike. Then again, I'm not even what I appear to be.

Walking over to the small little man Aqguazula mainstains arms length away from him and gets down on one knee as not to strain both their necks.

"Hey there little man, Sandara told me about you. I'm new on this ship, but I appear to have started getting people talking. I'm forming a tight group of people, you know to watch out for one and another nothing fancy. Wanted to know if you're interested?"

Aqguazula puts one of his long arms and slightly scaled arms, gesturing an agreeance or rather a gesture of good faith.

"Oh f%&* me, how could I forget. The name is Aguazula. So Shivikah and Cogward are my compatriots. What's your story and name little man? I promise to tell you mine."

Diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27

Oh damn, I should've done this in the morning, too many typos, too little time. I'm going to bed, night everyone.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Right after this interaction Aqguazula will probably see Sandara, then head off to bed. Also what does the small man look like?


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Fortitude: 1d20 + 1 ⇒ (20) + 1 = 21

Night action: sleep

Day action to Shirk: Explore the Quartermaster and Cook's cabins

Acrobatics: 1d20 + 8 ⇒ (2) + 8 = 10
Constitution: 1d20 + 0 ⇒ (17) + 0 = 17

-----

Stealth: 1d20 + 12 ⇒ (16) + 12 = 28

Abusing the fact he's having to run around the ship to deliver messages and that he's already equipped with some thieves' tools and weapons, the small goblin runs around with an evil smile on his face while peg-legging and pretending to be slow and noisy while passing by other crew members.

He decides to shirk some of his duties and put simply a half-effort, and use the spare time to look around some of the most prominent crew members cabins. He thought about going for the captain's or cabin girl's - or even Scourge of Plugg's - but decided to start "slow". Before going, he took with him the items he stole and stashed previously. Maybe he could... Plant it somewhere else while exploring the cabins for other goods.

GM:
Besides my armor, weapons and tools I carry on my backpack: Taking the compass, mirror and fiddle with me. Keeping the box with candles hidden

Hee, Hee... - he laughed very lowly. Oh, the pirate life!


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

Finished with his work, he merrily celebrates by chugging his rum, with a rather large smile on his face.

Fort Check: 1d20 + 2 ⇒ (20) + 2 = 22

Today however, he decides to hit the bunks and prepare for the next day.

Going into Day 3. How much do I heal and how do I fix that STR damage?

The next day, Gupson woke up with the rest of the crew. He smiled when he saw his job for the day and quickly got to work, replacing damaged equipment and repairing everyhing else. Still not fully used to the ship, Gupson did his best.

Prof:Sailor: 1d20 + 8 ⇒ (7) + 8 = 15

"Why what a day this be. A fine damned day to be at sea. Don't you rather agree? Anyway, do you've got a clue when we'll get to friendly port. I've been itching for a fine bonnie lass?" he asks to a random crew member.

Diplomacy to find Carnal Attraction: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18


I'll get a long post up after work but Gupson and everybody, at the night of Day 2, Sandara will gather you together and heal you. As for ability damage, you'll regain one point or that every night. Apart from the CON damage from the Rum, which will be healed by the morning.


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Chandria says nothing to the pirate's threats, having learned her lesson. I guess the bombs better stay packed away on this ship from now on... She gulps her rum down, and afterwards, gladly accepts the water from Linnet.

She pours some of the water down her throat, and dumps the rest of it on her feathers. Looking at Linnet, she clears her throat and tries to answer. "It was... awful." Her voice is still raspy and sore, but Linnet's healing helps to make her feel somewhat better. "I guess it serves me right for tossing a bomb around on this ship." She sighs and accepts her gear back, although she's much too hot to put her haramaki back on right away. "Those jerks threatened us, and I needed to do something to stop them. Anyway, I appreciate your help. I know who I can trust now." She smiles just as much as she can after such a miserable day. And with that, Chandria heads directly to bed, attempting to sleep off the pain.

Day 3 action - Chandria will work diligently, not wanting to stir up any more trouble just yet


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Do you want us to mark our day time actions for day 3? Mine will be more influence for the record.


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

Using mine to influence as well.


Main Deck Aqguazula (Night 2)

Aqguazula makes his way to talk to "Conchobhar" only to end up talking to another Rigger, Ratline. Ratline is an ugly little halfling man, with long arms and three missing fingers. He stares up at the big fish man confused, before laughing and jostling Aqguazula around the middle.

"Alright big lad. Looking after folk? Sounds bloody good to me. Jeez you is huge ain't ya? What's the weather like up there?" He pretends to shout, before laughing. "Nah I'm just kiddin. Shivikah AND Cog huh...?" His face goes cold for a moment and he frowns. "Have to be a dangerous bugger to manage that. Sounds good. I could use more friends. Drink to it?"

