Risen from the Sands PbP (Inactive)

Game Master lucklesshero

Find and loot the pyramid crypt in fabled Osirion!


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male Snows of Summer

Craggark's aim is good but, not good enough. As the creature is tough to hit dodging in and out of combat with Jamir. The elemental strikes at the person in closest proximity ...Jamir..slam: 1d20 + 7 ⇒ (15) + 7 = 22dmg slam: 1d6 + 1 ⇒ (4) + 1 = 5burn dmg: 1d6 ⇒ 5 DC:14 ref sav or catch fire Jamir.

R 2

Fire E (-21hp)
Analia
Craggark
Jawhar

Myth
Jamir
(-10hp)
Torvald (-4hp)

Party's up!

The Exchange

Male Half-orc, Frostkin Brawler 2 | hp 10/21 | AC 19(t12;f17)| CMB+5 CMD 19 (f17) | F+5 R+5 W-1 *immune cold weather | init+2 | Perc+4 | SM-1 | Surv +1 | Speed 30 | Melee unarmed strike +5; 1d6+3

”Right,” Craggark sighs, seeing his stone fall short and his ability to get off a shot without harming his friends fading. ”I guess this is why I’m a big damned hero, eh?” he laughs mirthlessly to Lia before charging the creature.

Drop sling. Charge. Avoids the circle as best he can. Power attack with the cold iron cestus.

Melee Attack with Cold Iron Cestus, Bless, Charge, Power Attack: 1d20 + 6 + 1 + 2 - 1 ⇒ (15) + 6 + 1 + 2 - 1 = 231d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8

The half-orc reels at the sheer heat coming off this thing, questioning his tactics in being so close.


male Snows of Summer

Craggark damages the creature with his Cestus mightily, the creature emits a low pitched wail something akin to a sizzle upon being pierced by the 1/2 orc's weapon.
R 2

Fire E (-29hp)
Analia
Craggark
Jawhar
Myth

Jamir (-10hp)
Torvald (-4hp)

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth peels off two more arrows at the fiery creature...

Shortbow: 1d20 + 9 + 1 - 2 ⇒ (4) + 9 + 1 - 2 = 12

Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Shortbow: 1d20 + 9 + 1 - 2 ⇒ (9) + 9 + 1 - 2 = 17

Damage: 1d6 + 3 ⇒ (5) + 3 = 8

The Concordance

Image Lava Gnome Evoker/Sorcerer 2/1 | hp 22/22 | AC 17(T13;FF15)|CMD 9(FF7)|F+2* R+2 W+3|Init+5|Spd 20|Vers Evoc 7/7|Effects:Endure Elem(cold only) Mage Armor
Skills:
Acro+2,Appraise+4,CraftSculpt+15,Know(Arcana/Religon+9/all others+8),Liguist+8,Perc+4,Sense Motive+0,Spellcraft+9,Survive+4(+6vsLost)

"Oh no, don't..." but that is all she gets out before Craggark rushes off to battle the elemental.

Moving to get a clear shot past her beloved, Lia once again tries to hit the creature with a ray of arcane frost.

ray of frost: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
cold dmg: 1d3 + 1 ⇒ (2) + 1 = 3x1.5=4

Liberty's Edge

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M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Reflex save, Charmed Life: 1d20 + 8 + 3 ⇒ (19) + 8 + 3 = 30

The elemental's fiery blow catches Jamir by surprise, but he flinches just enough to minimize the contact with it. The halfling coughs out some smoke, grins, and starts singing loudly in a practice baritone voice:

"Sometimes it's like someone took a knife, baby, edgy and dull
And cut a six-inch valley through the middle of my skull
At night I wake up with the sheets soaking wet
And a freight wagon train running through the middle of my head
Only you can cool my desire
Oh-oh-oh, I'm on fire..."

With "fire," Jamir lunges forward with his rapier and strikes at the elemental.

Mwk Rapier, Bless, no precision dmg: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 281d4 + 3 ⇒ (2) + 3 = 5

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

Natural 18, isn't that a threatened crit Jamir?

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin
Torvald Stonecask wrote:
Natural 18, isn't that a threatened crit Jamir?

