Ringtail's Rise of the Runelords

Game Master Ringtail

Ringtail's Rise of the Runelords - Chapter 1: Burnt Offerings

The party, along with their newest ally, brave the perils of the Nettlewood in order to face the goblin threat at Thistletop and put an end to the menace once and for all.


901 to 950 of 1,699 << first < prev | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | next > last >>

Male Half-Elf Fighter 3

Round 2, Init 19
Move to O-11
Seeing that most of the goblins near him are dealt with he moves to attack the goblin on the table.
Attack and Damage Rolls
1d20 + 6 ⇒ (12) + 6 = 181d10 + 7 ⇒ (9) + 7 = 16
If that hits another downed goblin. Gorgoron thanks for the bless.


Vitals:
HP: 44/44, - AC: 18/T: 13/FF: 15 – Perception +11 - Initiative: +4 - F: +6 / R: +5/ W: +7 - Concentration +10 - CMB: +4 - CMD: 17, Speed: 30
Skills:
Acro +3, Appraise +9, Bluff +13, Diplomacy +18, Fly +3, Handle Animal +10, Intimidate +10, Kn: Arcana +9, Kn: History +9, Kn: Planes +9, Linguistics +14, Perception +11, Ride +7, Sense Motive +10, Spellcraft +12, UMD +13

Round 2 - Initiative 16
HP 17/17 Channels 4/4 Firebolts 5/6

Gorgoron charges in to the morass of goblins, hurtling fire from his hands as he goes.

Move to N12, Firebolt at R15 1d20 + 2 ⇒ (13) + 2 = 15 vs. Touch.1d6 + 1 ⇒ (5) + 1 = 6 damage.


Round 2, Init 12

Alyoma sighs in fustration.
"Star-blasted runts, stay still!" she mutters.
Eyeing the farthest goblin, she hurls a bolt of force at it.
"That should work," she comments.

Spoiler:
HP 12/12, AC 16
3/5 1st level spells, 4/6 Minute Meteors
Stay in the same location.
Cast magic Missile on goblin at U17.
Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Male Halfling Mysterious Stranger Gunslinger / Level 1 / HP 11 [11] / AC 19 / T-15 / FF-15 / Fort +4 / Ref +7 / Will +1 / Initiative +4

Always apologizing I am... Well here I am. And late as hell. Sorry guys!

Surprise Round-Flit moves to M5

First Round-Flit moves to M9 and shoots at the Goblin in O12

1d20 + 8 ⇒ (14) + 8 = 221d8 + 1 ⇒ (5) + 1 = 6

Round 2-

Grinning maliciously as his bolt strikes the Goblin, Flit takes a step back and begins to reload.

5-foot step to M8 and reload


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Sorry about the short delay in updating Flitter's actions to the current round; my IC thread keeps inexplicably disappearing from my focus list, so I keep not being able to see if there's been a post without actively popping the game thread open to the last page.

Flitter races in agonst the others, and with a well placed shot, buries a bolt deep into the side of a whimpering goblin.

Once delcaration for the second round after the surprise round finishes I can resolve. Think we still need Tardek and Dehrisan. I'll resolve by early tomorrow morning at the latest and have them delay if they haven't had a chance to post by then. Dern time zones...


Round 2, Init 25

Tardek will draw his mace and attack the golbin in O9.

1d20 + 2 ⇒ (19) + 2 = 21
1d8 + 1 ⇒ (2) + 1 = 3


Male Half-Elf Hedge Witch 1

Appologies! I didn't realize it was round 2 already. Dherisan tries to sleep another goblin for now.

"Might want to polish that one off,"[/]b Dherisan says, gesturing to the slumbering goblin. [b]"He won't be down for long."


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Initiative order (trying not to lose it):
Tardek 25a
Goblins 25b
Ansruath 19
Gorgoron 16
Flitter and Dehrisan 14
Alyoma 12

MAP (let's not lose this either)

