
Celestra Zomesco |

Round 2
Celestra steps into the bog and gently lays her hands upon the child ready to give what healing she may.
"My dear child, come back to us! You are safe now!"
At a quick glance, is the child dead, unconscious or conscious? This will determine Celestra's standard action.
Heal Check: 1d20 + 10 ⇒ (17) + 10 = 27

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"There will most certainly be others. Hawks feeds well when snakes come to crawl. We must move swiftly, for even gulls know when to avoid a storm." Sable smiles as Korax caws from his staff. "No worries, Bree. I would rather stay and help than fly away just yet."

Ailetha Aurcalam |

Knowledge(Nature, Local, Geography): 1d20 + 11 ⇒ (19) + 11 = 30
While she urges Kabal on, Ailetha attempts to discern what could possible have cause this sudden rise of water. Are storms like this common? Or must it be caused by something else? And, might the rising water continue for an extended time.

Shifty |

Knowledge(Nature, Local, Geography): 1d20+11
While she urges Kabal on, Ailetha attempts to discern what could possible have cause this sudden rise of water. Are storms like this common? Or must it be caused by something else? And, might the rising water continue for an extended time.
Ailetha knows that in this region, storms are common - but this is no common storm.
She also knows that Turtleback ferry is on a lake, and and that lake is fed by a river, and that river has a dam... and if that dam broke...

Shifty |

The bird takes to the dark grey rain drenched skies, a rough ascent being buffeted by the rain gusts, and is almost invisible to the naked eye within seconds.
Meanwhile Celestra moves to triage the child.
Kid is alive, I assume Celestra followed up with a CLW or the like
It takes just a minute or two to pull the woman and children to safety, the party sets to work helping out as they can for a few minutes more.
Sable is struck all of a sudden by a wave of emotion, Fear, terror, a sense of something huge - his empathy with his feathered companion letting him know that something wicked this way comes.
Perc, Ailetha: 1d20 + 11 ⇒ (17) + 11 = 28
Perc, Bree: 1d20 + 13 ⇒ (1) + 13 = 14
Perc, Celestra: 1d20 + 15 ⇒ (16) + 15 = 31
Perc, Kabal: 1d20 + 14 ⇒ (15) + 14 = 29
Perc, Karlan: 1d20 + 0 ⇒ (10) + 0 = 10
Perc, Sable: 1d20 + 19 ⇒ (1) + 19 = 20
Led on by Sable as he moves to intercept the bird on its way in, you all notice the floodwaters have spread further into town.
Karlan and Bree are distracted by what is going on around them, but the others notice the bird flapping in fast from the direction of the church – and nearby that building you think you see what at first appears to be a huge black tree being swept downriver on a collision course with the church. Moments before the "tree" hits, it submerges.
A few moments later, the floodwaters surge violently, and with a thunderous roar, a gargantuan monster of nightmare pulls from the water - The sight of the immense monster, its primeval head rising as high as the church steeple-sends the villagers of Turtleback Ferry into a blind panic. No one even notices that the rains have suddenly stopped, and that perhaps the flood waters are already beginning to slow. For now, the spectacle of the lake monster seemingly preparing to destroy the church is all that matters .
init, Ailetha: 1d20 + 10 ⇒ (9) + 10 = 19
init, Bree: 1d20 + 4 ⇒ (7) + 4 = 11
init, Celestra: 1d20 + 3 ⇒ (13) + 3 = 16
init, Kabal: 1d20 + 2 ⇒ (9) + 2 = 11
init, Karlan: 1d20 + 2 ⇒ (11) + 2 = 13
init, Sable: 1d20 + 2 ⇒ (12) + 2 = 14
init, ENEMY: 1d20 + 3 ⇒ (2) + 3 = 5
Note bog terrain past the black line, but rain has now ceased
Round duration buffs have expired - ie BoF
Surprise Round
Standard action only
Ailetha
Celestra
Sable
Kabal
R1
Ailetha
Celestra
Sable
Karlan
Kabal
Bree
ENEMY

Celestra Zomesco |

Surprise Round
"Now we've done it! We killed baby and now Momma is coming for revenge! I was not planning on using this so soon, but I think you are all going to need this!"
Calling on her deity, Celestra casts Blessing of Fervor on her companions.
At the beginning of each of your turns for the next 9 rounds, please decide on one of the following:
• Increase your speed by 30 feet.
• Stand up as a swift action without provoking an attack of opportunity.
• Make one extra attack as part of a full attack action, using its highest base attack bonus.
• Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
• Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.
"Let's go and save the town, my friends, especially the church and the pub!"

