Ryuko's Runelords: Burnt Offerings (Inactive)

Game Master Ryuko


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Male Human Super Cruel DM 10

I like that. Bardic knowledge for Florin

Vulf: I actually thought perhaps giving you Acrobatic Charge, only reflavored as Dancer's Charge and using Perform (Dance) instead of Acrobatics to avoid obstacles. Thoughts?


Male Half Elf Barbarian 1

I have no idea what your talking about :D


Female Human Oracle (Heavens Mystery)/1

Ah, this may seem like a silly question, but my husband GM requires Profession (Cook) rolls to be able to make something edible. Would you require that, or if someone goes to an effort to cook for people while traveling will we just assume that it isn't a grotesque product?


Resources:
1st Level Spells - 2/2 Summon Monster 1 - 5/5
Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
Effects:
None

@Ryuko - I have a suggestion. Maybe use his perform(dance) bonus in place of his regular attack bonus for 1 round/day? That way it isn't overpowered and he gets a benefit from raising his perform(dance) skill? And also,for my boon do I get everything from the draconic bloodline? Like the bonus class skill, bonus spells, bloodline arcana, powers, and bonus feats? Or just the powers?


Male Half Elf Barbarian 1

@ rohan while that might work as I said before neither of my classes will receive perform as class skill so no matter what level I am if I put a rank into it every level it will perpetually be a +1 to hit which maybe worth it so I dunno I dont think ryuko was thinking it would be too hard to give someone a boon lol :D


Resources:
1st Level Spells - 2/2 Summon Monster 1 - 5/5
Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
Effects:
None

Well, you can get a trait to make it a class skill. There are a few that give it to you. I was just throwing it out there of course as something I thought was good and unique.


Male Half Elf Barbarian 1

Thought of 2 ways, instead of giving me pluses to hit why not just give me a chance to avoid hits?

Adaption of mounted combat feat: let me perform a perform dance skill check to see if I can avoid a hit once per day and can only beat it if I beat their attack while on bosses its useless gives me a chance to avoid a potentially deadly attack

Dancing Partner: Once per day the dancing attacks of the wardancer creates a brief duplicate of himself and gives any opponent a 10% miss chance for 1 round a day, could make it better at later levels but again gives an aura of the dance background meaning and isnt that good but potentially avoid a hit

Thoughts?


Resources:
1st Level Spells - 2/2 Summon Monster 1 - 5/5
Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
Effects:
None

Those sound good.For BBEGs, you can always try and hope for a nat 20 or something. Though getting skill checks high isn't that hard. Or maybe getting you charisma bonus to either attack rolls or AC for a round? That would also be useful and not overpowering.


Male Half Elf Barbarian 1

That sounds good as well I hope to increase my cha anyways for the benefits for the Spirit totems effect so any of those three would be nice


Resources:
1st Level Spells - 2/2 Summon Monster 1 - 5/5
Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
Effects:
None

Well, while you're here I need a suggestion. What should I do with Copperscale? Since we're all pretty and can do the face thing, should I have him specialize in subterfuge and scouting since we don't have that? Because of the skilled evolution, I can make him good at any skill. So I was wondering what role he should fill.


Female Human Oracle (Heavens Mystery)/1

@ Drake, yes I believe that making Copper stealthy and what not would be an amazing benefit. Our paladin most likely will not be able to scout. Up to you, though, as edilons are rather delicate.


Resources:
1st Level Spells - 2/2 Summon Monster 1 - 5/5
Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
Effects:
None

I'm sure he'll be fine, he's a scrapper. So perception and stealth for his skilled evolutions? Yea, we do not have any stealthy people in the party, so I thought that might be a good idea.


Female Human Oracle (Heavens Mystery)/1
Rohan Drake wrote:
I'm sure he'll be fine

... famous last words. :)


Male Human (Chelaxian) Paladin (Divine Hunter) 1

Hrrm. Walp, might be that a scout-type would prove handy. I'll be takin' more in the way o' survival to be trackin' enemy types and gatherin' food and sorts if there be need. Besides, I'm not bein so sure that Old Deadeye is likely t' be approvin' o' us servants o' his sneaking around. Better t' honestly track prey down than t' be improperly ambushin' it.

