Skull and Shackles: How to drown a Kobold

Game Master Hokina

The Ship
Crew, Ships, and Towns data
loot sheet
Old recruitment topic
Sea Map

Battle Map

Infamy: 10
Disrepute: 10
Ships:
Dragons' Kin | 1620/1620 HP | 20/20 Crew


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F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

The map didn't move the bad guys, but the logical way for them to have got the attacks they did and get out of the cloud is to move straight forward. So I moved them.

Sasarra chuckles as they move up, dampened a bit as one hits her hard. she unleashes a bolt of lightning through all three of the minions and then twists around to fly away.

Torrent vs. all three. DC 18 reflex save for half. using her internal buffer and infusion specialization.
Torrent: 3d6 + 6 ⇒ (1, 6, 2) + 6 = 15 electric damage

Acrobatics to avoid AoO: 1d20 + 11 ⇒ (11) + 11 = 22


Zaaka steps over to face all three of them and deal with them as the shivered and jolted with lightning.

Full attack, always against the one who looks most wounded until they drop.

tail attack: 1d20 + 10 ⇒ (8) + 10 = 18
damage: 1d4 + 13 ⇒ (2) + 13 = 15
spikes attack: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 1d6 + 13 ⇒ (1) + 13 = 14
spikes attack: 1d20 + 5 ⇒ (5) + 5 = 10
damage: 1d6 + 13 ⇒ (6) + 13 = 19

If any survive to attack me, I will opportune parry and riposte them

Parry: 1d20 + 10 ⇒ (17) + 10 = 27
Riposte: 1d20 + 10 ⇒ (15) + 10 = 25
damage: 1d4 + 13 ⇒ (3) + 13 = 16

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Never mind about AoO for Skrelznit. I forgot I was up in the rigging.

Skrelznit casts a spell, and an angry looking tiny thunderstorm appears around the leader.

Aggressive Thundercloud damage: 3d6 ⇒ (4, 3, 5) = 12 Electricity Reflex DC16 negates

Euphoric Cloud 2 rounds remaining. Aggressive Thundercloud 3 rounds remaining. Spells 1:5/5 2:1/3

Looseal squawks with pain and alarm, but after a brief telepathic pep talk from Skrelznit she resumes the battle.

Looseal HP 23/39

Talons: 1d20 + 10 ⇒ (14) + 10 = 24 Damage: 1d4 + 2 ⇒ (3) + 2 = 5


Round 2:

Sassarra blasts the group on the grownd.
Reflex: 1d20 + 2 ⇒ (1) + 2 = 3
Reflex: 1d20 + 2 ⇒ (5) + 2 = 7
Reflex: 1d20 + 2 ⇒ (14) + 2 = 16

Zaaka's tail finishes off the one he hit with his tail before, but does not land any other blows.

Skrelznit's storm hits the leader hard, and Looseal does the same.
Reflex leader: 1d20 + 7 ⇒ (1) + 7 = 8

The half-orcs swing at Zaaka. The 1st gets Parry'ed and is hit back by Zaaka. The 2nd attacker misses.
falchion attack: 1d20 + 8 ⇒ (14) + 8 = 22
falchion attack: 1d20 + 8 ⇒ (2) + 8 = 10

Looking over the fight, the leader defensive casts a spell. She disappears.
concentration: 1d20 + 13 ⇒ (10) + 13 = 23

Spellcraft 17 to ID spell:

invisibility

Round 3 start:
Party is up.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Spellcraft DC17: 1d20 + 6 ⇒ (10) + 6 = 16

Skrelznit almost knows what the spell was.

Seeing his target disappear, Skrelznit directs the angry cloud (Move action) at the nearest thug (Yellow).

Zzzzap!: 3d6 ⇒ (5, 4, 5) = 14 Electricity Reflex DC16 negates

He tries to push Blue overboard with a battering ram of summoned water.

Casting Hydraulic Push.

Bull Rush: 1d20 + 8 ⇒ (16) + 8 = 24

Euphoric Cloud 1 round remaining. Aggressive Thundercloud 2 rounds remaining. Spells 1:4/5 2:1/3

Looseal picks a target at random for her bombard. This time she finds a large apple to drop.

1 Blue 2 Yellow: 1d2 ⇒ 2 Yellow it is.

Bombard: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d4 ⇒ 3

The apple hits, but it was too soft to do any damage of note.


Zaaka works to finish off the one with the electric cloud.

spikes: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 1d4 + 13 ⇒ (2) + 13 = 15
tail: 1d20 + 10 ⇒ (18) + 10 = 28
damage: 1d6 + 13 ⇒ (6) + 13 = 19
tail: 1d20 + 5 ⇒ (1) + 5 = 6
damage: 1d6 + 13 ⇒ (2) + 13 = 15


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

As blue goes washing back (assuming blue does), Sassarra cries out, "This one, we take alive!"

