Rise of the Runelords AE

Game Master Vuvu

Map of Sandpoint

Loot Sheet


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Skills:
Diplomacy +8, Heal +14, Knowledge (arcana) +8, Knowledge (planes) +9, Knowledge (religion) +11, Perception +22 (+23 to determine if surprised), Sense Motive +13, Spellcraft +14
M Human (Chelaxian) Cleric of Cayden Cailean 10
Vitals:
HP 83/83 | AC 24 (27), T 12 (15), FF 24 | F 13 R 6 W 14 | CMB 10 CMD 22 | Init + 6 | Perc +22

Reflex: 1d20 + 6 ⇒ (16) + 6 = 22 Oh the irony.

Darin roars in pain as the lightning bolt slams into him.

WHAT IN THE NINE HELLS IS WRONG WITH YOU?!

He turns around and spies Elorin annoyed.

Oh Cayden Cailean, mighty god of alcholic confusion, remove this affliction from my companion who so obviously is consumed with drink that he's willing to try to kill me, your brave and humble servant.

He reaches out with his hand and divine magic slams into Elorin to dispel magic.

Now blast the damn tree!


Unnamed

make your roll Darin.


Skills:
Diplomacy +8, Heal +14, Knowledge (arcana) +8, Knowledge (planes) +9, Knowledge (religion) +11, Perception +22 (+23 to determine if surprised), Sense Motive +13, Spellcraft +14
M Human (Chelaxian) Cleric of Cayden Cailean 10
Vitals:
HP 83/83 | AC 24 (27), T 12 (15), FF 24 | F 13 R 6 W 14 | CMB 10 CMD 22 | Init + 6 | Perc +22

Oh, whoops!

Dispel Magic: 1d20 + 10 ⇒ (9) + 10 = 19 Yeesh.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

He was whistling a jaunty little tune as he half rode up on his mount, lazy smoke trailing from his pipe.

Almost there boy, Im sure my cousin Bethandy will have a nice fat meat pie with you name all ove... WHAT IN THE NINE 'ELLS!

He suddenly cried out as he rounded the bend and saw the horrible flooding.

Bloody ell's

He murmered slipping off the back of his wardog and removing a bronze statuette from his saddle bag.

Sebastion.. go help the townsfolk get em out of the water eh?" He said using the magic of the stature to summon a griffon to ride.

was given permission to jump in so here i come! :)


Unnamed

making that a targeted dispel, so it just fails, rather than dispelling his flight or invisibility. Elorin, you just got magically assaulted by Darin. You know what to do.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Confusion: 1d100 ⇒ 70

Tarinhil shouts, "They're all over my face! Trying to get inside my head!", and tears at his face again.

1d8 ⇒ 6


Skills:
Diplomacy +8, Heal +14, Knowledge (arcana) +8, Knowledge (planes) +9, Knowledge (religion) +11, Perception +22 (+23 to determine if surprised), Sense Motive +13, Spellcraft +14
M Human (Chelaxian) Cleric of Cayden Cailean 10
Vitals:
HP 83/83 | AC 24 (27), T 12 (15), FF 24 | F 13 R 6 W 14 | CMB 10 CMD 22 | Init + 6 | Perc +22
MiniGM wrote:
making that a targeted dispel, so it just fails, rather than dispelling his flight or invisibility. Elorin, you just got magically assaulted by Darin. You know what to do.

How high up is he?


Unnamed

20 feet i believe.


Skills:
Diplomacy +8, Heal +14, Knowledge (arcana) +8, Knowledge (planes) +9, Knowledge (religion) +11, Perception +22 (+23 to determine if surprised), Sense Motive +13, Spellcraft +14
M Human (Chelaxian) Cleric of Cayden Cailean 10
Vitals:
HP 83/83 | AC 24 (27), T 12 (15), FF 24 | F 13 R 6 W 14 | CMB 10 CMD 22 | Init + 6 | Perc +22

General dispel it is.


