
Raconteur Orgon |

Thought it might be a good idea, for page 2, to do a list of concepts submitted so people can see where things are headed.
aptinuviel- Finn McCaskill, male Homid Fianna Theurge
The Lion Cleric- Mairead Kavanagh, female Homid Fianna Ahroun
Samwell- Padraic Meagher, male Homid Fianna Ahroun
Storyteller Shadow- Danny Greedy, male Metis Child of Gaia Ahroun
ignuspyre- Aidan Connelly, male Homid Fianna Ahroun (or possibly Galliard)

ignuspyre |

Stupid brain wouldn't let me let go of this idea til I wrote it out, and it kind of flowed. It has some similarities to my first concept I know, but there are very big differences as well.
This would be for a Silver Fang, either Philodox or possibly Ragabash.
“Hello to you as well. What? Ah, you have noticed I have accent. Is it Russian accent you ask? Yes it is. What is Russian doing here in the United Kingdom? How do you know I was not born here from an immigrant family, hmm? No, no, don’t worry, you have not offended me. And you are not wrong. I am indeed Russian-born. I am...how you say...in exile, I suppose would be the term. How do I get exiled here? There was...a misunderstanding. Do you really want to know? Is not a short story. And is sad story. Okay, very well. I will tell you so long as you keep my cup full of your home-grown ale there. Is not vodka, but is good.”
“My name is Konstantin Mikhailovich Volkov, of the Silver Fangs Tribe, of Clan Crescent Moon, of the Lodge of the Sun, of the Renewal Camp. No, you don't have to remember the whole thing, just call me Konstantin or Volkov as you prefer. I was born in city of Nizhny Novgorod. What? Nyet! Not everyone in Russia from Moscow! Moscow is not some giant city that makes up the whole damn country! Pfft! Don’t be silly! Now where was I? Oh yes, Novgorod. It is a very large city, though not as big as Moscow. But we had Gorky! Nevermind."
"My family is powerful in Russia, though not as powerful as they once were. My father Mikhail was...he was like counselor, advisor. He had the ears of powerful men and women. He could influence things, make things happen. He was able to keep caerns safe, help protect both Garou and Kinfolk. He make deals and bargains, use power to do many things. What? Yes, this is important for story. You must know background of story or the ending is just...so much noise. You do not get full effect. Like eating meal that is not cooked properly. Very bad, leave bad taste in mouth, not filling."
"Anyway. My father wishes me to be raised to be like him, follow in his footsteps, take over family business one day, lead Sept even. My mother Katya knows me, knows this will not make me happy, knows that this alone is not good childhood. So she make sure I get other things, like birthday parties, movies, art, toys, being child. Find balance. Something many of our kind could learn to do better, yes? I try to be good learner, but sometimes distractions happen."
"I meet girl named Dominika. She is perfect. Beautiful. Smart. She laugh at my jokes. Her smile is heaven. Skin so soft. She...ahem. Yes. She is also Kinfolk. So is good, da? No. She is not Silver Fang Kinfolk. I meet her at moot. We talk, we laugh, we smile, we think this may be start of something. My father, he pull me aside, tell me it is good to make contacts and allies among other Tribes and their Kinfolk, can be useful. But don't get attached. Then he steer me away from Dominika to meet other people."
"Dominika and I, we find times we can get together quietly, in private. Is not forbidden, just...frowned upon. So we meet several times, but one time we are followed or found out. Father is furious, yells at me, threatens me, threatens Dominika, says it must stop or else. Dominika is afraid, but we keep meeting, being even more secretive, very careful to lose followers. But we are caught again. Things get bad. I take her and run away with her, leave Moscow, try to leave Russia. We travel together, see many things, enjoy many things, enjoy each other. But always we keep on the move, never staying anywhere too long, just in case."
"It does not last. Dominika get homesick and call her family. She finds out that her family has been imprisoned and worse. She is told to bring me home or they will kill her parents and older relatives one at a time. She tells me this, and we decide we must go back as we are not sure if it is a bluff or not (keep in mind the KGB was still very much active back then)."
"On our way back we get attacked and captured by Fomori, tortured and interrogated for long time. They ask about my family, about my father, about Garou and more. I had not Changed yet so I did not know much back then, but they kept asking and hurting me. Worse was when they would hurt Dominika in front of me. Finally, I could take no more and I Changed. And Frenzied. I broke free and killed them. All of them. Everyone in the room....including Dominika."
"I do not remember much after for a while, everything hazy. I was told that I was found and brought home, though I spent much time in therapy afterwards. Still cannot remember much after the First Change until I was back in Novgorod. But I know it was bad and messy. It was not a good way to become Garou."
