
Berenwyr |

Damn in all to AbbadonBerenwyr whispers through clenched teeth. It never rains but it pours. Once more into the breach dear friends! If I don't make it home, tell the elf maidens I loved them all! And someone, keep those unconscious goblins out of this fight!
Berenwyr moves 30' towards the goblins and once more unlocks the arcane might within his mind, strangely enough by pulling a small bit of butter out of his pouch and squeezing it between his fingers.
גליטשיק ווען וועט
School conjuration (creation); Level bard 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, M (butter)
Range close (25 ft. + 5 ft./2 levels)
Target one object or 10-ft. square
Duration 1 min./level (D)
Save see text; SR no
A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. Failure means it can't move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Acrobatics skill for details). Creatures that do not move on their turn do not need to make this check and are not considered flat-footed.
The spell can also be used to create a greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature requires its bearer to make a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and combat maneuver checks made to escape a grapple, and to their CMD to avoid being grappled.
A greasy sheen ten feet on each side appears under the mounted goblin and his rodent steed.
Any creature within the area of effect needs to make a DC14 Reflex save or fall prone. I'm not sure if the mounted goblin needs to make a riding check or something else. Sweeper, how many goblins are in the group on foot?

Oded Firehand |

Oded yells at the elf as he runs off, Damnit all, elf. You nearly died pulling this stunt last time. Keep it up, and you'll get the rest of us killed.
Anger fueling him, Oded draws his axe and hastens after the wizard.
Swap standard action for move action, so moving 20ft towards Berenwyr, and draw axe.

Berenwyr |

Oded yells at the elf as he runs off, Damnit all, elf. You nearly died pulling this stunt last time. Keep it up, and you'll get the rest of us killed.
Anger fueling him, Oded draws his axe and hastens after the wizard.
Swap standard action for move action, so moving 20ft towards Berenwyr, and draw axe.
You can still draw your weapon as a free action during your move because your BAB is at least +1.
Drawing a weapon so that you can use it in combat, or putting it away so that you have a free hand, requires a move action. This action also applies to weapon-like objects carried in easy reach, such as wands. If your weapon or weapon-like object is stored in a pack or otherwise out of easy reach, treat this action as retrieving a stored item.
If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move. If you have the Two-Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one. emphasis added
Drawing ammunition for use with a ranged weapon (such as arrows, bolts, sling bullets, or shuriken) is a free action.
I was kind of hoping you'd double move all the way (40') up, cause, you know, I'm squishy.

Weylyn Dell |

"Cover me Darius!"
Weylyn charges the oncoming goblins in a wild attempt to hold their attention. He targets the dog-like creature!
Gods, I hope Darius covers me on this one.
Charge Attack 1d20 + 4 ⇒ (9) + 4 = 13 for 1d4 + 1 ⇒ (2) + 1 = 3 If target is flat footed (I think it is since it hasn't acted yet?) + 1d8 ⇒ 3
6 damage if I hit.
Crosses fingers...

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"That's the one we want the one on the dog." Gellius says thinking about the goblin prisoners. He starts to cast a spell to calm the beast the goblin sits atop.
Cast calm animals on the dog. 2d4 + 0 ⇒ (4, 4) + 0 = 8
"Don't threaten the dog I have it under control for now. Just get the rider." he says confidently.
Hope that is a goblin dog.

SweeperAZ |

For The Record
Round 2 of the combat has:
Berenwyr at 22
Oded at 20
Goblin Group at 19
Caladrian at 18
Weylyn at 13
Darius at 12
Gellius at 8
Mounted Goblin at 5
Darius and Weylyn are engaged with the goblin group and are at -2 AC until they act. The Goblin's Mount's status is pending on weither it made it's will save or not.
The Human is still cowering behind the rain-barrel and begins to sob.
Berenwyr, Caladrian, Gellius and Oded are all about 30' away from the ensuing melee
Gellius: Make a DC 12 KN: Nature check to see what the mount actually is actually is.
And we begin The new round with Berenwyr.