Male Elf Wizard (Admixture-Evoker) AC: 15/15/13 w/magic 23/15/20 Init:+9 Perc:+10 F:+7 R:+7 W+8

the roll isn't high enough to remove any of my spells though. Someone better remove my confusion or you may all go down soon.


Skills:
Diplomacy +8, Heal +14, Knowledge (arcana) +8, Knowledge (planes) +9, Knowledge (religion) +11, Perception +22 (+23 to determine if surprised), Sense Motive +13, Spellcraft +14
M Human (Chelaxian) Cleric of Cayden Cailean 10
Vitals:
HP 83/83 | AC 24 (27), T 12 (15), FF 24 | F 13 R 6 W 14 | CMB 10 CMD 22 | Init + 6 | Perc +22

Well next round I can try protection from evil but that depends on you rolling high since you get another save, right?

On another note this reminds me how much I hate save or suck rolls as a player. Hilarious as a GM though.

Edit: and it's touch. Awesome.


Acrobatics +17 | Appraise +8 | Bluff +21 | Climb +10 | Disable Device +20 (+3 vs Traps) | Know: Local +13 | Perception +20 (+3 vs Traps) | Prof (merchant) +7 | Sense Motive +13 | Sleight of Hand +10 | Swim +5 | Stealth +16 AC: 26/T: 17/FF: 21 F: +9/ R: +12/W: +7 HP: 92/92 Init +5 Percept: +16 Polearm Master Fighter 5th/Scout Unchained Rogue 5th

Why Elorin...Confusion shouldn't have you casting spells. You ATTACK nearest, not cast on nearest. You are confused, you wouldn't do the norm for your character

1d20 + 7 ⇒ (6) + 7 = 13

On the other hand...I'm dominated now, so that's not good.


Unnamed

he asked vinny and he is spell casting. One of my little changes, since a wizard is confused not stupid. This is going poorly


Unnamed

Don't forget Darin you are both big and air walking


Unnamed

Now would be a good time for unalaq to return from his vacation


Unnamed

Oops you are waiting on me


Unnamed

The creature unleashes its own personal brand of hell on Darin

5d20 ⇒ (8, 8, 11, 9, 15) = 51 teeth and tentacles fly everywhere the teeth and two tentacles connecting hard

bite damage: 2d8 + 25 ⇒ (6, 7) + 25 = 38 plus a 2 level energy drain dc 22 will to resist
2 tentacles: 4d6 + 36 ⇒ (5, 6, 6, 5) + 36 = 58
grab: 1d20 ⇒ 14

thats a total of 96 damage from 3 hits and 2 levels drained and you are grappled

Go


Unnamed

oh crap. thats an almost dead darin.


Skills:
Diplomacy +8, Heal +14, Knowledge (arcana) +8, Knowledge (planes) +9, Knowledge (religion) +11, Perception +22 (+23 to determine if surprised), Sense Motive +13, Spellcraft +14
M Human (Chelaxian) Cleric of Cayden Cailean 10
Vitals:
HP 83/83 | AC 24 (27), T 12 (15), FF 24 | F 13 R 6 W 14 | CMB 10 CMD 22 | Init + 6 | Perc +22

Yep, dead. As an important point that would put me 3 points away from flat dead at full health. Not the most balanced encounter.

Note: I mean that towards the author of the AP, not you Mini.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Flying high above in on his bronze griffon, he could indeed see some sort of beastie in the chaos, regardless of who those chaps were fighting it, they could probably use some help.

Oi! hold on lads!

He called down as he tilted the magical creature into a charging dive.

Cavaliers challenge charge!, Flyby attack

attack: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25
damage: 1d6 + 2 + 1d6 + 5 ⇒ (4) + 2 + (4) + 5 = 15

ride check to negate hit in case it targets the griffon: 1d20 + 16 ⇒ (12) + 16 = 28

griffon bite charge: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14
damage: 1d6 + 3 ⇒ (2) + 3 = 5


Unnamed
Darin the Cheerful wrote:

Yep, dead. As an important point that would put me 3 points away from flat dead at full health. Not the most balanced encounter.

