Maps |
Guisarme AoO vs prone: 1d20 + 7 + 2 + 4 ⇒ (16) + 7 + 2 + 4 = 29
Damage: 2d4 + 3 ⇒ (4, 2) + 3 = 9
Will Save: 1d20 + 2 ⇒ (5) + 2 = 7
Knowledge Nature for gargoyle: 1d20 + 7 ⇒ (3) + 7 = 10
Maps slashes at the assassin as she rises, silently curses from her energy attack, then gives chase as the gargoyle tries to fly off with her, drawing his enchanted firearm and unloading both barrels at her.
Adjusted for Both Barrels, Point Blank Shot, and Deadly Aim.
Barrel 1 - Touch Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d8 + 6 ⇒ (8) + 6 = 14
Barrel 2 - Touch Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 6 ⇒ (3) + 6 = 9
Status
AC 21
HP 29/42
Hailey |
Will save: 1d20 + 8 ⇒ (5) + 8 = 13
Hailey takes 5 damage and half of what Kohaki will take
Seeing her party members take damage from the unholy burst of energy Hailey moves forward, proudly displaying her holy symbol and a nice, warm fuzzy feeling spreads through your bodies.
Channel positive energy (excluding both enemies with selective channel, choosing to include myself), should effect everyone in the party: 5d6 ⇒ (2, 3, 4, 3, 6) = 18
@Maps - moved to next (but below) the enemies, that ok?
Pirate GM |
The assassin takes a nasty blow from Mashita as she stands up and one from Maps as well.
Maps quickly draws and fires his pistol, the normally loud pair of bangs quieted by the silence. One shot even connects while the other goes sailing off into the distance.
Hailey silently raises her holy symbol and heals the group.
Ander: The gargoyle and assassin are currently about 40 feet away from you, and there's a building in the way. Both of which I think prevent your grease attempt.
Initiative:
Kohaki
Beleg the Galtan
Mashita Nagamori
Ander Jotum
Assassin -5 Str, -31
Gargoyle -10
Maps
Hailey
Kohaki, Beleg, Mashita& Ander are up.
Mashita Nagamori |
Mashita reaches down behind him, grabs his longbow and then moves forward to provide some cover for Hailey.
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On Going Effects: Darkvision, 6 hrs (Kohaki)
Ander Jotum |
Ander runs up the alley, while taking his bow of his shoulder and imbuing it with arcane energy. He draws back and fires at the gargoyle.
Attack, PBS: 1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23
Damage: 1d8 + 1 + 1 + 1 ⇒ (7) + 1 + 1 + 1 = 10
Sorry about that, posting from my mobile and couldn't see the map. As well, from memory, I was thinking Grease was 100ft.
Kohaki |
Kohaki casted another spell and sparkling particules were all around the flying creature and the assassin.
glitterdust will DC18
Then he moved to be able to follow the creatures
Pirate GM |
Kohaki there is currently a building between you and your targets.
Mashita moves up with bow in hand while Ander draws his bow and silently fires, striking the gargoyle.
Initiative:
Kohaki
Beleg the Galtan
Assassin -5 Str, -31
Gargoyle -20
Maps
Hailey
Mashita Nagamori
Ander Jotum
Kohaki & Beleg are up.
Beleg the Galtan |
Will: 1d20 + 5 ⇒ (18) + 5 = 23
AoO:
Black Blade Power Attack: 1d20 + 8 - 1 ⇒ (10) + 8 - 1 = 17
damage: 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9
---
Beleg pulls a potion from his belt and drinks it, allowing him to fly. move and standard to pull and drink.
Pirate GM |
1d20 ⇒ 8
2d8 + 5 ⇒ (8, 2) + 5 = 15
Kohaki double moves to try and keep up with the gargoyle while Beleg pops a potion. Despite its medium load the gargoyle managages to fly quite a distance.
The Gargoyle is just above the rooftops at about 20ft up, meaning to see it you'd also need to gain elevation or get around the building it's over.
Initiative:
Maps
Hailey
Mashita Nagamori
Ander Jotum
Kohaki
Beleg the Galtan
Assassin -5 Str, -16
Gargoyle -29
Everybody up!
Don't forget about the silence.
Beleg the Galtan |
Beleg flies over the buildings and puts himself next to the gargoyle, hoping to cut it off from escape.
Black Blade Power Attack: 1d20 + 8 - 1 ⇒ (19) + 8 - 1 = 26
damage: 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8
confirm:
Black Blade Power Attack: 1d20 + 8 - 1 ⇒ (9) + 8 - 1 = 16
damage: 1d6 + 5 + 2 ⇒ (4) + 5 + 2 = 11
Mashita Nagamori |
Mashita follows with the group, trying to keep the gargoyle and half-elf in sight.
Double move with the group
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On Going Effects: Darkvision, 6 hrs (Kohaki)
Pirate GM |
The party gives chase!
