Full Name |
Reingard Voult |
Race |
Human |
Classes/Levels |
Inquisitor (Sacred Huntmaster) 1 | HP 10/10 | AC 21 TO 14 FF 18 | F +3 R +2 W +4 | CMD 17 | Init +2 | Perc +6 |
Gender |
Male |
Size |
Medium |
Age |
19 |
Alignment |
True Neutral |
Deity |
Gozreh |
Languages |
Common, Skald |
Occupation |
Pathfinder |
Strength |
18 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
7 |
Wisdom |
14 |
Charisma |
12 |
About Reingard
Reingard
Human (Ulfen) inquisitor (sacred huntsmaster) of Gozreh 1 (Pathfinder RPG Advanced Class Guide 99, Pathfinder RPG Advanced Player's Guide 38)
N Medium humanoid (human)
Init +2; Senses Perception +6
Aura enlarge
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Defense
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AC 21, touch 14, flat-footed 18 (+5 armor, +2 Dex, +1 dodge, +2 shield, +1 trait)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee gauntlet (from armor) +4 (1d3+4) or
. . morningstar +4 (1d8+4) or
. . unarmed strike +4 (1d3+4 nonlethal)
Ranged heavy crossbow +2 (1d10/19-20)
Inquisitor (Sacred Huntsmaster) Spells Known (CL 1st; concentration +3)
. . 1st (2/day)—cure light wounds, litany of sloth[UC] (DC 13)
. . 0 (at will)—create water, detect magic, light, read magic
. . Domain Plant (Growth[APG] subdomain)
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Statistics
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Str 18, Dex 14, Con 12, Int 7, Wis 14, Cha 12
Base Atk +0; CMB +4; CMD 17
Feats Dodge, Totem Beast
Traits blackthorn rancher (lambreth), defender of the society
Skills Acrobatics -3 (-7 to jump), Handle Animal +6, Intimidate +2, Knowledge (nature) +2, Knowledge (religion) +2, Perception +6, Sense Motive +3, Survival +2 (+4 to avoid becoming lost)
Languages Common, Skald
SQ animal companion (allosaurus named Petunia), monster lore +2, stern gaze +1
Other Gear scale mail, heavy wooden shield, crossbow bolts (50), heavy crossbow, morningstar, wayfinder[ISWG], bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text (Gozreh)[UE], manacles, masterwork backpack[APG], mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, weapon cord[APG], wooden holy symbol of Gozreh, 516 gp, 6 sp
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Special Abilities
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Animal Companion (animal companion (allosaurus named Petunia)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Enlarge (5/day) (Su) Swift action: Enlarge person on yourself.
Inquisitor (Sacred Huntsmaster) Domain (Growth)
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.
Totem Beast Animal companion gains abilities of an animal focus.
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Petunia CR –
Allosaurus (Pathfinder RPG Bestiary 2 90)
N Medium animal
Init +3; Senses low-light vision, scent; Perception +6
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Defense
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AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural)
hp 12 (2d8+3)
Fort +3, Ref +6, Will +2
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Offense
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Speed 40 ft.
Melee unarmed strike +4 (1d3+3 nonlethal) or
. . bite +4 (1d6+3), 2 claws +4 (1d4+3)
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Statistics
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Str 16, Dex 16, Con 10, Int 2, Wis 15, Cha 10
Base Atk +1; CMB +4; CMD 17
Feats Power Attack
Tricks Attack, Attack, Attack Any Target, Cinderbrave, Defend, Down, Fighting, Flank, Stay
Skills Acrobatics +7 (+11 to jump), Perception +6
SQ animal focus, attack any target, cinderbrave, defend, fighting, flank
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Special Abilities
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Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack Any Target [Trick] The animal will attack any creature on command.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Cinderbrave [Trick] The animal will carry or follow its master into an area enshrouded with flames, even if placed at risk.
Defend [Trick] The animal will defend you.
Fighting [Trick] The animal has been trained to fight.
Flank [Trick] Attempts to attack and flank indicated enemy.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.