Yup, I'll need your daytime actions for day three too please, thanks.

Main Deck Gupson (Day 3)

Gupson is working on the Top deck, when he casually asks his question. He glances up to see a woman straighten up from her own task, splicing some rope together, and throw him a smile. "Port? We ain't good enough for ya handsome? Need yourself a nice soft shore lass?" She throws him a wink before walking over and offering him a flask. "Rum? Don't worry, it ain't the stuff the Cap'n makes us drink, it is much smoother. We can probably take a break for a moment and have a drink. What's your name? I'm Tilly, pleasure to meet ya!"

Quartermaster/Cooks Cabin(Exterior) Bleepos (Day 3)

Bleepos find himself outside the door to the two Officers cabin, staring at a lock. The hustle and bustle of work around him and the noises from the galley, mostly drunken singing, keep him from being noticed.

Player Dice Rolls:
Disable Device Bleepos-1d20 + 8 ⇒ (11) + 8 = 19

After a moment working at the latch with his picks, Bleepos manages to open the door and slip inside, closing it behind him silently.This tiny cabin contains two beds and two footlockers. The Wormwood’s quartermaster, Cut-Throat Grok, and ship’s cook, Ambrose
“Fishguts” Kroop, share this cabin with several of Kroop’s chickens. Grok sleeps here at night, as does Kroop, who is found here during the day as well if he is insensibly drunk. The cabin is empty save for three chickens.

At the end of each bed lies a footlocker. Both are locked.

DM Rolls:
1d20 ⇒ 171d20 ⇒ 91d3 ⇒ 11d3 ⇒ 31d100 ⇒ 581d100 ⇒ 371d100 ⇒ 901d100 ⇒ 28

Kroops Locker-17gp, Masterwork Thieves Tools.

Groks Locker-9gp, Tanglefoot bag, Bedroll, Sealed Flask

I rolled your first Disable Device to get you in to the room just so I could advance the story for you. If you are thinking of planting those items on either of these characters, it wont have any real effect. The effectively belong to Grok as she is in charge of them, just so you know.

Main Deck Chandria

Can you roll your fortitude save and your daily job roll please Chandria. Thanks :)


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

Gupson smiles as he takes a swig of the rum given to him, "Well Miss Tilly, name is Dacota, Dacota Gupson. Shore lasses are fine, but they ain't as soft as a good bonny lass of the sea."

Diplomacy or casual flirting: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18


Main Deck Gupson (Day 3)

Tilly smiles, taking a drink of rum and stoppering it, before sliding it back in to her belt. "Aye, ain't that the truth. Well I see Scourge looking our way and after yesterday... probably best you keep your head down. Back to work for now hey and we will speak tonight? Find me after yeh eat. We can see about gettin you right settled in!" She winks before returning to her work, taking her completed rope down on to the deck and dropping it in one of the rope lockers before moving off about her day.

Ship board romances are totally cool but I won't rp em out beyond a dim the lights cut away. :P Dacota has made his second friend on the ship however, right after Rosie.


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

Dacota smiles and goes back to work, smiling at the possibilities of the night. From there on, he continued t fulfill his assigned job.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Can I get a Sense Motive: 1d20 + 6 ⇒ (17) + 6 = 23 on his sullen attitude towards the mention of Cog and Shiv?


Sense Motive Ratline:
Ratline does not trust either Cog or Shiv. Cog tends to bully him and has beaten him up once. Shiv ignores him but is cruel in general.


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

Nighttime Action - Influence

Linnet goes to talk to Rosie Cusswell after Chandria goes to bed, given that their conversation the night before got cut short.

"I've never seen anything like that sweatbox used before. Do they often make use of that? And did your first night here end with a brawl in the morning to greet you too?"

Diplomacy: 1d20 ⇒ 11


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

I thought they were in separate cabins! No harm done, will save them to plant somewhere else. Bleepos will steal the items, lock everything back in place and get out of there. I will re-stash the items I found previously on the hiding place, together with the sealed flask, bedroll and the common thieves tools I had before. I will replace them with this new set of masterwork thieves tools. I'll carry the tanglefoot bag with me. Adding the gold with Bleepos now to 56.

The goblin rogue speeds up out of the officers area and reorganize his hidden stash. He giggles as if having fun. Slowly "Captain" Bleepos gathers his infamous "fortune" together with the skeleton of rats and parts of insects he mixed with rum.

Does the sealed flask has anything written on it as to identify its contents?