Initiative:
Ander Jotum
Kohki
Assassin -5 Str, -16
Gargoyle -29
Maps
Hailey
Mashita Nagamori
Beleg the Galtan
Ander and Kohako are up.
Kohaki |
Kohaki double move to keep up with the runners
While running he tried to remember something usefull about gargoyle
Know. Nature: 1d20 + 7 ⇒ (15) + 7 = 22
Pirate GM |
I apologize for the delay, I've come down with fever/sore throat today. Hopefully I'll be back to my usual posting self tomorrow. Thank you everybody for your patience.
Pirate GM |
After cup of tea #10, and I think about 4 hours of naps...
Kohaki and Ander give chase.
Kohaki knows that gargoyles are monstrous humanoids that are hard to hurt with non-magical weapons and are good at staying very still. He also recognizes the red eyes that this one has as being indicative of fiendish herritage.
The gargoyle withdraws avoiding the AoO.
Beleg is able to give chase quite effectively with his fly spell as the Gargoyle darts around various buildings, dipping under clothes lines and above roofs.
Eventually Beleg loses the pair as he comes around a corner and finds an abandoned building and a set of overgrown graves.
What would you like to do Beleg?
The rest of the party is able to catch up in about a minute.
Beleg the Galtan |
Beleg waits for the party to catch up before urging everyone onward into the building.
Mashita Nagamori |
Mashita finally catches up, slightly winded.
"Where have the gone, Beleg-kun? Is anyone familiar with this part of the Shadows?"
Kn Local (max DC10): 1d20 - 1 ⇒ (12) - 1 = 11
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On Going Effects: Darkvision, 6 hrs (Kohaki)
Pirate GM |
Into the building leads you to the burnt out shell of what you think may have once been a church.
You do find a locked door on the outside NE corner of the building near the gravestones.
Perception from everybody while we're here.
Kohaki |
Kohaki followed the fleeing gargoyle until finding Beleg waiting for them near a abandoned church.
Where they go ? asked Kohaki to the galtan.
Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Mashita Nagamori |
Perception: 1d20 + 2 ⇒ (10) + 2 = 12
Mashita will look over at the gravestones, checking if there are any religious iconography he may recognize.
Kn Religion (Max DC 10): 1d20 - 1 ⇒ (17) - 1 = 16
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On Going Effects: Darkvision, 6 hrs (Kohaki)
Pirate GM |
The door has clearly been used recently and is in good shape unlike the rest of the ruined building.
Beleg the Galtan |
"They're here somewhere!" Beleg answers as everyone catches back up. "I lost them as they went around the corner but they were heading here, I'm sure of it. Let's try the door, good a place as any."
Pirate GM |
Flying Charge!: 1d20 + 9 + 2 + 1 ⇒ (10) + 9 + 2 + 1 = 22
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
BI: 1d20 + 2 ⇒ (16) + 2 = 18
MI: 1d20 + 7 ⇒ (9) + 7 = 16
AI: 1d20 + 3 ⇒ (8) + 3 = 11
KI: 1d20 + 3 ⇒ (18) + 3 = 21
HI: 1d20 + 1 ⇒ (8) + 1 = 9
NMPI: 1d20 + 3 ⇒ (4) + 3 = 7
GI: 1d20 + 3 ⇒ (20) + 3 = 23
Hover Check: 1d20 + 11 ⇒ (5) + 11 = 16
Claw: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Claw: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
Bite: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Gore: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
ClawD: 1d6 + 4 ⇒ (4) + 4 = 8
GoreD: 1d4 + 4 ⇒ (3) + 4 = 7
About now is when the stone gutter channel on one of the neighboring buildings creeks and charges down at Hailey, biting her (for 5 damage) before hovering above and unloading on his with a flurry of attacks. Surprise round: charge, then it won initiative.
It connects with a claw and a gore against the flat-footed Hailey. For 15 more damage, total damage of 20
It's the fiendish gargoyle again! It is off the ground by 5 feet and within reach.
It's been about 3 minutes since the last combat.
Initiative:
Kohaki
Beleg
Maps
Ander
Hailey
Mashita
Gargoyle
Party is up!
Mashita Nagamori |
Seeing the peril Hailey is in, Mashita steps forward and around the gargoyle, taunting it to try and strike at the Green Ambassador, before stopping behind Hailey. As he moves though, his naginata comes to his hands and seemed to move of it's own accord as a cobra rising to strike. At the end of his movement, his weapon raised, he slashes at the creature.
Naginata, PA: 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
Damage, PA: 1d8 + 7 + 6 ⇒ (4) + 7 + 6 = 17
I tried to make a red line through the squares I moved to provoke an AoO.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Darkvision, 6 hrs (Kohaki); Power Attack -2/+6, 1 rd;
Pirate GM |
Claw: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
The Gargoyle will claw at Mashita as he moves by but does not connect. Unlike Mashita's blow which cuts deeply into the the fiendish gargoyle, although most of the wound quickly closes.
