
SweeperAZ |

Oded: One of the goblins is rushing by you, which gives you a free attack on it, (you can do one per round atm), Attack of Opportunity (AoO). Sorry if I wasn't clear on that. :)
Darius: You'll have to charge to do it. This will negate the +2 AC bonus from the protection spell Berenwyr gave you until your next turn if you do, though. So, do you charge?

SweeperAZ |

:Oded: The goblin still rolled high enough to get you, even with a +2 defensive bonus.
"And so, during the 5th Battle of Sandpoint, Oded Firehand knocked the goblin's head clean off with his Axe. It sailed 325 ft through the air and went over a fence. And in this way, the odds turned to party's favor and the game of baseball was invented at the same moment." Sandpoint, a History. by B.S. Yearyght.
But yes, the goblin's dead. :)

SweeperAZ |

Goblin #2 is cut-off in mid-chorus as it's cut down by the Paladin.
3 more goblins move up to engage the party, a bit more cautiously than their compatriots.
They were on the other side of the bonfire, so they will take a bit longer to get in range. They end up about 25' away from Oded.
For The Record
Round 2 of the combat has:
Berenwyr at 22
Goblin Singer at 21
Oded at 20
Caladrian at 18
Weylyn at 13 (higer dex)
Goblin Group #1 at 13
Darius at 12
Gellius at 8
Goblin Group #2 at 6
One goblin is engaging Oded. 3 more are about 25' away from Oded's position, and the singer has a bow out.
Berenwyr is now up.

Berenwyr |

Berenwyr steels himself and moves wide around Oded and the remaining goblin of the first group, then towards the newer goblin arrivals. As Singe wheels up out of bow shot to survey the scene below the mage stops short of the second group of goblins, out of range of their wicked knives, but close enough to draw a handful of multi-colored sand from his spell pouch and engulf all of them in a dazzling wave of color and light.
School illusion (pattern) [mind-affecting]; Level sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, M (red, yellow, and blue powder or colored sand)
Range 15 ft.
Area cone-shaped burst
Duration instantaneous; see text
Saving Throw Will negates; Spell Resistance yes
A vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious. Each creature within the cone is affected according to its HD.
2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)
3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.
5 or more HD: The creature is stunned for 1 round.
Sightless creatures are not affected by color spray.
Berenwyr silently curses his own bravado and thinks to himself, Well, now I'll get to find out what a pincushion feels like.
Each goblin in the area of effect needs to make a DC 14 Will save. Those that fail are unconscious, blinded and stunned for 2d4 ⇒ (3, 4) = 7 rounds, then blinded and stunned for 1d4 ⇒ 3 rounds then stunned for 1 round, assuming that these goblins are 2HD or less creatures.

Oded Firehand |

Oded watches as the goblin's head arcs its way over a building to his left. The victory is short lived, as Berenwyr walks towards the second group of goblins now approaching him, and calmly withdraws a handful of something. He tosses what is now colorful sand, and Oded turns away to face the goblin facing him, aware of bright lights on the periphery of his vision.
Blood still dripping from the axe, he attacks the goblin currently assailing him.
Attack=1d20 + 5 ⇒ (3) + 5 = 8
Damage=1d12 + 3 ⇒ (2) + 3 = 5
Steerike one!

Weylyn Dell |

Berenwyr steels himself and moves wide around Oded and the remaining goblin of the first group, then towards the newer goblin arrivals. As Singe wheels up out of bow shot to survey the scene below the mage stops short of the second group of goblins, out of range of their wicked knives, but close enough to draw a handful of multi-colored sand from his spell pouch and engulf all of them in a dazzling wave of color and light.
** spoiler omitted **
Berenwyr silently curses his own bravado and thinks to himself, Well, now I'll get to find out what a pincushion feels like.
Each goblin in the area of effect needs to make a DC 14 Will save. Those that fail are unconscious, blinded and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds then stunned for 1 round, assuming that these goblins are 2HD or less creatures.
Damn...nice job...