Kabal Breven |

Surprise round
Kabal couldnt care less if the church got destroyed until he realized that people could be hiding in there. He knew they couldnt let the behemoth of a monster roam free. He began making his way towards it unlimbering his axe on the way as he bragged. "Y'all reckon its edible? Time to say hello all proper like."
Standard action - Move 70'. Placing him just past the fork in the road. Drawing weapon as part of move.

Ailetha Aurcalam |

Ailetha calls out, before the creature arrives:
This is no rain flood. There is a dam upriver. I doubt anything could cause this except a breach of the dam.
If possible, she will shout to the townsfolk.
Get out of the buildings and go to higher land, as high as you can. If it is the dam, the water will probably rise more, and then just as quickly recede.
------
Seeing the creature, Ailetha effectively duplicates Celestra's efforts.
Surprise Round
Cast Haste <-- should get all 6 of us as Kabal would have been in the area of effect when cast. Also, can get Sable's bird and 2 villagers if they are near (so that they can evacuate people faster
Round 1
BOF - +2 on attack/AC/reflex
Move - Begin Inspire Courage (+2 attack/damage & some saves)
Standard - cast Invisibility on Karlan
Karlan, it should not be able to see you. Get lost and take it out.
Hope that is enough buffs to start the battle.
Remember, Haste and BOF do not stack, but you can pick an choose as haste gives all its bonuses, so just take the best from BOF (+2 on attack/ac/reflex vs. +1 for haste or metamagic, etc.)

Celestra Zomesco |

Round 1
Celestra, using haste, double moves down toward the beast. She draws her rapier along the way.
She using her blessing of fervor to give her +2 Bonus on AC and Reflex Saves.
AC: 25 currently

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Surprise Round "Yes, higher sounds like a good idea..." Sable wills himself into the air, using the gift of his flight hex.
Round OneSable lifts off the ground effortlessly, and then flies towards the beast.+30' Movement Blessing, 45' ascension half move. Second move action 60' towards enemy.
Fly Check (If Needed): 1d20 + 20 ⇒ (2) + 20 = 22 Sable calls out to his comrades, "I will add another angle of attack." then to his raven.
Perception (To Keep Sight of Allies): 1d20 + 22 ⇒ (11) + 22 = 33

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Surprise Round
Standard action only
Ailetha - Cast
Celestra - Cast
Sable - Flight
Kabal - Move
R1
Ailetha Cast/Move
Celestra Move/Move
Sable Move/Move
Karlan Move/Move*
Kabal TBA
Bree TBA
ENEMY
**Karlan**
As Karlan moves towards the creature under the cloak of invisibility, he is suddenly perplexed as he returns to view!
/Invisibility drops as he hits the yellow line.
Do you wish to continue pressing forward, or retcon?

Kabal Breven |

looks like I can get to the beast with 70' move by skirting the bog line? If so count the attack below. If not, Kabal will stop about 20' out.
Striding through the muck, Kabal cracked his neck and rolled his shoulders in preparation for what could be the fight of his life... never seen nothing this big before...just more proof that nothing good comes from large bodies of water...
"Hey beasty! You should've stayed in the deep, dummy."
The brute gritted his teeth and swung his axe.
PA with Furious Focus + BOF: 1d20 + 17 + 2 ⇒ (11) + 17 + 2 = 30
Damage: 1d12 + 17 ⇒ (1) + 17 = 18

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R1
Ailetha Cast/Move
Celestra Move/Move
Sable Move/Move
Karlan Move/Move
Kabal Move/Strike
Bree TBA
ENEMY
Karlan ignores the removal of the cloak of invisibility protecting him and runs in at the enemy.
Kabal makes it all the way through, launching an attack that lands on the creature - drawing blood!

