Scions of the Sky Key [Core] (Inactive)

Game Master Zizazat


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The Exchange

Kelishite Rogue 2 HP: 18/18 | AC: 16 | T: 13 | FF: 13 | CMD: 14 | Fort: +2 | Ref: +6| Will: +1 | Init: +3 | Perc: +5

Thanks GM Baerlie great game! Thank you for continuing to run these!

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

Yes. Thank you, and for allowing me to participate.


Map and handout aid Token.

... allow you? why?

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

Yes, great game!

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Finally, Chronicles are here

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

Thanks for running this.
Chronicles received.

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

The chronicle looks fine :-)


Map and handout aid Token.

Done, Irrisus is now an evokers.

The Exchange

Kelishite Rogue 2 HP: 18/18 | AC: 16 | T: 13 | FF: 13 | CMD: 14 | Fort: +2 | Ref: +6| Will: +1 | Init: +3 | Perc: +5

Tariq is updated and ready to continue!

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

Just a quick question. Do you guys want me to let Cathryn leave you and instead create a martial character who actually wants to be a martial character, instead of a lost barbarian who isn't good at it and wants to become a druid like her clan was?

I personally like Cathryn and the role-playing possibilities she gives me, though I don't care for her ineffectiveness in battle. I also like the campaign. But if you guys want me to, I can give her up and create a core martial character who is more straightforward, perhaps a paladin or a ranger?

What do you guys, including the DM, want?

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

I vote for playing what you wish to play. I think we're doing fine as it is with harrowing near deaths.

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

Me too.

-Posted with Wayfinder

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

Thank you. Cathryn will stay.

The Exchange

Kelishite Rogue 2 HP: 18/18 | AC: 16 | T: 13 | FF: 13 | CMD: 14 | Fort: +2 | Ref: +6| Will: +1 | Init: +3 | Perc: +5

Glad to hear it!

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

A warning: I'm in Prague attending an indoor hockey tournament from tomorrow to Sunday. The hotel offers free WiFi on their homepage, but I don't know if this is really working and how much time I have in the evening. If I don't post updates during the weekend, please don't get nervous ;)

Grand Lodge

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Did somebody play 6-09 (By Way of Bloodcove)?

The Exchange

Kelishite Rogue 2 HP: 18/18 | AC: 16 | T: 13 | FF: 13 | CMD: 14 | Fort: +2 | Ref: +6| Will: +1 | Init: +3 | Perc: +5

Not I.

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

On this Character? Nope.

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

No.

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

I don't even know what that is. I assume it's a campaign, but I'm pretty sure I haven't played it.

Grand Lodge

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The scenario says 'player', so I think it doesn't matter if you played it with this character or another one.

It's scenario #9 of season 6. Aspis things.

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

Then I have. Either as player or as a GM nut not CORE.
Think I should make that clear first.

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

Hey Radagast how did you have this strange breastplate? Is it from mist of mwangi?

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

I just spent 2PP to purchase it ('A single item worth 750gp or less').

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

... but how... Dragonhide is not legal.. and you are a druid.

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

Dragonhide *is* legal (it is just not on the 'always available' list for purchase with money, which is bypassed by the prestige point expenditure), and druids are only prohibited from wearing metal armour (and a dragonhide breastplate is *not* metal).

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

... What i.. Not that impossible... All those years... You're laying! You liar!

gosh... All this time. And i am not alone in this situation in my regular group. Four year.

-Posted with Wayfinder

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

Perfectly Legit. I have one of that too. :P

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

I am back from the siege!

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Day Job rolls please :)

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

No Day Job.


Map and handout aid Token.

no.

The Exchange

Kelishite Rogue 2 HP: 18/18 | AC: 16 | T: 13 | FF: 13 | CMD: 14 | Fort: +2 | Ref: +6| Will: +1 | Init: +3 | Perc: +5

Day Job (Perform): 1d20 + 8 ⇒ (13) + 8 = 21

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

Day Job: Perform: Epic storytelling.: 1d20 + 3 ⇒ (20) + 3 = 23

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

Epic indeed.

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

And like pastiche of anime, it takes days before it hit something.

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

A bit out of game, and I'm not leaving this one, but what's required if I wanted to run my own game, separate from this one?

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

Find the players... play a scenario. Register it.

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

Thanks.

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

In the pathfinder society section there a document with more detail.

In core, the only book used by the players the core rulebook and the chronicles.

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

That's it :)

I will send out the Chronicles later today.

Thank you for the good games!

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, I found out later when you were already past the statue. That happens when you post updates withouth the script in hands :/

The missing part:
At the entrance to the kobold's quarters there was a statue of a human woman in a running pose. The head of the statue is turned to look over her shoulder, her face locked in a silent scream.

You may have guessed it already, she got cought by the basilisk and was petrified.

To revive her you need basilisk blood, you did not kill the basilisk so you don't have its blood and as far as I remember nobody identified the gel in the jar as basilisk blood (but I will check that).

Correcting myself: Irisus identified the blood.

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

Beorin will revive her with the basikisk blood.

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

The cool thing with the Core campaign, is that you notice those little rules you didn't think first. (like a craft can be rolled untrained but not a profession. I was thinking that all two need to train. And the master of spell boon is a little less useful i was thinking for)

And Irisus is now level two!!!

Should he change a second time? It is his last chance.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, this is the last chance you have to change your Character, the moment before he/she reaches level 2 ;)

I don't know if you intend to change your craft/profession skills, but day job rolls can only be made in a certain craft skill if you are trained in it. AFAIK at least.


Map and handout aid Token.

Oh. I didn't think about day job.

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

Which do you guys think is better, as I believe three campaigns is the standard for reaching level 2. Should she become a master of the tracker's art (ranger), to improve her battle abilities, or become a wonderworker (druid) and truly revive her lost people in herself?

I have no wish to continue on as a barbarian with her. Now that she's been around others, she can be trained, albeit in a wilderness class.

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

Perhaps barbarian druid?
A barbarian ranger is also interesting.
A straight ranger and druid could also work.

In the end it all boils down to what you wish to bring to life in your character

Silver Crusade

F Half-Orc Barbarian 1, Druid 1

I'm not losing her barbarian level. I just choose not to bring her to level 2 in it - ever. I've used my rule book to see if I prefer her as a barbarian/ranger or barbarian/druid. I prefer the druid. I'd rather have the druidic language and the stormburst power from the weather domain than the increased skill points and battle training from the ranger, having been through both.

So the updates to Cathryn are that her fortitude and will have been bolstered, she now has training in healing, Dwarven, a slight improvement to most of her scores, and the ability to cast a small number of druid spells, mainly Goodberry and Speak with Animals.

The Exchange

PFS #76925-36 Male Dwarf Cleric 6 | HP: 57 /57| AC: 17/10/17|Init: +4| Perc: +8| Fort: +10 | Ref: +4| Will: +11| CMB: +6| CMD: 16| Warhammer: +7;1d8+3| Sling: +3;1d4+2 |Channel Energy 3d6 3/4
Skills:
Acrobatics: -3| Appraise:+0| Bluff:+1| Climb:-1| Diplo:+8| Heal:+7| Intimidate: +1| Kn.( Reli): +6| Kn (His & Nob):+5/4| Ling:+4| Sense Motive: +11| Stealth: -3| Survival: +4| Swim: -1|

2 levels of barbarian might just preserve your dex and give you a rage power that may or may not save you.

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