She blasts him with lightning, though she's not trying to kill, just to stun him a bit.
blast, touch, nonlethal: 1d20 + 12 - 4 ⇒ (5) + 12 - 4 = 13
nonlethal electricity: 3d6 + 6 ⇒ (6, 3, 2) + 6 = 17


Round 3:
Skrelznit pushes Blue over the side. Blue takes damage from falling: 4d6 ⇒ (1, 5, 5, 6) = 17

Skrelznit, Looseal, and Zaaka finish off yellow. While Sassarra goes after Blue.

Seeing the others go down; blue gets up and tries to get away, but trips in the reef.
Acrobatics: 1d20 + 6 ⇒ (6) + 6 = 12

Round 4 start:
The party is up. Just blue left you can see.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit readies his trident and points it at Blue.

I has higher ground-k-k-k. Cap'n says to take you alive, but if you'se tries anything I might just slip-k-k-k.

Readied Action on Blue acting aggressively:

Trident, Higher Ground: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13 Damage: 1d6 + 7 ⇒ (5) + 7 = 12

Looseal swoops in with claws bared.

Claws: 1d20 + 10 ⇒ (17) + 10 = 27 Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Cap'n? We still gots the leader, floatin' around indivisible-k-k-k.

I think Skrelznit meant to say "invisible".


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

Sassarra calls out to the air near where she last saw the leader. "Your ambush has failed. Your tricks will get much harder to pull if we get back to civilization with that story. We have a specific goal and we're willing to trade for it. If not, we'll have a nice chat with your friend here, and we'll get what we want eventually."

diplomacy: 1d20 + 12 ⇒ (15) + 12 = 27

She'll also talk to the crew. "If any of the others are still alive, keep them from bleeding out."


Zaaka will fetch a line and toss it overboard. Either they'll be bringing the blue-clad attacker up or he'll be going down.


After waiting a moment, you still don't hear back from their leader.

The least half-orc gives up, and you are able to save the others.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"So, where's the boss lady?" she asks brightly. "We want something and you aren't it. I'm willing to forgive you if you talk. If not, Besmara's children need to eat."

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Save the eyeballs for Looseal, Cap'n-k-k-k!

Intimidate, Aid Another: 1d20 + 4 ⇒ (4) + 4 = 8

Skrelznit grins back at Looseal, but find that she's been distracted by a shiny fish and his implied threat falls flat.


He looks back and forth between Sassarra and Skrelznit. "I...I don't know where she went. She just has us raid ships."


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"Do you have a camp? Where did you come from?" she says cold-bloodedly. "If you can't be useful with information, then you will be an example."


He swallows unnervingly, before telling you where their hidout is.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Anything else you need to tell us-k-k-k?

Intimidate: 1d20 + 4 ⇒ (17) + 4 = 21


"ommm.. She keeps a chest buried under her bed?"


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"Well, then I guess we have someplace to find them." She will check the charts to see if there's a way a small group could approach without being seen.


The cave is out in the open, but you think you could swing way out to the side and come at it from that way.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

I likes to be sneaksie, Cap'n-k-k-k! Let's go that way-k-k-k!


You sneak up to the area, but find no one there. The bunk that you were told something was hidden under has a hole under it: as if something was dug up.


Looking around you do find most of the loot left behind, and a golden statue of a wasp wrapped in oilcloth and stuffed in an empty barrel.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit sees no reason not to gather up the loot, starting with the golden wasp.

We're rich, Cap'n-k-k-k!


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"Not so fast, that was what we promised to return." she says, "But the rest of it is ours. Just don't get so focused on looting that we don't keep an eye out for the b!#!*. Remember she does illusions.

Sorry about that. My mother has been in the hospital. she's doing better now. Of course Monday I go on a weeklong trip to beautiful Greenwood Indiana. I may have connectivity issues.


I guess the party wants to head back with the Wasp (and other loot).
So what do you do when you get to the holy temple to Calistria (the brothel)?

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Sometin' tells me this statue is special somehow, Cap'n-k-k-k. Who can we ask about it?

Skrelznit is suggesting to take the statue back to the High Priestess to ask about it.


The statue is the object that the High Priestess asked you to find.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Oh, right. It's been 2-1/2 months since we heard that, and I forgot. We are heading back to return the Golden Vespal to the priestess then, I think.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

I'm back from Indiana.

We'll keep the statue in a haversack as we approach the temple. When we enter we will ask to see the High Priestess, and give her the good news.

What was the other loot?


Welcome back!
Dindreann Smiles lightly seeing the Golden Vespal. "We are happy to have it returned to us. Did you deal with the wreckers?"

The loot was 8 point of plunder made of leathers, spices, timber, and various ships’ equipment.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"We took out many of their fighters and drove them from their camp, but the leader escaped." she says, obviously displeased about this. "We'll still be looking for her. She was magical and had some tricks that were effective. I suspect that they will be less effective once word spreads about this." She'll then relate the story of the ambush and the various magics that were used.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

And Captain Sassarra was very bold-k-k-k!

Skrelznit knows who to butter up if he wants a promotion.


She nods. "There is a half-elf scrimshander in Drenchport named Jaymiss Keft. He claimed to have knowledge of a spy."


