Shadow of the Demon Lord (Inactive)

Game Master bookrat

Current Map and Key
Map of the Northern Reach


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Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Did Jexen get to move at all in round 2? Just checking.


M Rattus norvegicus

Sorry, Jexen! I never saw this post! A bit too late, now. :(

But yes, you did move and attack, I just forgot to put you in the round summary. It was updated on the map.

On another note, I'm flying back home tomorrow. It's going to be a hectec day. Might not be able to post, or if I can it will be late at night.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Ah don't worry about it. These things happen. You're travelling to boot.


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

Nice reaction to the shadow magic, Sköllji. It says in the book that shadow magic isn't actually a forbidden tradition, but that it is often viewed as straddling the line. Brinda is indeed turning a bit freaky. I'm looking forward to seeing Cynerik's reaction to her using such magic.


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

Sorry if my posting gets spotty over the next month, I'm in the final throes of my master's thesis, and it's getting hectic. Don't hesitate to bot me however you see fit during this time.


M Rattus norvegicus

I remember those days. Thanks for the heads up, and best of luck!


Dwarf (M) | S12 A10 I11 W10 | HP 11/24 | Defense: 14 | Speed: 8 | Status: Good | Corruption: 0 | Insanity: 1 | Fortune: No
Toy wrote:
Nice reaction to the shadow magic, Sköllji. It says in the book that shadow magic isn't actually a forbidden tradition, but that it is often viewed as straddling the line. Brinda is indeed turning a bit freaky. I'm looking forward to seeing Cynerik's reaction to her using such magic.

Sköllji is afraid of magic in general. I've been waiting for someone to cast a spell he could notice. Luckily, he's also pretty dense.


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Active conditions: None | HP: 12/12 | AC: 18 ( Tch 12, Fl 16) | CMB: +5; CMD: 16 | F: +5 R: +2 W: +3 | Init: +2 | Perc: +8/+6 SM: +6

I smell...


Hey there guys. I'm posting this on my phone so I apologize for any mistakes. My laptop has given up the ghost so for now, I will be not be able to post. I do not know how soon can get a new one up and running but I'll do what I can as soon as i can.

I'd like to keep playing but if you have to replace me for a more consistent player, I understand. If that is the case, it has been a pleasure. I'll keep you guys updated as best I can.


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

Sorry gang, busy and big weekend. Just to let you know, bookrat, weekends may be spotty for the next month or so, lots of work coming up out of town. And that thesis is still making its death saving throws...


M Rattus norvegicus

It's all good! Life comes first! Thanks for the heads up.

If you like, you can dictate what you want done and I can make rolls for you to help save time. Just pop in the chat room and let me know.


Active conditions: None | HP: 12/12 | AC: 18 ( Tch 12, Fl 16) | CMB: +5; CMD: 16 | F: +5 R: +2 W: +3 | Init: +2 | Perc: +8/+6 SM: +6

Good news! It seems to be working (for now). With trepidation, I saw that I am here? I'm going to try and grab a new one next paycheck or two.


1d20 + 1d3 + 3d6 + 1d20 + 3d6 + 1d20 + 1d20 ⇒ (17) + (1) + (5, 3, 3) + (16) + (4, 3, 4) + (2) + (1) = 59


3d6 + 3d6 ⇒ (4, 1, 3) + (2, 6, 3) = 19
And one more 3d6 ⇒ (5, 1, 4) = 10


1d6 + 2d20 ⇒ (5) + (12, 13) = 30


Active conditions: None | HP: 12/12 | AC: 18 ( Tch 12, Fl 16) | CMB: +5; CMD: 16 | F: +5 R: +2 W: +3 | Init: +2 | Perc: +8/+6 SM: +6

More people dying. Well...here comes being an Alcoholic Cleric. :P


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Dwarf (M) | S12 A10 I11 W10 | HP 11/24 | Defense: 14 | Speed: 8 | Status: Good | Corruption: 0 | Insanity: 1 | Fortune: No

Cynerik, you killed everyone!

Cynerik right now...


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

Oh dear!


1d20 + 1d3 + 1d6 ⇒ (17) + (1) + (3) = 21


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

That was brutal. But still great characterisation!

I do hope fatalities are minimal on our side, though introducing new characters will be enjoyable too.


bookrat wrote:
Skollji admonished Cyrenik while running out to check on Slugoth.

Awwww :'(


New character backstory:

Okay, quick notes on my new character before I start da rolls. I'm thinking that he could be one of the young men from Fletcher's Rest who helped in the battle with the Bandits.

After the group left, he decided to follow them, hoping that the heroes would let him join their group.

He arrived in Cheqwood this morning, and after talking to the locals headed out in the direction the group was heading.

As far as rulebooks goes, I just have the main one and the Demon Lord's Companion, but I don't plan on taking anything from the latter...yet.

Ancestry Stuff:

Stats: Str, Agi, Int, and Will all start at 10. I'm going to be dropping his Int by 1 to add to his Str. I'm also going to put the Human +1 in Str, to represent him being strong from working the forge and tough to stand dealing with the long hours and heat.

