
Escheton |

Looks interesting, giving the rolls a try:
Str-Int: 4d6 ⇒ (5, 1, 3, 6) = 15
Dex-Int: 4d6 ⇒ (6, 4, 4, 2) = 16
Con-Int: 4d6 ⇒ (2, 5, 2, 5) = 14
Str-Wis: 4d6 ⇒ (5, 3, 4, 4) = 16
Dex-Wis: 4d6 ⇒ (5, 2, 4, 2) = 13
Con-Wis: 4d6 ⇒ (5, 6, 5, 6) = 22
Str-Cha: 4d6 ⇒ (5, 6, 3, 5) = 19
Dex-Cha: 4d6 ⇒ (3, 5, 4, 2) = 14
Con-Cha: 4d6 ⇒ (5, 2, 6, 4) = 17
edit:
That comes to:
17 wis/con
16 cha/str
15 cha/con
14 int/str
14 int/dex
13 str/wis
Alright, dex and int don't go over 14. So wizards, dexy or archery characters are out. Con, wis and cha go pretty high.
Currently considering a melee/gish focused character
17 con
16 str
15 cha
14 int
14 dex
13 wis

Captain Fremont |

Rolls of Curiosity...
(DEX or INT): 4d6 ⇒ (6, 3, 4, 4) = 17 - 6 + 4 + 4 = 14
(CON or INT): 4d6 ⇒ (1, 1, 1, 2) = 5 - 1 + 1 + 2 = 4
(STR or WIS): 4d6 ⇒ (6, 5, 3, 3) = 17 - 6 + 5 + 3 = 14
(DEX or WIS): 4d6 ⇒ (2, 5, 1, 5) = 13 - 2 + 5 + 5 = 12
(CON or WIS): 4d6 ⇒ (6, 3, 1, 4) = 14 - 6 + 3 + 4 = 13
(STR or CHA): 4d6 ⇒ (2, 4, 1, 2) = 9 - 2 + 4 + 2 = 8
(DEX or CHA): 4d6 ⇒ (2, 1, 4, 4) = 11 - 2 + 4 + 4 = 10
(CON or CHA): 4d6 ⇒ (5, 5, 2, 3) = 15 - 5 + 5 + 3 = 13
...I've said this before and it does not surprise me I am saying it again. Those are some abysmal rolls.

Captain Fremont |

(STR or INT): 4d6 ⇒ (3, 6, 6, 3) = 18 3 + 6 + 6 = 15
(DEX or INT): 4d6 ⇒ (5, 5, 6, 4) = 20 5 + 5 + 6 = 16
(CON or INT): 4d6 ⇒ (5, 3, 5, 4) = 17 5 + 5 + 4 = 14
(STR or WIS): 4d6 ⇒ (6, 2, 6, 1) = 15 6 + 2 + 6 = 14
(DEX or WIS): 4d6 ⇒ (3, 6, 6, 2) = 17 3 + 6 + 6 = 15
(CON or WIS): 4d6 ⇒ (6, 2, 5, 4) = 17 6 + 5 + 4 = 15
(STR or CHA): 4d6 ⇒ (4, 2, 6, 2) = 14 4 + 2 + 6 = 12
(DEX or CHA): 4d6 ⇒ (5, 6, 2, 6) = 19 5 + 6 + 6 = 17
(CON or CHA): 4d6 ⇒ (4, 4, 5, 6) = 19 4 + 5 + 6 = 15
Those are some much better rolls.

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I'll reroll a new set of stats tonight and have an alias ready by tomorrow morning with at least a bare bones array with skills and feats. Sorry it took so long to reply, I took over a sandbox pirate campaign that the GM disappeared from, and got caught up creating the thread and starting encounters and all. Let me know what's needed and I'll get started.

Escheton |

Moar rerolls, huh?
Think I'll give it a crack.
Str-Int: 4d6 ⇒ (1, 6, 1, 4) = 12
Str-Wis: 4d6 ⇒ (5, 5, 3, 2) = 15
Str-Cha: 4d6 ⇒ (1, 6, 6, 1) = 14
Dex-Int: 4d6 ⇒ (3, 5, 5, 2) = 15
Dex-Wis: 4d6 ⇒ (4, 2, 3, 3) = 12
Dex-Cha: 4d6 ⇒ (3, 2, 2, 2) = 9
Con-Int: 4d6 ⇒ (4, 1, 2, 2) = 9
Con-Wis: 4d6 ⇒ (2, 2, 3, 6) = 13
Con-Cha: 4d6 ⇒ (2, 1, 3, 2) = 8
Yup...Karma
I have a Tiefling Paladin/Oracle in mind currently.

