Shifty PFS Group Bravo (Inactive)

Game Master Nik B.

WE BE GOBLINS!

Post session player reporting

Chuffy
Mogmurch
Poog
Reta

Lotslegseatsgoblinbabiesmany

Big stupid boat


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Sczarni

Hes screaming Gno-Mercy!

Just kick forward chaps :)

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

Seeing his chance, Grogson slams his axe into the beetle before him in an effort to clear a path to the sleeping bard.

Atk 1d20 + 7 ⇒ (8) + 7 = 15 DMG 1d10 + 3 ⇒ (8) + 3 = 11

If the beetle falls, Grogson will move his 50' toward the bard. Acro for the hell of it. 1d20 - 6 ⇒ (11) - 6 = 5

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

D'oh! Forgot about the beetles.

Sczarni

The bug gets blitzed by Grogson, and its friend nips at Grogoson 1d20 ⇒ 8 as he passes to no avail.

Grogson cannonballs along the aisle.

With only one summoned bug standing guard, things wrap quickly and ultimately the Bard is taken alive.

Over to you guys.

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

Sitting down upon the piano stool straddling the bard with its legs, Grogson waits for the man to awaken. Still glittering, the dwarf is not pleased,but hey this is business. "Wakie, wakie. Eggs and bacy. Ah here we are. So if that is the way you welcome your guest, no wonder this place is out of business. Oh, I'm sorry. I realize it is difficult to talk with a gag and your hands bound, but due prudence is due prudence. Let me take care of that gag thing, but should you start to cast anything, I will smash your face in with this sizable mallet. Got it? Nod yes or shake no."

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

Shaking his head, he chuckles at Grogson. "What my friend is trying to make clear to you is that you are at our mercy...and he has very little," pausing to smile and then looking walking back and forth near the bound man. "I, on the other hand, am full of mercy. So you can talk to me and answer my questions, or I will walk away from this exchange and leave you to my friend here. It is really up to you."

Grand Lodge

Male Traveller Gnome Bard (Songhealer) 3 - AC 15 (T 12 FF 14) | HP 21/21 | F +3 R +5 W +4 | Init +3 | Perception +8

That was worrisomely easy...

Pozuket barely has a chance to open his mouth before it's all over. "Well, that was straightforward enough. I just hope that he's not going to give us a lead towards yet another person to track down. I feel like all we've done is hunt down people who don't want to be found." He pauses for thought, then adds, "Although the city is quite fascinating."

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

"If he doesn't, he will never sing again. I can you that much."

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

Smiling inwardly knowing that Slagtoes would lead the way as 'bad consular' this time; Jivs found a place nearby but remained quiet and hands close to the hilts of his daggers.

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Once Grogson has Pratt tied up, Raoul dispels the sleep spell to allow the bard to answer the dwarf's questions.

Sczarni

Pozuket recalls that Pratt is a well-known, up and coming Pathfinder, and was supposed to be on an expedition to Arcadia that left months ago.

Pratt readily admits to being a member of the ‘Shadow Lodge’, he doesn’t beg for his life or complain about being defeated, instead staying stoic in the face of it all.

After persistent and pointed questioning he reveals that no one in the Shadow Lodge knows any beyond their own team in order to keep the order safe and secure, asked if he was the last of the Shadow Lodge in Kaer Maga, he laughs and says no without further elaboration.

Examining the papers the on the stage reveal them to be supply lists and a list of code names and dates. There is also a list of
cities on one sheet: Absalom, Sothis, Kaer Maga, Oppara, Whitethrone, and Almas. When asked about the names, dates, and cities, Pratt simply says, “We've been busy.”

Searching Pratt reveals a potion of cure moderate wounds, a scroll of invisibility, a scroll of silence; a +1 chain shirt, a rapier, and a masterwork shortbow with 20 arrows.

Interestingly, the potion bears the same etchings as the goblins’ potions did, obviously a common supply.

Over to you guys in tying up loose ends...