"I went through Rite of Passage about four years after my First Change. Yes, I know, is long time. I had to go through much therapy to get back to place where I could be in society and public again. I had to deal with depression, blaming myself for what happened, self-loathing, grief, and more. But I did for the most part, and I went through my Rite of Passage with some others. No, that is story for another time. Suffice to say, once it was completed and I was full Garou adult, my father quickly and quietly eased me in to the background once more. He was afraid I would do something to embarrass him or people might ask about what happened to me."
"After a time, I got tired of being on shelf, so I ignored my father's wishes and began attending moots. I did not have pack, and I was sort of outsider, so at first it did not ease my loneliness much or help me feel like I belonged. Then a Shadowlord named Dmitry befriended me. My father warned me he was no good and was just using me for something, but I ignored him. Dmitry and I began to hang out together, do things together, he even let me come along with him and his pack on missions a few times. I felt like I belonged. All the while, he was slowly coaxing information out of me and looking up information on me, even one of the missions was to get data I later learned was some of video footage of my First Change that my father had covered up and hidden away."
"Dmitry used the information about me to blackmail my father. My father began to immediately work on a plan to "eliminate the threat". I suspect he was working on two plans, one of which involved disappearing me. Instead, Dmitry was killed by Black Spiral Dancers and the other Shadowlords in town noted that all his hidden caches had been raided as well. Of course, no one actually see Black Spiral Dancers, just message left behind conveniently."
"After that, my father had me publicly sent from Russian as an 'ambassador' to the United Kingdom. In private, he told me I was being exiled so that I did not cause any further disruptions. He blamed me for not being able to better control myself in the extraordinary circumstances I had my First Change in - a true leader, a true Garou, a TRUE Silver Fang would have been able to do so, to protect the Nation."
"Is all I told you truth? Maybe. Maybe not. Could just be the ale talking. Maybe I made it all up for better story than truth. Maybe truth is don't like Russian winters, prefer rain to snow. Maybe truth is I am spy. Maybe truth is all of those things. Or none of them."
1) The thickness of his accent varies with attention and circumstance.
2) He has been asked to investigate what happened to all the Silver Fangs (including why it was only Silver Fangs aside from the 1 Fianna).
3) Black hair, shaggy but not too long. Pale skin. Deep green eyes. Very scarred though most are covered by clothing.
4) He often seems cold and distant behind a façade of polite friendliness, but he can be quite warm to those he knows well enough or know him well enough.
5) His First Change, of course.
6) Likes to smoke and drink, the first to calm his nerves when needed, the second to help him forget even for a short while.
7) Meeting Dominika. Killing Dominika.
Step 2: List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game.
Goal 1: Find out what happened to the Silver Fang population.
Goal 2: Find out what happened to Dominika and if there is a way to get her out of Russia (assuming she wants to come).
Goal 3: I would like to explore Konstantin's madness, as I like the old school Silver Fangs tribal flaw where something is wrong with them mentally or physically (I couldn't find that in W20 though).
Step 3: List at least two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises!
1) Konstantin has a hidden copy of the information from his First Change, copied and stolen from Dmitry.
2) There may be suggestion(s) implanted in from during his torture with a codeword trigger. Or there is a hunter that killed Dmitry and has the information so is tracking Konstantin.
Step 4: Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you.
1) Hostile: Mikhail, his father, a ruthless Silver Fang desperate to keep the power he has, willing to do almost anything to keep and expand his power.
2) Friendly (or used to be): Dominika, his old flame. Of course she's dead, so she's not really around anymore...right?
3) Friendly: Jerome MacAuley, an Irish Glass Walker hacker he befriended in Britain during his time there. An odd duck to be sure, but a good if complain-y friend. Likes to be 'paid' for his work in information and sweets.
4) Friendly: His mother Katya is a strong woman with a kind streak, but she is able to stand toe to toe with Mikhail when needs be, and is fierce against any enemies.
5) Dmitry's Shadowlord Packmates.
Step 5: Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor.
1) Plays with a lighter at times, especially if vampires are around, but often just because he needs something to do with his hands. Carries several lighters with him and several packs of cigarettes at all times.
2) Tends to act paranoid at times, looking over his shoulder often, sitting with his back to walls, never sitting with his back to the exit, sometimes overthinking things.
3) The one good memory of his father that sticks out, they went to see a ballet together - it was one of the only times they did something together that was just them, no hidden meetings or ulterior motives.