Yup. But elementals are immune, so no point in rolling to confirm.


male Snows of Summer

Craggark’s hit was devastating to the Fire Elemental so it’s no surprise when Analia finishes it off with her frost ray. Torvald and Myth discover a large ruby like gem in the compartment . DC 10 sleight of hand to take it out without touching any part of the compartment or obelisk again

Grand Lodge

Male Human Cleric 3 | HP 18/18 | AC 17 T 10 FF 17 | Fort 5 Ref 2 Will 7 | CMB +4 CMD 14 | Init +0 Perc +3 (Ioun Torch) Effects: None | Channel (2d6) 5/5 | Rebuke Death (1d4+1) 4/6 | Touch of Glory (+3) 4/6

Myth is the only one with Sleight of Hand, and his bonus is 10, so...

Jawhar exclaims in shock as the gem is produced. "There was actually treasure in there? I suppose I have been proven wrong. Good work, then."

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth nimbly plucks the gem from the compartment...

Sleight of Hand: 1d20 + 10 ⇒ (7) + 10 = 17

...and holds it up for all to see...

"Looks nice...can you tell if it's magical?"


male Snows of Summer

One of the casters steps up and cast detect magic on the gem determining the gem posses moderate conjuration magic.

DC:26 spellcraft to identify:
This is a fire elemental gem. When crushed a large fire elemental will come to the users aid. (PS I don't see any reason you'd destroy this gem without knowing what it is. ie so no using it in combat without identifying it first)

What next?

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Looks like someone else is viewing the slide at the same moment I am, so one of us is about to be ninja'd, but...

"If there is nothing else of interest here, my friends, I suggest we continue on to the south*(?)." Jamir coughs again, and rubs his ribcage. "Before we start on our way again, Jawhar or Torvald, might I ask that one of you use that wand of mine to heal these wounds from the elemental's attack?"

* I think the top of slide 11 is west, based on the compass rose on slide 9, but if not, please replace south with whatever direction is to the left.

The Exchange

Male Half-orc, Frostkin Brawler 2 | hp 10/21 | AC 19(t12;f17)| CMB+5 CMD 19 (f17) | F+5 R+5 W-1 *immune cold weather | init+2 | Perc+4 | SM-1 | Surv +1 | Speed 30 | Melee unarmed strike +5; 1d6+3

"So we've found a magical ruby or something like that," Craggark grunts, "and a bunch of empty sarcophaguses, one of which was a monster that tried to eat my arm. And we thought Venture-Captain Dreng was prickly before we left. How prickly is he going to be with the sickly results we've had so far?"

Craggark continues to muse darkly to himself about silly venture-captains and their unrealistic aims. He follows the group, again insisting to be by Lia's side. He puts away his alchemist's fire.

The Concordance

1 person marked this as a favorite.
Image Lava Gnome Evoker/Sorcerer 2/1 | hp 22/22 | AC 17(T13;FF15)|CMD 9(FF7)|F+2* R+2 W+3|Init+5|Spd 20|Vers Evoc 7/7|Effects:Endure Elem(cold only) Mage Armor
Skills:
Acro+2,Appraise+4,CraftSculpt+15,Know(Arcana/Religon+9/all others+8),Liguist+8,Perc+4,Sense Motive+0,Spellcraft+9,Survive+4(+6vsLost)

Upon hearing the discussion, Lia takes out her journal and begins to furiously scribble notes, then drawings, then more notes, almost as if her life depended on it.

She periodically looks up as the others talk and walk, but her eyes never fall on her allies, and only stay locked on the scene around them.

At some point the waves her hand over her eyes and takes a glance to the magical gem, responding with what she discovers.

Spellcraft: 1d20 + 8 ⇒ (6) + 8 = 14

"I am afraid the magic is beyond my knowledge currently. All I can tell is that it possesses moderate conjuration magics, which, coupled with what we have all just witnessed, leads me to believe it is related to the specific act of summoning fire elementals at the least. I believe with greater study at a later time, we will surely be able to decipher the full workings of it."

She then puts her head back into her journal and continues to make up for lost time with notes about what they have encountered and drawings of what they have seen.

