Dr. Strang |
Guys, don't forget the Haste spell... you get an extra attack.
Strang continues to stroll forward towards the others, slowly gaining altitude as he goes.
He holds up his staff, invoking the name of Anubis... then concentrates for a moment as he mutters arcane words. He then reaches out with his will, and attempts to pull the harpy's weapon from her hand.
Casting Pilfering Hand, and using the 'abrupt maneuver' option to attempt to disarm the main harpy's morning star.
Disarm: 1d20 + 10 + 5 ⇒ (20) + 10 + 5 = 35
K'Kei Hikaru |
so I forgot the haste spell... so that is +1 to each of those to hit rolls, including the confirm roll, which goes to a 21...
haste attack if she's still up: 1d20 + 14 ⇒ (12) + 14 = 26
dmg if hits: 1d6 + 6 ⇒ (6) + 6 = 12
Dr. Strang |
Strang goes over to look at Vrald as the warrior shakes off the harpy's song.
"How do you feel?" He asks, looking at his eyes. He then starts to ask all sorts of questions about the 'experience' and 'aftereffects'.
Eventually, he will finish, or more likely, Vrald will chase him off.
"If the creature's words are to be believed, these were merely outlying guards." He looks up the path past the towers. "The leader and her guardians must be further along."
His gaze returns to the towers. "Though perhaps something in those will prove more informative?"
He will then take a moment to examine the harpies, to see if any yet live, or have any items of interest, before going on to do the same in the towers with the others.
Perception: 1d20 + 14 ⇒ (18) + 14 = 32
Detect Magic, look around... etc..
Vrald Sehir |
"Sad" answers the knight, as he looks at the pile of broken feathers and the new scars in his armour.
"While ugly as sin, her song was exquisite. Truly the most beautiful I have ever heard. I don't think music will ever be quite the same for me."
Quick check from GM on how much damage Vrald actually took there. With 14 points of armour and one of deflection, she'd have to hit AC 25 even without his shield or dodging around.
Qstor |
@Vrald - then you didn't take anything :)
The party searches the bodies of the harpies amidst the snow and finds some gold and a good quality composite longbow. The trail to their leader with her drake allies continues through the snow covered towers up the mountain side.
the "leader" had leather armor, morningstar, masterwork
composite longbow with 20 arrows, ivory totem necklace
worth 60 gp. The harpies just had leather armor and a normal morning star
K'Kei Hikaru |
"I'm ready" he says, taking a morningstar just to have a blunt weapon.
Dr. Strang |
how long please? Need to know if the air walk is still active on Vrald, Senzo, and K'Kei. Their durations were 33 minutes each.
"We should find our quarry up there." He observes. "The centaurs mentioned frost drakes! So here..." He withdraws a slender rod from his belt, says a prayer to Anubis, and touches everyone lightly. "That should keep you all protected from the worst of any cold attacks they might have."
Cast Communal Resist Energy (cold) using his versatile rod to extend it. So will last 36 minutes on everyone.
Senzo Tanaka |
welcome back and congrats! Can't get to map, but trust others to place me. Otherwise I'll do it tonight.
Senzo scans Perception: 1d20 + 15 ⇒ (9) + 15 = 24
-Posted with Wayfinder
K'Kei Hikaru |
welcome back indeed!
Hikaru steps forward toward the ledge and gets a closer look at the tower.
Bizzle Goodwager |
Bizzle will follow Vrald, curious about the area the party finds themselves in.
Perception: 1d20 + 16 ⇒ (6) + 16 = 22
Bizzle will also cast Detect Magic in the area.
Qstor |
thanks all
As Vrald moves forward, Bizzle detects no magic in the area. The party sees the harpy fly up and cry for her drake pets who fly into the area with anger on their draconic faces.
"Fools...you've come to your doom!" She cries.
Combat!
The party is up!
knowledge arcana checks to know about the the drakes
Bizzle Goodwager |
Know Arcana: 1d20 + 12 ⇒ (11) + 12 = 23
Bizzle believes that it is his turn to cast Haste on the party!