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The creature turns its massive head in response to Kabals blow, a thick tentacle wraps around him in response and then the creature bites back... a multitude of tentacles lash out at the warriors in the front line...
Kabal - 48 damage and a Fort save
***
Attacking Kabal.
Bite
Attack 1d20 + 24 ⇒ (14) + 24 = 38
Damage 2d8 + 13 ⇒ (3, 3) + 13 = 19 + DC 22 Fort save
Tentacle
Attack 1d20 + 19 ⇒ (10) + 19 = 29
Damage 2d6 + 6 ⇒ (1, 1) + 6 = 8
Grapple? 1d20 + 36 ⇒ (18) + 36 = 54
Constriction Damage 2d6 + 11 ⇒ (6, 4) + 11 = 21
Tentacle
Attack 1d20 + 19 ⇒ (4) + 19 = 23
Damage 2d6 + 6 ⇒ (6, 5) + 6 = 17
Grapple? 1d20 + 36 ⇒ (12) + 36 = 48
Constriction Damage 2d6 + 11 ⇒ (4, 5) + 11 = 20
Attacking Karlan
Tentacle
Attack 1d20 + 19 ⇒ (5) + 19 = 24
Damage 2d6 + 6 ⇒ (6, 1) + 6 = 13
Grapple? 1d20 + 36 ⇒ (19) + 36 = 55
Constriction Damage 2d6 + 11 ⇒ (2, 5) + 11 = 18
Tentacle
Attack 1d20 + 19 ⇒ (2) + 19 = 21
Damage 2d6 + 6 ⇒ (4, 5) + 6 = 15
Grapple? 1d20 + 36 ⇒ (13) + 36 = 49
Constriction Damage 2d6 + 11 ⇒ (2, 6) + 11 = 19
R2
Ailetha
Celestra
Sable
Karlan
Kabal
Bree
ENEMY

Celestra Zomesco |

Round 2
Celestra moves up and casts Cure Serious Wounds on Kabal.
Cure Serious Wounds: 3d8 + 9 ⇒ (6, 4, 4) + 9 = 23
"We are with you Kabal! Fight on and let your wounds be healed! "

Ailetha Aurcalam |

Round 2
Not wanting the others to have all the fun, Ailetha moves forward as quickly as she can.
Double Move
Free Action - continue Inspire Courage
Note - Ailetha has Timely Inspiration. If Karlan or Kabal rolls well, but misses, she will use Timely Inspiration to give them a +2 on their failed roll. (Immediate Action).

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Round 2
Well a lightning bolt is right out until they are free of that thing...
Sable flies closer, remaining about forty feet away from the creature, and utters dark sorcerous words in attempts to change the creature into a seagull.
Fort/Will DC 19
Caster Level Check: 1d20 + 9 ⇒ (8) + 9 = 17

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R2
Ailetha Move/Move - Song continues.
Celestra Moves/Casts*
Sable Moves/Casts
Karlan TBA
Kabal TBA
Bree TBA
ENEMY
*Celestra, you are casting in a threatened area - did you want to try cast defensively, or just chance the AOO?
Sable casts, but finds the nature of the beast renders it untouchable to such magics...

Karlan Bladetwist |

Ducking under tentacles and death Karlan raises his long blade and hacks into the creature.
"Whatever you are creature you will not harm these people!"
Swift: Smite Evil. Probably a waste as I suspect it's neutral but KArlan doesn't have time to detect evil now. If it is evil add +4 to all attacks and +9 damage. Also boost my AC to 31 against it.
Full Attack.
1d20 + 15 - 3 + 5 ⇒ (15) + 15 - 3 + 5 = 32 Attack 1
1d10 + 7 + 9 + 2 ⇒ (1) + 7 + 9 + 2 = 19
1d20 + 15 - 3 + 5 ⇒ (9) + 15 - 3 + 5 = 26 Attack 2
1d10 + 7 + 9 + 2 ⇒ (6) + 7 + 9 + 2 = 24
1d20 + 10 - 3 + 5 ⇒ (11) + 10 - 3 + 5 = 23 Attack 3
1d10 + 7 + 9 + 2 ⇒ (2) + 7 + 9 + 2 = 20
Current Effects:
Inspire Courage +2 Attack and Damage
B.O.F. (+2 attack and AC)
Haste
Smite Evil? (+4 Attack, +9 Damage, +4 AC)
Current Stats:
AC: 27

