Guy Humual |
I just checked the main thread and came here.
I don't get how there are four demons again. What are the chances of him being able to summon 3 demons again? How did he know to summon the demons? Was he waiting in wait for us? How did they surround us? I'm sorry but I this feels like another unavoidable confrontation. Last time we were drawn into the fight because we were trying to rescue someone it turns out we couldn't possibly save and this time we're just surrounded out of the blue. I don't see how we could have avoided this scenario. Also I'm a bit upset that Larrs was taken out before I could do anything.
I'm really not sure I want to keep playing at this point. I'll post something tomorrow I guess, but right now I'm feeling really helpless and depressed with the situation. I don't feel like my input is making a difference in this game.
yep, but ya know 1: most of yall do not know that and 2...he can summon once per day..sure not a big chance but ya know...just throwing though out there and all.
That summon ability only lasts for one hour btw
seekerofshadowlight |
umm you guys went looking for em this time, you took a side quest just to get weapons for the very thing you are now doing...you went down the very visible streets..I asked. He saw ya, I rolled a summons roll.. and they attacked..I did not give them a surprise round, which I really could have.
I waited 24 hours or there about before taking your actions guy. Every one else had went and the post had been up about a full day. Yeah it sucks I rolled near max on the charges {twice even} and took larrs out. But eh it happens.
I dont fudge the dice, not for me and not for you. I let em fall where they will and sometimes that sucks, but that is the way it is. The fight is far from unwinnable.
If ya want to quite that is your right to do so.
seekerofshadowlight |
To be blunt maybe I should not have rolled summon, but eh I did and honestly do not think it is as big a deal as you guys seem to. You guys seem to pretty much run though everything, theses guys are tough but you all have weapons that can in fact hurt them.
As for the challenge of the thing, unless I add things, ya pretty much have gnolls..more gnolls and the odd and end here and there for this adventurer. But I'll work on it a bit.
And finally this whole argument is really Ironic with the information I have on this round really. My lucky rolls for near max damage on a charge, made it look worse for your guys then it is.
Thanks for the input however. I'll see what I can do with it.
Guy Humual |
To be blunt maybe I should not have rolled summon, but eh I did and honestly do not think it is as big a deal as you guys seem to. You guys seem to pretty much run though everything, theses guys are tough but you all have weapons that can in fact hurt them.
As for the challenge of the thing, unless I add things, ya pretty much have gnolls..more gnolls and the odd and end here and there for this adventurer. But I'll work on it a bit.
And finally this whole argument is really Ironic with the information I have on this round really. My lucky rolls for near max damage on a charge, made it look worse for your guys then it is.
Thanks for the input however. I'll see what I can do with it.
The rolls have effectively removed Markhet from the fight however. She has no way of dealing damage to the monsters without Larrs. She has a magic sling but no cold iron so there's no way to beat the DR 5/cold iron, 1d3-2 even with a critical just isn't going to do it.
Now she has to defend Larrs until she can heal him. You basically took away my choices and then crippled my character. The only way Markhet can contribute in combat is by buffing Larrs. In the first round you took out Larrs. There is little for me to do except wait for the others to do things.
Casting barkskin on Larrs and having him charge is what my first move would have been BTW.
For the record I don't mind tough fights but what I hate is feeling helpless. I hate feeling like there's no choice. I hate being constantly surprised by monsters. Makes me feel like it's pointless to have put ranks in perception and stealth. I understand that you feel that we're having too easy a time at the game but I think you need to realize that we had some incredible rolls in the last encounter. Last time we fought it could have very easily been a TPK. With a few bad rolls here it still can be.
If Markhet dies I won't be making a new character. I have enjoyed this game for the most part but combat has been very painful. It always feels like we're fighting against impossible odds. I've never felt like we've been rolling over things, I feel like we always need to be extremely lucky to survive.
seekerofshadowlight |
Ok gonna go though some things here
1: guy sorry you felt useless, but I waited a full day and held larrs actions, I just failed to hit with it. The demon could have done the damage either way I just didn't think you would charge as , well Larrs really could not hurt the things last time. I figed ya would keep him close and try to trip or something.
And to be honest if I had charged with him, you would still say you felt your options were taken away. And I understand feeling that way but I can't wait 2 days in combat for one guy to post when I gave everyone else 24 hours. It stalls combat, and stalls the game.
2: You guys said you wanted to hunt the demon, Hell I gave you weapons that could harm it just because you guys seemed so upset I got lucky on a roll and got 3 of em. Not wanting that to happen again I made sure ya guys had the means to deal with it. And you did.
3: I goofed in saying you guys could not tell who was hurt, as well you could tell. I used an older version of the notes when I looked.
4: The combat was not that hard, you had 3 foes most of you could hurt, with less then 40 HP each, vrealk took one to half HP alone in 2 rounds. The main one, who was always gonna attack celena till it or she was dead had 25 hp. No matter how you look at it the fight was less then 4 rounds unless you guys roll pure crap. And bad dice roll can get ya no matter what the odds.
Hell when this all started yesterday the fight was over....it had less had 4 hp, the fight was over. I got lucky on some attack rolls was all.
I goofed in reading what ya guys wanted. You went though all that trouble to get the weapons, and talked and talked and well talked about killing the demons I was gonna give ya guys a good fight so you would feel like ya went though all that trouble for a reason and beat the things at all odds. When really, it wasn't all that hard an encounter, it simply looked that way to you.
Dax Thura |
First I apologize for being rather quiet lately. My daughter is going through some stuff and it's throwing my life into a bit of turmoil.
Second, I agree with Seeker here. Perhaps you guys have forgotten that tomb we visited. It had weapons and gear for all of us that could effect these demons. As for how tough the fight promised to be well, sometimes you eat the bear and sometimes the bear eats you. I am in another of Seeker's games and I have found him to be an honest dm. He allows the dice to fall where they may yet gives the players the benefit of the doubt. Bottom line is I want some fights to be tough. This promised to be one of those fights, but we had prepared for it.
Bryan |
Note to all: I will be back in China next week for business (leaving Sunday and back Friday). During that time, it is unlikely I'll be able to post (I'll try, but last time if I wanted hotel internet I had to pay out of my own pocket - not gonna happen; I'm cheap). Please NPC me as needed.
seekerofshadowlight |
Well I go with it doing damaging, it is a weapon used to put down the most wicked of foes. Not something that you use just anytime really.
I have no issue ifya want to go hunting for rules, but I do feel it is not within the sprite of the ability myself.
seekerofshadowlight |
Not for now, but after ya finish this scene ya will be able to loot the holy gods out of the battle markhet.
List ol the loot.
Gnoll gear x 30 {Leather armor, heavy wooden shield, battleaxe, longbow{+2 str} with 15 arrows} and 300 Gp in assorted Gems and coins.
Gnoll upstairs: MW breatplate, MW findbars, 5 daggers Magic ring , potion of CMW, unknown potion.
Kadswann: MW breastplate,potion of CMW(x2), magical greataxe
The battle markhet itself.
*Chest with 4 gems and 3'459 gp in assorted coins.
You also find the gear of what must have been the dead adventures.
Ring of protection+1, clock of resistance +1, small sized dagger +1, MW chainmail {human sized}, wand of bull str,amulet of natural armor +1{looks to be a cats tooth}, small sized clock of charisma, Bandages of rapid recovery (x3), belt of giant str(+2) and a pearl of power (1st )