
Pixie Rogue |

The dwarf heads across the room, but a few steps in, the slippery floor gets the better of him and his feet shoot out from under him. He lands flat on his back with a shout.
The other kobold warrior lets fly with his sling, also.
Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d3 - 1 ⇒ (2) - 1 = 1
New round
The kobold spellcaster growls in frustration and speaks again, raising his voice to reach the assailant.
The first kobold warrior reloads his sling as another crossbow bolt is loaded and fired, grazing his arm.
Select-a-Target: 1d8 ⇒ 2
Attack: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Nox is up.

Pixie Rogue |

The room is roughly an isosceles triangle, 25' across the base, 25' high. You are located at the lower right vertex, the crossbowkobold is at the peak, and the slurk with the oddly floppy rider is in the lower left vertex. The floor and walls are covered with an apparently slick slime, based on Gilgar's current position flat on his back 10' in front of you.

Pixie Rogue |

I realized I failed to give you distances, sorry. And Perrin needs a Reflex save, which I will roll to move forward.
Perrin's Reflex: 1d20 + 5 ⇒ (11) + 5 = 16
Perrin charges across the slimy floor, struggling for purchase and barely missing the prone dwarf. He tries to leap over the slurk to bite the crossbow-wielding rider, but fails to get sufficient purchase. Surprisingly, where his feet hit the creature's back, he doesn't slide off. His maw is now disturbingly close to the sniper's face.

Pixie Rogue |

Initiatives restated
21 Kerrdremak
13 Warrior 2
11 Crossbowman
11 Slurk #2
09 Nox
07 Glenna
07 Graymoon
04 Gilgar
02 Warrior 1
One of your allied warriors reloads his sling while his compatriot lets fly with his.
Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
The stone hits a glancing blow, but the crossbowkobold pays it no attention, bringing his crossbow to his shoulder and letting fly again. He speaks a sharp command and the second slurk, eying the crawling dwarf, leaps over Gilgar and adjacent to the shooter.
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Confirm: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
With a chortle, the kobold targets the crawling dwarf, hitting him squarely. Almost confirmed a critical; Gilgar takes 4 damage.
Nox is up.

Nox La'Athvanna |

Nox will move to the crowbowman, flanking off of Perrin if possible, dropping his bow by the dwarf on the way.
1d20 + 5 ⇒ (4) + 5 = 9
If he gets across the room, he will (quick)draw his rapier and take a hack
1d20 + 9 ⇒ (1) + 9 = 10 slashing attack w/flank
1d20 + 9 ⇒ (8) + 9 = 17 fumble save

Pixie Rogue |

One of the kobold warriors reloads while the other lets fly again, hitting the sniper again.
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
The crossbowkobold reaches down to the other slurk and utters a phrase before touching the beast.
The creature turns away from the sniper to bite the still-prone Gilgar with its oversized tusks, hitting him for 8 points of damage.
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Nox is up.

Graymoon |

Graymoon frowns at his friends' situation and decides he can't stand back and shoot like this. Handing his bow to the kobold adept, he moves into the slime as he draws his long blade.
Reflex to move: 1d20 + 9 ⇒ (4) + 9 = 13
With a curse, he falls and tries to stand back up.
Reflex to stand: 1d20 + 9 ⇒ (18) + 9 = 27

Pixie Rogue |

Unbelievably, as Gilgar falls back, the slurk that attacked him leaves itself open to a devastating shot from his hammer and he lands a blow that must have broken the thing's jaw.
Nice roll, Slimey!
The ally kobolds continue their attack and reload routine, but at a command from their leader, the target changes to Gilgar's adversary and a stone pings the toad between the eyes.
Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d3 - 1 ⇒ (2) - 1 = 1
More to come - I need time to study what's happened so far.

Pixie Rogue |

The sniper, facing a snarling wolf sharing his mount, holds the crossbow in his off-hand while he draws a handaxe from his belt and takes a swing at the canine.
Attack: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d4 ⇒ 3
The axe connects solidly, eliciting a yelp and a growl from the animal and more laughter from the kobold.
The riderless slurk leaps over the prone dwarf, focused on the diminutive spellcaster that burned it. As it passes Graymoon, he will take a swing.
Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d10 + 4 ⇒ (4) + 4 = 8
Reflex: 1d20 + 9 ⇒ (9) + 9 = 18
The curved blade catches the toad in the side and disappears almost to the hilt as the creature's momentum carries it forward. It's all Graymoon can do to keep his footing as the animal's now-dead weight comes up against him.
Nox and Perrin are up!