Escheton |

An oradin... cool...magus... nice.. :)
Been doing some research on the class combo. And was wondering if the Fey Foundling feat is considered kosher.
Hmm, just spotted that you need a feat for the alternate tieflings...
Racial Ability: 1d100 ⇒ 68
Racial Ability: 1d100 ⇒ 94
Racial Ability: 1d100 ⇒ 72<--That one. Telepathy 50ft with evil creatures is awesome for a scary paladin. (not sure if it's worth losing at-will deathwatch over though...)

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4d6 ⇒ (3, 3, 2, 5) = 13 str or int
4d6 ⇒ (6, 1, 6, 3) = 16 str or wis
4d6 ⇒ (4, 6, 5, 3) = 18 str or cha
4d6 ⇒ (4, 3, 2, 5) = 14 dex or int
4d6 ⇒ (3, 1, 2, 3) = 9 dex or wis
4d6 ⇒ (5, 6, 5, 2) = 18 dex or cha
4d6 ⇒ (2, 6, 2, 4) = 14 con or int
4d6 ⇒ (5, 6, 2, 3) = 16 con or wis
4d6 ⇒ (3, 1, 1, 1) = 6 con or cha

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And a second set:
4d6 ⇒ (4, 5, 2, 2) = 13 str or int
4d6 ⇒ (4, 3, 4, 6) = 17 str or wis
4d6 ⇒ (1, 1, 3, 3) = 8 str or cha
4d6 ⇒ (2, 4, 5, 1) = 12 dex or int
4d6 ⇒ (4, 4, 1, 5) = 14 dex or wis
4d6 ⇒ (6, 3, 2, 2) = 13 dex or cha
4d6 ⇒ (6, 6, 3, 2) = 17 con or int
4d6 ⇒ (6, 1, 2, 6) = 15 con or wis
4d6 ⇒ (6, 5, 6, 3) = 20 con or cha

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So, a great sword swinging magus with the following stats:
Str 15
Dex 14
Con 14
Int 17
Wis 13
Cha 13
Not bad. Human. Will make character sheet and alias tomorrow. I am going to try to make an effective magus that does not use dancing dervish or magical knack on shocking grasp. Haha.
Edit: I could go with tiefling... I really like the prehensile tail trait. I'll probably dual path guardian and champion like I did with Rikael, but focus more on just brutality with a giant beatstick.

Camris |

ST or IN: 4d6 ⇒ (5, 4, 1, 5) = 15 =>14
DX or IN: 4d6 ⇒ (3, 5, 5, 6) = 19 =>16
Con or IN: 4d6 ⇒ (4, 5, 1, 3) = 13 =>12
ST or WS: 4d6 ⇒ (4, 5, 6, 4) = 19 =>15
DX or WS: 4d6 ⇒ (1, 3, 6, 6) = 16 =>15
Con or WS: 4d6 ⇒ (3, 3, 3, 1) = 10 =>9
ST or CH: 4d6 ⇒ (1, 1, 2, 3) = 7 =>6
DX or CH: 4d6 ⇒ (5, 4, 3, 2) = 14 =>12
Con or CH: 4d6 ⇒ (6, 3, 2, 3) = 14 =>12
STR (14, 15, 6) =>15
DEX (16, 15, 12) =>16
CON (12, 9, 12) =>12
INT (14, 16, 12) =>14
WIS (15, 15, 9) =>15
CHA (6, 12, 12) =>12
I'm thinking, Rogue (Swashbuckler)

Antonio Nedraid |

Antonio rolled out of the haywagon and tossed a silver coin with a grin of thanks to the farmer who gave him a ride. He stood at the outskirts of the festival and he took his hat off looking all around in wonder at all the activity. To him, having been born and raised in an out of the way farm, it seemed like he was in a city.
It was hard to have left his father's farm, but he was a restless boy and his father knew he would be leaving someday.
He remembered his father, preparing his boy as best he could, teaching him every dueling skill he had learned in his murky life before the farm. Lastly, he presented his son with his own sword; a beautiful example of a dueling sword with a swept hilt. It was scratched and dented, but well looked after.
Antonio shifted his sword around and rested his arm on the hilt as he looked at the festival. He was unsure as to what he would be doing there until his certain victory in the sword contest at the end of the festival; perhaps juggling or feats of dexterity.
He grinned suddenly. Whatever it would be, he would enjoy himself immensely.
He took his first step forward to his destiny...

Escheton |

Now...Half-Giant with a large longsword...same stats. Probably not the magus you had in mind though :P
EldonG, may I use an alternative Tiefling without spending a feat on it? Alt Aasimar don't have that restriction, and I like the idea of a Kyton descendant that takes away pain and suffering instead of causing it much better. Especially one that has been raised by fey and elves.