K'Kei Hikaru |
I don't see the drakes on the map... where they are could affect my action
K'Kei Hikaru |
nvm, I see them now... was looking for them near the harpy
Hikaru air walks up toward the harpy, but having to ascend as well as move forward slows his approach a little, though with the haste, he should be able to make it to her. He enlarges as a swift action, the scarab on his forehead glowing as he does so, draws his scimitar while moving and slashes at the harpy.
not too good at diagonal movement with ascending while moving... hypotenuse and all that... can I actually get close enough to attack her with reach? If so...
to hit with +1 cold iron merciful scimitar: 1d20 + 14 + 2 + 1 ⇒ (4) + 14 + 2 + 1 = 21
non-lethal dmg if hits: 1d8 + 6 + 1d6 ⇒ (3) + 6 + (3) = 12
(if not ignore this roll)
K'Kei Hikaru |
we're hasted, and if necessary, we can call it a charge... I added +2 for that.
Senzo Tanaka |
Senzo cracks the knuckles in his hardened fists. He mentally focuses himself for a moment and sends himself towards the harpy Giving self a fly speed of 40' for the next 10 rounds. Double Move
Dr. Strang |
"We would do well not to forget about her pets." Dr. Strang says, a note of concern in his voice as everyone seems more focused on the harpy.
He says a quick prayer, and multiple images form around him, illusory duplicates!
Casting Mirror Image, creating 1d4 + 3 ⇒ (4) + 3 = 7 images
Vrald Sehir |
"I think rather the doom is yours!" calls out Vrald as he charges upwards with the benefit of the airwalk and haste.
Charge! PA,haste: 1d20 + 21 + 2 - 3 + 1 ⇒ (10) + 21 + 2 - 3 + 1 = 31
damage: 1d8 + 13 + 6 ⇒ (2) + 13 + 6 = 21
Qstor |
bad guys are up
"No the doom is yours human!" the harpy cries.
She tries to cast a spell flying back but loses it. "Argh" She cries again in disgust.
fly: 1d20 + 17 ⇒ (17) + 17 = 34
The two smaller pet drakes fly in and try to bite Hikaru you get an AoO Only one connects.
dragon one
attack: 1d20 + 12 ⇒ (14) + 12 = 26
damage w/cold damage: 1d8 + 4 + 1d6 ⇒ (4) + 4 + (4) = 12
dragon two
attack: 1d20 + 12 ⇒ (1) + 12 = 13
damage w/cold damage: 1d8 + 4 + 1d6 ⇒ (5) + 4 + (5) = 14
8 damage Hikaru
Round 2 - you guys are up!
K'Kei Hikaru |
aoo on dragon one: 1d20 + 14 ⇒ (3) + 14 = 17
merciful dmg if hits: 1d8 + 6 + 1d6 ⇒ (5) + 6 + (6) = 17
combat reflexes aoo on dragon two: 1d20 + 14 ⇒ (8) + 14 = 22
merciful dmg if hits: 1d8 + 6 + 1d6 ⇒ (6) + 6 + (1) = 13
parry dragon one: 1d20 + 14 ⇒ (4) + 14 = 18 fail, sigh
*****
Hikaru attacks the harpy has reach due to enlargement
to hit harpy: 1d20 + 14 ⇒ (19) + 14 = 33
merciful dmg if hits: 1d8 + 6 + 1d6 ⇒ (4) + 6 + (3) = 13
confirm crit harpy: 1d20 + 14 ⇒ (18) + 14 = 32
extra merciful dmg if crits: 1d8 + 6 + 1d6 ⇒ (3) + 6 + (1) = 10
Vrald Sehir |
Vrald air-steps forward and unleashes the full fury of a Taldane swordsman upon the harpy.
"Sadly for you, you are mistaken."
attack,PA,haste: 1d20 + 21 - 3 + 1 ⇒ (5) + 21 - 3 + 1 = 24
second attack,PA,haste: 1d20 + 16 - 3 + 1 ⇒ (3) + 16 - 3 + 1 = 17
damage,PA: 1d8 + 13 + 6 ⇒ (1) + 13 + 6 = 20
Idamage,PA: 1d8 + 13 + 6 ⇒ (2) + 13 + 6 = 21
"Surrender now and leave these mountains forever!"