Too much? Will this sort of accent annoy anyone?

Edit: Gah, more ninjas! Must be a side effect of Ultimate Combat coming out.


Female Human Oracle (Heavens Mystery)/1

I believe accents are endearing, but I am having trouble figuring how a Chelaxian that boasts Azlanti features would sound like a yokel. Unless it's a subterfuge thing, in which case a ridiculous dialect would be kinda cool to get passed as you become more comfortable with the group.


Resources:
1st Level Spells - 2/2 Summon Monster 1 - 5/5
Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
Effects:
None
Zelaria Quiatris wrote:

... famous last words. :)

Don't jinx him now.


Male Half Elf Barbarian 1

I think your trying to hard mate. If you try and push it it will get annoying cause we will have to translate it lol. Plus just being from the surounding farmlands does not give you a really strong accents. Being from a totally different region (continent) would give you one but as I understand it your character is kinda just like mine where hes not from a populated area ig city but still in same region?

Edit: Hope your not talking about my character as a ninja, I hate them I just think a fast agile fighter is fun instead of ME STRONG ME SMASH YOU! core barbarian :D


Male Human (Chelaxian) Paladin (Divine Hunter) 1

Nah, I figured it was a side effect of his family spending the last three generations in the middle of nowhere. Sure, they remember their heritage (and are proud of it to some degree), but they've not been practicing Chelaxian courtly protocols. While his grandfather would have been raised in the proper protocols and such, he dropped it and tried to adopt the local accent when he moved to Nybor, in order to better hide from any pursuers.

Edit: Nah, I meant post ninjas. I'll lighten up on the accent a bit, then. Thanks for the feedback!

Edit continued: I'll try t' keep it to the occasional word or so, since Nybor's about as isolated as it can get, and I figure that practicin' one in PbP is something that I should do a bit.


Male Half Elf Barbarian 1
Markellus Severian wrote:
Nah, I figured it was a side effect of his family spending the last three generations in the middle of nowhere. Sure, they remember their heritage (and are proud of it to some degree), but they've not been practicing Chelaxian courtly protocols. While his grandfather would have been raised in the proper protocols and such, he dropped it and tried to adopt the local accent when he moved to Nybor, in order to better hide from any pursuers.

Still don't think you would have such a pronounced accent..they are more subtle, people only really have pronounced accents when the common language is broken down to help the locals that are cut off from other folks to teach them the more popular speech pattern. (sorry human psychology class speakin) but go for it man :) Just don't make it so much that as readers we have to back up and re read it a few times to understand what your saying lol


Male Dwarf Cleric1
Ryuko wrote:


Well it's more a campaign feat, but if you absolutely can't find anything you want, feel free to take some form of background feat. Avoid taking anything that doesn't contribute to your character. (Skill Focus is good, Weapon Focus isn't. Breadth of Experience is good, Still Spell isn't.) Basically something either very minor, or very flavorful, instead of a very good combat option.

Makes sense, I've gone with skill focus Craft (Armor) for several reasons.

  • It fits the back story of his family forge (run by his father and his uncle) providing goods to the priesthood in Janderhoff (which facilitated Dorrak's 'calling').
  • As a cleric of Torag, Dorrak has chosen the artifice/construct domain. I'm hoping that might lead to some interesting creations much farther down the line.
  • It provides legitimacy to the idea he's lending a hand with odd jobs around Sandpoint at the Cathedral, blacksmith shop and Rusty Dragon.

Ryuko wrote:


For Dorrak

Earthen Affinity: Once per day, as part of Dorrak's positive energy channeling, he may add the effects of Earth Channelling (From APG)

This essentially means when you channel to help living creatures you also add DR equal to half your cleric level for your cleric level of rounds. When you channel to harm undead, all terrain in your channel counts as difficult terrain for your cleric level in rounds. Sound good?

Looks good to me!

This is going to be fun.


