
Michael Johnson 66 |

The Morays each wore a sleek, form-fitting suit of plate armor (so 4 suits of masterwork full plate);
4 mwk Elven curved blades;
4 mwk composite longbows (+2 Str);
20 cold iron arrows;
20 alchemical silver arrows;
60 arrows.
On the cult priestess is found:
A mwk silver dagger;
A necklace of fireballs type IV;
A scroll of lightning bolt (CL 8th) (she had two, used one);
A wand of burning hands (CL 5th) (22 charges);
A wand of cure light wounds (20 charges);
An unholy symbol of Cthulhu worth 25 gp.

Mikey Jay |

I wonder if one of those wands is a healing wand.... I'm pretty beat up, still....
MJ silently curses the magic of "Betsey Jo" that opens small cuts on him where he strikes his foes, and not for the first time since he had the shamans enchant his greatsword....

Radsworth |

Radsworth picks up the lightning bolt scroll, the wand of burning hands, and the masterwork dagger. He makes some notes, cataloging them, then tucks them away with a few of the other arcane items he has found.
He points at the armors.
"I can't do much to secure those. Someone else needs to carry them if they want them. Then again, since everything here is going to die, we might as well just leave them for now."
He thinks a bit, then retrieves the lightning bolt scroll and carries it.

Michael Johnson 66 |

A quick search of this office reveals nothing of particular interest....
Moving on to the next office, MJ throws wide the door, revealing an empty office....
The third office is opened by the courteous swordsman, revealing another office, this one containing another cult priestess, and another four Morays
Initiative, please....

Cthulhu cultist |

Reacting quickly, the Cthulhu cult priestess pulls a scroll out of a tube at her belt and casts fireball, centering it 20 ft outside the office door, so it catches all of The FOs in its blast!
Fireball deals 8d6 ⇒ (3, 2, 1, 2, 3, 3, 4, 3) = 21 fire damage to all of the PCs caught in its 20-ft-radius blast; DC 14 Reflex for half damage....

Radsworth |

Be sure to track those necklaces of fireballs!
Radsworths eyes widen as the fireball streaks towards the group.
"Oh hell!'
Reflex Save: 1d20 + 5 ⇒ (16) + 5 = 21
Rad quickly turns his back to the blast, covering his flammable necklace with his arms and hands as best as he can. He yells out over the explosion.
"If the Cult of Cthulu is throwing fire, these items are death traps! Be careful!"
He casts a worried glance towards Koran, wondering how his necklace fared. On Rads low low initiative, he will throw the 8d6 bead off of his necklace, just slightly behind the priest and in in position to engulf her and her 4 guards.
Damage: 8d6 ⇒ (4, 1, 2, 6, 4, 2, 5, 2) = 26 DC 14 Reflex for half damage.

Michael Johnson 66 |

Reflex save for the priestess' necklace of fireballs vs DC 14 fireball 1d20 + 7 ⇒ (5) + 7 = 12 fails! All nine of the golden spheres on the priestess' necklace of fireballs simultaneously detonate!
Fireball 8d6 ⇒ (2, 4, 6, 1, 2, 1, 3, 5) = 24 fire damage....
Fireball 6d6 ⇒ (2, 6, 3, 5, 1, 4) = 21 fire damage....
Fireball 6d6 ⇒ (4, 4, 5, 3, 5, 3) = 24 fire damage....
Fireball 4d6 ⇒ (5, 5, 3, 4) = 17 fire damage....
Fireball 4d6 ⇒ (1, 2, 3, 6) = 12 fire damage....
Fireball 2d6 ⇒ (4, 3) = 7 fire damage....
Fireball 2d6 ⇒ (6, 4) = 10 fire damage....
Fireball 2d6 ⇒ (2, 2) = 4 fire damage....
Fireball 2d6 ⇒ (4, 1) = 5 fire damage....
The priestess and the four Morays are incinerated by the conflagration!
Fortunately, The FOs were just far enough from the priestess to avoid being caught in the inferno....

Michael Johnson 66 |

The brief conflagration incinerated the enemies, leaning only blackened corpses in singed garments....
But the rest of the office remains relatively unharmed by the flames....
On a table in the office where the cultists were gathered is a spiral notebook labeled in Aklo: an inventory of artifacts confirmed to exist, along with notes about supposed locations of said artifacts....
Some of the artifacts have a check mark beside them, though what this indicates can only be speculated on....
The artifacts detailed in the notebook are:
Chesterfield (checked in notebook): a magical, intelligent top hat; located in the Fane of Cthulhu;
Daisy: magic revolver of Doc Holliday; located in Doc Holliday's grave at The Pioneers' Cemetary in AZ;
Excalibur: magic longsword of King Arthur; located in Loch Ness, guarded by Nessie (ancient water orm) and Lady of the Lake (ghaele eladrin);
Gilathadar (checked in notebook): magic Elven curved blade of King Oberon; located in the Fane of Cthulhu;
Mahatma (checked in notebook): a magical, intelligent marble elephant figurine of wondrous power; located in the Fane of Cthulhu;
Mjolnir: magic hammer of Thor; located in the North Sea, guarded by the ghost of Thor, locked in eternal battle with ghost of Jormungandr, the Midgard Serpent;

Lavinia Whateley |

A cluster of long spikes shoots out of small holes in the mortared wall, filled in with clay millennia ago to conceal them....1d20 + 15 ⇒ (18) + 15 = 33 10d6 ⇒ (1, 1, 5, 4, 4, 6, 5, 1, 1, 5) = 33....and impales Lavinia's lead mummy!
It groans and slowly pulls itself off of the spikes....
Oh, my poor baby! Did it hurt much?
The mummy nods....
Oh, poor, poor mummy-baby! Mama's so sorry you done got hurt, my sweet baby.... Now you tear them mean ol' spikes off'n the wall for Mama....
The much-punctured mummy obliges its mistress, and with an unholy strength fueled by necromancy, rips the spikes off of the corridor wall, one by one....