Main Deck Linnet (Night 2)

Rosie smiles as Linnet approaches, nodding to her. "Hello Linnet. A good evening to you. Often make use of it...? No, not often. This is the first time I have seen it but I hate to say, it sort of makes sense. I don't agree with it but there is explosive powder under deck and we could have all gone up in a fireball. As for the brawl, no..." She stops, looking concerned for a moment. "Linnet, you and your friends might have earned yourselves some dangerous enemies now. Chandria especially so. Scourge will be out for her blood now!"

Quartermaster/Cooks Cabin Bleepos (Day 3)

Bleepos stows his ill gotten gains and returns to his job.

The bottle has a crude centipede etched in to the glass.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Aqguazula will looks stare into Ratline eyes with a dour expression," Last time someone asked "how's the weather out there?" I predicted a "light yellow rain". With that he bursts into jovial state of laughter.

" Don't worry little man, Cog and Shivikah will listen to me. Haha, I'm as tough as they come, but I value loyalty, Scourge has his crew and I want my own. Now it's time for that drink to seal this pact, let's shake on it?"

With a clicking of his teeth and a twirling of his fingers, Aqguazula weaves two spells into his empty mug.
Create water and Enhance water

"Cheers." Aqguazula offers out his hand to shake with Ratline, he notices it's missing some fingers. "Do you mind me asking how you lost your fingers?"


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

On as my ship action for day three I'm doing to try and make Shivikah Helpful by more influence.


Main Deck Aqguazula (Night 2)

Ratline laughs at the yellow rain joke before taking saluting the taller man. "Aye, friends it is then!"

"Oh... well I was a slave in Cheliax before I ended up here. My last masters cut off my fingers when I attempted to run away. They left me with just enough, and the right fingers, just to do my work. It is enough for the rigging too, luckily enough. And you wont find a tighter knot than the one I tie."


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

"Well that good to know that you can still manage, friends it is but I need to tell you something" Aqguazula clears his throat, " I use to be a slaver, however the slaves I sold were to be sacrificed to demon lords or fed to ghouls none of this ownership s@+~e."

Aqguazula will chuckle, "Funny how the tables have turned eh?"

"May our new found friendship last...umm? What's your name?"

for the record, he doesn't look that look Sahuaginy. More like an elf with some light yet strong scales, gills and fins(although those only come when intimidating/blood frenzy or swimming.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Day Action Day Three

Aqguazula will walk onto the Main Deck after hard soaking wet work in the bilge, carrying as much bilge water he clothes could absorb and any sort of waterskin/canteen he could find to make his magical liquor.

Having made friends with a few crew mate and feeling confident about his little crew that he is building up, he figured he'd go to speak to Shivikah to solidify their friendship and so she could be trustworthy.

walking over to the tall Mwangi woman."Hey Shivikah, you know I told you my frightening and rewarding slaver story, why don't you tell me yours? Also I want to formally invite you to my little group, Cogward and Ratline are cool with me as well. So what's your most rewarding,frightening or best story of the old work?"

1d20 + 5 ⇒ (20) + 5 = 25


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

edit the page reset to the store while I was editing it so this is what I wanted to say

Day Action Day Three

Aqguazula will walk onto the Main Deck after hard soaking wet work in the bilge, carrying as much bilge water he clothes could absorb and any sort of waterskin/canteen he could find to make his magical liquor.

Having made friends with a few crew mate and feeling confident about his little crew that he is building up, he figured he'd go to speak to Shivikah to solidify their friendship and so she could be trustworthy.

walking over to the tall Mwangi woman."Hey Shivikah,What's cracking?"
Aqguazula will lean on the railing of the ship.

"Shivikah, I've made some new friends on, Cogward and Ratline. I wanted to know if you'd join my little crew? Battle lines are being drawn be people already, so figured we could form our little group to watch after each other, you get my drift?"

Aqguazula will look at her tattoos. "Nice ink you got there, maybe you could stab and ink me when we reach port?"
he will give off a stabbing motion and a hearty laugh.

Aqguazula will show off his collection consisting of a calm ocean contrasted nasty typhoon on the other side of his arm followed by a sahuagin raid, an aboleth hauling about slaves into the ocean depths,deep ocean horrors and Aboleth glyphs. All as a sleeve on the his left arm, the tattoos look rougher as they were craved into his thick semi scaly hide.

"Tell me about your people, I've only never really worked with Mwangi before. Actually I've told you my most frightening and rewarding story with the Aboleth, What's your most rewarding story from the old trade? As you don't get frightened? Any tips you'd trade to a fellow slaver?"