Female Human Oracle (Heavens Mystery)/1
Vulf Longfang wrote:
Markellus Severian wrote:
Nah, I figured it was a side effect of his family spending the last three generations in the middle of nowhere. Sure, they remember their heritage (and are proud of it to some degree), but they've not been practicing Chelaxian courtly protocols. While his grandfather would have been raised in the proper protocols and such, he dropped it and tried to adopt the local accent when he moved to Nybor, in order to better hide from any pursuers.
Still don't think you would have such a pronounced accent..they are more subtle, people only really have pronounced accents when the common language is broken down to help the locals that are cut off from other folks to teach them the more popular speech pattern. (sorry human psychology class speakin) but go for it man :) Just don't make it so much that as readers we have to back up and re read it a few times to understand what your saying lol

I somewhat agree with Vulf, if only because you're a paladin. I know that Erastil folk are more... down home in the country, but they're the pillars of their communities. A kindly old halfling priest may have a charming accent that is disaffecting so he can lay the verbal smack down on sinners without riling them too much, but what is a paladin if not god's lawful wrath contained in one mortal being? Not saying you have to speak like the Professor from Gilligan's Island, or Thurstan Howell III, but paladin is a pretty charged class and role.


Male Half Elf Barbarian 1
Dorrak wrote:


Makes sense, I've gone with skill focus Craft (Armor) for several reasons.
  • It fits the back story of his family forge (run by his father and his uncle) providing goods to the priesthood in Janderhoff (which facilitated Dorrak's 'calling').
  • As a cleric of Torag, Dorrak has chosen the artifice/construct domain. I'm hoping that might lead to some interesting creations much farther down the line.
  • What are you planning on making with the construct? Ive played a couple games that a wizard wanted to make magical items and they said as long as you don't try and make golems and walking constructs. Just curious


    Male Human Salesman/5 Chef/3 Toy Shop Bod/2 (Supervisor)

    @ Markellus: Maybe drop the accent entirely but instead use colloquialisms, turn of phrase and or strange sayings/metaphors.

    I.e. Thicker than a Satyr's Jockstrap etc. Well maybe a tad more serious.


    Male Dwarf Cleric1
    Vulf Longfang wrote:
    Dorrak wrote:


    Makes sense, I've gone with skill focus Craft (Armor) for several reasons.
  • It fits the back story of his family forge (run by his father and his uncle) providing goods to the priesthood in Janderhoff (which facilitated Dorrak's 'calling').
  • As a cleric of Torag, Dorrak has chosen the artifice/construct domain. I'm hoping that might lead to some interesting creations much farther down the line.
  • What are you planning on making with the construct? Ive played a couple games that a wizard wanted to make magical items and they said as long as you don't try and make golems and walking constructs. Just curious

    Again, it's for farther down the line and I haven't really mapped out the specifics but at first glance I imagined a path something like: craft (armor), craft wondrous item, craft magic arms and armor, craft construct. It'll be a while but the construct sub-domain focuses a bit on animating objects and it's an interesting idea to me right now.

    The logistics and power balance require GM input, of course, and will be discussed when the time comes if playing Dorrak continues to lead me in that direction. There's always a chance he has a change of heart and becomes an accountant instead.


    Male Half Elf Barbarian 1

    Wish you luck my wizard was shut down he said to make any hed go with house rule to make you pay full market price instead of half creation price his justification was it would soon let everyone have a magical item and then just nerfs encounters


    Female Human Oracle (Heavens Mystery)/1

    Dorrak, according to your concept you're going for a self-buffing melee cleric, no? If that's the case, I'd save feats to make you more effective in combat, like shield specialization and such to reduce penalties. While I fully recognize that crafting magical items is the best way for a full caster to support his party, it will also limit your expression of him a good deal, especially in a pbp. Instead of "the dwarf wanders off to the tavern" it becomes, "the cleric shuts himself up in a quiet place and speaks to no one for the next few days of play while he enchants the paladin's sword."

    This is just my perspective, however. I do not know how Ryuko will play it, but having been disabled in a PbP recently, I know that it sucks not to be able to do anything while everyone else is speaking to NPCs and each other about things central to the plot and not being told anything because people just forget that you haven't been there the entire time.