Samnell |

Samnell- Padraic Meagher, male Homid Fianna Ahroun
He's a Theurge. That was in a prior draft of the 10 minute background but I accidentally cut it.
Padraic is a dancer, not a fighter. But don't get any ideas, he can still turn into a nine foot tall wolfman and mess you up. And look good doing it.

Pádraic Meagher |

Hey all, will be a little slow with responses tonight as I am attending a wake & funeral banquet.
:(
I think Pádraic is complete. (And hiding in the profile tab.) He's the first proper Werewolf PC I've ever made and I mostly followed the advice of this guide as to what gifts to pick, deviating to fit concept. Pádraic is a bit fighty for a Theurge, but given how his backstory played out I had trouble viewing anything but physicals as his primary and had to work around that. Plus Gnosis is a cruel mistress. I would have liked to get him the healing Gift too, but couldn't find the points without mining flaws pretty hard or compromising on Gnosis on a guy written to be really tight with the spirit world. Hopefully he's not incompetent at his pack role courtesy of a lot of ability points poured into Enigmas, Occult, and Rituals. If he is badly put together, I'm very open to fixing him so he's not a drain on the pack.
I statted Lachtna as a 4 point enemy because that felt about right for one of the major Garou of Ireland, but if I overestimated I have a couple of small flaws I can swap in to make the math work. Did not claim whatever got into his first adoptive father or the Garou that used to bully him when they were both humans as enemies because that felt like double-dipping, but if you think I should then I'll do so.

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I realized I didn't post the character sheet with the background. Here it is. Just the breakdown. I can link to a pretty sheet sometime this weekend.
Name: Finn McCaskill
Chronicle: Rage Across Ireland
Breed: Homid
Auspice: Philodox
Tribe: Fianna
Willpower: 7
Gnosis: 3
Rage: 2
Renown:
Wisdom: 3
Attributes
Physical:
Strength 2
Dexterity 4 (Lightning Reflexes)
Stamina 2
Social:
Charisma 2
Manipulation 2
Appearance 2
Mental:
Perception 4 (Uncanny Instincts)
Intelligence 2
Wits 4 (Cool-headed)
Abilities
Talents:
Alertness 3
Athletics 4
Brawl 1
Empathy 3
Primal-Urge 2
Subterfuge 1
Skills:
Etiquette 1
Drive 2
Melee 3
Stealth 2
Survival 1
Knowledges:
Enigmas 1
Occult 1
Rituals 3
Backgrounds:
Pure Breed 5
Ancestors 4
Resources 1
Rites 3
Spirit Heritage (Conceptual Spirits) 4
Gifts:
Smell of Man
Spirit Speech
Resist Toxin
Rites:
Rite of Cleansing
Rite of Talisman Dedication
Prayer for the Prey
Breath of Gaia
Flaws
One Eye (2pts)
Curiosity (2pts)
Camp Enmity (1pt)
Foe from the Past (2pts)
Merits
Acute Sense - Smell (1pt)
Ó Dónaill Bastard (2pts)
Alcohol Tolerance (1pt)
Perfect Balance (1pt)
Freebies
(15+7 flaws)
Merits 5
Willpower +4 (4)
Gnosis +2 (4)
Backgrounds 7
Abilities +1 (2)

