| Rennick |
I am currently running a Forgotten Realms game that is maintaining a 1 to 2 day posting rate, more or less. However I recently went on Holidays for a couple weeks and the lapse in time seems to have cost me a few players. I feel I've given them enough time to speak up if they're interested and am now looking to fill in some party spots.
Character build info:
Lvl two, max gold, Core book and APG allowed. Choose only one trait. I will create a second trait for you based on your background.
story info:
11 years ago, Toril was bathed in blue flame. From the death of Mystra, Goddess of Magic, came a cataclysm like no other. The weave that binds all things arcane crumbled, the gods went to war, and the lands as they were known were no more as blue flames washed over all that was and many folk, both hero and commoner, died. This cataclysm lasted for ten years.
One such hero was Elminster Aumar, the Sage of Shadowdale. One year after the Spellplague began, Elminster gathered a group of adventurers to defend the Dalelands from an Invasion by the Zhentarim. It was in this battle that the great mage confronted the Wizard Manshoon, and as the two dueled with sword and spell, a great eruption of Blue Flame consumed the battlefield, seemingly destroying both of the wizards.
Now it has been one year since the Spellplague has subsided, and the town of Shadowdale his chosen to hold a ceremony, to remember both the battle fought in their name, and the hero who passed from this plane on that day...
The game begins 11 years after the beginning of the Spellplague, so about one year after the Spellplague ends. While we are using this as a jumping off point, you should not assume that these Realms are the 4E ones, I am using both editions worth of sourcebooks and am picking and choosing (mostly because the info in 4e is too vague for this point in time) This is also why I'm not allowing stuff like Dragonborn, crunchwise there aren't any rules for it, fluff wise, no one's seen them yet.
The game begins in Shadowdale, but has the (currently very likely) possibility to go all over Faerun, mostly in the Western heartlands and North. The Dales, Myth Drannor, Cormyr, Baldur's Gate and more are all possibilities.
I'm suggesting that these new characters be from areas surrounding the Dales, such as Myth Drannor or Cormyr, or the Dales themselves. Still I'm more than open to any applications.
I have some big ambitions for this game, I'm hoping for a story driven epic narrative that flows into some fairly freeform roleplaying. In game this story will take years so while yes you will be on a quest to stop the BBEG, maybe you'll go found a city or an order of Knights, or something.
I am expecting an average of one post a day, Not including weekends.
The remaining party members are:
A Fighter/Mage focusing on Mage and working to an Eldritch Knight build
A Witch
A Bard
As you can see they don't have much meat on their bones so I'm looking for Martial classes, but will also give rogues a fair shot. Still would prefer the more martial classes.
Players will not be picked on a first come first serve, but on who I think will fit the best in the group and what I think of their characters.
thanks to any and all who are interested!
| Aleppo Nadun |
"'Traitor.' 'Coward.' 'Heretic.' I have been called all these things... and worse. Training amongst the Night Knives taught me a great many things about myself and about my country. For that, I am grateful to them. The abuse that I suffered, however, both at their hands and at the corrupt hands of what Sembia calls it's justice system... for that I seek vengeance. They taught me to be a killer, and I am, but it is they who will become the victims... and perhaps the eyes of my fellow countrymen will be opened as mine were."
Aleppo comes from the Sembian metropolis of Selgaunt, a child raised like so many others in the inhospitable slums on the outskirts of town. To survive his day-to-day life amongst a sea of beggars, drunkards, and thieves he quickly allied himself with other local boys who traveled together for safety in his formative years. It was in this circle of friends that he first made contact with Raevin Duras, a recruiter for the Night Knives guild. The recruiter had noticed the boys' union and quickly motivated them to join the guild together when Aleppo was only 12 years of age. His early years in the guild were demanding, but the money he made performing various acts of mischief and thievery allowed him to provide for his starving family... and so he continued for over a decade, eventually earning enough to buy his family a small farmhouse in the outlying fields where they would no longer need to suffer the violence and turmoil of slum life.
It was too late for him, however. The guild had fully invested itself in the young man who had blossomed into one of their most successful initiates. Already he had seen three of his friends perish at the hands of guards or even other members of the guild for some perceived slight or another. Every day the thought of escaping gnawed at his heart until one day, during a routine con job, the senior thief he had been working with was captured by the guards and Aleppo seized the opportunity to flee, snatching the coin purse that the two of them had been filling all night. The guards gave chase, but the nimble Aleppo evaded them at every turn, finally fleeing into the open fields beyond the city walls. He was struck by an arrow just as he left the ring of firelight from the guard towers, but staggered onward to find his parents' home in the country before dawn.
His parents, now quite aged, understood when Aleppo told them his plans to flee the country. He left them a sizable portion of his profits, bandaged his wounds, and took his last rest at home. At dawn the next day, he set out for the Dalelands where he hoped to lose himself in obscurity, biding his time for the perfect opportunity to help Sembia break free of it's oppressive shackles.
Fatespinner checking in here. I haven't done equipment yet because I don't honestly remember what starting gold at level 2 is. HP for level 2: 1d8 + 1 ⇒ (8) + 1 = 9
| Aleppo Nadun |
Glad to see some interest guys, I'll check in after I get some sleep to look over the applications so far and give commentary, still open to submissions but I do like what I see.
Equipment is done now that I had a chance to get home and look at some books. The character should be 100% now.
Dragonborn3
|
Two questions before I get committed to a character.
1) Are we using FR material from FR and 4e?
2) From the way things sound, arcane magic has 'crumbled'. How are arcane casters treated publicly now that Mystra is dead? I'd like to try my dice at a melee summoner(or a barbarian).
3) What are your thoughts on the summoning of fiendish creatures/demons/devils for the cause of Good?
| Rennick |
Dragonborn and Yucale - I actually had all your answers written out, but then figured it was sort of redundant to answer character creation questions when I close submissions.
Daen/Bertious - The character looks great, but I am curious to your choice of last name. I'm not sure how familiar you are with Realms Lore, but one of the Cormaerils was the father of the current King, Azoun V. The family also orchaestrated a plot against the crown that led to their holdings being stripped, and the majority of the house being exiled, though a few resulted in execution, and a few were allowed to stay because of their loyalties, but still lost nobility. (like the King's father) This was around 20 years ago, if I remember right, I don't have my notes with me.
you have two options: change the last name.
or....
Allepo - I have no complaints. Very solid.
This thread has been active for almost a week now, and I think both Bertious and Fatespinner have shown the most interest. Congrats to you two and welcome to the game.
here's the game:
And the OOC thread.
Please check in on the OOC thread, we can keep up character discussions there. you'll be written into the game as fast as I can for each of you.