MiniGM |
The attack continues on Unalaq, this time solely on him after he managed a hit
7d20 ⇒ (18, 10, 17, 17, 12, 11, 9) = 94 Unalaq ia hammered for 6 hits 3 crit threats
to confirm 3d20 ⇒ (6, 7, 15) = 28 all confirm sorry unalaq
9d4 + 61 ⇒ (4, 3, 2, 4, 1, 4, 1, 1, 2) + 61 = 83+1d4 ⇒ 1 Wis Drain
Why wont you die!
GO
Vincente Valentino Valdemar |
You did note that Unalaq's AC was upped to 26 right?
Elorin |
Elorin draws a scroll and casts Haste on the group just before the enemy goes.
Everyone gets an additional attack, +1 to to hit and AC. Unalaq's AC is actually 28 prior to my spell so AC 29 so maybe a couple of those lower rolls missed?
Unalaq, don't forget the 90 points of Stoneskin from my spell I cast on you. 10 points per hit.
Darin the Cheerful |
How many images are up?
Vincente Valentino Valdemar |
Another flick of his spear to draw the lamia's attention.
Bluff: 1d20 + 17 ⇒ (9) + 17 = 26
Then a quick hook and thrust, and he attempts to slam the spear's tip into the wicked creature.
Power Attack: 1d20 + 12 ⇒ (10) + 12 = 22
1d8 + 14 ⇒ (4) + 14 = 18 Sneak?: 4d6 ⇒ (3, 3, 5, 5) = 16
"Unalaq...be careful...Darin...Unalaq might need you!"
Vincente Valentino Valdemar |
26 failing means she either has a combined wis mod and bab of 17 or a sense motive of 17, both of which are reasonable...either of which are reasonable but a bit high. My rolls in this game have largely been piss poor, but he's built to compensate for that...which with a +17 he should be doing a fine job in most encounters.
Darin the Cheerful |
Darin will step up to Unalaq and cast Cure Critical Wounds )burning Air Walk).
Cure Critical Wounds: 4d8 + 9 ⇒ (4, 6, 3, 2) + 9 = 24
Unalaq |
Hang on Darin. I PMed Mini. It may not be that bad. Especially with the stoneskin.
Unalaq calls on Tolc for healing and attacks again.
Swift action, expend a use of lay on hands. AC is now 29 (smiting, crusading and haste active).
LOH (extra d6 from Greater Mercy: 5d6 ⇒ (5, 2, 1, 5, 4) = 17
Attack 1: 1d20 + 19 + 1 + 1 ⇒ (19) + 19 + 1 + 1 = 40
Damage 1: 1d6 + 29 ⇒ (2) + 29 = 31
Attack 2: 1d20 + 19 + 1 + 1 ⇒ (5) + 19 + 1 + 1 = 26
Damage 2: 1d6 + 29 ⇒ (5) + 29 = 34
Attack 3: 1d20 + 14 + 1 + 1 ⇒ (12) + 14 + 1 + 1 = 28
Damage 3: 1d6 + 29 ⇒ (1) + 29 = 30
MiniGM |
hasn't been a fernus siting for a bit so I will act for him
2d20 ⇒ (12, 8) = 20
Fernus smacks her with a snowball 5d6 ⇒ (3, 2, 2, 3, 5) = 15
1d20 ⇒ 10 saves...just barely
And this round
2d20 ⇒ (19, 11) = 30
Fernus smacks her with a snowball 5d6 ⇒ (5, 4, 6, 6, 4) = 25
1d20 ⇒ 1 she is snowballed and staggered for next round
Waiting on Tarin only at this point. I will bot him later if he hasn't popped in
Fernus Stonecall |
Sorry about that Mini, thanks for the good botting though. I have a lot of problems to deal with atm, posting here seems to be one of the first to suffer.
Darin the Cheerful |
Please don't judge me, I know this spell is ridiculous.
Darin will call on the power of Cayden Cailean and summons a powerful instrument of his deity's will; from his wooden symbol he brandishes a bundle of energy in the shape of a mug overflowing with ale that he'll fling at the monster.
Ranged Touch Attack (Spear of Purity): 1d20 + 6 ⇒ (11) + 6 = 17
Caster Level Check: 1d20 + 9 ⇒ (15) + 9 = 24
Damage (Spear of Purity): 4d8 ⇒ (7, 3, 4, 3) = 17
Regardless of the outcome Darin looks glum that he's flinging ensorceled crockery at his enemies.