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

"Maybe it powered the obelisk?" Tovald wonders aloud, peering over Lia's shoulder.

Spellcraft: 1d20 + 9 ⇒ (4) + 9 = 13


male Snows of Summer

After Analia makes some notes and draws some diagrams the group discusses which way to go next.

Down the southern hall or backtrack east to explore the un-explored portions you've by-passed..1st 2 votes I go with...default 2x2x2 marching order? (kinda unsure of your marching order right now so you'll need to tell me again ..I think it's Jamir and Torvald front, Craggark and Analia 2nd row, Jawhar and Myth 3rd row?)

Grand Lodge

Male Human Cleric 3 | HP 18/18 | AC 17 T 10 FF 17 | Fort 5 Ref 2 Will 7 | CMB +4 CMD 14 | Init +0 Perc +3 (Ioun Torch) Effects: None | Channel (2d6) 5/5 | Rebuke Death (1d4+1) 4/6 | Touch of Glory (+3) 4/6

South hallway. I think you got the marching order correct.

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

Sounds like a plan!

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

South hallway is fine by me...

The Concordance

Image Lava Gnome Evoker/Sorcerer 2/1 | hp 22/22 | AC 17(T13;FF15)|CMD 9(FF7)|F+2* R+2 W+3|Init+5|Spd 20|Vers Evoc 7/7|Effects:Endure Elem(cold only) Mage Armor
Skills:
Acro+2,Appraise+4,CraftSculpt+15,Know(Arcana/Religon+9/all others+8),Liguist+8,Perc+4,Sense Motive+0,Spellcraft+9,Survive+4(+6vsLost)

Yeppers on the marching order and the South hallway sounds lovely this time of year. :)


male Snows of Summer

You guys gather yourselves and continue to head south down the unknown corridor.The long, low corridor is decorated with hieroglyphs and carvings depicting kings, gods, and sphinxes in orderly geometric rows.

DC:20 linguistics DC:25 history or speak Ancient Orsirion:
The ancient Osiriani hieroglyphs on the hallway’s western walls proclaim more of Pharaoh Sekh-pa-Mefer III’s deeds and accomplishments in life. Midway down the hall, the carvings depict his death, funeral, and interment in his pyramid. As the corridor continues to the south, the scenes show the dead pharaoh rising as a deity, and continuing his rule over his subjects as a god-king.

perception checks for anyone who wants them.

The Exchange

Male Half-orc, Frostkin Brawler 2 | hp 10/21 | AC 19(t12;f17)| CMB+5 CMD 19 (f17) | F+5 R+5 W-1 *immune cold weather | init+2 | Perc+4 | SM-1 | Surv +1 | Speed 30 | Melee unarmed strike +5; 1d6+3

Perception: 1d20 + 3 ⇒ (3) + 3 = 6

Craggark is taken in by the sheer scale of the carvings.

"So.....big....," he manages.

The Concordance

Image Lava Gnome Evoker/Sorcerer 2/1 | hp 22/22 | AC 17(T13;FF15)|CMD 9(FF7)|F+2* R+2 W+3|Init+5|Spd 20|Vers Evoc 7/7|Effects:Endure Elem(cold only) Mage Armor
Skills:
Acro+2,Appraise+4,CraftSculpt+15,Know(Arcana/Religon+9/all others+8),Liguist+8,Perc+4,Sense Motive+0,Spellcraft+9,Survive+4(+6vsLost)

Linguistics: 1d20 + 8 ⇒ (10) + 8 = 18
Know History: 1d20 + 8 ⇒ (19) + 8 = 27
Perception: 1d20 + 4 ⇒ (17) + 4 = 21

Still scribbling in her journal, trying to capture important details to return to the society and the venture captain, Lia marvels at the carvings much like Craggark.

"More of Pharaoh Sekh-pa-Mefer III’s deeds and accomplishments in life are mentioned here..." she says pointing to the specific sections of glyphs.

Tilting her head while chewing on her quill, she utters, "Then these carvings depict his death, funeral, and interment in his pyramid."