Languages and Professions: Start with Common, and gain a random profession or another language (going to take Dwarven).

Background: 1d20 ⇒ 15 15 You saved your town from terrible monsters. (A bit on the nose there!)

Personality:You try to do what you think is right, even if it breaks laws and social conventions. Like most people who live on the fringes of civilization, he's not much for following arbitrary rules or laws, but he sticks to his morals.

Religion: No religion. He gives lip service to the new faith, but he's far from faithful.

Age: Going with young adult, cause it fits where I see him, although he's almost 18, so he's on the cusp of adulthood.

Build: He's average height for a Human and stocky, like most smiths.

Appearance: 3d6 ⇒ (2, 6, 1) = 9 You are perfectly average in appearance. You look like everyone else.

Starting Professions: Going to turn one of them into Elven Language, and my other one is going to be Blacksmith Common Profession.

Wealth: 3d6 ⇒ (2, 5, 3) = 10 Comfortable:

You have a club, fine clothing, a backpack, a cloak, a week of rations, a waterskin, a coil of rope, a tinderbox, 2 torches, a healing potion, and a pouch containing 2d6 ⇒ (1, 1) = 2 cp. You also have a Smith's Tools.

Interesting Thing Table #: 1d6 ⇒ 1
Thing from that Table: 1d20 ⇒ 15 A book written in an unknown language (he got the book in exchange for mending a wagon axle from a travelling sage).

Novice Path: Assuming it's okay to do so, Durnik will be following the Warrior path (since it makes sense for his character).

Modifications from the Warrior Path:
+1 Str and Agi
+5 Health

Going to take the Militia military profession, to represent his volunteer time spent as a militiaman.

Catch your Breath

Weapon Training

If possible, I'd like to add a couple of things to his starting equipment, representing things that he had created himself.

I'd like a suit of either Hard Leather or Brigidine armor. I'd also like a Large Shield if possible.

10 questions:

1) Describe one Positive and one Negative personality trait you have.

Durnik tends to rely on common sense, something far too lacking in the modern age, but sometimes his pragmatism can get in his own way. He's also not all that bright.

2) How do others make you feel? Do you like being the center of attention or bring left alone; is there a such thing as a stranger to you or do you even know what it's like to have a friend. Things like that.

Durnik is fine being on his own; in his village, he knew most everyone, and when he was apprenticed to the blacksmith, he took to the work well enough. Most people would consider him normal, and most of the people he knew from Fletcher's Rest tried to talk him out of going, but he had made up his mind.

3) Name one thing you value most. Then name one thing you could lose. These could be ideals, physical possessions, relationships, etc..

Durnik values honesty. Most smiths have similar mindsets when it comes to doubletalk or

4) What do you fear? What do you hate?

Durnik is actually afraid of the woods, although he'd never tell; he hates bullies (people who think they have power and use it to push other people around).

5) What do you desire? What do you love?

Deep down, Durnik wants to be a hero; he likes the idea of helping others; he loves honest conversation, a good beer, and a warm hearth.

6) You have (at least) one secret. What is it?

Durnik is not his father's son. Durnik knows this (his father told him on his deathbed), but he doesn't know who his real father is.

7) Have you done something Notable? What was it?

Durnik joined the militia in helping to wipe out the bandits near his home. It was the most exciting thing he had ever done.

8) Are you in charge or do you let others take that roll? Do you rebuke authority or revel in it?

While Durnik does tend to avoid authority, he IS willing to follow those who he believes to be trustworthy.

9) Do you follow through on your promises and obligations? Or do you delay or avoid? Do you feel guilty when you don't uphold them?

Durnik keeps his word.

10) What are your opinions on Good and Evil? Do they exist? Or is it all shades of Grey? Where do you see yourself?

Durnik believes that both Good and Evil creatures exist, but he also believes that most men fall somewhere in the middle. Besides, it's really not his place to tell other folk how to live.


M Rattus norvegicus

Everything looks fantastic, Vrog. As always, you make great characters.

Of course, this entire group has stepped up the bar a bit. :)

You can introduce your PC at any time. As soon as I have a pic, I'll add him to the map.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Looks good Vrog.


Str: 13; Agi: 11; Int: 9; Will: 10 | Defense: 15 | Health: 17; Healing Rate: 4 | Perception -1 Current Damage: None yet | Insanity: 1 | Durnik is NOT particularly Fortunate

Okay, I have Durnik's alias built.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

A nice touch with Slugoth's avatar!


Dwarf (M) | S12 A10 I11 W10 | HP 11/24 | Defense: 14 | Speed: 8 | Status: Good | Corruption: 0 | Insanity: 1 | Fortune: No

Just a reminder, the formor said one of the boys was just beat up and left outside. He may still be alive, but Sköllji is too distraught to remember.


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

So I know things are moving a bit sloely at the moment, but gotta say, this is a pretty heavy moment going on here. So many good character things happening.


M Rattus norvegicus

Yeah, it's fantastic. I'm fine with the game moving slowly, so long as we're all still active. Especially when it's a highly emotional scene.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Oh yeah. Loads going on!


