DM Carbide runs *! Rise of the Runelords !*

Game Master John Woodford

Today: 4727 AR, 5 Rova

Notes and Exhibits
Loot List
Combat Map


1,201 to 1,250 of 4,577 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>

TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

"As am I. I don't know you but you're not who we're here for."

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Round did a bad job negotiating with the last person so he is taking a back seat this time.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

She moves to reveal a secret door behind her. "You will find Nualia down there." With that, she starts packing up her research and prepares to leave.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

"I can ready some buff. If she is not there I will be nearly tapped for spells. So we may need to mount an attack again tomorrow."


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Trox is surprised by the opening of the door and not at all sure if they did the right thing letting her go. Never been much for reading people. He tightens his shield on his arm and nods.

"Let go."


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Druamin seems a little concerned with just letting her go but he trusts his new companions. "We'll bring up the rear if one of you wants to lead."


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Faywen watches the woman depart, before nodding and preparing to follow Trox down the steps.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Sensing the hesitation Druamin's voice Erond will search his feeling to see if he trusts the woman.

Sense Motive: 1d20 + 7 ⇒ (18) + 7 = 25


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The woman does indeed pack up and leave, apparently no love lost for Nualia or this location.

Behind the door you find stairs leading down.

A stone door just around the corner from the steps (E1) hangs slightly ajar, the detailed carvings that once covered its surface defaced by chisel marks and hammer blows to the extent that only a few remnants of images (mostly of gemstones and crowns) remain. The floor here is slanted downward toward the west.

Past the door (E2), two pillars support the ceiling in here. In many places the stone walls, floor, and ceiling are caked with ancient grime and soot. Alcoves in the north and south walls contain partially damaged statues of a man in robes clutching a book and a glaive. The entire room is canted toward the west, and whatever ancient upheaval caused the complex to tilt knocked the statues from their bases so that now they lean against the western walls of their alcoves.


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Druamin looks with curiosity at the slanted floor. "Something big happened here. Maybe it was natural." He spots the leaned over statues and moves to the closest one. He pushes his weight against the statue to right it.

Strength: 1d20 + 2 ⇒ (13) + 2 = 15

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Elrond and Aquilo are on the lookout for dangers like traps or enemy voices.

Perception: 1d20 + 9 ⇒ (16) + 9 = 25
Perception: 1d20 + 16 ⇒ (16) + 16 = 32


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Faywen steps into the room after Erond, examining what images remain and trying to see if any of it is familiar to her.

History: 1d20 + 5 ⇒ (4) + 5 = 9


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Nothing stands out as obvious, but you can tell these are some ancient ruins.

Erond leads the way, and then stops everyone short.

This short hallway rises in a slope to the east. Five feet from the western door, the floor is polished and shiny, unlike the dusty floor elsewhere. A pair of stone statues depicting stern men wielding glaives stand in alcoves north and south of this section of the hallway. At the eastern end stand two stone doors, their faces carved with strange runes. Just past the doors is a third alcove in which a partially collapsed statue sits. The top half of the statue is missing, leaving behind a ragged stump of a torso.

Erond:
The shiny area is a definite trap. You know not to step on the 5x5 area or else the trap will be triggered.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

"There that area there it will spring a trap. Any good at disarming?"


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

"Reynard," Faywen says, turning to face him, "would you mind taking a crack at this?"


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Trox shifts his feet and eyes the statues.


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Huh. Well I'm no good and disabling traps. Unless you want it done the old fashioned way. Done plenty of that in my time."

Druamin gives a short hand signal to Kobu, telling him to stay close.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

If Erond is sure the trap is a pressure plate he will jump the square. Taking 10 for 15 and check the doors for traps or sounds.

Perception: 1d20 + 9 ⇒ (15) + 9 = 24


1 person marked this as a favorite.
Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Reynard nods to Faywen. "But of course, dear lady. Everyone step back a bit, please." the Tiefling says, then pulls out his tools with a flourish.