Note: I mean that towards the author of the AP, not you Mini.

Maybe Caden will bring you back


Unnamed

[ooc] phone post offline rolls[/oo]

Darry sees Darin slump over in the grasp of the tentacle, unfortunately both attacks fail to penetrate the armor


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Even if I could take a useful action rather than tearing my own eyes out, there's no way I could have helped you resist that. Too bad that Fernus isn't here to magic at it given its apparent AC.


Skills:
Diplomacy +8, Heal +14, Knowledge (arcana) +8, Knowledge (planes) +9, Knowledge (religion) +11, Perception +22 (+23 to determine if surprised), Sense Motive +13, Spellcraft +14
M Human (Chelaxian) Cleric of Cayden Cailean 10
Vitals:
HP 83/83 | AC 24 (27), T 12 (15), FF 24 | F 13 R 6 W 14 | CMB 10 CMD 22 | Init + 6 | Perc +22

Yep - I mean it happens, just hate the save or suck rolls and a monster that can kill a 16 Con cleric with average health is just nasty. But if we always won it wouldn't be much of a game.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Speaking of...

1d100 ⇒ 58

Nope. Still loving my own face... and too messed up to even notice what happened to Darin

Self-Inflicted: 1d8 ⇒ 2


Male Elf Wizard (Admixture-Evoker) AC: 15/15/13 w/magic 23/15/20 Init:+9 Perc:+10 F:+7 R:+7 W+8

Don't worry, I can likely finish off the entire party.
1d100 ⇒ 8 Too bad this didn't happen last turn, act normally this turn. Looks like I am 30' from the creature.

Elorin moves to 55' from the creature, then hits is with an empowered lighting bolt, changing it to fire.

Reflex save DC 23 10d6 + 5 ⇒ (3, 1, 6, 5, 3, 5, 4, 3, 6, 4) + 5 = 45 Empowered x 1.5 = 67 Points


Unnamed

Sr check


Male Elf Wizard (Admixture-Evoker) AC: 15/15/13 w/magic 23/15/20 Init:+9 Perc:+10 F:+7 R:+7 W+8

1d20 + 14 ⇒ (1) + 14 = 15 LOL


Unnamed

dammit


Unnamed

1d20 ⇒ 3

The beast throws Darin's Corpse which slams into Elorin 1d8 + 13 ⇒ (4) + 13 = 17 and make a fly check

Then it turns and continues toward the church.

Vinny is still dominated, but his target is dead,


Male Elf Wizard (Admixture-Evoker) AC: 15/15/13 w/magic 23/15/20 Init:+9 Perc:+10 F:+7 R:+7 W+8

Fly Check with Spell 1d20 + 12 + 10 ⇒ (18) + 12 + 10 = 40


Acrobatics +17 | Appraise +8 | Bluff +21 | Climb +10 | Disable Device +20 (+3 vs Traps) | Know: Local +13 | Perception +20 (+3 vs Traps) | Prof (merchant) +7 | Sense Motive +13 | Sleight of Hand +10 | Swim +5 | Stealth +16 AC: 26/T: 17/FF: 21 F: +9/ R: +12/W: +7 HP: 92/92 Init +5 Percept: +16 Polearm Master Fighter 5th/Scout Unchained Rogue 5th

Wooooo


Unnamed

so you all have a bit of a choice here. You can try to keep attacking it, or let it go and smash up the church. I know that sounds like I am trying to make you pick one, but really those are choices. Currently Vinny is basically drooling, but if the attacks continue he will windup attacking one of you. Darin is dead, Tarin and Elorin are confused, Unalaq is still MIA and Darry is up for action.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Sadly, until the confusion wears off, I'm not able to have the moment of clarity to evaluate that.


Unnamed

one more round of confusion after this round


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Did the force bombs that landed seem to have any sort of effect? Just wondering if Tarinhil's new persona (for next level's Master Chymist) might be in charge when Tarinhil snaps out of this, and he's probably more mad-bomby than Tarinhil..