Mashita, your weapon is non-magical, correct?
Initiative:
Kohaki
Beleg
Maps
Ander
Hailey
Gargoyle
Mashita
Kohaki, Beleg, Maps, Ander and Hailey are up!
Ander Jotum |
RTA, PBS: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Snowball: 5d6 ⇒ (4, 2, 4, 4, 5) = 19 DC 15 Fort or staggered for a round.
Ander moves up toward Hailey in order to get a clear shot. Conjuring a snowball, he hurls it at the gargoyle!
Maps |
Maps reloads a standard round in his firearm and takes one careful shot.
Touch Attack with Point Blank/Deadly Aim/Melee Penalty: 1d20 + 9 - 4 ⇒ (5) + 9 - 4 = 10 bah.. dice roller's hating me
Damage: 1d8 + 5 ⇒ (3) + 5 = 8
Hailey |
Getting a flurry of attacks thrown against her by a flying breathing gargoyle Hailey does a retreat so that there are a bit more sturdy members of the party between it and her.
(using withdraw to move away from the gargoyle to the back of the party
Kohaki |
Kohaki cast a spell on the creature, beginning to tell a funny story
Kohako cast Hideous Laughter on the creature (Will DD24). The creature had a +4 to its save
Pirate GM |
SB: 1d20 + 6 ⇒ (4) + 6 = 10
SR: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
WS: 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12
The Gargoyle seems largely resistance to the cold but still pauses momentarily to shake the snow out of it's face. Resists a bunch of cold but is still staggered.
Maps' shot goes wide with Hailey beats a retreat.
Despite its numerous deep wounds, the Gargoyle begins laughing heartily at Kohaki's joke.
Initiative:
Beleg
Gargoyle
Mashita
Ander
Maps
Hailey
Kohaki
Beleg is up!
Beleg the Galtan |
Beleg casts a simple cantrip (arcane mark) before stepping in next to the beast and letting his blade fly!
Black Blade Spell Combat Power Attack: 1d20 + 7 - 2 - 1 ⇒ (15) + 7 - 2 - 1 = 19
damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Black Blade Spell Combat Power Attack: 1d20 + 7 - 2 - 1 ⇒ (7) + 7 - 2 - 1 = 11
damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
If one of those hits, he now has a brand of a dirty word across his forehead. Real mature-like.
Pirate GM |
Neither of Beleg's attacks manage to connect however with the laughing gargoyle partially covered by snow I'm sure you guys can do the remaining 20 damage before 6 rounds is up.
Combat over.
I am amused that your personal symbol is a dirty word though.
Hailey |
"Anyone else hurt? If so..gather around me"
Channel positive energy: 5d6 ⇒ (1, 2, 5, 5, 6) = 19
Excluding enemy..just in case
"K..that feels a whole lot better. Do we look what is behind the door now?"
Kohaki |
Thanks Hailey, for taking wounds for me. You clearly save my life, I'm thankfull. Said Kohaki to the cleric afther she channel and cured all his wounds.
I agree. It's time to find the killer, stop her attacks, and gave her to the authorities who will judge her for her crimes.
GM, how many wand charge of mage armor I used ? One or Two ? and do I need to use a third to explore the church ?
Mashita Nagamori |
Are we able to tell whom the church was dedicated to from symbols on the ruins of the church or maybe the attached graveyard?
"I am glad neither of you were grievously wounded." Masihata says as he begins to search the gargoyle and surrounding area.
Perception: 1d20 + 2 ⇒ (7) + 2 = 9
Will update duration after seeing results of Kohaki's question.
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On Going Effects: Darkvision, 6-? hrs (Kohaki);
Ander Jotum |
While the other search the gargoyle and the surrounding area, Ander moves up to the door Beleg indicated and begins to search for traps and whether on not it is locked.
T20 on Perception for 32
T10 on Disable, if needed, for 23
Pirate GM |
2 charges, the attack happened after about an hour of walking, no need to use a 3rd charge yet.
All of the religious symbols of the church have long been looted however looking at the gravestones, they appear to belong to a priest (Father Vosten) and 2 acolytes of Sarenrae. Additionally the graves appear to have been excavated and refiled recently.
Nothing else of immediate interest other than the securely locked door.
Knowledge History may be of some use.
Mashita Nagamori |
Mashita being new to these lands and city, will help with recalling anything he knows about Father Vosten, his acolytes and this church.
Aid Kn. History: 1d20 - 1 ⇒ (6) - 1 = 5
But the names of people and locations seem to blend in his mind, and he is not able to assist in the task.
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On Going Effects: Darkvision, 5- hrs (Kohaki);