As the corridor continues to the south, she says, "Ohh... These scenes show the dead pharaoh rising as a deity, and continuing his rule over his subjects as a god-king."

The Exchange

Male Half-orc, Frostkin Brawler 2 | hp 10/21 | AC 19(t12;f17)| CMB+5 CMD 19 (f17) | F+5 R+5 W-1 *immune cold weather | init+2 | Perc+4 | SM-1 | Surv +1 | Speed 30 | Melee unarmed strike +5; 1d6+3

"So he's an undead monster now. A poor undead monster. Great." Craggark shakes his head in disgust.


male Snows of Summer

About half way down the hall Analia spots an interesting oddity on the western wall. It looks to be several movable tiles with depictions of some type of magical beast. Each tile depicts a beast that has a feline form and body but the head of either a man, a woman, a falcon, a jackle, or a ram. (DC:13 knowledge Arcana to identify species) Furthermore, it looks like these tiles are key to some type of puzzle lock to open a door! DC:18 knowledge History or DC: 15 knowledge engineering to understand how the lock might work.

see slide 12

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Perception: 1d20 + 9 ⇒ (5) + 9 = 14

Myth shakes his head, murmuring, "Bet he's a mummy..."

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Perception: 1d20 + 8 ⇒ (18) + 8 = 26

Jamir harumphs loudly when they reach the carvings showing the pharaoh rising as a god-king.

"This so-called divine right to rule is nothing more than a tale to prevent rebellions. As hard as it is for oppressed people to rally themselves revolt against their earthly oppressors, how much harder must it be when you have been taught since birth that merely considering such an act is not just treason, but blasphemy? Bah! As if the gods are concerned with whose pampered ass warms a throne!"

Once Lia points out the movable tiles,

Jamir eyes the puzzle quizzically. "So we are supposed to... what? Put them into some kind of order? Maybe alphabetical? Falcon, jackal, man, ram, woman." He pauses for a moment. "That seems too simple, doesn't it?"

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

"I'm sure you mean unfortunate rather than destitute, Craggark," Torvald is trying to be optimistic, but he eyes the statues suspiciously. Could be traps, or golems, or something worse.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

"They look like Sphinxes...but with different kinds of heads...but I have only met one and she had the head of a beautiful woman...I was unaware of any other types. Is there some kind of hierarchy of Sphinxes?"

Myth suspiciously looks over the tiles and the area around the tiles...considering what they've stumbled across already, he is expecting to find traps everywhere...

Perception (Traps): 1d20 + 9 ⇒ (20) + 9 = 29

The Concordance

Image Lava Gnome Evoker/Sorcerer 2/1 | hp 22/22 | AC 17(T13;FF15)|CMD 9(FF7)|F+2* R+2 W+3|Init+5|Spd 20|Vers Evoc 7/7|Effects:Endure Elem(cold only) Mage Armor
Skills:
Acro+2,Appraise+4,CraftSculpt+15,Know(Arcana/Religon+9/all others+8),Liguist+8,Perc+4,Sense Motive+0,Spellcraft+9,Survive+4(+6vsLost)

Take 10(for 18) on all the knowledge checks gives her all the different types of creatures that are represented and the details on how the puzzle/lock works.

"Hmm...that could be it, but I think to be a more challenging lock it should be more difficult, and somehow specific to the Pharaoh himself..." her voice trails off and she narrows her eyes as she ponders the lock.

Suddenly her eyes go wide when Myth mentions hierarchy,and she blurts out, "You are correct. They are all sphinxes, and perhaps there is some hierarchy among them that would explain the lock!"

Not sure if it's from weakest to strongest or strongest to weakest, but if she knows the HD or CR of the different sphinxes that could give us a starting point. We can't expect it to be alphabetical to us because they are not using our alphabet, as it's all in hieroglyphs and ancient osirian.

Grand Lodge

Male Human Cleric 3 | HP 18/18 | AC 17 T 10 FF 17 | Fort 5 Ref 2 Will 7 | CMB +4 CMD 14 | Init +0 Perc +3 (Ioun Torch) Effects: None | Channel (2d6) 5/5 | Rebuke Death (1d4+1) 4/6 | Touch of Glory (+3) 4/6

"If the pharaoh came back as some king of undead beast to continue his rule, why would he now be buried in this pyramid?"