    I find the character you've presented compelling, and wouldn't like for you to bog yourself down in crafting magical items away from social and group RP even if it would make us more effective, over time.


    Male Dwarf Cleric1

    Let's not put the cart too far in front of the horse here, we're talking about future feat slots for my character that have yet to be earned. Dorrak, at present, is much more likely to busy himself with work rather than head to the tavern for drinks.

    Stay tuned, whatever happens will be interesting.


    Female Human Oracle (Heavens Mystery)/1

    Fair enough. My Cloistered Cleric just had a level of Oracle forced on her, so what I had planned for that character was completely flipped by the GM's unwillingness to see reason for the trees.

    The only real build features I have decided on for Zelaria is the alternative human favored class bonus to learn extra spells and investing a skill rank in sense motive and spellcraft every level. Other than that, I am pretty much determined to allow RP with you fine fellows to dictate what I choose in the future.


    Male Half Elf Barbarian 1

    yep guess now we just need final say on what vulf's boon is then we can start


    Resources:
    1st Level Spells - 2/2 Summon Monster 1 - 5/5
    Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
    Effects:
    None

    Sucks to hear that, Zelaria. I hate when people force stuff like that someone's PC. I say you build your character the way you see fit. As long as you have fun and you contribute to the team, go for it. My eidolon isn't the face-beater like all the other eidolons I've seen, but he's useful to the party and he's awesome. With that said, I am always open to suggestions and it would not hurt anyone to do the same.

    And I need some clarification on what my boon does exactly from Ryuko. Do I gain all the bloodline class features or just the powers?


    Male Human Super Cruel DM 10

    Okay, to clear up some things.

    Acrobatic Charge (Ex)

    At 6th level, a duelist gains the ability to charge in situations where others cannot. She may charge over difficult terrain that normally slows movement. Depending on the circumstance, she may still need to make appropriate checks to successfully move over the terrain.

    Basically allows you to charge over difficult terrain and possibly over/under/around things with successful Perform (Dance) checks. I like a lot of the suggestions on here too, so tell me your favorite.

    I also think that forcing characters into things is annoyingly stupid.

    Dorrak, I'm fine with construct sub-domain, and fine with you making constructs or magical items. Personally I see it less as "The cleric shuts himself in a room to work." and more as "The cleric spends the day working." There's a big difference. I work with many other people. I still talk, learn and am sociable. The cleric can work in any area that's appropriate and can make many places appropriate without problems. I'm fine with whatever you'd like to do with crafting. Also remember crafting days need only be 8 hours. That's only half your average waking day, meaning the cleric uses his morning crafting and adventures in the evening. Or vice versa.

    To answer Rohan: Nothing but the powers and Perception as a class skill. No spells, feats or bloodline arcana. Though now that you point it out, I think it will be all the powers. When you get to Dragon Disciple you upgrade this to the full bloodline.

    EDIT: Also, it's nice to see everyone is so active. I like to post multiple times per day if I can so... yeah. Liking the activity, even if it means I miss everything while at work. I'm fine with starting as soon as everyone is ready.


    Female Human Oracle (Heavens Mystery)/1
    Ryuko wrote:

    Dorrak, I'm fine with construct sub-domain, and fine with you making constructs or magical items. Personally I see it less as "The cleric shuts himself in a room to work." and more as "The cleric spends the day working." There's a big difference. I work with many other people. I still talk, learn and am sociable.

    That is good to know. My other game... can be frustrating at times. My character is only privy to about 5% of the plot because I came in late, and no one has thought to inform the new party member of outstanding obligations. Literally, if you do not actively participate in every conversation, no one tells you anything, and you have to make blind guesses. /rant

    Looking forward to getting introduced to everyone properly. Also somewhat curious to see how it will start.


    Resources:
    1st Level Spells - 2/2 Summon Monster 1 - 5/5
    Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
    Effects:
    None

    @Ryuko: Thank you for clarification. I am ready to start whenever you are.


