
Lalali-Re |

Lol did i get that right? We were actually supposed to smash the snakehead, but he would have TPKed us.
Guess that domination on Ivar was a very good move then along with the SR. Not that there´s much a level 3 arcane caster could have contributed to this fight except for the occasional crossbow bolt perhaps.

Malok, the East Wind |

One of the best whip builds I've seen is a Magus with wand wielder arcaca.. Wand of Truestrike means +18 to trip every round.. Or any other maneuver for that matter.. And they can make up for low damage with spellstrike.. I did an Arcane Duelist Bard/Kensai Magus build that was pretty redic with a whip.. Just straight Magus would be fine as well, or non-Kensai one...

Lalali-Re |

Looking at Barts stuff...bump STR to 14 at level 4, just take the whip.
"Phalanx Formation" helps with hitting if you stand behind someone, no -4. Buff yourself with the typical bard buffs and you should be good.
With heroism and luck you should get a +4 to hit?
Else what buzard said, won´t work that well because it needs so many feats.

Malok, the East Wind |

Just to inform everyone, I spoke with Buzz about my dislike of Malok's initial build and he granted me a reskin of him.. He's now more in line with a normal druid and will be assuming the more standard summoning/battlefield cc/animal companion role..

Malok, the East Wind |

Leveled up..
+8hps
+1 fort
+1 will
+1 bab
+4 skills - Know Geo and Nature, Perception, and Spellcraft
One more 1st and 2nd level spell
Put 4th level bump into wisdom.
+1 Weapon and Armor Attunement
Pet got a bit stronger..

Lalali-Re |

Two questions:
1. Has anybody some idea about all the stuff we found and wether we can sell stuff and actually receive some gold pieces or not?
2. If we have some gold (potentially 3k gp with automatic bonus progression for half of normal WBL), can we get some gear in Sargova?
Looking to add some more spells like rope trick, spider climb and air walk to my spellbook. Handy Haversack might also be very nice. Or a CLW wand?

Ivar "Goldilocks" Theodinson |
ok, will level up tonight,
This is the list of stuff we found, including what has been claimed by whom, I have also taken the 'cure' potions off the list and passed them out. Whatever wasn't claimed in game play Ivar will keep.
Do we want to keep anything else?
drbuzzard may I assume the boat would purchase the mundane items at half price, and the 'goods' we can sell in Sargova?
6/12/16
a bottle of fine brandy worth 50 gp, a darkwood model of the Jenivere in a glass bottle worth 100 gp, and a small coffer containing 350 gp. Also in this lower drawer is a long leather satchel that holds a dozen potions for emergency use:
Larder: Although the majority of the Jenivere’s food stores were kept in the now-missing cargo below, enough preserved rations are stored here to supply a single person with food for 24 days.
masterwork studded leather armor
masterwork short swordIvar
A search of the rest of the supply room turns up several tools and lumber that could come in handy in building a secure campsite: a block and tackle, three large canvas sheets, two fishing nets, two bullseye lanterns, 12 f lasks of lantern oil, 150 feet of hemp rope, a grappling hookIvar and five shovels.
9/9/16
a box containing a vial of antitoxen, 2 vials of alchemist fire, a vial of acid, a smokestick and 2 sunrod's
11/10/16
(6)@ shield and broken cutlass's (scimitars).
12/25/16
potions of lesser restoration (for Christmas) everyone got one
1/9/17
A masterwork longspear, 432 cp, 284 sp, 123 gp, and jewelry worth 250 gp bracers of armor +1 Janzadar and a wand of mirror image (5 charges). A moldy ship's log in the cabin aft, but it is rather moldy and needs a linguistics check to decipher
1/31/17
In the bottom of the pit you find a chest.
The chest is locked and contains the following loot: 3,500 cp, 2,000 sp, 1,000 gp, 50 pp, a silk pouch of garnets and amethysts worth 500 gp in all, a half-dozen moldered and ruined noble’s outfits, a bejeweled masterwork cold iron starknife, a darkwood buckler, and a scroll of raise dead in a watertight mithral scroll tube worth 500 gp. Lalali-re
2/24/17
The poor old lady has a wand of vampiric touch
The barbarian with the baseball cap had a nice scimitar and an amulet with a red pearl.
The amulet seems to be quite valuable, probably 500 or so.
The scimitar is sharp and pointy.
2/26/17
A dented footlocker against the east wall contains the 70-year-old payroll from the ship—treasure kept more out of nostalgia by the cannibals than anything else. The chest contains several rotted bags, along with 6,300 sp and 270 gp.
A search of the area turns up three antitoxins, two smokesticks, three tanglefoot bags, a thunderstone, six potions of cure light wounds, and two potions of lesser restoration.
4/29/17
rummaging around in the nest you find:
246 sp, 350 gp, 13 pp, a mithral hook designed to be worn on an arm stump (worth 1,500 gp), a fine brass sextant worth 750 gp, a nicebuckler decorated with a skull and crossbones, and an efficient quiver containing 20 normal arrows, nine cold iron arrows, Malok a javelin of lightning Janzadar, and a masterwork composite longbow (+3 Strength) Ivar.
Does anyone want to do a spread sheet?

