Qstor's PFS Quest Phantom Phenomena (Closed recruitment) (Inactive)

Game Master Qstor

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Dark Archive

Male Human Inquisitor (Sacred Huntmaster) 1 | HP 10/10 | AC 21 TO 14 FF 18 | F +3 R +2 W +4 | CMD 17 | Init +2 | Perc +6
Petunia:
HP 12/12 | AC 17 TO 13 FF 14 | F +3 R +6 W +2 | CMD 16 | Init +3 | Perc +6 LLV Scent

Reingard waits for the over-excited professor to respond the questions and talk about his... Ectoplasm... While getting ready. The inquisitor wasn't particularly fond of agitated animals, but liked ghosts even less. He took his time to pet Petunia and try to calm her down, somehow trying to tell her what to expect.

Liberty's Edge

The professor turns to Flavias "Thats VERY rare..the odds are like a million to one"

As you investigate the hilltop..the Professor looks around..

DC 10 Survival:
You can determine that there are no signs of wildlife including birds

DC 16 Knowledge (religion):
There was a haunt previously active on this hill. Although it is now dormant

DC 16 Sense Motive:
A angry spirits still infect the ground here, and You sense their psychic presence

Also as you look ahead..down the path..

Knowledge (nature), Perception, or Survival DC 16:
There's weird ethereal claws forming in the tree branches.

Grand Lodge

Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3

Knowledge Religion: 1d20 + 1 ⇒ (13) + 1 = 14
Knowledge Nature: 1d20 + 1 ⇒ (10) + 1 = 11
perception: 1d20 + 6 ⇒ (14) + 6 = 20

Grand Lodge

Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3

"Heads up everyone, it looks like the trees are starting to get vicious. Professor, you're ecto cooler is going to have to wait."

Dark Archive

Male Human Inquisitor (Sacred Huntmaster) 1 | HP 10/10 | AC 21 TO 14 FF 18 | F +3 R +2 W +4 | CMD 17 | Init +2 | Perc +6
Petunia:
HP 12/12 | AC 17 TO 13 FF 14 | F +3 R +6 W +2 | CMD 16 | Init +3 | Perc +6 LLV Scent

Survival: 1d20 + 2 ⇒ (9) + 2 = 11
Knowledge (Religion): 1d20 + 2 ⇒ (20) + 2 = 22 Another +2 for identify weaknesses
Sense Motive: 1d20 + 3 ⇒ (11) + 3 = 14

I see no signs of wildlife here... - the religious man, working the domain of Plants, seems clearly sad - And there was a haunt, previously active, here, although now it seems to be dormant. Be careful, my friends. - says the Inquisitor of Gozreh.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

As they move down the path, Reingard tries to stop the others.

Wait! There, I see ethereal claws forming in the tree branches! We're in the presence of evil.

The human signs Petunia to be ready, and gets ready himself.

Liberty's Edge

Reingard and the Black Crow release there's a haunt ahead and you'll need positive energy to destroy it. the haunt is around area B1 on the map

The Professor speaks up..."Ah yes..things look nasty. Holy power will work or fire as well in this case! Ecto cooler late.."

Liberty's Edge

Male Human Hunter 1 - 11/11 HP - AC 19, T: 12, FF: 17 - CMD: 14 - Fort/Ref/Will: +5/+3/+3 - Initiative: +3 - Perception: +6 - 1st level spells: 1/2 - Animal Focus: 1/1

Survival: 1d20 + 6 ⇒ (15) + 6 = 21
Sense Motive: 1d20 + 5 ⇒ (6) + 5 = 11

Survival: 1d20 + 6 ⇒ (17) + 6 = 23

"I still have my wand as a way to harm the spirits."

Dark Archive

M Dhampir Lore Oracle / 1 ; HP 8/8 ; AC 14, touch 12, flat 12 ; Fort +0, Ref +2, Will +2 ; Perception +2, Sense Motive +4

Sense Motive: 1d20 + 4 ⇒ (3) + 4 = 7
Knowledge (Relgion): 1d20 + 6 ⇒ (15) + 6 = 21
Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Galdaric nods to Reingard. "Yes, I can also detect the signs of a dormant haunt here. It's possible that the red lightning, whatever it is, triggers the haunt; we should be cautious."

Liberty's Edge

[ooc]anyone have channel energy or an alchemist fire?[/b]

Sovereign Court

Human Mesmerist 6 HP 15/51| AC 20, T 15, FF 15, CMD 20 | F+6, R+12, W+8 | Init +6 | Perception +8

Flavias has an acid vial but no alchemist's fire.