Shifty |

Ducking under tentacles and death Karlan raises his long blade and hacks into the creature.
Sweet, I was fairly certain your AC was over 24 earlier, so agree it missed.
Karlan doesn't need to call upon his deity to know what his common sense tells him, that this beast is as Evil as they come - his charged strikes landing true and to good effect.
R2
Ailetha Move/Move - Song continues.
Celestra Moves/Casts*
Sable Moves/Casts - No effect.
Karlan Attacks/Attacks
Kabal TBA
Bree TBA
ENEMY (78)
*Celestra, you are casting in a threatened area - did you want to try cast defensively, or just chance the AOO?
Sable casts, but finds the nature of the beast renders it untouchable to such magics...

Kabal Breven |

HP: 114 - 46 + 23 + 16 = 107 - Note Kabal has DR 1/
current effects - Haste, IC for +2 Att/Dam, BoF for +2 Att/AC, Rage
Kabal sneerd as the beast's teeth tore into him. He felt the healing powers of Celestra knit the ragged wound to a degree as she called encouragement. He wouldve offered gratitude but heated anger rode the forefront and he unleashed on the giant..."whatever in the Nine Hells you are"
Free action - enter Rage - Rd 1/11
PA1: 1d20 + 17 + 2 + 2 + 2 ⇒ (7) + 17 + 2 + 2 + 2 = 30
Damage: 1d12 + 17 + 2 + 2 ⇒ (4) + 17 + 2 + 2 = 25
PA2: 1d20 + 9 + 2 + 2 + 2 ⇒ (9) + 9 + 2 + 2 + 2 = 24
Damage: 1d12 + 17 + 2 + 2 ⇒ (9) + 17 + 2 + 2 = 30
Hasted PA: 1d20 + 17 + 2 + 2 + 2 ⇒ (8) + 17 + 2 + 2 + 2 = 31
Damage: 1d12 + 17 + 2 + 2 ⇒ (11) + 17 + 2 + 2 = 32

Ailetha Aurcalam |
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Kabal - might want to note that your axe is cold iron and magic. Not positive know but this may make a big difference if it has DR as those two cover a lot of foes. Just hope you do not need an aligned weapon.