"That is what you asked for, right? What Information we have on Spies for cheliax."


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

Sorry about this. Piazo didn't tell me there was something waiting.

"It was a pleasure doing business with you. Hopefully there will be more pleasant interludes in the future." With that she makes her leave so that they can track down this spy.


Sailing in, you find that the city's name fits. It's location means that storms form daily. Drenchport's streets are washed out and the dock is layers of new boards hammered into stacks of waterlogged ones.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

With Captain Sassarra's permission, Skrelznit hits the taverns with some of the crew to try to find Jaymiss Keft.

Sense Motive: 1d20 + 8 ⇒ (10) + 8 = 18

He attempts to send Looseal out to look for half-elves, but discovers that all humanoids, from kobolds to giants, look basically the same to her.


Andd paizo.com is back up,..
You hear that his is over in Carvers’ Hall. It is a building used by scrimshanders work together on larger projects.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit ambles over to Carver's Hall, where he tries to subtly locate a half-elf named Jaymiss Keft.

Diplomacy: 1d20 + 0 ⇒ (20) + 0 = 20

For once, his "trick" of throwing his voice to make Looseal sound like a parrot finds a receptive audience. He basks in the attention.


You find Jaymiss sitting by the hall's fire.

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

You is drinking rum-k-k-k? Skrelznit is drinking rum! We be friends! Rum friends!

Skrelznit slides in next to Jaymiss and does his best to get him talking. After a while, he tries to lead the conversation toward the subject of spies.

Diplomacy: 1d20 + 0 ⇒ (3) + 0 = 3 Sense Motive and/or Profession Sailor whenever appropriate. Take Ten if possible, roll for me if not.

Yeah, never mind. Maybe I just get drunk instead.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"Excuse my friend. He can't hold his liquor. Allow me to buy you a drink to make up for his rudeness."

She is trying to overcome Skrelznit's bad impression and make a good one for herself.

diplomacy: 1d20 + 12 ⇒ (14) + 12 = 26

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit falls off his stool, mumbling incoherently about belt buckles that refuse to eat tuna sandwiches on odd Fridays.


Skrelznit can feel that Jaymiss got a little nerves when Skrelznit was talking, but Sassarra (and buying him a drink) put him into a more trusting mood.

"I will have a black kelp beer. Don't see many of your kind in here."


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"True, a lot of my kind prefer caves to the sea." she says with a shrug. "But a few of us have gotten together to make our fortunes. Thanks to a little luck, a lot of skill and some good friends, we're doing rather well."

"Though we have had to dodge a few warships." She adds a quiet, "Damn devil-lovers" under her breath where it's not likely to be overheard.

diplomacy: 1d20 + 12 ⇒ (12) + 12 = 24


"Yea. The Chelish navy has been much more active as of late, and is tracking down ships better then ever." He leans over and speaks more quiet. "I blame Haddon Pike. He runs a small fishing boat, that does smuggling on the side. That thing is; I know the locate black market. On his smuggling trips he has not been buying or selling any contraband.

He takes a swig of beer. "Why would a fisherman, and part time smuggler, hire a boat and not carry fish or goods? I think he has been feeding them information. He has been hold up in his cottage for that last week or so."

The Exchange

Small Male Kobold Hunter/4 Rogue/3 (HP 42/53 | AC:21 T:16 FF:16 | CMB:+8 CMD:23 | F:+7 R:+12 Evasion W:+6 | Init:+5 | Perc:+16 Darkvision 60ft | Move:30ft) +1 HB Trident +11 (1d6+7/20x2) | Panache 1/1 | AF 2/2 | Spells 1:4/5 2:1/3
Looseal:
Bird/6 (HP 23/39 | AC:21 T:14 FF:17 | CMB:+5 CMD:19 | F:+6 R:+8 (+12 vs Ench) W:+4 | Init:+4 | Perc:+6 Low-light vision | Move:10ft, Fly +11 80ft Avg) Bite +11 d4+2/20x2 | Attack,Bombard,Come,Deliver,Down,Flank,Seek,Watch
Skills:
Acro +13 Clmb +12 DD +12 EA +9 Fly +6 HA +5 Heal +8 Int +4 (Arcana) +2 (Dung) +5 (Geog) +5 (Local) +6 (Nature) +5 Perc +17 (Traps) +18 Prof Sailor +10 Ride +9 SM +8 SoH +9 SC +6 Stlth +18 Surv +13 (Track) +15 Swim +10 UMD +6

Skrelznit peels himself off the floor and drags himself onto a barstool.

Haddon Pike, eh? Where we finds him, huh? Cap'n, we go finds him, yes yes?

What's he smuggle usually? What's his boat like? Bet it's not as awesome as ours, right right?

Let's go see this Haddon Pike.


F Elf Kin/Rog 15 | HP 216/216 | AC 35, F 30*, R27*, W25, +2 vs trap, +2 vs control | Resist fire 15 | Per 23, Stealth 29 | spd 50/fly 60

"That seems like something my friends may want to know about. I think that we'd like to stop by his cottage. Do you know where it would be?"

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