Dr. Strang |
"Fascinating!" Strang says, as the drakes fly in close. "They appear to be young specimens of the genus."
He lifts his staff up once more, intoning a prayer to his god, then thrusts it towards the drakes. A bright flash of holy light bursts into existence around them.
Casting burst of radiance targeting both drakes. (area shown on the map in yellow)
They are both blinded for 1d4 rounds unless they make a DC 18 reflex save (in which case they are dazzled instead)
If they are evil, they also take 5d4 ⇒ (4, 1, 1, 4, 1) = 11 damage (whether they save or not)
K'Kei Hikaru |
I forgot about the haste... here's Hikaru's haste attack:
Hikaru takes another slash at the harpy...
to hit harpy: 1d20 + 14 ⇒ (17) + 14 = 31
merciful dmg if hits: 1d8 + 6 + 1d6 ⇒ (6) + 6 + (2) = 14
to confirm crit harpy: 1d20 + 14 ⇒ (18) + 14 = 32
extra merciful dmg if crits: 1d8 + 6 + 1d6 ⇒ (8) + 6 + (5) = 19
Qstor |
Hikaru and Vrald slash at the harpy some attacks miss but some connect.
Harpy damage 76
She tries to save from Bizzle's spell.
Will: 1d20 + 11 ⇒ (2) + 11 = 13
She fails.
The drakes hiss at the bright light from Dr Strang's mystical energy and try to shake off its effects. They aren't blinded.
Drake one
Reflex: 1d20 + 9 ⇒ (19) + 9 = 28
damage 11 drake 1
Drake two
Reflex: 1d20 + 9 ⇒ (11) + 9 = 20
Drake two was hit by Hikaru's blade.
Drake 2 damage 24
Senso is up!
Senzo Tanaka |
on the road until about 2000 EST. Will post ASAP.
-Posted with Wayfinder
Senzo Tanaka |
Senzo grits his teeth and jumps up, delivering a flying side blade kick to the harpy:
Acro to avoid AoO: 1d20 + 14 ⇒ (4) + 14 = 18 Flying speed right now, no jumping check made.
ATK with Stunning Fist: 1d20 + 14 ⇒ (15) + 14 = 29 for DMG: 1d10 + 6 ⇒ (6) + 6 = 12
DC 18 to negate
Qstor |
Seno's blow hits Jerevyx the harpy.
She tries to fight off the stun.
Fort: 1d20 + 9 ⇒ (13) + 9 = 22
She cries out and her hands go to her side.
The drakes hover for a moment.
Fly: 1d20 + 14 ⇒ (1) + 14 = 15
Fly: 1d20 + 14 ⇒ (1) + 14 = 15
"Call OFF the Dwarf...I want to surrender!!"
The party IS UP
K'Kei Hikaru |
sense motive: 1d20 ⇒ 14
"We will accept your surrender, but if you prove false in this, you and your little dragons will not fare well."
Vrald Sehir |
Vrald holds his sword ready.
"To accept the surrender of an opponent is the honourable path." he acknowledges.
"We are not here to kill you, but to suggest you relocate away from the Centaurs and stop bothering them. Do you agree to leave, take your people and not come back or seek revenge against them?"
Bizzle Goodwager |
She'll do as I say. Lower your weapons.
Yes, take the advice of my human friend here. Relocate away from the Centaurs and stop bothering them. Leave, take your people and do not come back. Do not seek revenge against them. We will not harm you or your pets as long as you agree to do so.
Bizzle Goodwager |
She was given a suggestion... she followed it... and this point the magical compulsion should be gone.
Yes, true. She surrendered, completing the suggested task. I'll add a diplo roll then.
Diplo: 1d20 + 20 ⇒ (19) + 20 = 39
Vrald Sehir |
Vrald looks reassuringly, but keeps his sword out for the moment.
"This would be for the best for everyone."
diplomacy auto aid: 1d20 + 13 ⇒ (19) + 13 = 32