Berenwyr |

Berenwyr scrutinizes Gellius' actions.
I hope that veterinarian knows what he's doing.
1d20 + 7 ⇒ (19) + 7 = 26 Spellcraft to understand what Gellius is doing.
Berenwyr conjures another acidic dart and hurls it the mounted goblin.
Acid Dart 1d20 + 3 ⇒ (4) + 3 = 7 vs. touch AC (Sweeper, I'm assuming that because the other dog is dead, the mounted goblin is no longer in melee, and that I'm not incurring the -4. If this is incorrect, then I will make my ranged touch attack against one of the group of 5 goblins who has not yet closed into melee with Darius and Weylyn. If everyone is in melee, then I'm targeting the mounted goblin.) Not that it matters, lol.
After hurling his arcane missile, Berenwyr reaches into his robes and produces a flask of Alchemist's Fire. Well, I certainly hope it doesn't come to this...
He then calls to the cowering man, Get out of here while we hold their attention! Bring help! Move! Now!
Color sprayed goblins are unconscious for 2 more rounds, then blinded and stunned for 3 more rounds, then stunned for 1 more round, Berenwyr is AC 13, 11/11 hp

Oded Firehand |

Before I go, lemme get a picture. Caladrian and Gellius are like 60ft from the mounted gobbie, and the human cowering in fear now that his dog died. What does he do now that Beren's dart went flying past the mounted goblin? Beren and I are about 30ft closer than the other two, 30ft away. The band of gobbies surrounding the two moro... err... headstrong adventurers are nearby the mounted goblin? That about it? Thanks sweep.

Oded Firehand |

Oded surveys the situation. He sees the lone man, now defenseless. But the mounted goblin seems to be having problems. Oded takes all this in, and knowing the risks, charges the nearest goblin in the band of five.
If there are any flanking bonuses to be had, then that influences his choices. Otherwise, whomever is closest. Also, please ignore typos, coming from phone. :)
Combat=1d12 + 7 ⇒ (10) + 7 = 17
Damage=1d12 + 3 ⇒ (8) + 3 = 11

SweeperAZ |

@Berenwyr: The Mounted Goblin is currently not in melee, yes.
@Oded: The Human is actually hiding behind the rain barrel which is 10' or so from the dead dog, this puts the mounted goblin 15' away from the barrel. The Goblin group and about 2/3 of your melee power are 30' away from you current position and 10' from the mounted goblin, (think triangle). If/when Darius and Weylyn get surrounded, that'll put 1 or 2 goblins at 25' from your position. This will most likely happen on their turn (which is after yours).
So what do you do?

SweeperAZ |

The four remaining goblins try to maneuver to get at good flanking positions. Unfortunately, they don't seem to know squat about squad-level tactics as their moving about opens up Opportunities to good waste,
They failed a will check not do something stupid and each goblin, in attempting to maneuver, has opened itself up for an AoO from Darius, Oded and Weylyn.
Yes, I actually rolled to see if the goblins would do something stupid like this and they all failed.
So have at it, gents.

Caladrian |

Making my post now, as I'll most likely be gone most of the day. Feel free to add this to the initiative where applicable.
Understanding the necessity of physically confronting these goblins, Caladrian does what he is able to in order to wade into the fray, swinging his quarterstaff at the little monsters.
Move action to move to the group of 5 goblins, followed by a regular attack.
1d20 + 2 ⇒ (8) + 2 = 10

SweeperAZ |

@Caladrian: OK
One of the goblins go down leaving 3 left to fight. Two of them manage to flank Darius and the other steps up to face Oded.
Goblin #1 (on Darius):
1d20 + 4 ⇒ (18) + 4 = 221d4 + 1 ⇒ (4) + 1 = 5
Goblin #2 (on Darius):
1d20 + 4 ⇒ (8) + 4 = 121d4 + 1 ⇒ (1) + 1 = 2
Goblin #5 (on Oded):
1d20 + 2 ⇒ (5) + 2 = 71d4 + 1 ⇒ (2) + 1 = 3
[i]Goblin #1 gets a hit in on Darius for 5 pts.
Caladrian steps in to flank one of Darius's flankers, (but still didn't get high enough to hit).
Weylyn is up.