Tardek quickly grabs and pulls a mace, and with one solid swing, the heavy, steel head cracks upside a goblin skull with a sickening thwack, dropping it to the floor in an unconcious heap. A goblins chitters incoherantly as its ally drops before the halforc, and with a snarl rushes forward, standing over the limp form of its comrade as it tries to gouge out the alchemist's eye with a pair of glassworking tongs, coated in molten hot goo.
Touch attack on Tardek:1d20 - 2 ⇒ (9) - 2 = 7
Fire damage if a hit:1d4 ⇒ 2
But this goblin proves to be as shamelessly inept as the others. Flitters heavily wounded quarry slides off of the table and starts to limp away, swift for his size, but with how far he is from the exit, likely not swift enough. Another goblin hops off a table and zips beneath another to take vengence on Ansruath for his fallen compatriot, likewise weilding a makeshift weapon of hot tongs.
Touch attack on Ansruath:1d20 - 2 ⇒ (19) - 2 = 17
Fire damage if a hit:1d4 ⇒ 3
The glassmaking tools drip white hot liquid between the crevices in the half-elven warrior's armor, sizzling as it burns the flesh beneath, in what will surely leave a gruesome scar. As that happens another greenskinned cretin presses forward, grabbing at half-complete glasswork on the tables as he goes, hurling a handful at Tardek, but stopping short of reaching the group.
Attack on Tardek:1d20 - 1 ⇒ (13) - 1 = 12
Piercing and slashing damage if a hit:1d3 + 1 ⇒ (1) + 1 = 2
Fortunately for your party he is a terrible shot and the glass shatters about the floor midway between you. The final goblin, the one which ran through the double doors at the far end of the room, is lost from sight, though his cries for assistance echo throughout the furnace room. As Ansruath is about to move forward his foe had already found its way to him. Another expert slash from the swordsman leaves another felled goblin in his wake as he continues to press onward. Seeing the goblin he was about to attack be felled by his ally, Gorgoron has but one clear target. Sarenrae answers his call in the form of purifying flames, which scorch a vile goblin who has to stagger with effort to remain on his feat. Flitter steps back to reload his trusty crossbow while Dehrisan hisses another arcane sleeping curse.
Goblin will save:1d20 - 1 ⇒ (8) - 1 = 7
The goblin assualting Tardek sways weakly before crumpling atop his friend, snoring loudly before he ever touches the ground.

As always the moving and deaths of enemies changed the conditions somehwat as turns were reached, so I tried to stay in line with people's wishes as much as possible, if there was something that went differently than you would perfer, just let me know and it can be retroactively fixed. That resolves that round, save for Alyoma. Now that there are two sleeping goblins, and two disabled goblins, I was unable to infer which she would most likely like to attack; magic missile for a sure kill on a disabled bugger, or to help mop up those that are sleeping, or if she even would like to spend a magic missle at this point. Alyoma, please let me know if you action has changed any since the state of the battle ha drasticly changed with your next declaration and we'll put it at the start of the next resolution.


No change in my action. I'll drop the farthest away goblin with a Magic Missile.

Round 3, Init 12
Alyoma looks approvingly at the carnage her companions have brought to the goblins.

"Be careful, one has run away to get others, no doubt," she warns.

Hard to see what my next action will be since I go last.
Either she'll take out her club and help finish off the sleeping goblins, or she'll move forward (if the goblins are all finished) and look at the blue Wtf!? marker.

Spoiler:
HP 12/12, AC 16
3/5 1st level spells, 4/6 Minute Meteors
Club attack, if needed: 1d20 + 1 ⇒ (20) + 1 = 21
Club Damage: 1d6 ⇒ 5
Confirm Crit: 1d20 + 1 ⇒ (5) + 1 = 6
Crit Damage: 1d6 ⇒ 2
OR
Local Knowledge (to identify who is in chair): 1d20 + 2 ⇒ (7) + 2 = 9

I'll be going on vacation now, and might be out of communication for a week. I should have at least tomorrow's post.


Male Half-Elf Fighter 3

Round 3, Init 19, HP 19/22
Turning to the goblin sleeping before him and brings his blade down.
Coup de grace
2d10 + 14 ⇒ (1, 10) + 14 = 25


Vitals:
HP: 44/44, - AC: 18/T: 13/FF: 15 – Perception +11 - Initiative: +4 - F: +6 / R: +5/ W: +7 - Concentration +10 - CMB: +4 - CMD: 17, Speed: 30
Skills:
Acro +3, Appraise +9, Bluff +13, Diplomacy +18, Fly +3, Handle Animal +10, Intimidate +10, Kn: Arcana +9, Kn: History +9, Kn: Planes +9, Linguistics +14, Perception +11, Ride +7, Sense Motive +10, Spellcraft +12, UMD +13

Gorgoron shouts, "Can we take one prisoner this time?" He moves to the side of the second sleeping goblin, and binds it's hands.