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

"Seems like this bird is singing awful easy,eh?"Grogson says with raised eyebrow. "Seems te me that ye are mighty chatty for someone linked to people more powerful a group of street thugs. Not worried about their reprisal?"

Sczarni

"Reprisal? We both know how my final scene will play out, the only question is which actors will be playing which role, but mine role is most certain"

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

Jivo grimaced as he realized the Shadow Lodge really was active in Kaer Maga... and all these other cities as well... we might be busy in the coming months...

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Raoul jots down all the information that Pratt shares in his notebook. "Well, this will make for an interesting read for our Venture Captain." He stops writing and looks to Grogson. "Well, the question now remains - what to do with Pratt? Do we hand him over to the Kaer Maga guard, or should we bring him to the Venture Captain and let the Society deal with him as it sees fit? We'll need to keep him gagged, of course."

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

"I'll leave that to the paladin. I'm here te keep you fellas breathing. Seems this guy was thinking the same as I. I'll be surprised if we get him down the street."

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

"I wish that I knew more of Kaer Maga, but I do not. I think, honestly, we should give him over to the guards and perhaps reveal who we are and why we are here. That way, we can make it clear that it is not the Society's intent to betray the city's wishes." Looking from the bard, then to Grog. "Though, I feel odd talking about it in front of him..."

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

"Meh. Shouldn't a' fallen asleep on the job now should've he? Whadda you have te say on it twinkle toes? Guards or...other?",he finishes by addressing the captive.

Grand Lodge

Male Aasimar Bard (Archaeologist) 2

"Let's provide proof of his crimes to the Warden's and be done with it. I fear this is long from over with."

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

"Warden's it is then." Gagging and sacking the bard's head, Grogson moves on to binding fingers in pairs with twine. "Can't be too careful.", he says cheerfully to his compatriots. Once satisfied the the bard is bond, blind and dumb he shoulders him like sack of sugar and carries his large hammer in the other. "Let's go."

Sczarni

The Duskwardens seem very interested in talking to Pratt, and with Vadoma also in custody, along with a pile of evidence to consider, the Duskwardens curiosity appears to be taking a rather dark turn. Pratt confesses to having Collgardie murdered, only expressing regret in that he was "too late".

Upon it coming clear that Pratt was behind the bringing down defenses on the Halflight path the Duskwardens appear positively incensed. "You will tread the boards once more Mr Pratt, although your stage will be the gallows and you will dance the hempen jig for us"

Whilst you now know there is a splinter group operating in Kaer Maga and possibly other Inner Sea cities, you don't know the size and scope, and deciding it's not your problem right now you send word back to Absalom.

The days work done, you return once more to your lodgings, ready to enjoy your spoils.

Thus Ends - The City of Strangers, Part I - The Shadow Gambit

Roll credits and highlight reel!

Chronicles due out shortly!

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

And there was much rejoicing

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

and hilarious hijinks ensued as well...

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

I really like the speed of these over the APs. While fun, one third of a book in a year blows. Got get the pacing right though. I keep expecting protracted bits of dialog and stretching things out for no reason, lol.

Grand Lodge

Male Traveller Gnome Bard (Songhealer) 3 - AC 15 (T 12 FF 14) | HP 21/21 | F +3 R +5 W +4 | Init +3 | Perception +8
Grogson Slagtoes wrote:
I really like the speed of these over the APs. While fun, one third of a book in a year blows. Got get the pacing right though. I keep expecting protracted bits of dialog and stretching things out for no reason, lol.

As someone who has been running Kingmaker for two and a half years, and finally reaching the end of book three, I entirely agree! I do occasionally wish there could be a bit more back and forth in the dialog, but part of that stems from my current (very intermittent) posting schedule and not the actual game.

Sczarni

1 person marked this as a favorite.

The thing is that the dialogue doesn't have to be sacrificed for speed.