Weylyn Dell |

Weylyn slides over a step to get a better position against the goblins and attacks! 5 foot step
Flanking Two-Weapon Sneak Attack 1d20 - 1 ⇒ (17) - 1 = 16 for 1d4 + 1 + 1d8 ⇒ (2) + 1 + (3) = 6
Flanking Two-Weapon Sneak Attack 1d20 - 1 ⇒ (4) - 1 = 3 for 1d4 + 1 + 1d8 ⇒ (3) + 1 + (6) = 10

SweeperAZ |

XCrawl Inter-dimensional Scrye Games transcript
Jim: "Gellius steps up to the plate. It is his first time at bat."
Bob: "That's right, Jim. Geliius Frispin, currently an animal healer in the Town of Sandpoint, has spoken softly and carried a big stick for years, but has never used it until now. Let's see how he does in his rookie appearance."
Jim: "The Druid sets up... Swing! and a miss. That wasn't too bad, though. He grazed the top of his opponent's head. Missed it by an inch."
Bob: Close, unfortunately, only counts with Thrown Area-effect Weapons. However, Gellius is not wounded and will most likely survive the rest of the combat. It's up to teamwork and the fickleness of Fate."
Jim: "This live scryecast is brought to you by Bhuddawieser Brewery. Bhuddaweiser, the less you want it, the better it tastes."
Bob: "And now back to the combat..."
The Goblin and it's mount try to move off the greased part of the road.
Reflex Save:
1d20 + 5 ⇒ (6) + 5 = 11
The mount slips and falls, threatening to throw the goblin.
Ride Animal check:
1d20 + 10 ⇒ (15) + 10 = 25
The Goblin manages to stay mounted, but it's mount is knocked silly.

SweeperAZ |

For The Record
Round 3 of the Combat has:
Berenwyr at 22
Oded at 20
Goblin at 19
Caladrian at 18
Weylyn at 13
Darius at 12
Gellius at 8
Mounted Goblin at 5
The remaining goblin of the group has quite a few players to deal with.
The mounted goblin is trying to get it's mount back on it paws.
Berenwyr is up.

Berenwyr |

Yeah, two goblins left in the group of 5 by my count. Hopefully this honesty won't bite us in the butt.
Berenwyr surveys the scene. Seeing that his comrades have the two remaining goblins in hand for the moment, and that the victims of his color spray have yet to regain consciousness, he calmly prepares his flask of Alchemist's fire for use. When it is ready, he says to Singe,
Plu fflasg hyn yn uwch na'r Goblin gosod fy ffrind. Os bydd yn symud i ddianc, gollwng arno o ddeg troedfedd uwchben, ac yna dychwelyd i mi.
The raven caws and grips the flask in its talons, then flies above the goblin rider.
Color Sprayed goblins will regain consciousness next round, but will still be Blinded and Stunned for 3 rounds, then Stunned for 1 round after that.
Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.

Oded Firehand |

Oded watches as Weylyn slips a dagger into the side of a goblin, who falls to the ground. He smiles, before targeting another goblin.
I've lost track of who is facing who. So for the moment, if there is any way he can get behind one of them and flank, he'll do that.
attack=1d20 + 5 ⇒ (16) + 5 = 21
dmg=1d12 + 3 ⇒ (9) + 3 = 12
Christ. If these were real dice, I'd assume they're loaded.

SweeperAZ |

Now you're down to one goblin. :)
The remaining goblin looks around at all the "longshanks" bearing down on it.
Will save vs DC 15(the odds are not with this one):
1d20 - 1 ⇒ (17) - 1 = 16
Wow.
The goblin girds itself and lunges at the deadly dwarf.
Attack against Oded:
1d20 + 2 ⇒ (16) + 2 = 181d4 + 1 ⇒ (4) + 1 = 5
It gets a hit in on the fighter for 5 pts of damage
Caladrian is up