Move to O8 and secure the goblin sleeping at O9.


Male Halfling Mysterious Stranger Gunslinger / Level 1 / HP 11 [11] / AC 19 / T-15 / FF-15 / Fort +4 / Ref +7 / Will +1 / Initiative +4

"Aye lets. Could do with a moving target!" Flit grins, shouldering his crossbow and looking around himself at the unconscious and bleeding Goblins.


Round 3, Init 25

Tardek shakes his head at Ansruath's eagerness, and moves down the furnace room to examine the body shrouded in ice, sheathing his mace as he goes.

'What in the name of god happened here? Can anyone identify this man? I think I know who he is.'

Heal check to identify exactly how he died, and how long he's been dead. 1d20 + 6 ⇒ (12) + 6 = 18


Male Half-Elf Fighter 3

Ansruath shrugs than says loudly "Never leave enemies behind you unless they are dead my grandfather taught me that."


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

With the immediate threat dealt with we can move off of intiative, but with the goblin which fled the reprieve may be short lived.

Ansruath quickly ends the life of the unconscious goblin form before him with a sharp thrust of his curved blade as Gorgoron shouts and moves to the final goblin, easily binding him within his own fetid armor made of leather straps as he stirs and begins to come out of Dehrisan's sleeping curse. Many goblin bodies now litter the floor of the glassmaking room, so dead, some merely gravely wounded. Tardek and Alyoma move to the body of the plump noble encased in a thick layer of glass. Close up, the makeshift statuary is even more gruesome. Rivulets of blood have been locked in place, leaking from arrow-gauged eye sockets, and organs from the man's disemboweled stomach press sickeningly against their glass casing.

Tardek:
The deep abdominal wound appears to have likely been the cause of death. With the amount of blood on the face it is likely that the eye wounds were inflicted before death. It is hard to tell when death occurred since the airtight glass would slow decomposition to a crawl, but he must've been encased in a couple of hours after death at most to lock him into the current state that he is in.

Alyoma:
He looks familiar, but it is hard to place him. There is but one Tian noble family in town, so he is likely a Kaijitsu, but which at the moment escapes physical identification.


Male Half-Elf Hedge Witch 1

"Despite what various proverbs might tell us, Ansruath, our elders aren't always right." Dherisan shakes his head as he presses a hand against the glass tomb. He forces his lurching gut back down as he regards the the morbid trophy - for what other purpose could such a display serve? "This cannot stand. The man needs proper funeral rights. Goblins did not engineer this..." He runs a finger along the surface of the case, speaking the last words to himself as much as to his companions. "Perhaps our survivor can tell us who did."


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Dehrisan:
Because of the oppressive heat in the room, the glass is still warm and ever so slightly moist to the touch. It obviously hasn't been properly cooled and when exposed to cooler air or water, will likely crack and shatter unless treated properly. The disfigured body should be easy to retrieve for a proper burial once the current troubles are dealt with.

As if on cue, the goblin which Gorgoron bound using its own ragged armor shakes himself awake. The little green-skinned monster is wide and starts thrashing about, kicking erratically, albeit futilely, and gibbering, frightened.


Male Half-Elf Fighter 3

Moving toward the the others Ansruath says "In this case he is right my grandfather is over 200 years old. Most of that time he was a warrior. Looking at the body he shakes his head " Now I know goblins are sick but I really do not think they are smart enough or sadistic enough to do something like this."

I checked the ages of people I made Tardek 29 if you are younger I will change it and I put Alyoma at 22 his grandfather is older than all of us put together.


Male Half-Elf Hedge Witch 1

Dherisan immediately steps towards the creature, his staff rapping harshly with every stride. An arm swoops down to take the creature by what passes for a collar on its armor as Ember issues a throaty growl. He addresses the creature in its own tongue. "I'm afraid what I've witnessed here has robbed me of any desire to be cordial, so it would be in your best interest to answer my questions frankly. How long have you been here, and who has been leading you?"


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Dehrisan, please roll an Intimidate check. Don't forget to add +4 for being one size category larger than the goblin, and an additional +2 as a circumstance bonus for the goblin being bound. DC 10.


Male Half-Elf Hedge Witch 1

1d20 + 7 ⇒ (2) + 7 = 9

Wow. Really?