All too often the GM's get caught up in he says/she says chat - and this hurts the game when you end up with one player and the GM exchanging ten lines of text over the space of a week. I hate it (as a player) when I log in to check updates and there is like a three line exchange and that's it - hence as a GM I try keep it moving, truncate the dialogue where needed whilst ensuring there is a satisfactory amount of meat, and allow the players to cut witty amongst themselves to their hearts content.

If more than two or three days pass where players can't have a meaningful impact/something to do then you lose peoples interest, and if an adventure stretches too long the players start to ask 'why are we here again?' as they start forgetting a couple of lines of text from 18 months ago and immersion dies there too :)

So Scenarios it is for me on PBP, although a good module could well be contemplated. I'm not keen on running AP's, too long, and they suffer from departing players badly.

Sczarni

The City of Strangers, part 2: The Twofold Demise

You wander a Downmarket street a few days after the events at the theater, when suddenly the street is empty of residents, the choking mass of humanity and monsters suddenly remembering they had something better to do.

Standing about you in a loose circle are six burly men carrying cudgels and a seventh man, skinny and bedecked in robes and jewels, his right hand in a pouch on his belt. All of the men stare intently at you.

“Dakar says you owe him a favor,” says the skinny man in robes. “You’ll need to come with us.”

The men are familiar, you recall them from your last rides around the city. They hold the hoods and gesture to their waiting wagon once more.

Kindly make sure you CLICK HERE and hit 'Join Now' - just ensuring everyone is registered etc

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Raoul looks around at his fellow Pathfinders, raising his eyebrows.

"Well, I suppose we ought to go."

I have a warhorn account, but I never saw this listed.

Grand Lodge

Male Traveller Gnome Bard (Songhealer) 3 - AC 15 (T 12 FF 14) | HP 21/21 | F +3 R +5 W +4 | Init +3 | Perception +8

Pozuket looks from the thugs to the empty street and back. "While I have no objection to fulfilling our obligation, this seems a tad excessive as an escort." Looking at the hoods and making a face, he adds, "Although, if we are to be blinded as before, I suppose that having so many protectors could be beneficial if we were to be attacked by goblins again."

With a flourish of his new cloak, he hops up into the wagon and begins removing his weapons.

Sczarni

Yeah this table doesn't show up as its a private mustering - they are doing all those offline as people didn't want randoms signing up etc, but registering for the event should make double sure everyone is tracked correctly :P

The thugs chortle at Pozuket, as though they are well relaxed and simply playing their part in the game that is becoming familiar to both sides of the equation. They smile in a friendly manner now the ice is broken "You know how it is eh?"

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

Shaking his head, he shrugs. "Seems we have no choice. Our word was given. I will not deny it."

Grand Lodge

Male Half Elf - Knife Master 2 || AC:15 T:13 FF:12 || HP: 16/16 || F:1 R:6 W:2 || Init:9

With a wry grin and a quick shake of is head; Jivo began unsheathing long knives from the various places on his person...except the one of course...never that one... before accepting the hood once again.

Sleight of Hand/Conceal blade: 1d20 + 9 ⇒ (20) + 9 = 29


VC - Sydney, Australia

***As of just before the event went live, the new update to Faction Missions were released for S0-S4; in short, rather than have individual faction missions like before, there are now primary and secondary objectives; the Primary is given (clear/destroy/secure etc) and the secondary is 'unstated' for you guys to figure out based on 'clues' - yay. So try keep your eyes open out there...

Sczarni

The thugs seem fairly comfortable and blasé, putting in only the most routine effort to disarm you. Jivokun's blade goes unnoticed

Once again your heads are bagged and you are stuffed inside a small, dusty wagon and driven in bumpy, painful circles around the city for at least an hour before being dragged from the wagon, marched through small streets or large hallways, and then stopped. At this point, the bags are removed and the you find yourselves again in the club or private residence with carpeted floors, potted plants, slaves waving fans, and a giant backlit screen along one wall. A shape, decidedly vague in outline, can be seen behind the screen and a voice speaks.