Darin the Cheerful |
D'oh - 13 vs Touch AC then I guess.
Vincente Valentino Valdemar |
After repeated failed attempts to throw her off guard, he just begins to stabe.
Power Attack: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
1d8 + 14 ⇒ (2) + 14 = 16
Haste Attack: 1d20 + 12 + 1 ⇒ (17) + 12 + 1 = 30
1d8 + 14 ⇒ (5) + 14 = 19
IterativePA: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
1d8 + 14 ⇒ (8) + 14 = 22
"We need to put her down!"
Darin the Cheerful |
Don't look at me! I'm just a glorified medic!
Vincente Valentino Valdemar |
She's in a corner, there is no room to maneuver there will be no flanking at this point. Rolling better would help more.
Fernus Stonecall |
Fernus attempts another snowball at the big bad evil woman.
Ranged Touch, Firing into Melee: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 75d6 ⇒ (6, 6, 3, 3, 5) = 23
Unalaq |
Mini, I am going to correct my hp from 53 back to full. Worst case. 1 hit first round for 11. 6 hits second round for 83. 94 total. No hits third round. Stoneskin prevented 70 points of that, so only down 24. Between my own LOH (17) and Darin's cure (24), I should be full. AC is still 29.
"Fernus! Watch where you're throwing those things!"
Attack 1: 1d20 + 19 + 1 ⇒ (12) + 19 + 1 = 32
Damage 1: 1d6 + 29 ⇒ (2) + 29 = 31
Attack 2: 1d20 + 19 + 1 ⇒ (13) + 19 + 1 = 33
Damage 2: 1d6 + 29 ⇒ (5) + 29 = 34
Attack 3: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
Damage 3: 1d6 + 29 ⇒ (3) + 29 = 32
Vincente Valentino Valdemar |
Not particularly, she couldn't really move, as she is too big to maneuver well, she has a bunch of people on her, ready to go. She has exhibited a level of arrogance. To not adjust means that posts that were made detailing what was done are ignored and resources are spent without effect. Sounds like a bigger loss for the PCs, they lose resources that they expended for no net gain.
But hey, it's your game, your rules.
MiniGM |
i promise you there are other options that she had. In any event, there is a reason I have said all along you have to update your stat line, or at least the map. This is exactly why. Had she missed 6 of 7 attacks, on Unalaq she would have used some of her other resources, hitting 6 of 7 lets her think that she is really crushing you guys. So I will leave it to him to decide how he wants to play it.
Elorin |
Another option we did in several of my other games is to list the updated stats in your post like this:
HP: 54/54
AC: 23
Effects:
Shield: 18min
Mage Armor: 9hr
Mirror Image: 9min 5/5 images
Haste: 3/5rd
It is a little unfair for mini to have to try and remember all of these things we all have going on.
MiniGM |
going to make an executive decision so we can move forward. Unalaq continues with his attack I will assume you would lay on hands, so you can do that if you like
Unalaq pounds her twice cause blood to fly, she looks woozy...very woozy, then she mutters some words and disappears.
biggest roll of her life right here!
Concentration/casting defensive: 1d20 ⇒ 14
You think she passed out as she teleported away
Second biggest roll of her life
1d100 ⇒ 20
COMBAT OVER
Tarinhilliberanavius |
Tarinhil curses, "I was about to knock her flat."
Spellcraft: 1d20 + 14 ⇒ (2) + 14 = 16
Is that enough to know what spell she cast -- and to have an idea how far she might have gone?
Tarinhilliberanavius |
Nothing like rolling a 2 when it might be important.
Fernus Stonecall |
Spellcraft: 1d20 + 16 ⇒ (19) + 16 = 35
"She teleported away using a Dimension Door spell!" Fernus exclaims as he sees her vanish.
"The big question now is, where to? She should be still reasonably close to this place."
Darin the Cheerful |
Heal: 1d20 + 13 ⇒ (17) + 13 = 30
I don't know but I could swear she passed out as she vanished. If we find her we can finish her off.
Vincente Valentino Valdemar |
"Does the spell have any sort of visual components? Does she need to see where she is going?" Vinny didn't know much about magic, but he had seen a few spells cast, so he was curious how this might work.
Regardless, he looks to Unalaq and checks to see how his companion is doing...he becomes a lot less effective without his shield before him, so this is of great concern to him.