Mairead Kavanagh |

Sorry for double-posting - Mairy's Character Page is up. (I also shamelessly used aptinuviel's format. Thanks!)
One thing I'd like to point out - She is a very-combat focused character, mechanics wise, but that doesn't mean I'm trying to munchkin the system (I barely know the system). It also doesn't mean I'll be trying to fight my way out of every situation, quite the contrary! Please do let me know if there's something you find odd, or bad!. I tried to allocate skills in where I feel the character would be the best, thematically.
@GM, I haven't got any PM's, I assume that means everything so far is alright?
@ignuspyre, I love the Silver Fang concept! Had a Shadow Lord concept for this game as well, the lord of the underworld, but I think I'll stuff that.
I'll get on working for the second concept, I think I've got something.

Raconteur Orgon |

I've decided that I will be closing recruitment on Sunday, June 11 2017, at 11:59 PM. Please have both any character fluff & a sheet you would like to be considered submitted by then.
I will re-read everything then and make my final decision probably by the Tuesday or Wednesday following the recruitment closing.

Storyteller Shadow |

Question regarding Ancestors and Fate, these Background state that they may be utilized once per Game Session.
Obviously, that is fairly nebulous in terms of PbP. Should it instead be restricted to one use per day? A game session could take multiple sessions to cover a single day or could cover several days in a clip so I think that's a fair restriction. Let me know your thoughts ST.
I'll have my revised submissions up with re-allocated freebies and a paragraph related to Danny's "relationship" with a certain outsider written up relatively soon.

Raconteur Orgon |
1 person marked this as a favorite. |

Question regarding Ancestors and Fate, these Background state that they may be utilized once per Game Session.
Regarding things of this nature, I will be giving out EXP & Renown rewards on Saturday evenings. At that point all "once per game session" things will refresh.
Things that refresh on scene or story will still only refresh when we have actually completed the scene or story.

Storyteller Shadow |

Storyteller Shadow wrote:Question regarding Ancestors and Fate, these Background state that they may be utilized once per Game Session.
Regarding things of this nature, I will be giving out EXP & Renown rewards on Saturday evenings. At that point all "once per game session" things will refresh.
Things that refresh on scene or story will still only refresh when we have actually completed the scene or story.
Sounds good. Thanks for the clarification!

Amergin the Wise |

Not sure if I have the time to revisit the system in order to submit a good build, but I can certainly get into the setting! I used to be an avid Masquerade player a few (20) years ago :)
And I am something of an Irish history fan. Case in point: http://paizo.com/campaigns/TheLastKingOfIreland

Storyteller Shadow |

Not sure if I have the time to revisit the system in order to submit a good build, but I can certainly get into the setting! I used to be an avid Masquerade player a few (20) years ago :)
And I am something of an Irish history fan. Case in point: http://paizo.com/campaigns/TheLastKingOfIreland
Ah yes, that campaign has a lot of fans here on the boards :-)
Well done Amergin!

Mairead Kavanagh |

Thanks!
(I didn't know that there was such a thing as fans on the boards!?)
Oh, a lot of people peek on and read campaigns they're fans of, even if they're not members of them.
I didn't know about yours, but now I can check it out. Thanks! (And I'm also a bit scared my knowledge of Ireland might be a bit lacking.)