Looking at the scenes of death and rebirth, Jawhar is unimpressed. Most religions feature such imagery, and he tends to agree with Jamir's assessment, though the possibility of the pharaoh himself being undead rather than simply having undead servants is unsettling.

"Jamir, I think you are right. This culture certainly needed the influence of Sarenrae to set them on the right track. Qadira was wise to remove these so called god-kings from the throne."

As Ana speaks, he looks briefly at the puzzle, but the complexities just make his head hurt and he returns to his musing, hoping that she will have some further insights.

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

Knowledge (Arcana): 1d20 + 9 ⇒ (11) + 9 = 20

Stroking his beard, Torvald considers the tiles and their symbols. "Ordering them from least to greatest seems intuitive, a hierarchy of power--not unlike a pyramid," he says at last, pointing out a few of the sigils. "I'm no expert on sphinxes mind you, but I think I've jostled loose a fact or two..."

Happy to help identify as many types of sphinx and their relative power levels as I can.


male Snows of Summer

Analia and Torvald identify all the sphinxes : Hieracosphinx, gynosphinx, cynosphinx, androsphinx, criosphinx. From your limited knowledge of the language, Orsirian is read left to right just like the modern version of the language. While your studying the tiles, Myth studies the wall and deduces that there is indeed a trap associated with the puzzle and the door it's likely to open. Some type of blade is likely to release from the ceiling should the door be opened incorrectly.

if you guys want to place the tiles just arrange them in the order you think they should be.(on the slide) let me know when your done in the game-play thread.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth shakes his head. "Looks like a nasty trap tied to this riddle...lemme see what I can do 'bout it..."

He attempts to disable the trap...

Disable Device: 1d20 + 13 ⇒ (11) + 13 = 24

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

"Hmm...Hieracosphix followed by crio, cyno, gyno, and andro? Hawk, jackal, ram, woman, man?" Torvald 's tone makes it clear that this is a guess on his part, and he looks to the others for confirmation.

"Here, Myth, let me help!" Take 10 to Aid Another

Grand Lodge

Male Human Cleric 3 | HP 18/18 | AC 17 T 10 FF 17 | Fort 5 Ref 2 Will 7 | CMB +4 CMD 14 | Init +0 Perc +3 (Ioun Torch) Effects: None | Channel (2d6) 5/5 | Rebuke Death (1d4+1) 4/6 | Touch of Glory (+3) 4/6

While I agree that it doesn't make a lot of logical sense, alphabetical probably makes Pathfinder sense.

Jawhar shrugs as well. "Sounds as likely as any other choice. With a limited number of choices, we'll find the right one eventually.

If the trap is a blade, Myth is the most likely to be able to move out of the way. He should be the one to attempt the ordering whatever we choose."

Jawhar casts Guidance on Myth for +1 to his saving throw, then steps back out of reach of the blade.

Yes, I know there are 120 choices, but Jawhar doesn't :)


male Snows of Summer

Myth jams several stone blocks in the slit that the blade springs from on the roof.

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

Jamir gives Jawhar a worried look.

"Are you suggesting that we try my suggestion for ordering the tiles? I may be the finest swordsman within a thousand miles of the Inner Sea, a mesmerizing teller of tales, and the breaker of barmaids' hearts in cities and port towns from here to Whitethrone, but my learned friend, I am no solver of ancient riddles! Sweet barleybrew, man, you and Lia must be able to come up with a better idea than mine!"

The swashbuckler appears honestly terrified at the thought that his off-hand suggestion might be taken seriously, even revised to account for the different alphabet.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Torvald, you say hieraco, crio, cyno, gyno, andro but then say hawk, jackal, ram, woman, man...but crio is ram and cyno is jackal...which order is correct?