Liberty's Edge

Male Human Hunter 1 - 11/11 HP - AC 19, T: 12, FF: 17 - CMD: 14 - Fort/Ref/Will: +5/+3/+3 - Initiative: +3 - Perception: +6 - 1st level spells: 1/2 - Animal Focus: 1/1

Hey, I actually do have two flasks of alchemist's fire.

Liberty's Edge

ok did you want to use them on the haunt?

Liberty's Edge

Male Human Hunter 1 - 11/11 HP - AC 19, T: 12, FF: 17 - CMD: 14 - Fort/Ref/Will: +5/+3/+3 - Initiative: +3 - Perception: +6 - 1st level spells: 1/2 - Animal Focus: 1/1

Eh, sure. Can I use them from a safe distance, or are you running it as a combat?

Liberty's Edge

You can use them at a safe distance.

Dark Archive

Male Half-elf 1st Level Occultist | HP 10/10 | AC 15 | T 12 | FF 13 | CMD 15 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perc +6 | MF - 6/6 | Spells: 1st - 2/2 |
Implements:
Abjuration - 2/2, Transmutation - 4/4 (+2 Str)

Sadly Wyldyrn has nothing to use to assist in this endeavor. This is his first mission and I didn't have enough GP to purchase any alchemist weapons.

Grand Lodge

Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3

Unless the Black Crow can out wail the haunt with his voice, he has nothing...

Liberty's Edge

Male Human Hunter 1 - 11/11 HP - AC 19, T: 12, FF: 17 - CMD: 14 - Fort/Ref/Will: +5/+3/+3 - Initiative: +3 - Perception: +6 - 1st level spells: 1/2 - Animal Focus: 1/1

Etham hands his spare alchemist's fire to whomever wants it throws the other at the cursed ground.

"Bombs away!"

Ranged Touch Attack: 1d20 + 1 ⇒ (3) + 1 = 4
Fire Damage: 1d6 ⇒ 5

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Haunt rules question: can we damage it now while it's dormant, or do we have to wait for it to start to manifest first?

Liberty's Edge

It started to manifest so the alchemist fire took it out the noises in the trees were the manifestation

The alchemist fire strikes too and the claws die down. The Professor seems pleased that the haunt is gone. "Let's move forward shall we. The lightning has struck there in the center of the clearing.

Liberty's Edge

Male Human Hunter 1 - 11/11 HP - AC 19, T: 12, FF: 17 - CMD: 14 - Fort/Ref/Will: +5/+3/+3 - Initiative: +3 - Perception: +6 - 1st level spells: 1/2 - Animal Focus: 1/1

"That did the trick..."

Etham moves towards the center of the clearing.

Liberty's Edge

'Good my son.. the professor says.."Just up there is a crater.. he points.

Red, slimy, shifting ectoplasm bubbles and churns inside this five-
foot crater. Surrounding the ectoplasm, a mass of twisted hands
and angry faces are formed in the dirt. Unlike those in the previous
crater, these shapes convulse and wail with hateful life.

Dark Archive

M Dhampir Lore Oracle / 1 ; HP 8/8 ; AC 14, touch 12, flat 12 ; Fort +0, Ref +2, Will +2 ; Perception +2, Sense Motive +4

Galdaric moves closer to the crater, wondering what it is that he's looking at.

Knowledge (Religion): 1d20 + 6 ⇒ (13) + 6 = 19
Knowledge (Arcana): 1d20 + 6 ⇒ (10) + 6 = 16

Dark Archive

Male Half-elf 1st Level Occultist | HP 10/10 | AC 15 | T 12 | FF 13 | CMD 15 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perc +6 | MF - 6/6 | Spells: 1st - 2/2 |
Implements:
Abjuration - 2/2, Transmutation - 4/4 (+2 Str)

Wyldyrn stops short at the sight. "That is slightly disconcerting." He does join Galdaric as the dhampir moves closer to investigate.

Dark Archive

Male Human Inquisitor (Sacred Huntmaster) 1 | HP 10/10 | AC 21 TO 14 FF 18 | F +3 R +2 W +4 | CMD 17 | Init +2 | Perc +6
Petunia:
HP 12/12 | AC 17 TO 13 FF 14 | F +3 R +6 W +2 | CMD 16 | Init +3 | Perc +6 LLV Scent

Reingard and Petunia moving right behind the oracle and the occultist. The inquisitor prays to Gozreh as they move, muttering words of Life. His hands shake, as if ready to let go of positive energy - but he doesn't exactly do anything immediately until they better assess the situation.