If I may, I'll take 20 for a 29. If not, I'll take 10 for a 19.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Erond will wait on Reynard.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Taking 10 is fine, and let's each of you clear the space.

On the other side, Erond does not hear anything of note.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Erond point north and readies his bow.


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Erond pointing is enough for Trox. He raises his shield and moves though the door. His intention would be to get through and leave room for others to move in behind.


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Faywen steps up behind Erond, peeking her head around to look down the southern hallway.

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Erond will open the door to the south so we can all be in this area to breach the room to the north.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Initiative:

Druamin: 1d20 + 1 ⇒ (7) + 1 = 8
Erond: 1d20 + 5 ⇒ (17) + 5 = 22
Faywen: 1d20 + 3 ⇒ (14) + 3 = 17
Reynard: 1d20 + 2 ⇒ (19) + 2 = 21
Trox: 1d20 + 2 ⇒ (7) + 2 = 9
Vinccenso: 1d20 + 1 ⇒ (1) + 1 = 2

Nualia: 1d20 + 1 ⇒ (17) + 1 = 18
Yeth Hound: 1d20 + 6 ⇒ (10) + 6 = 16

Wide stone ledges of red marble line the curving walls of this room, which is well lit by four burning skulls that sit in each corner. Three chairs rest in the room, and both stone ledges are covered with old books, scrolls, teeth, bones, scrimshaw artwork, jars of deformed creatures soaking in brine, taxidermied animals and limbs, and other strange objects. To the north, a large round fountain filled with frothy blue water fills the room with the gentle sound of bubbling.

"Who are you? No matter, I will bathe in your blood tonight!"

Nualia is clearly aasimar, yet she has a distinct scar across her belly and a demonic claw for one arm/hand.

Round 1: (Bold may act)
Erond
Reynard

Nualia
Faywen
Yeth Hound
Trox
Druamin

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

"This is it folks."

Erond starts providing 'combat advice' (inspire courage).

+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Reynard draws and drinks a flask, then another. Changes begin to wrack his form, teeth and claws lengthening as his form enlarges.

Move action* to drink and extract of Enlarge Person, swift to release my feral mutagen from my spring-loaded wrist sheathe, standard to drink that one too.

*Accelerated Drinker trait, I can drink as a move action.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Reynard - did you want to move into the room first? Once you enlarge, you are going to need to squeeze to move (and squish your friends in the process).

Nualia uses a free action to activate a medalion on her neck, and she casts a spell.

Spellcraft, DC 12:
The first spell effect is false life.

Spellcraft, DC 12:
The second spell is divine favor.

Round 1: (Bold may act)
Erond
Reynard (enlarged)
Nualia
Faywen
Yeth Hound
Trox
Druamin


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Upon hearing Nualia's boasting threat, Faywen surges forward, flowing between and past Druamin and Trox and into the entrance of the room. Spotting the yeth hound, she unleashes a blast of water directly at the beast. No howling from you, monster.

Water blast with 1 Burn: 1d20 + 7 ⇒ (18) + 7 = 25
Water blast damage with 1 Burn: 2d6 + 7 ⇒ (3, 5) + 7 = 15


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision

Sure, we can do that. I'l move this round, drink the Enlarge Person next round.

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Just for reference though the mutagen is item like it is an su meaning its a standard action to use a mutagen including retrieval. Here is the FAQ.

Quote:

"What kind of action is it to use an extract, mutagen, or throw a bomb?

It is a standard action to use an extract, mutagen, or throw a bomb. This action includes retrieving the necessary materials from the alchemist's supplies, in the same manner as retrieving a material component is included in the act of spellcasting."

http://paizo.com/paizo/faq/v5748nruor1fn#v5748eaic9qv2

You can save some time - mutagens are a standard action to use in total.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The yeth hound seems to understand as he is hit with the blast of water, he immediately howls in that bone chilling tone you are starting to come to know.