Radsworth |

Holy crap. 150 fire damage! I would have died 4 times!
Radsworth considers the charred corpses on the ground and chuckles, a light laugh that lasts only a small time. He reaches up and removes his necklace and looks at it, then places it back around his neck.
"Weve seen 4 of these necklaces now. It's obviously common among cultists. I'd suggest we begin to spread out a little more."
Radsworth drops about 20 feet behind the others, bringing up the rear.

Mikey Jay |

Yeah, that was a lot of kaboom.... Guys, unless one of you can heal me up a bit more.... I think I'd better go downstairs with Daisy and Yingzen and lie down for a bit....
MJ is pale from loss of blood....

Radsworth |

Radsworth looks over Mikey, then pulls a wand of cure light wounds from his bag. He looks it over and starts muttering to himself. He looks at MJ, then back to the wand.
"Alright. Magic is magic, be it from a god or otherwise. The words might be a different dialect, but the words are the same.
He looks hesitant as he taps Mikey with the wand.
"I think.
He keeps channeling magic into the wand, trying his best to emulate the arancum he has seen Daisy and Kate produce so often.
I am assuming 1 action per tap. I'm going to do a few of them, I dont know how hurt he is. Even on a fail vs DC 20 I can keep trying until I roll a 1 to activate the wand. Failure doesn't use a charge. I have 2 of these wands, so I can afford two rolls of 1.
UMD Wand of CLW: 1d20 + 10 ⇒ (16) + 10 = 26
UMD Wand of CLW: 1d20 + 10 ⇒ (1) + 10 = 11
UMD Wand of CLW: 1d20 + 10 ⇒ (16) + 10 = 26
UMD Wand of CLW: 1d20 + 10 ⇒ (13) + 10 = 23
UMD Wand of CLW: 1d20 + 10 ⇒ (17) + 10 = 27
UMD Wand of CLW: 1d20 + 10 ⇒ (13) + 10 = 23
UMD Wand of CLW: 1d20 + 10 ⇒ (5) + 10 = 15
UMD Wand of CLW: 1d20 + 10 ⇒ (19) + 10 = 29
UMD Wand of CLW: 1d20 + 10 ⇒ (13) + 10 = 23
UMD Wand of CLW: 1d20 + 10 ⇒ (17) + 10 = 27
UMD Wand of CLW: 1d20 + 10 ⇒ (20) + 10 = 30

Radsworth |

Frustrated that his first try with his first wand ended so quickly, Rad is more careful with the second wand. He is rewarded with a substantial amount of success.
Of course, he could have just given these to Derrik to use, but Radsworth didn't imagine that tapping people with wands of happiness was high on the "List of Things for Arthur to do."
You should be at least sitting at 52, since that's the results from the 9 successful taps.
Heals @ minimum CL: 9d8 + 9 ⇒ (4, 5, 6, 4, 4, 8, 2, 2, 8) + 9 = 52

Radsworth |

Impressed with how well he is doing, Rad bops himself with the wand as well, soothing the damage from the fireball.
"Haha! Magical Cleric Radsworth, here to save the day!
UMD Wand of CLW: 1d20 + 10 ⇒ (8) + 10 = 18
UMD Wand of CLW: 1d20 + 10 ⇒ (17) + 10 = 27
UMD Wand of CLW: 1d20 + 10 ⇒ (14) + 10 = 24
Healing: 2d8 + 2 ⇒ (7, 5) + 2 = 14
Radsworth twirls the wand like a baton, then holsters it in Travelers drop-holster. He chuckles to himself, then offers to help anyone else who wants it before putting the item away.

Mikey Jay |

MJ's wounds become scars, then the scars grow fainter with each tap....
Radsworth's manipulation of the curative wand heals MJ of all damage!
Aw yeah, that's the stuff.... I'm good to rock on, lady and gents.... Thanks, Rad.... You're a true gentleman.... Thank you, too, Kailin.... Feeling top-notch, now....

Radsworth |

Removing 1 charge from the 1st wand in Rads possession and 11 charges from the second, unless anyone else needs a go. Also ret-conning my gathering post from the last group of loot to have also picked up the new wand of CLW

Radsworth |

He considers the wand a second more, then hands it to Kailin. Still grinning, Rad looks like he just had a mini adventure all to himself.
"Heh. You should have this. There's still 17 uses remaining. I have two more just in case we split up or I foul one out. That was fun, thanks for letting me try. Something new for me in my study of magic, casting spells not native to my teachings!"
You have the feeling that if he had the time, Rad would scribe about this in his Primer this very minute, sitting on the scorching plate-mail on the ground, noting all the different ways he tried to copy the divine based magic.

Derrik Stonesmith |

belated Reflex Save: 1d20 + 7 ⇒ (15) + 7 = 22
Derrik had taken little of the damage from the fire and turns to Rad and Kailin as they speak and heal
" We shall be fine.. You may not have noticed.. but I have the ability to restore vitality in you as well... though I usually bestow it upon myself... I have only realized this recently. "

Michael Johnson 66 |

The FOs proceed into a large conference room with a long table and 10 chairs, currently unoccupied....
Meanwhile, downstairs, Yingzen is keeping watch while Daisy tries her best to ease the fears and grief of the drugged captives....
Yingzen can make a Perception check vs DC 15 to notice something happening outside in the street in front of The ST....