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Jexen's insanity is now 5.


M Rattus norvegicus

There's no real effect until it reaches your Will Score.

At this point, all it does is make the Frightened Condition last longer each time you get a new Insantiy Score (lasts as many rounds as your new score).

When it reaches your Will Score, you'll gain a Madness; you'll roll a d20 and we'll see what happens.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Good to know!

I now own the pdf, but I haven't had time to do much more than browse the clockwork section.

I mostly noted it here so that I will better remember to update my notes when I am back on my desktop.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

@Bookrat and anyone else interested:

Google Plus is to be shut down after private data of half a million users was exposed


Active conditions: None | HP: 12/12 | AC: 18 ( Tch 12, Fl 16) | CMB: +5; CMD: 16 | F: +5 R: +2 W: +3 | Init: +2 | Perc: +8/+6 SM: +6

I apologize everyone for my silence the past while. Depression reared its ugly head and left things in tatters around here. I'm trying to get everything settle but it is taking awhile. Perhaps for the moment, Cynerik is in a catatonic shock of some sort at the inn? I'm trying to get things ordered as quickly as I can.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

I wish you good luck in getting things in order. Take care.


M Rattus norvegicus

Health comes first. We'll still be here once things are straightened out.


M Elf Rogue Mystic 3| S10, A13, I11, W10 | HP 6/20 | D16 | Move: 12 | Insanity: | Corruption: | Fortune: No | Status: Normal

This game is no longer showing up in my campaign tab, just so you know


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

It's a bug that afflicts campaigns seemingly at random. I've been caught by it a few times.


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

Yep, happening to me at the moment too, although not with this campaign. I'm also getting all sorts of other pbp threads popping up on my focused campaign page, not sure why. Buggy as hell.


M Rattus norvegicus

I'm also unable to edit the campaign info tab.


Active conditions: None | HP: 12/12 | AC: 18 ( Tch 12, Fl 16) | CMB: +5; CMD: 16 | F: +5 R: +2 W: +3 | Init: +2 | Perc: +8/+6 SM: +6

So it is with some deliberation that I've decided that I need to pull out of the games here on Paizo. My mental health just isn't where it needs to be and while I'm getting it all sorted out, it is making being consistent difficult. Bookrat's game is honestly one of the absolute best games that I've had the privilege of being a player in and I definitely want him to have the best players for his game as possible.

Hopefully, in the times to come, I'll get my situation under control and be able to come back to the games properly with a better mindset and rejoin whatever is going on or at least catch a few of you in other games if not. Thank you all for playing with me and tolerating my intermittent tendencies, it has been an absolute pleasure. Happy gaming and I'll catch you all later! <3


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

Aw man, that really sucks, sorry to hear you're having a tough time. It's been great fun playing with you, I've really enjoyed your input and character. Hope everything works out for the best mate, and look forward to playing with you again sometime.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

That is rough, and I do hope that your troubles lessen in short order. You've been a fantastic player.


M Rattus norvegicus

We're all sad to see you go, Cyrenik, but I'm glad it's to make yourself better. I hope you recover quickly.

You'll always be welcome back at any time. Just give me a PM or check in with me at Discord if you ever want to come back in. You've been a fantastic player and just a great person to have around.


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Shadow of the Demon Lord on Bundle of Holding


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Level 2 Warrior

Characteristics Health +5 -> 21

Combat Prowess
Your attacks with weapons deal 1d6 extra damage.

Forceful Strike
When the total of your attack roll is 20 or higher and exceeds the target number by at least 5, the attack deals 1d6 extra damage.


Str: 13; Agi: 11; Int: 9; Will: 10 | Defense: 15 | Health: 17; Healing Rate: 4 | Perception -1 Current Damage: None yet | Insanity: 1 | Durnik is NOT particularly Fortunate

My bonuses are the same as Jexen's but my new health total is 22.


Current identity: Brinda Sarwick, human female |
Spells Used:
Shadow Dart 2/2
S8, A11, I13, W11, D11, HP 6/15 | Status: Normal
Other stats:
Perception: 13 | Size: 1 | Speed: 10 | Power: 2 | Insanity: 1 | Corruption: 2

Level 2 Magician

Health +2 >> 13

Spell Recovery

Two choices (spells or traditions): Not sure yet! Thinking I might get a new tradition, just poring over the many, many options! Chaos might be good. Or something offensive. Was thinking maybe a dark tradition, but I don't think Brinda's quite that far down the rabbit hole... yet. Happy to take suggestions on board from anyone!

Edit: At this stage, I'm going to learn a spell and discover a new tradition. Fun options seem to be Battle, Chaos, Fire, or Illusion, with Destruction a possibility too. Necromancy would be fun, but maybe a bit of a stretch... And I'm not sure my army of undead would please the party too much!


Clockwork Warrior/Fighter 3 (M) | S13, A8, I10, W10 | HP 1/26 | Defense 14 | Insanity 4 | Fortune: No | Move: 8 | Status: Normal

Chaos sounds fun!

I got the bundles (there are two on that website I linked).

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