Myth frowns. "But which order should we use? Should we start with the most powerful or least? Would the Ancient Ossyrians list slaves before pharaohs? Perhaps we should start with the most powerful? I just don't know..."


male Snows of Summer

when you guys set the order do it on the slide and make sure you put "done." in the game play thread when you've finalized an order

Grand Lodge

Male Human Cleric 3 | HP 18/18 | AC 17 T 10 FF 17 | Fort 5 Ref 2 Will 7 | CMB +4 CMD 14 | Init +0 Perc +3 (Ioun Torch) Effects: None | Channel (2d6) 5/5 | Rebuke Death (1d4+1) 4/6 | Touch of Glory (+3) 4/6

"It is always possible that the answer to the riddle can be found elsewhere in the pyramid. There is a lot we have yet to explore.

There were pictures of sphinxes in the entryway, were there not? Were they in a particular order? Perhaps we will see symbols matching these if we continue exploring and leave this door for later.

It's not like it is going anywhere. It's been sitting here for thousands of years."

The Exchange

Male Half-orc, Frostkin Brawler 2 | hp 10/21 | AC 19(t12;f17)| CMB+5 CMD 19 (f17) | F+5 R+5 W-1 *immune cold weather | init+2 | Perc+4 | SM-1 | Surv +1 | Speed 30 | Melee unarmed strike +5; 1d6+3

"I'd guess that someone mad with power would order them most to least powerful, but if you were reading about them in a book, they'd be ordered least to most powerful," Craggark offers, realising that he's just offered two completely opposite solutions to the puzzle. "Or maybe I don't know," he ends feebly.

I'd suggest most to least powerful.

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

cyno (jackal) is weaker than crio (ram) whichever we decide

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth nods. "I agree... so most to least it is...think I got the trap disabled but you might want to step back..."

Didn't notice Craggark's ooc till after I posted...thought he was voting least to most along with Torvald...since he's thinking most to least like me, I'll switch to that..."

Done

The Exchange

Male Half-orc, Frostkin Brawler 2 | hp 10/21 | AC 19(t12;f17)| CMB+5 CMD 19 (f17) | F+5 R+5 W-1 *immune cold weather | init+2 | Perc+4 | SM-1 | Surv +1 | Speed 30 | Melee unarmed strike +5; 1d6+3

Craggark takes Lia and steps well back.

The Concordance

Image Lava Gnome Evoker/Sorcerer 2/1 | hp 22/22 | AC 17(T13;FF15)|CMD 9(FF7)|F+2* R+2 W+3|Init+5|Spd 20|Vers Evoc 7/7|Effects:Endure Elem(cold only) Mage Armor
Skills:
Acro+2,Appraise+4,CraftSculpt+15,Know(Arcana/Religon+9/all others+8),Liguist+8,Perc+4,Sense Motive+0,Spellcraft+9,Survive+4(+6vsLost)

At first her curiosity compels her to resist his pull, but then Lia just smiles as Craggark picks her up protectively and moves back from the trap.

"Thank you." she says softly as she looks up and over her shoulder to the frostkin.

Then she says to the group, and Myth in particular, "I agree that it is highly likely the most powerful would come first, and the rest would align behind it in order, from left to right since that is the way they read."


male Snows of Summer

You hear several gears reverberate from school somewhere beyond the halls you’re standing on in. Then the sound of stone grinding against stone. There’s a slight tremor beneath your feet and then a metallic *click*. That’s when it happens..... to be cont..

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin

*Click.*

Jamir glances around, trying not to look anxious.

"So, Mythryndyr, would it be too late to try them alphabetically after all?"

Sorry, folks. Long day in what is turning out to be a long week. I should be ok to keep checking in mornings and evenings, though.

The Exchange

Male Half-orc, Frostkin Brawler 2 | hp 10/21 | AC 19(t12;f17)| CMB+5 CMD 19 (f17) | F+5 R+5 W-1 *immune cold weather | init+2 | Perc+4 | SM-1 | Surv +1 | Speed 30 | Melee unarmed strike +5; 1d6+3
lucklesshero wrote:
You hear several gears reverberate from school somewhere beyond the halls you’re standing on in. Then the sound of stone grinding against stone. There’s a slight tremor beneath your feet and then a metallic *click*. That’s when it happens..... to be cont..

The door opens and we all get birthday cake?

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