Storyteller Shadow |

Amergin the Wise wrote:Thanks!
(I didn't know that there was such a thing as fans on the boards!?)
Oh, a lot of people peek on and read campaigns they're fans of, even if they're not members of them.
I didn't know about yours, but now I can check it out. Thanks! (And I'm also a bit scared my knowledge of Ireland might be a bit lacking.)
Don't worry, I'm half Irish and I know very little about the island that the bulk of my ancestors hail from. :-)

Storyteller Shadow |

Thanks!
(I didn't know that there was such a thing as fans on the boards!?)
Oh yeah, your PbP got a mention here .
Some big time threads from Paizo PbP past and present are referenced here so well done!

Raconteur Orgon |

Not sure if I have the time to revisit the system in order to submit a good build, but I can certainly get into the setting! I used to be an avid Masquerade player a few (20) years ago :)
And I am something of an Irish history fan. Case in point: http://paizo.com/campaigns/TheLastKingOfIreland
You do have a week to make a submission, the more the merrier I say!

Raconteur Orgon |

Just found this thread and am definitely going to submit a character. It's been many years since I played Werewolf.
I am thinking a fifth generation Irish American, sent by his family to see why his cousin has stopped answering the telephone.
Great, I'm looking forward to seeing your submission.
To those who have been communicating with me, please let me know if I have forgotten to answer you. As mentioned before I had a wake to go to on Friday and today I had to appear in court (small traffic violation, so don't worry that your prospective ST is going to jail). I may have missed some things.

DM Immortal |

Just saw this and it struck me how much I missed Werewolf. I'm looking at putting a concept together. I am actually thinking about rebooting a character from my college days that could fit. He was originally a Silent Strider Ragabash (of the more Assassin oriented type than the fool type, though he definitely challenged the more outdated traditions of the Sept he was in.) He could easily be retooled as a Fianna though.

Storyteller Shadow |

Just saw this and it struck me how much I missed Werewolf. I'm looking at putting a concept together. I am actually thinking about rebooting a character from my college days that could fit. He was originally a Silent Strider Ragabash (of the more Assassin oriented type than the fool type, though he definitely challenged the more outdated traditions of the Sept he was in.) He could easily be retooled as a Fianna though.
Silent Strider Assassin, cool concept :-)

Samnell |
1 person marked this as a favorite. |

DM Immortal wrote:Just saw this and it struck me how much I missed Werewolf. I'm looking at putting a concept together. I am actually thinking about rebooting a character from my college days that could fit. He was originally a Silent Strider Ragabash (of the more Assassin oriented type than the fool type, though he definitely challenged the more outdated traditions of the Sept he was in.) He could easily be retooled as a Fianna though.Silent Strider Assassin, cool concept :-)
Foot cymbal assassins are cooler. They really get your attention! :)