SweeperAZ |

We shall see...
Will saves:
Goblin #4:
1d20 ⇒ 17
Goblin #5:
1d20 ⇒ 11
Goblin #6
1d20 ⇒ 4
Two of the goblins collapse unconscious. The other goblin shakes it's head and focuses on the wizard.
This puts Berenwyr in range of:
The Singer notches an arrow and lets fly at the mage.
1d20 + 4 ⇒ (8) + 4 = 121d4 + 1 ⇒ (4) + 1 = 5
The Arrow streaks by close enough that 3 pale hairs fall to the ground
Lucky...
Oded is up.

Weylyn Dell |

Weylyn steps up to Berenwyr's defense; he slashes at the attacking goblin with both daggers.
Move up to the encroaching goblin and Two-Weapon Attack
1d20 - 1 ⇒ (2) - 1 = 1 for 1d4 + 1 ⇒ (3) + 1 = 4 If flank or sneak, add 1d8 ⇒ 5
1d20 - 1 ⇒ (7) - 1 = 6 for 1d4 + 1 ⇒ (3) + 1 = 4 If flank or sneak, add 1d8 ⇒ 6
Pray my social skills are better...I suck in combat apparently!

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Round 2
Seeing a group of goblins about to surround Oded Gellius grips his staff in both hands and moves to watch the dwarf's back.
"Faux! Come on we have to help out!" he says as he runs.
Stepping up behind and to the right of Oded, Gellius holds his quarterstaff at the ready. Faux growls from behind and off to the left of the dwarf.
Actions: Move and ready action(attack a goblin if it comes into range)

SweeperAZ |

The Goblin engaging Oded literally folds over on itself as Darius's sword cuts into it.
@Berenwyr: Not that you can see. There a typo somewhere?
The sole conscious goblin from the 2nd group moves up to take a stab at the wizard.
1d20 + 3 ⇒ (17) + 3 = 201d4 + 1 ⇒ (4) + 1 = 5
Berenwyr staggers back as the knife cuts into his leg

Berenwyr |

Just didn't understand what Gellius was doing. Thanks
A sharp intake of breath and a hobbling step to regain his balance are the only signs the elf shows of his pain at the jagged wound. His familiar, on the other hand begins cawing loudly, and is obviously distressed.
Berenwyr shifts a step to set up a flank with Weylyn and assumes a fully defensive stance once again.
A little help here friends? And if it's not too much trouble, could someone attend to that archer? I believe the little bastard means to feather me!
+4 AC for total defense, -4 against ranged attacks while I'm in combat with the remaining goblin, Darius has 3 rounds of Protection from Evil Left, and the two Color Sprayed goblins are Unconscious, Blinded and Stunned for 6 more rounds

SweeperAZ |

For The Record
Round 3 of the combat has:
Berenwyr at 22
Goblin Singer at 21
Oded at 20
Caladrian at 18
Weylyn at 13
Darius at 12
Gellius at 8
Goblin Group #2 at 6. #4 is conscious, the other two are still in la-la land
Goblin #4 is engaging Berenwyr. The Singer is about 40' away, looking for potential pin-cushions.
So, unless anyone has anything they want to do in Round 2, we begin Round 3 with Berenwyr.

SweeperAZ |

Just didn't understand what Gellius was doing. Thanks
A sharp intake of breath and a hobbling step to regain his balance are the only signs the elf shows of his pain at the jagged wound. His familiar, on the other hand begins cawing loudly, and is obviously distressed.
Berenwyr shifts a step to set up a flank with Weylyn and assumes a fully defensive stance once again.
A little help here friends? And if it's not too much trouble, could someone attend to that archer? I believe the little bastard means to feather me!
+4 AC for total defense, -4 against ranged attacks while I'm in combat with the remaining goblin, Darius has 3 rounds of Protection from Evil Left, and the two Color Sprayed goblins are Unconscious, Blinded and Stunned for 6 more rounds
At least let me declare round first. :)
Gellius was holding action until a goblin came within range and would attack it. Unfortunately, Berenwyr moved away from the fighter to get his spell off which exposed him to attack. The Goblin that attacked him wasn't close enough to be attacked by either Gellius or Faux.