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A large man bellows out, Sausages! Sausages 3 coppers, or 2 for 5! while across the way, a competitor hawks whole meatpies for 4...neither has captured as much interest as a cart selling huge fruits and vegetables... tomatoes the size of melons...
A juggler works the crowd, doing much better than the young woman singing in accompaniment with her lute, drowned out by the aggressive merchants and the crowd in general... a small fish market set up lakeside does steady business...
Though the drinking house is hardly lacking for customers, several tents are selling mugs of ale as fast as they can tap them. Several men in the simple livery of the local constabulary keep an eye on those who have had enough to be noted.
Fortunately, a good breeze blows southeast across the lake, keeping the animal smells from the carsvanasary dissipated...
It's harvest festival time!

Cauis Garnillus |

Cauis Garnillus strides through the crowded streets, people subconsciously parting before the giant of a man. His thick-hewn arms are bare and tanned, his hands thick with calluses. His eyes gleem with a mirthful light as he takes in the sights, sounds, and smells of the carnival. His strides are long and purpose-filled, as he moves towards the vendor stalls.
I'll take two, if you've an onion you can spare with them. Cauis says in a deep, rumbling voice to the sausage-hawk. He scans the crowd, spotting a mangy-looking dog across the way. The dog's tail begins to wag as he notices Cauis' purchase. Cauis drops the coin into the vendor's hands, gobbling the first sausage and the onion almost whole.
Then, he makes his way across the street and into the narrow way the mutt has claimed. Alright, Rufus, you can stop your begging any time. He pats the dog's head and then drops the second sausage for him to devour.
So satisfied, he heads back into the crowd.

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In the midst of the waves of humanity is a single dwarf merchant, with a tiny booth. Most ignore it, but here and there, someone stops to look at his small selection of knives, axes, and hammers. Many are tools, but some are a bit large for tools, and have an obvious martial purpose.
Yes, me prices er high, but they're all high quality dwarven craftsmanship... each one forged by a master smith.
Here and there, someone digs deep and walks away with a dwarven implement... but the dwarf never smiles.
Nearby, a carefully watched over game is going on...wagers are made, and daggers are thrown...and the closest to the opponent's foot...without hitting... walks away with a jingling purse.
Every once in a while, a sharp scream is heard, and the apprentice healer gets paid.

Antonio Nedraid |

Antonio wandered through the crowd, looking at all the exhibitions and the crowds they attracted. He stopped just long enough to buy an apple big enough for a giant.
He munched on it as he stopped at a booth a Dwarf was selling bladed items. After a pleasant time talking blades, he wandered along until he came across a game where opponents threw blades at each others feet and bets exchanged in the ring around them. He liked his odds here and wondered how to join...

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When will you start inviting?
I've been helping my friend with his character... he has yet to post, but he's building a human fighter... I'd like 5-6 completed characters (including his) before I start inviting folks to gameplay... I'm hoping to see the party gel before then...get to known each other a bit, etc...

Reiko Arashi |

An elven man strides into the crowd, his clothing and features even more exotic than the people are used to here. He makes his way around the square, stopping to look here and there, buying a sausage, and finally stopping at a dwarven artisans booth, and looks through his wares.
In a voice that is soft, and lilting, he speaks in common, but it sounds foreign to him, like he learned it later in life, and spoke something else entirely growing up.
Fine dwarf, this skill is something I haven't seen since I left home. You truly take pride in your skill. I admire that. Tell me, have you ever travelled to Tian Xia? My katana is in need of repair, and I have not the skill to do so myself.
He presents his weapon, a finely crafted blade, with a slight curve to it.
^^Steven Evil

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A hooded man makes his way wearily down the road towards lakeroot, his daunting size makes it quiet apparent that beneath the cloaked vestiment lies a half orc with a tremendous build. Finally.....finally I've made it to this confounded town pulling out a poorly drawn map he had received three days earlier from the traveler on the road.the man on the road said if i wasn't careful i would walk through Lakeroot without knowing id passed by. this town looks all but sleepy. nevertheless i need to find a inn. Ohhh to rest my aching legs need rest, and to have a warm meal not these horrid rations another night, and ale oh plenty of ale for sure. There is a noticable pep in the half-orcs step as he peers through the festivals crowd to see a sign reading: THE GIANTS MUG. smiling briefly the orc mutters to himself i should hope so... Once inside the establishment the lumbering orc sits at the closet available seat at the bar rasing his hand ever so subtly motioning for the bartender.Barkeep i require your best ale and your cheapest room for the night. while he waits for the response the half-orc removes his hood and presents the gnared face of a weather-beaten man in his mid 20s, mostly plain features save the small tusks that protrude from his lower lip, and his massive beard that dominate the lower half of his face.

Manton Hessgrinder |

Ah, sir, you're in luck - I've just tapped my Festival Stout...it's a bit expensive, five copper, but well worth it if I do say so myself. If you don't like it, I'll give you an ale on the house.
The man speaking is a large man, himself, easily taller than most around... and rather roundish. He holds out a large mug of dark amber-brown liquid for you.