Everyone must succeed on a DC 12 Will save or become panicked for 2d4 rounds. This is a sonic mind-affecting fear effect.

The hound then moves forward to protect its master.

Round 1: (Bold may act)
Faywen
Yeth Hound (15 dmg)
Trox
Druamin


Round 2: (Bold may act)
Erond
Reynard (mutagen)

Nualia


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Will: 1d20 + 2 ⇒ (19) + 2 = 21

Seeing the hound Trox falters for only half a heartbeat remembering his terror earlier. Clearly his will has been steeled. Striding forward he ignores the hour knowing that it may try and attack as he moves to the real target, Nualia.

Cold Iron Longsword PA CE: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d8 + 6 ⇒ (6) + 6 = 12

Hound gets an AOO.

Trox AOO if she tries for a spell.:

Cold Iron Longsword PA CE: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d8 + 4 ⇒ (5) + 4 = 9


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Will save: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Oh no! I don't suppose anybody has a remove fear ready? I have a potion of it but I can't really use it myself if I'm panicked.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

AoO Bite: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10

Panicked for: 2d4 ⇒ (3, 4) = 7

Round 1: (Bold may act)
Faywen (Panicked til round 8)
Yeth Hound (15 dmg)
Trox (10 dmg)
Druamin

Round 2: (Bold may act)
Erond
Reynard (mutagen)

Nualia


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Druamin will: 1d20 + 8 ⇒ (5) + 8 = 13
Kobu will: 1d20 + 1 ⇒ (6) + 1 = 7

Druamin moves towards the entrance and pauses at the horrific howling. Faywen is in his way so that he can't move any further forward.

Kobu shivers and yelps at the hound's sound then starts to run away. Druamin notices Kobu and tries to call him back.

Handle Animal: 1d20 + 6 ⇒ (3) + 6 = 9

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Your 'push' handle animal action is only a move action you still have a standard.


Male Tiefling Alchemist (Beastmorph/Vivisectionist) 6, Master Chymist 1 Buffed AC: 31 T:14 F:28 | HP:76/76| CMD:28 | F:+8 R:+9 W:+2 | Init:+3 | Perc: +11, Darkvision
Erond Niroden wrote:

Just for reference though the mutagen is item like it is an su meaning its a standard action to use a mutagen including retrieval. Here is the FAQ.

Quote:

"What kind of action is it to use an extract, mutagen, or throw a bomb?

It is a standard action to use an extract, mutagen, or throw a bomb. This action includes retrieving the necessary materials from the alchemist's supplies, in the same manner as retrieving a material component is included in the act of spellcasting."

http://paizo.com/paizo/faq/v5748nruor1fn#v5748eaic9qv2

You can save some time - mutagens are a standard action to use in total.

'I don't see any difference between an extract and a potion besides the name, but I guess they're *officially* different. Somehow. Alas.

Will: 1d20 + 1 ⇒ (4) + 1 = 5 Bloody...hey, aren't we using Hero Points? I'm using one here for a reroll.
Will: 1d20 + 1 ⇒ (15) + 1 = 16

Reynard freezes momentarily, but manages to shake off the effects of the howl. Then he drinks his extract of enlarge person, and draws yet another vial. Extract of Shield for next round.


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Oh jeez, I completely forgot about those! Can I still use mine for a reroll?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Yes, you most certainly can. Probably a very good use of one.

Raynard is enlarged on the map. Everyone remember you can make a 5' step to avoid AoOs.

Erond - do you have an action? and Druamin does still have a standard action. Just want to make sure you all make the most of you options.


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

I also moved a few steps forward to get right behind Faywen so I did two moves.


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Great! I'd actually like to use it for the +4 bonus instead of doing a reroll, which brings me up to a 15 on my save. While the odds for a reroll are good, I'd rather take the sure bet.