Unnamed

It made its save but other wise it worked


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Ok, good to know, for when I'm fine tearing my face off. One more round, you say?


Unnamed

yep, waiting for darry and elorin(elorin needs to roll again


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

spinned about on the magical construct he once more tried to impact the things with his lance.. this time smiting it for what it was worth

charging, smiting, challenge: 1d20 + 13 + 4 + 3 ⇒ (18) + 13 + 4 + 3 = 38
damage: 2d6 + 4 + 5 + 5 + 1d6 ⇒ (5, 2) + 4 + 5 + 5 + (5) = 26 5 points electricity
ride: 1d20 + 16 ⇒ (3) + 16 = 19

If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.
If whatever that thing is any of the above add an additional 5 points of damage

griffon attack bite: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11
damage: 1d6 + 3 ⇒ (2) + 3 = 5

Noble friends pull back while I distract it!

He called out courageously. Whatever it was it was certainly proving to be a challenge for those noble souls.


Unnamed

Darry connects solidly and the beast roars


Male Elf Wizard (Admixture-Evoker) AC: 15/15/13 w/magic 23/15/20 Init:+9 Perc:+10 F:+7 R:+7 W+8

Confusion 1d100 ⇒ 43 Babble

Elorin babbles...but stays 20ft in the air hovering...

Can't fail the Fly check to hover.


Unnamed

forgot this

1d20 ⇒ 3 as Darry flies away his mount is swatted out from under him, it lands on one side of the river, and Darry plummets toward the water, hitting and skipping across it like a stone.

The beast looks to Vinny

Vinny:
Kill that one. You feel the urge to slaughter the newcomer, though he is across the river

The creature dies under the water and swims upstream away from the fight, it seems to be retreating

GO


Acrobatics +17 | Appraise +8 | Bluff +21 | Climb +10 | Disable Device +20 (+3 vs Traps) | Know: Local +13 | Perception +20 (+3 vs Traps) | Prof (merchant) +7 | Sense Motive +13 | Sleight of Hand +10 | Swim +5 | Stealth +16 AC: 26/T: 17/FF: 21 F: +9/ R: +12/W: +7 HP: 92/92 Init +5 Percept: +16 Polearm Master Fighter 5th/Scout Unchained Rogue 5th

I'm sorry, I'm sorry, I'm sorry.

Vinny looks to Darry and charges.

1d20 + 2 + 13 ⇒ (14) + 2 + 13 = 29
1d8 + 19 + 4d6 ⇒ (2) + 19 + (4, 3, 5, 3) = 36


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Confusion: 1d100 ⇒ 61

Tarinhil doesn't notice the beast leave, too busy clawing at his face to remove the strange wriggling worms he's quite convinced are there..

Self-inflicted: 1d8 ⇒ 3


Male Elf Wizard (Admixture-Evoker) AC: 15/15/13 w/magic 23/15/20 Init:+9 Perc:+10 F:+7 R:+7 W+8

Elorin flies to 100' from Vinny and casts protection from Evil.

Should give yo another save at a +2 morale bonus on the spell plus block the mental control until it expires in 10 minutes.


Acrobatics +17 | Appraise +8 | Bluff +21 | Climb +10 | Disable Device +20 (+3 vs Traps) | Know: Local +13 | Perception +20 (+3 vs Traps) | Prof (merchant) +7 | Sense Motive +13 | Sleight of Hand +10 | Swim +5 | Stealth +16 AC: 26/T: 17/FF: 21 F: +9/ R: +12/W: +7 HP: 92/92 Init +5 Percept: +16 Polearm Master Fighter 5th/Scout Unchained Rogue 5th

1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22Is Vinny clear-headed now?


Unnamed

YES


Unnamed

Though, Vinny would have gotten an AOO on you cause you had to touch him to do that right?, and he has a spear


Male Elf Wizard (Admixture-Evoker) AC: 15/15/13 w/magic 23/15/20 Init:+9 Perc:+10 F:+7 R:+7 W+8

No the spell is medium range.

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