Oded Firehand |

Berenwyr's words finally get through. Get the singer. Gotta get the singer. If I take a run at him, I should be able to barely get to him...
Oded charges at the goblin singer, barely arriving in time to strike.
Attack=1d20 + 7 ⇒ (15) + 7 = 22
Damage=1d12 + 3 ⇒ (11) + 3 = 14
Oded is -2 AC until next turn.

Caladrian |

With most of this goblin group well under control, the priest takes a few seconds to look around the area, taking in the havoc being done by these goblins, which seemed to happen so suddenly.
Total defense for this round only, but will take a quick look around at the scene.

Berenwyr |

With most of this goblin group well under control, the priest takes a few seconds to look around the area, taking in the havoc being done by these goblins, which seemed to happen so suddenly.
Oded is banged up a bit too. I'd rather wait until we're out of combat so Caladrian can channel heal all of us instead of burning a CLW on me, although, if he had the selective channeling feat...

Weylyn Dell |

Seeing Berenwyr flank his opponent, Weylyn smiles and brings both daggers down on the outnumbered goblin.
Two-weapon Fighting Flank Attack 1d20 - 1 ⇒ (20) - 1 = 19 for 1d4 + 1 + 1d8 ⇒ (4) + 1 + (6) = 11
Two-weapon Fighting Flank Attack 1d20 - 1 ⇒ (1) - 1 = 0 for 1d4 + 1 + 1d8 ⇒ (3) + 1 + (2) = 6
___
Confirm Crit 1d20 - 1 ⇒ (9) - 1 = 8
Figures...11 damage isn't bad though.

SweeperAZ |

The last, conscious, goblin dies with an "Aiee!!!" on it's lips.
You are out of Combat.
Pandemonium reins all about you. The townsfolk run about screaming, a goblin tries to jump of a roof at fleeing child only to miss and break it's neck with an audible snap. Another goblin tries to throw a torch at a woman trying to protect her child, only to miss and hit another goblin right on the head. This goblin starts running in circles trying to put the flames out.
What do you all do?

Oded Firehand |

Oded reaches down and wipes his axe on the dead goblin's clothing. The blade is getting nicked something wicked. Ah well, rather than a clean death, the little creatures will suffer.
Oded looks around spying the goblins running about causing havoc. They seem to be uncoordinated now. Berenwyr, you have a better idea than I do. Are these devils doing anything coordinated we can try and end? As he says this, the wound in his arm throbs. Oooh, and I dont seem to be the only one injured. Another one of your pleasant zaps might do me and the wizard good, Caladrian.
Oded sees the pouch that fell from the goblin singer's body. He picks it up and inspects its contents. While at it, he searches the goblin for anything else useful.
Do I need to roll anything here? Sorry, no experience following a battle. TBH, these were the first two I've been in, lol.

Berenwyr |

Berenwyr slumps against his quarterstaff, visibly favoring his injured leg and fixing Weylyn with a look of relieved thanks. He nods once to Darius.
Excellent, I was just about to suggest that myself. Tie them up, and perhaps we can convince them to lead us to their nest in exchange for their miserable lives. Be quick about it though, they'll only be unconscious for another half a minute or so.
He makes his way toward Caladrian, while calling out to Oded, Thank you my friend. Would you mind gathering up the sack the singer dropped and perhaps the bow? Then join us, and perhaps we can impose on this good servant of Irori to implore his goddess to heal our wounds.
Singe returns to Berenwyr's shoulder and caws loudly.
Coes brifo, goes brifo! cRrrawwk! Gwaedu Beren! Coes brifo! Coblynnod Mwy! Tân, mwg a drewdod!
Berenwyr then mutters a cantrip, once again invoking his mage sight Cast Detect Magicto scan the surrounding area for any magic auras.
When he is close to Caladrian and Oded he whispers to them,
Once Berenwyr is healed he intends to examine the contents of the sack and then ascertain if the rest of the goblins were carrying anything of value, although he doubts this is the case. Is the bow a shortbow that a medium creature could use, or a shortbow sized for a goblin? Oh, and here's a perception roll just for the heck of it.
Perception: 1d20 + 6 ⇒ (13) + 6 = 19