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

I know, right? The dice gods have made their decision, though. Luckily I'm sure someone can succeed on a DC 10 to give you an aid another. Looks like Ansruath is online right now to try. And Ember can try, albeit at a -4 for being smaller than the goblin, but with a +2 for being decidedly dog-like.


Male Half-Elf Hedge Witch 1

Ember's roll:1d20 - 4 ⇒ (17) - 4 = 13

[ooc]Technically, though, foxes are Small creature, the same size category as goblins. If you still want to add in the -4, I totally understand, because they're a different kind of small, but otherwise, the roll should be 2 higher than whatever the roller indicates.


Male Half-Elf Fighter 3

I was going to walk over and look scary behind him. Guess I will go do that now.
Ansruath walks up next to Dehrisan and grins at the little goblin as he begins to clean his blade and than sharpen it. "I really do not know what Dehrisan said but I can give a good guess I would speak if I was you if not well he will be the least of your problems."
Intimidate Check 1d20 + 9 ⇒ (18) + 9 = 27
If I do not add the +4 from being bigger just make it a 23.


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6
Dehrisan wrote:

Ember's roll:1d20 - 4

[ooc]Technically, though, foxes are Small creature, the same size category as goblins. If you still want to add in the -4, I totally understand, because they're a different kind of small, but otherwise, the roll should be 2 higher than whatever the roller indicates.

I thought they were tiny. My apologies.

Ansruath wrote:

I was going to walk over and look scary behind him. Guess I will go do that now.

Ansruath walks up next to Dehrisan and grins at the little goblin as he begins to clean his blade and than sharpen it. "I really do not know what Dehrisan said but I can give a good guess I would speak if I was you if not well he will be the least of your problems."
Intimidate Check 1d20 + 9 ⇒ (18) + 9 = 27
If I do not add the +4 from being bigger just make it a 23.

Oh yeah; its certianly compliant now!

When Dehrisan first scoops up the goblin by the collar its expression hardens with a grim determination. After seeing the snarling fox and Ansruath's powerful frame it quickly changes its mind however, his expression wavering, and starts to snivel, and looks as though it might start pleading and full out bawling at any moment.

Those who speak goblin:
"Long-eared long-shanks led us in from down below yesterday moon. Yes, from down below. Tunnel leads out to the big pond, by humie treasure mound! We not know who long-shanks is, but Rippnugget said to listen. Me thinks the long-eared one is mate to Chief's long-shanks. He plays annoying flute for her, and they rut like donkey-rats."


Male Half-Elf Hedge Witch 1

"A tunnel to the Junkyard..."

In goblin:
There's more than one long-shank you're working with? Who are they? Who is Rippnugget?"


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Those who speak goblin:
"Rippnugget great chief of Thistletop Clan! Yes, many long-shanks! One who wears lots of clanky metal- he fights for gold. He fights better than all goblins, so the Chief pays him well! He brought with him not one, but two humie females with dark skin. They burn gobos with fire from their hands when we get too close. We not like them. Then there be long-eared long-shanks like you; good with bow, not good with music. And his mate, the long-shanks with the torn up belly and ugly arm. Rippnugget listen to her careful."


Male Half-Elf Hedge Witch 1

In goblin:
"It sounds likes Rippnugget is amassing quite the collection of long-shanks. Where does he live? By the big pond?"


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Those that speak goblin:
"Chieftain lives at Thistletop in gobo fortress what is on a giant face rock in the big pond! Humies no can reach it! Gogmurt is shaman who controls the forest around big face rock and guards it with Tangletooth! Chieftain no look for long-shanks, not for but Bruthazmus who steals best gobo wifes. Long-shanks want be part of Thistletop."

During the time that Dehrisan is questioning the captive I'll need perception checks from the group.