Dark Archive

1 person marked this as a favorite.
AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Erond casts bless.

Current buffs:

Bless +1 morale to attack, +1 saving throws against fear effects.
Inspire courage +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Total: +2 attack, +1 damage, +1 vs fear and charm


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Nualia swings her bastard sword at Trox, but his defenses are strong.

Attack: 1d20 + 8 ⇒ (9) + 8 = 17

Round 2: (Bold may act)
Faywen
Yeth Hound (15 dmg)
Trox (10 dmg)
Druamin

Round 2: (Bold may act)
Erond
Reynard (mutagen)
Nualia

Bless +1 morale to attack, +1 saving throws against fear effects.
Inspire courage +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Total: +2 attack, +1 damage, +1 vs fear and charm


TN Female Undine Hydrokineticist 6 | 74/74-18 HP | AC27 T16 FF22 | CMD19 | F +14 R +13 W +7 | Spd 40/Swim 50 | Init +6 | Perc +10 | Acrobatics +11, Appraise +2, Arcana +3, Fly +10, Geography +6, History +8, Nature +10, Perception +10, Stealth +14, Swim +11, Use Magic Device +9 | Burn: 3/8 | Active Conditions: None

Faywen, initially cowed by the yeth hound's supernatural terror, finds her resolve emboldened by both Erond's words of encouragement and his god's magic. Instead of running, she manifests an enormous hammer of water and swings wildly at the beast.

Water blast Kinetic blade with 1 Burn: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
Water blast damage: 2d6 + 5 + 1 ⇒ (3, 1) + 5 + 1 = 10

Move action for gather power.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Unfortunately, Faywen doesn't manage to blast the beast, just overshooting.

The hound responds by trying to bring the undine down. It also has trouble getting a hit.

Bite Attack: 1d20 + 7 ⇒ (5) + 7 = 12

Round 2: (Bold may act)
Faywen
Yeth Hound (15 dmg)
Trox (10 dmg)
Druamin


Round 2: (Bold may act)
Erond
Reynard (mutagen)

Nualia

Bless +1 morale to attack, +1 saving throws against fear effects.
Inspire courage +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Total: +2 attack, +1 damage, +1 vs fear and charm

Dark Archive

AC:21 T:13 F:14 | HP70/70 | CMD:22 | F:+8 R:+8 W:+10| Init:+5 | Perc: +17 Sheet Imp Notes

Casting into the corner of the room Erond should be able hit just Nualia with burst of radiance (Ref 15).

Duration of blind: 1d4 ⇒ 4
Damage if evil: 3d4 ⇒ (1, 2, 1) = 4


NG Male Dwarf Druid 9 | Speed 20 ft. | AC 20, T 11, FF 19 (fort armor) | hp 79/79 (Kobu: 85/85)| Fort +8, Ref +5, Will +11 | Init +5 | Percep +16 | CMD 19 (18 fl) | Spells used: | Conditions: none

Druamin bobs his head left to right. "I can't get through there to attack. Faywen, can you move into the room? You know what? Nevermind! These creatures are really getting under my skin." He steps next to Faywen then races past the hound.

overrun: 1d20 + 4 ⇒ (8) + 4 = 12 Provokes and probably not successful


Status: | Darkvision 60 | Fighter 9 | HP: 103/103 | AC: 29/14/26| Init: +2 | Fort: +10 / Ref +6 / Will: +6 | CMB: +17 | CMD: 31 | Perception: +0 | 2/4 Hero Point HERO LAB CHARACTER SHEET

Trox smiles as Nualia's attack glances off his shield. With gritted teeth she swings. "Going to have to do better then that lassy."

Cold Iron Longsword PA CE: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Damage: 1d8 + 6 + 1 ⇒ (5) + 6 + 1 = 12

1,201 to 1,250 of 4,577 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / *! Rise of the Runelords !* All Messageboards

Want to post a reply? Sign in.