Aqguazula will playfully throw jabs at her shoulder with his fists.

this is what my post was suppose to have before the page reset. Can I keep that natural 20? luck of the Irish?


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Fort save from rum: 1d20 + 3 ⇒ (5) + 3 = 8
Job roll for day 3 (Survival), including work diligently: 1d20 + 4 ⇒ (7) + 4 = 11

I take it these rolls don't bode well...


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

Aye, that's a paddlin'


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

That diplomacy check should be two higher as my modifier went up.


Main Deck Aqguazula (Night 2)

Ratline seems to draw back when Aq admits to being an ex-slaver, but relaxes when he realizes he is in no immediate danger. "Name is Ratline. A pleasure to meet ya!"

Main Deck Chandria (Day 3)

Chadria managed to drag some large turtles up on to deck, and managed to drag enough of them down below for the days meal, turtle soup, yum! Kroop was clan and sober and able to cook the meal without much of her help from there on.

Perception please Chandria.

Main Deck Aqguazula (Day 3)

Shivikah frowns at the words 'battle lines' before her face softens and she smirks. "If you are talking about the dreaded M word lad, then nay I aint on your side. I won't stand against the captain, but aye I could use some more friends."

"Haha Once we get to shore aye, I'll give you some of your own tattoos. Anything in particular? I like chains personally, if ya get my drift!" the woman winks before smiling.

"I moved a lot of flesh through Osiria and all the way to the eastern continent. I have moved every race and walk of like possible, Ulfen Nobels, Goblin Craftsmen and even some ex-Mantis."

Sense Motive DC 15:
Shivikah is sold on your cause, but wont move against the Captain. She is well known for disliking Plugg and Scourge however.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

To Ratline."Aye, Pleasure is all mine, welcome aboard."
Ratline?! Dagon by damned, i thought this was Conchobar...conchobhar, nevermind.

Sense Motives: 1d20 + 6 ⇒ (16) + 6 = 22
With her query Aqguazula's eyes widen, "No. Trust me I've been on a ship that that had a full scale mutiny, it ain't pretty."

Aqguzula will put his webbed hand on her shoulder, "I wouldn't go against the Captain, that bastard enslaved and let me live. He's got a pair of giant f#+$ing doubloons and I respect the strong. Now Scourge and Pluggs on the other hand." He winks at her.

"I would have to think about how you'd mark me, and here I thought you were a Slaver, didn't know chains float your boat lass?" He will playfully say with a chuckle and a hint of sarcasm.

I f%*@en love this women, here and I are going to get along real fine. Who know's how it will play out?

" Oh mantis you say,I've had runnings in with them before. You've got guts I will tell you that, I like that in a women. Glad you have you aboard Shivikah."


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Perception: 1d20 + 6 ⇒ (6) + 6 = 12
I'll RP once I know when I'm perceiving. :)


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

"So help me Bob, I'm bully in the alley
Way, hey, bully in the alley
So help me Bob, I'm bully in the alley
Bully down in Shinbone Al

Oh, Sally is the girl down in our alley
Now, Sally is the gal that I spliced nearly

So help me Bob, I'm bully in the alley
So help me Bob, I'm bully in the alley

I'll leave my Sal to go a-sailin'
I'll leave my gal and go a-whalin'

So help me Bob, I'm bully in the alley
So help me Bob, I'm bully in the alley"

Dacota sings the shanty aloud as he continues his work.


1 person marked this as a favorite.

*Clicks d-pad to change shanty* :-P

Waiting to hear from Linnet and Sasha.


CN Female Tiefling Sorcerer (Sanguine bloodline) 2 | HP: 14/14 | AC: 12 (12 Tch, 10 Ff) | CMB: +3, CMD: 15 | F: +0, R: +2, W: +4 | Init: +2 | Perc: +4, | Speed 30ft |Spells: 1st 2/5| Active conditions: None

been real busy as have all of you guys..... man I have got to find time to get to the quartermaster to get my locket...

Nighttime day 2

Sasha finishes her work and grabs her rum. she barely eats her meal and looks for her new friend from earlier in the day. casually spilling her rum as she wanders about.

stealth: 1d20 + 2 ⇒ (14) + 2 = 16

Locating the gnome, I hope I have not kept you waiting.


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

"To be fair to Chandria, I don't think she's been at sea before," says Linnet in Chandria's defense. "Power like that may come in handy yet if we find ourselves leaving off against another ship." She pauses. "I know it might seem strange, me rooting for this ship now, but it's our only chance of survival out here - that, and each other."


Main Deck Aqguazula (Day 3)

Shivikah smiles before nodding, "As long as you understand that mutiny on this here ship, at this here time, is not the best course of action. Savvy?" She looked at the man meaningfully.