Nox La'Athvanna |

1d20 + 5 ⇒ (20) + 5 = 25 reflex to stand
Nox, after having fallen again upon trying to move forward, will return to his feet.
Having never passed the dwarf, where he intended to drop his bow, he should still have it in hand.
1d20 ⇒ 5 rise and fire at the sniper
Nox's rushed shot upon gaining his feet goes wide badly.

Perrin La'Athvanna |

1d20 + 3 ⇒ (19) + 3 = 22
1d6 + 1 ⇒ (6) + 1 = 7
1d20 + 3 ⇒ (18) + 3 = 21
Perrin, angered by the bite from the wee lizard-man's fake claw, takes a vicious bite from the side of kobold which was exposed after the swing of the axe. The pain of the bite throws off the kobold's balance, allowing Perrin to rip him to the ground by the ribs.

Pixie Rogue |

With a mighty pull, Perrin rips the kobold from his saddle, dropping him to the right scant feet from the barbarian.
Glenna flings another ball of electricity into the scrum, aiming for Perrin's pony-sized toad.
Attack: 1d20 + 8 - 4 ⇒ (11) + 8 - 4 = 15
Damage: 1d3 + 1 ⇒ (1) + 1 = 2
The sparking mote narrowly misses the wolf and shocks the toad, but only a little, for the first damage it has taken.

Gilgar |

Seeing a kobold splat into the slime near him, Gilgar half growls, half cackles, and takes a wild swing at the thing.
1-handed MW Adamantine Warhammer Attack: 1d20 + 8 - 4 ⇒ (19) + 8 - 4 = 23
MW Adamantine Warhammer 1-handed damage: 1d8 + 3 ⇒ (4) + 3 = 7
"Aye!!!" he hollers at the satisfying sight of his opponent's innards starting to become outers...

Pixie Rogue |

Well done! Do you want to make the attempt to stand?
The kobold reels with the hit, but there's still fight in him.
Initiatives restated
21 Kerrdremak
13 Warrior 2 (down 2 hp)
11 Crossbowman (down 22 hp)
11 Slurk #1 (down 11 hp)
11 Slurk #2 (dead)
09 Nox and Perrin
07 Glenna
07 Graymoon (down 11 hp)
04 Gilgar
02 Warrior 1 <-- Up next
I will work on the NPC kobolds soon.

Pixie Rogue |

Warrior 2 Reflex to move: 1d20 + 1 ⇒ (5) + 1 = 6
Kerrdremak Reflex to move: 1d20 + 2 ⇒ (2) + 2 = 4
Warrior 1 Reflex to move: 1d20 + 1 ⇒ (5) + 1 = 6
Warrior 2 Reflex to move: 1d20 + 1 ⇒ (12) + 1 = 13
Kerrdremak Reflex to move: 1d20 + 2 ⇒ (3) + 2 = 5
Warrior 1 Reflex to move: 1d20 + 1 ⇒ (5) + 1 = 6
With a command from their leader, all three of the kobold allies start to move forward, but they all fall flat. One of them struggles back to his feet, but the others slip again as they attempt to rise.
Reflex save: 1d20 + 6 ⇒ (9) + 6 = 15
Attack: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d4 ⇒ 2
Handle Animal: 1d20 + 8 ⇒ (10) + 8 = 18
The sniper stands, bleeding from several wounds, and chops down at Gilgar with his handaxe as he shouts what seems to be a command. The attack is turned aside by the dwarf's armor.
His former mount, missing his rider and carrying an unfamiliar creature (Perrin), looks uncertain, but at the rider's command, leaps straight up, trying to crush the wolf against the ceiling.
Ranged Touch Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Somehow, the creature's powerful legs are not up to the task and it fails to get high enough. When it lands, it crouches again and sprays slime from his back, trying to cover the wolf. This is more effective and the canine is covered in a quickly-hardening shell.
Perrin takes -2 to attack, Reflex saves, and skill checks and his speed is reduced by 10 feet. It will take a full-round action and a DC 15 Strength check to remove the penalty (and the hardened slime).