dprong |

Here's my first entry. Hope you like it let me know if anything needs polishing or fixing.
Ailbe Gruiag O'canail, Lupus, Theurge, Silverfang
Raised in the dense forests of Upper Peninsula Michigan, Alby's first two years of life were spent blissfully unaware of his connection to human kind. He had known that his father could somehow make himself look like one of the humans but it never occurred to him as a young pup to question this. The first time Ailbe changed into a human himself, it was strange and scary to him, but he also realized that this made him more like his father.
Knowing that Ailbe had more potential then simply being a wolf his father first gave him a human name and then entrusted Ailbe into the care of Ailbe's Grandmother Diedre O'canaill. A respected and wizened Silver fang theurge in her own right she has spent the last six years teaching Ailbe how to blend in with human society and what his role in Garou culture is.
Recently Deidre has lost track of one of her friends from her younger days and has decided to send Ailbe to the “Old Country”. She figures this will be a much needed chance for him to stretch his legs and learn some things for himself. Having written a letter of introduction for Ailbe and arranging a one way escort for him in the form of her personal totem spirit, she sent the boy off into a rainbow bridge armed with little more than the phone number and address to her house.
Social: Charisma: 4; Manipulation: 3; Appearance: 3
Mental: Perception:4; Intelligence:2; Wits: 2
Talents
Alertness: 1
Athletics: 2
Brawl: 2
Empathy: 1
Expression: 1
Intimidation: 1
Leadership: 1
Primal Urge: 3
Subterfuge: 1
Skills
Etiquette: 3
Stealth: 3
Survival: 3
Knowledges
Occult:2
Rituals:3
Sense Prey: The hunter’s player rolls Perception + Primal-Urge. The difficulty is 7 in wilderness environments and 9 in urban environments. Success indicates the location of enough prey to feed a large pack. In the case of multiple sources, the Gift guides the werewolf to the nearest source (although not necessarily the easiest or safest).
Sense Wyrm: The player rolls Perception + Occult. The difficulty depends on the concentration and strength of the Wyrm’s influence. Sensing a single fomor in the next room would be difficulty 6, while detecting the stench of a Bane that was in the room an hour ago would be difficulty 8. Vampires register as Wyrm-tainted, save those with Humanity Traits of 7 or higher.
Spirit Speech: Once learned, this Gift allows the Garou to understand the communication of spirits intuitively. Particularly alien spirits may be difficult — or, in the case of many Banes, outright painful — to understand.
Kinfolk: 2 Ailbe often misses his mundane pack in The America's. Even if his mother is a simple wolf who will never understand human society she is still his mother.
Pure-breed: 3 Ailbe has had his human lineage drilled into his head over the past six years by his grandmother. Personally he could care less who his ancestors were and how many of them were kings from various countries. Still he seems to be treated kindly by many of the older Garou because of this.
Resources: 1 Ailbe's grandmother has gifted him a small allowance. He has very little idea what to do with it though.
Rites: 3 Ailbe has spent many hours with his grandmother learning not just the manners of humans but also his spiritual role as a Theurge within Werewolf society.
Totem: 5 It is the role of the theurge to be the mediator between the spirit world and his pack and tribe. Ailbe takes this role very seriously and as such has found many spirits to be amenable to his entreaties.
Rage: 2
Gnosis: 6
Willpower: 8
Renown
Glory: 0
Honor: 0
Wisdom: 3
Points that capture the concept and story of the character.
1. A wolf recently released in a human world he is still fairly ignorant of the great deal of “basic education” that most humans have. He so wants to try driving a car.
2. Used to being a follower but has been given expectations to be a leader. He feels like he has allot to live up-to.
3. Takes his role as a spiritual leader in a pack seriously... to many hours with Grandma
4. Semi-Oblivious to the fact that other Garou often show him respect only because of his lineage.
5. Before
Goals that you'd like the character to accomplish in-game
1. Gain some self confidence within the human world, Garou Society, and even the Umbra.
2. Solve at least one conflict without the pack going all rage monster on it.
Secret the PC keeps to himself
Hugh O'canaill has made contact with Ailbe through letters. Ailbe isn't very good at writing but his uncle has been helping him to become better at writing through their letters. Upto this point the letters have been almost entirely innocuos in nature.
Secret kept from the Pc
Why in the world Is Ailbe supposed to not trust his uncle? No one will tell Ailbe what happened in the past to drive his uncle away from his families sept.
4)people that are tied to your PC by blood, love, rivalry, honor, etc.
1. Briggn O'canaill: is Ailbe's Father. He has retreated from the human world and instead chooses to live the majority of his life as a wolf traveling from sept to sept. He is dutiful to his mother and keeps an eye on her and is always willing to confront a minion of the wyrm.
2. Deirdre O'canaill: is Ailb'e Grandmother. She has been very dutiful in training up Ailbe in knowing the spiritual world and his role in it. She was often annoyed by the fact that Ailbe was often more interested in human things like televisions, movies, and sports.
3.The Torn Tree pack: Ailbes's family, back home in the America's. Mostly wolves that follow Ailbe's father. This is currently made up of Briggn O'Cannail (Ailbe's Silverfang Father), Redmane(Ailbe's full blood wolf mother), Erik Brace (Red Talon and life long friend of Briggn), Softpaws (Ailbe's full blood wolf sister), and White ears (Erik Brace' full blood wolf Mate)
4. Hugh O'canaill : Ailbe's estranged uncle. Ailbe has only met the older Garou once but has been warned by his grandmother to never trust him. Still he writes innocent letters to his uncle, what could it hurt?
5) Key memories that define your character as the person they are.
1. The first time Ailbe made a kill. It was just a rabbit but it had been his kill. It was the first time he knew he could be self sufficient.
2. The first time he successfully summoned a spirit. His Grandmother had been so proud of him.
3. Grandmothers house always smelled like moth balls, and silver polish. The woman had more relics of her human ancestors than made sense to Ailbe. Strange swords, and pieces of jewelry were allover the place.