Male Half-Elf Fighter 3

Perception Check 1d20 + 2 ⇒ (17) + 2 = 19


Vitals:
HP: 44/44, - AC: 18/T: 13/FF: 15 – Perception +11 - Initiative: +4 - F: +6 / R: +5/ W: +7 - Concentration +10 - CMB: +4 - CMD: 17, Speed: 30
Skills:
Acro +3, Appraise +9, Bluff +13, Diplomacy +18, Fly +3, Handle Animal +10, Intimidate +10, Kn: Arcana +9, Kn: History +9, Kn: Planes +9, Linguistics +14, Perception +11, Ride +7, Sense Motive +10, Spellcraft +12, UMD +13

Perception: 1d20 + 4 ⇒ (17) + 4 = 21


Perception roll: 1d20 + 3 ⇒ (13) + 3 = 16


'It is a misguided man who thinks success brings wisdom. It is a blind man who things age brings it either,' Tardek mutters to himself as he listens to Dehrisan interrogate the goblin as he looks over the glass, wondering if he could some how weaken it with a concoction so that the body could be recovered. Craft alchemy? 1d20 + 9 ⇒ (4) + 9 = 13

Perception 1d20 + 3 ⇒ (11) + 3 = 14


Male Halfling Mysterious Stranger Gunslinger / Level 1 / HP 11 [11] / AC 19 / T-15 / FF-15 / Fort +4 / Ref +7 / Will +1 / Initiative +4

Perception-1d20 + 8 ⇒ (18) + 8 = 26

"What say you Consultant? Can you de-tomb this body?" Flit moves up behind the Half-Orc and pats the man on the back.


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Tardek:
You think with a bit of time you could mix a solutions which would alchemically melt the glass off of the body. It wouldn't be difficult, however with the amount you will likely need, it could be quite time consuming.


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Stealth (distance to the majority of the group factored in):1d20 + 16 ⇒ (3) + 16 = 19
Stealth (distance factored in again):1d20 + 17 ⇒ (18) + 17 = 35

Perception DC 19:
At the far end of the room, where a goblin had initially fled, your eyes catch a bit of movement through the door which remains ajar. A duo of goblins are positioning themselves defensively in the doorframe. Behind them stands a tall, thin half-elf with dark, Tian features and a arrogant scowl, a composite bow half drawn with a colorfully fletched arrow in hand.

Success on the perception indicates action on the surprise round with the enemy.


Vitals:
HP: 44/44, - AC: 18/T: 13/FF: 15 – Perception +11 - Initiative: +4 - F: +6 / R: +5/ W: +7 - Concentration +10 - CMB: +4 - CMD: 17, Speed: 30
Skills:
Acro +3, Appraise +9, Bluff +13, Diplomacy +18, Fly +3, Handle Animal +10, Intimidate +10, Kn: Arcana +9, Kn: History +9, Kn: Planes +9, Linguistics +14, Perception +11, Ride +7, Sense Motive +10, Spellcraft +12, UMD +13

Initiative?


Male Half-Elf Fighter 3

I will say something than. Sorry about that it was my Mom's birthday.
Looking over Ansruath sees two goblins and a half elf. Shaking his head he says "I think the brother found us and I can also give a guess that he is the longshanks we have been looking for."


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Yes; initiative - I'll post order soon enough, after I add the new enemies to the map and while people post their actions If you would like to roll with yours before I get it up, feel free. If you succeeded on the perception above, please post a standard action surprise round. Forgive any typos or errors I will make over the next couple of days - I split my right ring finger down the center of the first digit, so with it covered with a thick bandage it is rather hard to type.


Male Half-Elf Hedge Witch 1

Ouch! Is there at least an awesome story behind that? I assume Dherisan is automatically surprised because he's busy questioning the goblin, yes?
Initiative: 1d20 + 4 ⇒ (8) + 4 = 12


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

He'd still be entitled to a perception check; perhaps with a circumstance penalty for being distracted, whough with the DC being fairly difficult it seems more than likely. And, no, not really an awesome story. I was doing some heavy cleaning and while picking up some trash I had failed to notice an old blade hiding beneath some junk and it split my finger vertically a good chunk of the way down my fingernail. Luckily I had a tetnus shot about a year ago, so I poured some antiseptic on it and wrapped it up. It sould be fine soon enough, assuming it doesn't get infected. I'd rather not have to have dead flesh lanced off my finger again. *Is accident prone.*


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

Alyoma 1d20 + 1 ⇒ (5) + 1 = 6
Ansruath 1d20 + 5 ⇒ (19) + 5 = 24
Gorgoron 1d20 + 1 ⇒ (16) + 1 = 17
Flitter 1d20 + 6 ⇒ (8) + 6 = 14
Tardek 1d20 + 7 ⇒ (9) + 7 = 16
Archer 1d20 + 7 ⇒ (2) + 7 = 9
Goblins 1d20 + 6 ⇒ (20) + 6 = 26