Sovereign Court

Human Mesmerist 6 HP 15/51| AC 20, T 15, FF 15, CMD 20 | F+6, R+12, W+8 | Init +6 | Perception +8

Flavias keeps watch from back here for now.

Liberty's Edge

nothing happens that far back

Dark Archive

Male Half-elf 1st Level Occultist | HP 10/10 | AC 15 | T 12 | FF 13 | CMD 15 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perc +6 | MF - 6/6 | Spells: 1st - 2/2 |
Implements:
Abjuration - 2/2, Transmutation - 4/4 (+2 Str)

The crater we need is the grey circle, right?

Wyldyrn draws his sword and approaches a little closer, but keeping out of what he thinks would be the reach of the grasping hands. If he is able to get close enough, he will try to prod one of the hands with the tip of his sword...

Liberty's Edge

It's area B2 in the center of the clearing

Grand Lodge

Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3

"So Professor - any recommendations?"

Dark Archive

Male Half-elf 1st Level Occultist | HP 10/10 | AC 15 | T 12 | FF 13 | CMD 15 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perc +6 | MF - 6/6 | Spells: 1st - 2/2 |
Implements:
Abjuration - 2/2, Transmutation - 4/4 (+2 Str)

Adjusted my icon on the map to reflect Wyldyrn's last post.

Liberty's Edge

I'll update tonight

Dark Archive

M Dhampir Lore Oracle / 1 ; HP 8/8 ; AC 14, touch 12, flat 12 ; Fort +0, Ref +2, Will +2 ; Perception +2, Sense Motive +4

Also adjusted Galdaric's token to reflect my last post.

Liberty's Edge

got swamped last night will update tonight

Liberty's Edge

Red, slimy, shifting ectoplasm bubbles and churns inside this five-
foot crater. Surrounding the ectoplasm, a mass of twisted hands
and angry faces are formed in the dirt. Unlike those in the previous
crater, these shapes convulse and wail with hateful life.

As the party moves closer suddenly the ectoplasm in the bubbles up and forms three creatures floating in the air. The professor shouts. "Look out!" and steps back behind Petunia.

Combat

I'm going to simplify initiative for this one. You guys are up!

Knowledge {Religion} DC 15:

Dark Archive

M Dhampir Lore Oracle / 1 ; HP 8/8 ; AC 14, touch 12, flat 12 ; Fort +0, Ref +2, Will +2 ; Perception +2, Sense Motive +4

Knowledge (Religion): 1d20 + 6 ⇒ (1) + 6 = 7

"Does anybody know what those are? What are their vulnerabiities?"

Galdaric performs an empirical test by aiming and firing a crossbow at the one furthest to the left on the map. His test is not very effective as the crossbow bolt flies wide.

Crossbow attack: 1d20 + 2 ⇒ (6) + 2 = 8
Damage if hits: 1d8 ⇒ 4

Dark Archive

Male Half-elf 1st Level Occultist | HP 10/10 | AC 15 | T 12 | FF 13 | CMD 15 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perc +6 | MF - 6/6 | Spells: 1st - 2/2 |
Implements:
Abjuration - 2/2, Transmutation - 4/4 (+2 Str)

"I do not! Hopefully steel works against them!" Wyldyrn shouts as he slashes his blade in a downward arc! He then takes a step backward to open up the melee for better maneuvering.

Attack: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d10 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3

knowledge religion: 1d20 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3

"Bah! Who cares what they are as long as the Black Crow can rock them!"

The Black Crow moves up and slides Scarlet off his shoulders, playing an electric wail as his battle cry.

The Black Crow will start inspired rage

Liberty's Edge

Male Human Hunter 1 - 11/11 HP - AC 19, T: 12, FF: 17 - CMD: 14 - Fort/Ref/Will: +5/+3/+3 - Initiative: +3 - Perception: +6 - 1st level spells: 1/2 - Animal Focus: 1/1

Etham moves into melee with all three spirits and attacks the northen most one (#1) before ordering Dawneye to attack.