“It is time for us to balance the ledger and conclude our business.”

”The two largest political entities in the city, the Commerce League and the golem-making Ardoc’s have decided the reign of the Shadow Lodge within our walls is at an end. Both parties see this problem easily solved by the Pathfinder Society, and so it comes to you to track down this ‘Shadow Lodge’, find its headquarters,exterminate its members, and rid the city forever of the meddlesome organization.”

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

Smiling, "Is this how we are to pay our debt then?" if that is to be the case, it is a very nice coincidence, since they had all intentions of doing the same.

Sczarni

"With these people gone, all favours will be considered settled"

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

"That is an accord that I can certainly agree with...and I believe the rest of my companions will, as well, though it is for them to say."

Grand Lodge

Male Aasimar Bard (Archaeologist) 2

"Agreed"

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

"Yes, this seems to be an agreeable proposition. Do you have any thoughts on where we should start looking?"

Grand Lodge

Male Traveller Gnome Bard (Songhealer) 3 - AC 15 (T 12 FF 14) | HP 21/21 | F +3 R +5 W +4 | Init +3 | Perception +8

The often impertinent gnome ponders this for a bit, then asks, "I must admit, I'm curious. How does this work? Did the two organizations reach a mutual decision and reach out to you to see to its completion? Or did you dictate that they should reach that decision, told them so, and are now acting upon it? In either case, this is a favor which we will be quite willing to accommodate, but as I mentioned, I'm curious."

Sczarni

"It is a decision both sides have mutually made. Balances of power here can be very knifes edge, and if one were to act without the other there could be confusion or weakness as a result. Armed members of one side hunting through the streets armed for bear might be misinterpreted. This way there will be no misunderstandings. It also sidesteps repercussions we might wish to avoid"

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

"Sounds a like a deal with the aid of dark elf politics.",Grogson says with little humor in his voice.

Sczarni

With consensus being reached, Dakar makes small talk and chats with the
you all, but eventually the time comes to be bagged, stuffed back into the wagon, and driven about the city again. After an hour, you're dropped back at the same place from where you were taken.

The thugs give you all a friendly farewell, you wonder whether your paths will cross again.

Ears to the streets again... of course you may wish to revisit old friends and see how your diplomacy fares.

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

"Let's seek Ms. Feathers. She...he...she was most helpful last time, perhaps we can be so lucky again?"

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Raoul scratches a bit at the back of his neck where the sack placed over his head caused some irritation.

"Ah yes, Ms. Feathers. Yes, let us pay a vist."

Sczarni

'Miss Feathers' lifts his eyes as you approach, they begin flicking over your number in a curious manner, but warm as they catch sight of Aranan... he waves ever so invitingly.

"You have returned? Is there something that interests you?"

Grand Lodge

Male Dwarf 2 Fighter (Unbreakable) AC 20, touch 10 hp 23 Fort +6 (+4 vs. hot or cold environments/suffocation), Ref +1, Will +2 (+1 vs. mind-affecting effects); +2 trait bonus vs. fear

Whispering to Raoul, Grogson says,"We'll see if there is "something" he is interested in, hahaha."

Sczarni

Chuck in a few Diplo rolls :p

Sovereign Court

m Half-Elf Oracle of Lore/Seeker 1/ Paladin 3/Bloodrager 1 HP: 43/43/ AC:22/ T:14/ F:17/ Fort+13 Ref+12 Will+11/CMD:16/Init+0/Perc+14

Smiling to Ms. Feathers, "Yes, we did...information. We are in the process of hunting down the group of," he puts up air quotation marks, "Pathfinders that have been setting up camp in the city. We are here to flush them out."

Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

"Oh, Ms. Feathers...we could certainly use your help. As Aranan has told you - we need to find a Shadow group...know of any?"

Diplomacy assist with Diviner's Fortune: 1d20 + 1 ⇒ (11) + 1 = 12

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