Oded Firehand |

Oded peers into the pouch, and finds some coinage and a small bottle of something. The elf will know better than me. Oded hangs the axe back into its harness on his back. Leaning down, he does his best to wipe off the blood from his beard and hair, but the realization he is just making himself look worse slowly sets in. Ahh hell, nobody here will care anyway.
Oded picks up the bow and any arrows still remaining, and walks over to the elf. Perhaps you would make more use of these than I. he says with a nod to Beren. There's some coins in here, dont worry, I'll divvy em up best I can. Also, some bottle of somethin. You'd know more than me.
Oded hands the bottle over to Berenwyr, standing now with the cleric and the magic wielding elf.

Berenwyr |

Berenwyr graciously accepts the phial and tucks it into one of the many pockets of his voluminous robes.
I vote for tying the goblins up. Whoever has the highest CMB (I'm guessing that's Oded or Darius as they both have +1 BAB and +2 Str modifiers) should do it, as the Difficulty for an escape artist check from rope is 20 plus the CMB of the rope tier. Alternately, if anyone has any small sized manacles... Does anyone have any rope? We could always just deal unarmed damage to keep them unconscious until we have more time to deal with them. At the very least, we should disarm them. Anyway, bed time for me as well. Awesome fight y'all! Until tomorrow.

Weylyn Dell |

Weylyn looks over his friends, particularly the injured ones.
You're gonna have to be a whole lot faster Weylyn if you're going to help keep everyone alive...
Next he turns to the unconscious goblins. At least I can interrogate them. Them? Maybe we shouldn't keep both around...
"I know it's a harsh thing to say, but do we need all of them alive? I just think 2 is harder to control than 1."

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"Here now," Gellius says stepping up and catching the conversation. "Killing them before they hurt someone is all well and good. But killing them once you have them captured? That we should not do. Me and Faux can guard one ourselves. Maybe we can get some rope or a bit of leather from somewhere to tie them up with."
The slightly soot covered vet looks about for something to use.

Caladrian |

"Very well. It would not do to commit any further acts of heroics in a severely wounded state."
Will use the last two 1st level spells on Cure Light Wounds. CLW on Oded...
1d8 + 1 ⇒ (6) + 1 = 7
CLW on Berenwyr...
1d8 + 1 ⇒ (4) + 1 = 5
"As for these creatures, I would think we should take the captives and store them somewhere safe until we have the time to decide what to do about them. There should be some kind of holding cells which could do the trick."

Oded Firehand |

Oded feels a shiver as the cleric does some of his magic. His wound, however, feels completely healed.
Holding cells... That'd do the job, I suppose. There is a sheriff in town, we ran into him earlier. He'd be the man I go to. Also might allow us to assist in the town's defense. In the mean time, anyone got any rope?
Oded looks around for any rope or anything useful to tie the baddies up.
He also thought about the attacks themselves. These attacks seem odd. Anyone wonder at the timing? They knew about the festival, and caught us all with our pants down.

SweeperAZ |

"Help!", A voice shouts to north. Those that turn to look see a well-dressed male human cowering next to a rain barrel with a dog in front of him. The dog is fighting with a goblin mounted on what looks like the ugliest canine any of you have ever had the bad luck to see. A group of goblins on foot are cowering behind the mounted goblin, looking at the normal looking dog.
It has only been a few rounds since the last encounter so you all will keep the last initiative (for the purposes of speeding up gameplay)
The dog and mounted goblin is about 60' away and the group of goblin are about 10' away from them.
Dog:
1d20 + 2 ⇒ (1) + 2 = 3
Mounted goblin:
1d20 + 3 ⇒ (2) + 3 = 5
Goblin group:
1d20 + 2 ⇒ (17) + 2 = 19