Initiative in order:
26 Goblins - Can act on surprise
24 Ansruath - Can act on surprise (albeit barely)
17 Gorgoron - Can act on surprise
16 Tardek - No surprise round
14 Flitter - Can definately act on surprise
12 Dehrisan - Just a bit shy of the DC, no surprise
9 Archer - Not a good place to be in initiative when outnumbered
6 Alyoma - No surprise round

MAP


Male Half-Elf Hedge Witch 1

Perception! 1d20 + 6 ⇒ (11) + 6 = 17


Male Halfling Mysterious Stranger Gunslinger / Level 1 / HP 11 [11] / AC 19 / T-15 / FF-15 / Fort +4 / Ref +7 / Will +1 / Initiative +4

As Flit catches sight of the oncoming threat, he spins on the spot before letting lose a yell. "COMPANY!" Moving forward, to get a better shot, Flit sights down the length of his Crossbow, a grin splitting his lips. "So you are the Half-Elf running with the Green Skins hmm? Nice to meet you. Come in and I'll give you a taste of this here bolt!"

Move to U-20


Male Half-Elf Fighter 3

Surprise Round, Init 24 19/22 HP
Move to Q-13
Ansruath moves toward the new group of enemies.


Vitals:
HP: 44/44, - AC: 18/T: 13/FF: 15 – Perception +11 - Initiative: +4 - F: +6 / R: +5/ W: +7 - Concentration +10 - CMB: +4 - CMD: 17, Speed: 30
Skills:
Acro +3, Appraise +9, Bluff +13, Diplomacy +18, Fly +3, Handle Animal +10, Intimidate +10, Kn: Arcana +9, Kn: History +9, Kn: Planes +9, Linguistics +14, Perception +11, Ride +7, Sense Motive +10, Spellcraft +12, UMD +13

Abandoning the bound goblin for the time being, Gorgoron casts Protection from Evil, and then brings his sword and shield to bear.

Gorgoron's casting of Bless would have lasted 2 minutes from the time it was invoked. How long has it been, and would the spell still be in affect?


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

The first fight only lasted a handful of rounds and the interogation took a minute at most. I'm comfortable allowing Bless to still be active for roughly another minute. I'll try to resolve the surprise round around 4PM central this afternoon. I've got a packed day.


Brony Vegetarian Book Worm 1 / Gambler 13 / Zombie Slayer 6

The goblins that were lurking by the door burst into the room, revealing themselves to all within. Behind where they stood, everyone can now see a half-elf wearing well made clothing and gripping a composite bow. Ansruath immediately starts forward, heading toward the new foes as Gorgoron prays for a protective shell of divine energies. Flitter moves to a better position to fire from and taunts the half-Tian. His eyebrow twitches as he scowls and raises his chin in a superior fashion, stepping into the room and pulling back to take a shot at Flitter.

"A crossbow, and not even a repeater? How crude- such a weapon requires no finesse, no talent. If you are going to pretend to be an archer at least get rid of that toy!"

Attack on Flitter's AC with an extra 4 from cover via the goblin (using perfect strike, use the higher of the two attack rolls):
1d20 + 9 ⇒ (2) + 9 = 11
1d20 + 9 ⇒ (14) + 9 = 23
Damage if a hit:1d8 + 1 ⇒ (5) + 1 = 6

MAP

That concludes the surprise round. Everyone can declare for the 2nd round.


Male Half-Elf Fighter 3

First Round, Init 24 19/22 HP
Double move to T-18
Seeing Flit getting attacked Ansruath rushes to get near the enemy.


Male Halfling Mysterious Stranger Gunslinger / Level 1 / HP 11 [11] / AC 19 / T-15 / FF-15 / Fort +4 / Ref +7 / Will +1 / Initiative +4

"Son of a... Shut your gob ya big thug!"

Flit screams in shock and clutches at the arrow stuck in his thigh, before ripping it free. Glaring, he steadies himself, before sighting down the crossbow at the Goblin before him.

"I'm coming for you bastard!"

Grinning, he took a deep breath, before releasing it slowly.

1d20 + 8 ⇒ (4) + 8 = 121d8 + 1 ⇒ (1) + 1 = 2

901 to 950 of 1,699 << first < prev | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Ringtail's Rise of the Runelords All Messageboards

Want to post a reply? Sign in.