Shifty |

/ooc its ok, I had checked the nature of the weapon :)
R2
Ailetha Move/Move - Song continues.
Celestra Moves/Casts*
Sable Moves/Casts - No effect.
Karlan Attacks/Attacks
Kabal Attacks - full round
Bree Moved/moved
ENEMY (78)
Kabal unleashes on the creature, landing two solid blows.
Bree moves in on it as well, seeking to get into position, though the creature sees her coming and lurches to bite at her as she enters its reach.
/AOO
Bite
Attack 1d20 + 24 ⇒ (20) + 24 = 44
Damage 2d8 + 13 ⇒ (8, 1) + 13 = 22
CRIT? 1d20 + 24 ⇒ (17) + 24 = 41
Damage 2d8 + 13 ⇒ (4, 7) + 13 = 24
Bree gets hit squarely by the attack.
46 Damage and make a DC 22 Fort save
Laughing at the hit, the creature gets stuck back into the front liners.
/R2 Actions
Attacking Kabal
Bite
Attack 1d20 + 24 ⇒ (11) + 24 = 35 - hit
Damage 2d8 + 13 ⇒ (6, 1) + 13 = 20+ DC 22 Fort save
Tentacle
Attack 1d20 + 19 ⇒ (5) + 19 = 24 - miss
Damage 2d6 + 6 ⇒ (1, 4) + 6 = 11
Grapple? 1d20 + 36 ⇒ (16) + 36 = 52
Constriction Damage 2d6 + 11 ⇒ (6, 6) + 11 = 23
Tentacle
Attack 1d20 + 19 ⇒ (17) + 19 = 36 - hit
Damage 2d6 + 6 ⇒ (3, 5) + 6 = 14
Grapple? 1d20 + 36 ⇒ (16) + 36 = 52
Constriction Damage 2d6 + 11 ⇒ (2, 2) + 11 = 15
Attacking Karlan
Tentacle
Attack 1d20 + 19 ⇒ (4) + 19 = 23 - miss
Damage 2d6 + 6 ⇒ (4, 4) + 6 = 14
Grapple? 1d20 + 36 ⇒ (20) + 36 = 56
Constriction Damage 2d6 + 11 ⇒ (6, 1) + 11 = 18
Tentacle
Attack 1d20 + 19 ⇒ (13) + 19 = 32 - hit
Damage 2d6 + 6 ⇒ (6, 4) + 6 = 16
Grapple? 1d20 + 36 ⇒ (8) + 36 = 44
Constriction Damage 2d6 + 11 ⇒ (1, 5) + 11 = 17
The creature bites at Kabal, its fangs tearing him once more - the tentacle lashes him tight this time, the creature angered at his assault.
51 Damage/DC22 Fort/ end the round Grappled.
Karlan likewise earns a lash of a pair of tentacles, one missing bu the other catching the Paladin!
33 Damage/ end the round Grappled.
...Bree bloodied, the two warriors snatched in tentacles fit for snapping trees like twigs, things look dire!
R3
Ailetha.
Celestra
Sable
Karlan
Kabal
Bree
ENEMY (135)

Ailetha Aurcalam |

Round 3
Seeing Karlan wrapped up, and knowing that the big paladin will likely not appreciate this, Ailetha skirts the reach of the creature before stepping in and toughing the grappled warrior. A second later, the paladin disappears from the grasp of the creature and appears on the opposite side.
Movement should not draw AoO unless the creature has a really long reach.
Cast defensively: 1d20 + 15 ⇒ (16) + 15 = 31
Cast Jester's Jaunt - moving Karlan out of the thing's grasp and to the opposite side so that we can hopefully get some flanking.
I moved Karlan, he was 1 down and 1 right of where Ailetha is presently.
Caster Level Check: 1d20 + 9 ⇒ (14) + 9 = 23 <-- if necessary
I really screwed up. I always purchase Feather Step Slippers, and totally spaced it this time, even though I have enough money.
Free Action - continue Inspire Courage (+2 attack/damage)

Celestra Zomesco |

Round 4
"Holy Cayden Cailean, we need your strength right now! For the sake of this town and all of its people, use me right now to smite this fiend down."
Celestra defensively casts Holy Smite on the creature.
Concentration Check DC 23: 1d20 + 15 ⇒ (19) + 15 = 34
Holy Smite: 5d8 ⇒ (4, 3, 5, 3, 1) = 16
or
Holy Smite if this is an Evil Outsider: 9d6 ⇒ (1, 2, 2, 1, 6, 3, 5, 5, 5) = 30
The creature will also become blinded for one round.
Will Save DC 20 for half damage and negate the blindness.

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20' Reach - so that will make it
AOO
Bite
Attack 1d20 + 24 ⇒ (4) + 24 = 28
Damage 2d8 + 13 ⇒ (1, 1) + 13 = 15 + DC 22 Fort save
Celestra draws on the might of her deity!
(Make a check to overcome SR)
(Save if SR overcome 1d20 + 9 ⇒ (12) + 9 = 21
It occurs to Karlan quickly that even though he is in a position to flank, the creature is able to track him easily - offering him no advantage...!
Creature cannot be flanked
Also, Karlan on difficult terrain and adjacent creature - so not at 5' distance, plan accordingly :) not grappled any longer though
R3
Ailetha. Move/Cast
Celestra Cast
Sable
Karlan
Kabal
Bree
ENEMY (135)