Attack (IR, CE): 1d20 + 4 + 1 - 1 ⇒ (14) + 4 + 1 - 1 = 18
Damage (IR): 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Handle Animal DC 10: 1d20 + 4 + 4 ⇒ (19) + 4 + 4 = 27

Liberty's Edge

Animal Companion (Roc) - HP: 9/14 - AC: 17, T: 12, FF 14 - CMD: 14 - Fort/Ref/Will: +4/+6/+2 - Initiative: +4 - Perception: +1

Dawneye attacks the nearest spirit (#3).

Bite (IR): 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Damage (IR): 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Sovereign Court

Human Mesmerist 6 HP 15/51| AC 20, T 15, FF 15, CMD 20 | F+6, R+12, W+8 | Init +6 | Perception +8

Flavias shrugs "Other than dangerous, I've got no clue."

Flavias takes a step forward and begins weaving together a sleep spell.

Starting a 1 round cast

Liberty's Edge

Etham and Wyldyrn's attacks kill one of the creatures leaving two left. The one seemed to scream as Etham 's attack ran it through.
Galadric and Reingard hang back.

I'll delay them

The two creatures next to Etham attempt to pummel him. But their ghostly fists miss as he seems to jump out of the way.

number 1

slam: 1d20 + 3 ⇒ (12) + 3 = 15

damage: 1d4 + 3 ⇒ (2) + 3 = 5

number 2

slam: 1d20 + 3 ⇒ (1) + 3 = 4

damage: 1d4 + 3 ⇒ (1) + 3 = 4

You guys are up again!

Dark Archive

Male Human Inquisitor (Sacred Huntmaster) 1 | HP 10/10 | AC 21 TO 14 FF 18 | F +3 R +2 W +4 | CMD 17 | Init +2 | Perc +6
Petunia:
HP 12/12 | AC 17 TO 13 FF 14 | F +3 R +6 W +2 | CMD 16 | Init +3 | Perc +6 LLV Scent

Reingard and Petunia move to attack the undead creature.

Morningstar: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Confirm Crit: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d8 + 4 ⇒ (4) + 4 = 8

The dinosaur power attacks.

Bite: 1d20 + 3 - 1 ⇒ (3) + 3 - 1 = 5
Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Liberty's Edge

Reingard's attack kills one of the remaining creatures leaving just one.

Grand Lodge

Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3

The Black Crow moves forward, maintaining his strumming as he does.

No point double moving I guess to get in range...

Liberty's Edge

Male Human Hunter 1 - 11/11 HP - AC 19, T: 12, FF: 17 - CMD: 14 - Fort/Ref/Will: +5/+3/+3 - Initiative: +3 - Perception: +6 - 1st level spells: 1/2 - Animal Focus: 1/1

Etham attacks the last spirit and orders Dawneye to do the same.

Attack (IR, CE): 1d20 + 4 + 1 - 1 ⇒ (16) + 4 + 1 - 1 = 20
Damage (IR): 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Handle Animal DC 10: 1d20 + 4 + 4 ⇒ (1) + 4 + 4 = 9

Sovereign Court

Human Mesmerist 6 HP 15/51| AC 20, T 15, FF 15, CMD 20 | F+6, R+12, W+8 | Init +6 | Perception +8

Flavias finishes casting sleep.

aiming behind as to only hit the enemy, On the off chance it's not immune to mind affecting and has 4 or less HD it needs to make a will save DC 14 or go to sleep.

Flavias then double moves closer.

Liberty's Edge

Etham's attack further damages the creature it seems near death. While Flavias's spell washes over it doing nothing.

The rest of you are up!

Dark Archive

Male Half-elf 1st Level Occultist | HP 10/10 | AC 15 | T 12 | FF 13 | CMD 15 | Fort +4 | Ref +2 | Will +2 | Init +2 | Perc +6 | MF - 6/6 | Spells: 1st - 2/2 |
Implements:
Abjuration - 2/2, Transmutation - 4/4 (+2 Str)

Wyldyrn rushes back into the fray to quickly end this fight!

Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d10 + 4 ⇒ (5) + 4 = 9

Dark Archive

M Dhampir Lore Oracle / 1 ; HP 8/8 ; AC 14, touch 12, flat 12 ; Fort +0, Ref +2, Will +2 ; Perception +2, Sense Motive +4

Galdaric watches to see if Wyldyrn kills the thing. If not, he will move to where he has a clear shot and fire his crossbow again. (He would have reloaded with his move action last round, if you'll allow that.)

Crossbow attack, including +1 for PBS, -4 for shooting into melee: 1d20 - 1 ⇒ (13) - 1 = 12
Damage if hits: 1d8 ⇒ 7

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