Raconteur Orgon |

Character Concept Submission Update
Finn McCaskill: male Homid Fianna Philodox
Mairead Kavanagh: female Homid Fianna Ahroun
Danny Greedy: male Metis Child of Gaia Ahroun
Pádraic Meagher: male Homid Fianna Theurge
Aiden Conell: male Homid Fianna Galliard
Konstantin M. Volkov: male Homid Silver Fang Ragabash
Ailbe G. O'Canail: male Lupus Silver Fang Theurge
Right now the only Galliard and Ragabash submissions are from the same person; just a suggestion for anyone interested in making a character.
I will be closing submissions on Sunday, June 11 11:59 PM EST.

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Taking a sip from the glass of water, Michael stepped forward to the crowd of ovations. Making a show out of pushing the stool in front of the microphone, the tiny man stepped on it, raising his hands, as the crowd roared.
"Uh. This thing on?", he said with a grin, as the ovations were replaced by laughter. "Hello, Dublin!", he shouted. "As I am sitting here, the complete contract for the new recycling plant is being signed and approved." The claps rose up once again.
"You know, four years ago, I was sitting in my garage.", he started speaking with the tone of a trained orator. Granted, it was in front of three 9-foot tall wolfmen. The life., he thought to himself with a smirk. "And I wanted to know, if we can actually make Ireland greener, pardon the bad joke.", he chuckled. "Not only for us, but for the future generations. To harvest that which is given to us, instead of reaching and clawing it away." Stealing a peek at his notes in front of him, he smiled once more. "Now, sitting in front of you, I realise how far I've reached, no, how far we've reached, as people. To use technology and industry, not to bend the Earth to our will, but to co-exist with it. Our quarterly energy reports say that SunSeelie Industries is about to hit 60% of all electrical production in Dublin, but we're aiming for 100%."
He paused as the cheers rose once more, taking another sip. "Probably not, though, monopoly is bad. So in order to give something more to you, with collaboration with Trinity College, we're establishing the SunSeelie Scholarship fund, to aid researchers, both under- and post-graduates in the fields of renewable energy and green technologies." The roar was even louder and longer this time. "Which, among other things, means the students can afford and extra pint or two."
"Now, for the next point of our PR event.", he looked around as if about to reveal a big secret. "I'm not supposed to tell you this, but I'll let you in. You have to promise me NOT to keep it quiet, though.", he hissed in a stage whisper. "We're starting negotiations for new, all-electric urban buses. And onto our next point..."
I've not built the character yet, but Michael (LastName) is going to be a Glass Walker Ragabash, a very wealthy tech entrepreneur working to undermine the holdings of all Wyrm-related industries, etc. Not a combatant by any means, he'll be known for his silver tongue and golden touch.
Not really sure how I should go about with him, to be frank.

Raconteur Orgon |
1 person marked this as a favorite. |

Ok everyone, I have settled on 5 PCs for the game.
Please report to the Discussion/OOC thread when you are ready.
The PCs will be:
Finn McCaskill
Mairead Kavanagh
Danny Greedy
Pádraic Meagher
Konstantin M. Volkov
I'd like to thank everyone who expressed interest in this game. Please PM me if you are interested in a standby position (I'm sure you all know the nature of PbP games).
Happy gaming all!