    Male Dwarf Cleric1

    I'm good to go when everyone else is.


    Male Human (Chelaxian) Paladin (Divine Hunter) 1

    Ready here too. Thinking that the hat is an heirloom, by the way.


    Male Human Super Cruel DM 10

    Just need word from Vulf or Florin and I'll start the IC thread


    Male Half Elf Barbarian 1

    personally I think it would be best if you picked one randomly lol after that im ready to go :)


    Female Human Oracle (Heavens Mystery)/1
    Markellus Severian wrote:
    Ready here too. Thinking that the hat is an heirloom, by the way.

    This is what Markellus must do to impress Velaria with his physical prowess

    And yes, this is an actual dance that used to be part of a courtship ritual in Norway.


    Male Half Elf Barbarian 1

    Cool kinda like the courtship dances in Hungary and Russia


    Female Human Oracle (Heavens Mystery)/1

    Is somewhat sad that we've lost sight of the old traditions of physical expressions of worthiness to breed in courtship rituals. Not that my husband can dance like that, but I married him for his abilities of a GM and willingness to play horror video games for me. :D


    Male Human Super Cruel DM 10
    Zelaria Quiatris wrote:
    Markellus Severian wrote:
    Ready here too. Thinking that the hat is an heirloom, by the way.

    This is what Markellus must do to impress Velaria with his physical prowess

    And yes, this is an actual dance that used to be part of a courtship ritual in Norway.

    That... is possibly the coolest thing I've seen all year... I love this. I must learn it.

    IC Thread is up, pop in.

    We're opening right after lunch at the Rusty Dragon, all events of the roleplay in the recruitment can be considered canon. You have a little while, since the real action will kick off at the consecration ceremony.


    Male Half Elf Barbarian 1

    yeah :(

    so on a brighter note which boon does everyone really believe i should have i dont really care I just want to play lol


    Resources:
    1st Level Spells - 2/2 Summon Monster 1 - 5/5
    Summoner 1 (HP 14/14; AC:14, T:11, FF:13; Fort:+2 Ref:+1 Will:+1; Init+3; Perception -1)
    Effects:
    None

    I vote for the charisma bonus to either AC or attack rolls for 1 round.


    Male Human Super Cruel DM 10

    Sorry about that. I personally really liked the idea of a once per day avoidance attempt. But I'll leave the choice to the group and Vulf. I usually have something really call out to me about a character but I had trouble with Vulf.


    Female Human Oracle (Heavens Mystery)/1
    Ryuko wrote:


    That... is possibly the coolest thing I've seen all year... I love this. I must learn it.

    IC Thread is up, pop in.

    We're opening right after lunch at the Rusty Dragon, all events of the roleplay in the recruitment can be considered canon. You have a little while, since the real action will kick off at the consecration ceremony.

    Glad I could brighten your day, twice.

    The dance looks cooler in traditional dress, the Bunnad, but I could not find the video my husband first linked me and did not feel compelled to scroll through every one.


    Male Half Elf Barbarian 1

    actually ryuko lets just go with that one cause to be honest ill never have better than a +4 armor bonus cause he wont be wearing anything but light armor so that would be really nice boon


    Male Human Super Cruel DM 10
    Vulf Longfang wrote:
    actually ryuko lets just go with that one cause to be honest ill never have better than a +4 armor bonus cause he wont be wearing anything but light armor so that would be really nice boon

    That'll work, I like the crazy dodge idea.


    Male Human (Chelaxian) Paladin (Divine Hunter) 1

    Indeed, that is a most excellent dance.

    Keeping a little bit of the accent for now (just for flavor), but much lighter than it was before. We'll see how it works out.


    Male Half Elf Barbarian 1

    Ok as a spoiler into the my character he will be standoffish and gruff to all the newcomers except Aria who as the character he has a crush on and Rohan sense he knows him the longest lol and as a barbarian i might dabble into a sense of honor so :) I promise I wont make it a party breaker and try not to slow party down just thought i should give forewarning


    Male Human Super Cruel DM 10

    Don't worry Vulf, I like interparty conflict, just not fighting.

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