Malok, the East Wind |

So is the advanced apb the +2 level one? Trying to figure what advanced is and the only thing I see suggested different is to consider pc's two levels higher on the chart.. Is that what it is?

Malok, the East Wind |

Yea that would mean we should have +1 deflection and mental prowess as well.. Choosing wisdom for my stat bump..

Janzadar |

Janzadar Level 4
+1 Charisma
+5 HP
+1 BAB
+1 Fortitude ST
+1 Will ST
+1 Level 1 Spell
+1 Level 2 Spell
+2 Skills (K Religion twice) +1 Human (K Religion Again) +1 FC (Survival) +2 Background (K Geography and K History)
Auto Bonus Progression Level 3: Resistance +1
Auto Bonus Progression Level 4: Armor attunement +1, weapon attunement +1
Auto Bonus Progression Level 5: Deflection +1

Malok, the East Wind |

You will have mental prowess as well Jan..
Also totally forgot about background skills and +2 bonus skills per level.. Gonna have to audit cause I know im short..

Ivar "Goldilocks" Theodinson |
We have money?
we have the goods listed in this post if anyone feels like doing the math. If not, I may get to it in a day or two.
Ivar is ready except for his next rage power, I'm not happy with the first one I selected so I am looking more carefully at the second. Any recommendations?

Malok, the East Wind |

Reckless Abandon for boost to attacks, superstitious for more survivabilty.. You should also being putting fcb into superstious bonus.. At mid to high level ur saves will be as good as a paladin..
Also if you are not an unchained batb u need to get raging vitality at 5th..

Malok, the East Wind |

In my experience, 11th level rager barb in pfs, the superstitious benifita far out weigh the negative.. You dont have to save vs channel heals and on normal heals u still get 1/2 on a save. Vs other benifical spells a low initiative score solves alot if that.. Simply going after the caster who cats haste fixes the issue.. All of his saves would be +3 higher vs magic if he had it with fcb bonus..
Reckless abandon is a no brainer with a DR build barb..
Accurate Stance is only for Unchained Barbs right?

Lalali-Re |

Made an excel sheet with Ivars stuff.
Without the stuff on the sheet we have 7.295,22 gp overall and can probably still sell some things.
I suggest keeping the potions, selling the wand of vampiric touch and the rest we don´t need, then buy everything we need for an extended jungle expedition.
Like healing resources, some more spells and utility stuff, a camp etc.

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Randy's up to date. No choices to be made except that the atribute increase went to Dexterity for a total of 19 and to noone's surprise Mental Prowess now reads Charisma.
So now Randy's even more convincing and annoying, and even harder to kill with improves saves, Immunity to Fear and Diseases.
Oh, and he now LoH for 2d6 worth of divine healing. Eat shit and die, healbots, this halfling is balling outta control.

Ivar "Goldilocks" Theodinson |
I prefer letting the people who will use something keep it and then split the wealth, seeing that the entire party usually benefits, but it's up to the party.
how do we want to do it, take what we need sell the rest and then split? Or count the resale value of items as part of the persons take?
Also how are we going to do wands? I recommend the cost coming off the top, the clerics shouldn't be expected to finance healing.

Malok, the East Wind |

Well just let me know how much I have I suppose..
Gonna try and push us forwards in campaign tab since it appears we are all leveled.

Malok, the East Wind |

Agreed.. Depending on cash I'm gonna pick up a few handy scrolls.. Id suggest any casters do the same. 1st level ones for 50 gold for situational spells is always nice..

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As Randy doesn't need anything until he can afford a Mithral Plate Armor and a Adamantine rapier, you can count with his 500 gp to buy wands of healing and such.
Buzzard, correct me if I am wrong, but even if I'm yet to get my kewl Paladin spells (Patent pending) I can use a Wand of CLW/CMW/CSW, am I right?

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Perfect. Then Galittlehead will take the Skull and Bones buckler (tried to find it in the thread, but couldn't. Any special abilities or such?)
I suggest we pick at lesst 2 if not 3 wands of CLW, if I take 250 from the Group's Funds I can carry one.
Aaaand I just discovered there's a Celestial Full Plate. I am strangely aroused right now.