Arnistolientar Popswicker

Pozuket's page

204 posts. Organized Play character for Bobson.


Race

Traveller Gnome

Classes/Levels

Bard (Songhealer) 3 - AC 15 (T 12 FF 14) | HP 21/21 | F +3 R +5 W +4 | Init +3 | Perception +8

Gender

Male

Size

3' 7"

Age

59

Alignment

NG

Languages

Celestial, Common, Draconic, Dwarven, Elven, Gnome, Goblin, Kellish, Shoanti, Sylvan, Varisian

Strength 8
Dexterity 12
Constitution 12
Intelligence 14
Wisdom 10
Charisma 19

About Pozuket

Pozuket is a tallish gnome (which means he's about the size of a human 5-year-old), with teal-colored hair and a inquisitive look to him.

Pozuket
Male Traveller Gnome Bard (Songhealer) 2
NG Small Humanoid (gnome)
Init +3; Senses low-light vision; Perception +7

Combat stats:

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Defense
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AC 15, touch 12, flat-footed 14 (+3 armor, +1 Dex, +1 size)
hp 21 (3d8+3)
Fort +3, Ref +5, Will +4 +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells, +4 vs. bardic performance, sonic, and language-dependant effects

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Offense
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Speed 15 ft. (20' unencumbered)
Melee Rapier +2 (1d4-1/18-20/x2) and
. . Whip +2 (1d2-1/x2)
Ranged Masterwork light crossbow +5 (1d6/19-20/x2)
Special Attacks bardic performance (standard action) (18 rounds/day (countersong, distraction, fascinate DC 15, inspire competence +2, inspire courage +1)
Spell-Like Abilities (CL3) Arcane Mark (1/day), Comprehend Languages (1/day), Message (1/day), Read Magic (1/day)
Bard (Songhealer) Spells Known (CL 3rd; concentration +7):
1st (4/day)—charm person (DC 15), chord of shards (DC 15), ear-piercing scream (DC 15), memory lapse (DC 15)
0 (at will)—dancing lights, detect magic, know direction, mage hand, prestidigitation, sift


Other stats & gear:

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Statistics
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Str 8, Dex 12, Con 12, Int 14, Wis 10, Cha 19
Base Atk +2; CMB +0; CMD 11
Feats Extra Performance, Spellsong
Traits Fast-Talker, Reactionary
Skills Bluff +12, Diplomacy +11, Intimidate +10, Knowledge (arcana) +7, Knowledge (dungeoneering) +7, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +11, Knowledge (nature) +3, Knowledge (nobility) +3, Knowledge (planes) +3, Knowledge (religion) +7, Linguistics +8, Perception +8, Perform (oratory) +10, Perform (sing) +8, Perform (wind instruments) +8; Racial Modifiers +2 Perception
Languages Celestial, Common, Draconic, Dwarven, Elven, Gnome, Goblin, Kelish, Shoanti, Sylvan, Varisian
SQ bardic knowledge +1, enhance healing, magical linguist
Combat Gear Wand of cure light wounds (49/50), Wand of Disguise Self 5/50, Holy water (2)
Other Gear Studded leather armor, Crossbow bolts (50), Masterwork light crossbow, Rapier, Whip, Cloak of resistance +1, Masterwork backpack (30 @ 27.11 lbs), Bedroll*, Belt pouch (5 @ 2.75 lbs)*, Flint and steel*, Ink, black*, Inkpen*, Journal*, Mess kit*, Mirror*, Musical instrument (Flute)*, Pantograph, Parchment (5), Pot*, Rope*, Signal whistle, Soap*, Torch (10)*, Trail rations (5)*, Waterskin*, Wrist sheath (1 @ 0 lbs), 292 GP, 2 SP
Items with * are from Bard's kit.
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Special Abilities
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Arcane Mark (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Arcane Mark once per day.
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action) (18 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 15) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Competence +2 (Su) +2 competence bonus for one ally on a skill check.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Comprehend Languages (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Comprehend Languages once per day.
Enhance Healing (4/day) (Su) Cause spell completion/trigger healing to function at bard CL.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Magical Linguist +1 effective level for [language-dependent], glyph, symbol, or writing-related spells. +2 save vs. these spells.
Message (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Message once per day.
Read Magic (Magical Linguist) (1/day) (Sp) With Charisma 11+, cast Read Magic once per day.
Spellsong Combine spellcasting and bardic performance
Well Versed (Ex) +4 save vs. bardic performance, sonic, and language-dependent effects.

Bare-bones personality:
  • Always on the move, even moreso than most gnomes.
  • His obsession is language, in both written and spoken forms.
  • The fact that people can communicate in so many diverse ways fascinates him.
  • He is a member of the Society because of all the fascinating people he can meet and talk to, and for the hope of discovering a forgotten language.