Sense Motive DC 20:
Shivikah is strongly suggesting that though the climate is not right for mutiny now, the winds and indeed the tide do change.

"Chains do float my boat, just not on me!" She makes a slow twirl to show she has no tattoos of chains on her body. "Why do you think I suggested them for you...?" She chuckled quietly to herself.

Galley Chandria (Day 3)

Everytime the little Tengu walks in to the Galley her eyes find a new wonder that she has never seen before. Today Chandrias eyes fall upon a big dusty tome, the cover faded and worn, the words "Ten Thousand Meals Under the Sea" emblazoned on the front cover in gold lettering.

The Tome counts as a Masterwork Tool for Profession (Cookery) checks.

Main Deck Sasha (Night 2)

Conchobhar stands up and bows, smiling at Sasha friendly. He shakes his head before offering the woman a slightly tarnished goblet. "Not at all my dear, I would wait all night for you, to be sure!" He is already a little drunk by the time Sasha arrives. He produces a bottle of red wine and begins to pour them each a glass.

"To new friendships!"

What actions are you taking for Day 3 Sasha?

Main Deck Linnet (Night 2)

Rosie shakes her head softly and smiles. "Oh I do not blame Chandria, she did the right thing, but nor do I blame Scourge for being angry about it. Both sides have their points. But come... enough of that unpleasantness. Is there anything I can do for you Linnet? Anything I can help you with?"

"Yes, this ship is our home for the moment, sadly. But we may as well make the most of it, and make new friends at the same time!"

Actions for Day 3 Linnet? Are you going to influence Shivikah with Aqguazula or are you looking for something else to do?


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Sense Motive: 1d20 + 6 ⇒ (19) + 6 = 25

"Aye indeed, don't worry this isn't wouldn't be my first mutiny Shiv, probably won't be my last." he boldly says.

"Haha, mixes messages about them chains maybe."

Aqguazula will mutter, "Clever girl. Who knows how this will all end, maybe we will both end up in chains or perhaps doing the dance mans dance on the gallows. I will think on that tattoo idea."

Aqguazula will walk away not before turning around quickly," Oh, you might want to make yourself known to Cogwards. He doesn't know the full details, so just don't mention "unthinkable topic" to him. As for Ratline, well...Let's try not to scare him too badly. We will all have a little meeting soon enough. " And with that he will wink and return to his post.


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

Right, forgotten about the daytime, sorry.

Nighttime

"Oh, no, only thing I need is some freedom. Just looking for a friend." She raises her glass to toast Rosie.

Daytime
Linnet had followed Aqguazula up to mingle in between their day's work but kept silent, observing the woman, who was new to her, and their interactions. She admired how well Aqguazula was getting along with the crew; she was a good friend, but it was hard for her to make new ones, much as she'd needed to force it lately.

Sense Motive - Favoured Enemy: 1d20 + 1 + 2 ⇒ (11) + 1 + 2 = 14
Sense Motive - Favoured Enemy: 1d20 + 1 + 2 ⇒ (13) + 1 + 2 = 16

She knows very little about slaving, so she tries to nod encouragingly to Aqguazula's words and swears that she is not looking to mutiny.

Diplomacy (Aid): 1d20 ⇒ 8

Sorry bud, was not of assistance there!

"I'll admit a great deal of that conversation went over my head," she says once she and Aqguazula are alone again. "Any chance that meeting can get a little larger? I'm ready to play along on this ship to survive, but if you have a better idea, I'm all ears."


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Aqguazula will chat with Linnet as he's walking away," Any luck winning over anyone, or atleast keeping your nose clean?"

Aqguazula will look around before before mention something to Linnet," I will let you in on a little secret, I don't really trust Sandara and her whore queen of a goddess. I'm not trying to sow seeds of doubt in you kiddo, I've just in the business long enough to know how to deal with people slavers and assassins alike. So I've been winning people over to my side, beside I desire power above all else. I want what scourge and plugg have.So let's just say that the circle is nearly complete." He says cryptically

" Just work on getting friendly with people, don't worry you've got a good place in my books. Just keep this between us and try not to get too involved in my affairs Linnet." As he walks away he will say," as for that loot we found, half of it is rightly yours, think of it as a peace offering. Your going to need a little more than a bolt to get that crossbow up and going." He chuckles.

Good effort, and don't worry I'm sure all of my good rules will disappear when it comes to battle. opps posting before reading your post Linnet, I'm sure he will think of something. Although he's going to be lacking trust in people for now, but I'm sure that will change. He's getting cocky and going off the beaten path.

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