Full Name |
Brother Kohaki |
Race |
|
Gender |
Sorcerer 7 |
Alignment |
CG |
Strength |
5 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
12 |
Wisdom |
12 |
Charisma |
20 |
About Kohaki
Kohaki
Male Kitsune Sorcerer (Tattooed Sorcerer) 6
CG Medium Humanoid
Init +3; Senses low-light vision; Perception +7
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 32 (6d6+6)
Fort +5, Ref +7, Will +10; +1 trait bonus vs. swarm's distraction and poison
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Offense
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Speed 30 ft.
Melee Bite (Kitsune) +0 (1d4-3/x2)
Ranged Light crossbow +6 (1d8/19-20/x2)
Spell-Like Abilities Dancing Lights (3/day), Daze (3/day)
Sorcerer (Tattooed Sorcerer) Spells Known (CL 6):
3 (4/day) Suggestion (DC 25)
2 (7/day) Darkvision, Hideous Laughter (DC 24), Glitterdust (DC 18)
1 (8/day) Vanish, Grease (DC 17), Ray of Enfeeblement (DC 18), Charm Person (DC 21), Entangle (DC 17)
0 (at will) Disrupt Undead, Open/Close (DC 16), Mage Hand, Detect Magic, Read Magic, Message, Light
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Statistics
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Str 5, Dex 16, Con 12, Int 14, Wis 12, Cha 23
Base Atk +3; CMB +0; CMD 13
Feats Greater Spell Focus (Enchantment), Spell Focus (Enchantment), Spell Focus (Necromancy), Varisian Tattoo (Enchantment)
Traits Bellis Honey Harvester, Mind over Matter
Skills Acrobatics +5, Bluff +11, Diplomacy +19, Knowledge (nature) +8, Knowledge (religion) +6, Linguistics +5, Perception +7, Sense Motive +3, Spellcraft +8, Swim +2, Use Magic Device +10; Racial Modifiers +2 Acrobatics
Languages Celestial, Common, Elven, Infernal, Senzar, Sylvan, Tien
SQ +3 bonus on diplomacy, bloodline tattoos, bloodlines (fey), change shape, deliver touch spells through familiar, dragon empire native, empathic link with familiar, familiar tattoo, kitsune magic, share spells with familiar, speak with familiar, woodland stride
Combat Gear Scroll of Comprehend Langua, Scroll of Touch of the Sea, Wand of Cure Light Wounds (22/50), Wand of Mage Armor (36/50), Wand of Magic Missile (CL 3) (5/50), Wayfinder, shining (1 @ 0 lbs), Alchemist's fire, Antiplague, Antitoxin; Other Gear Cold Iron Crossbow bolts (10), Crossbow bolts (10), Light crossbow, Silver Crossbow bolts (10), Cloak of resistance +2, Headband of alluring charisma +2, Ioun stone (mulberry pentacle, cracked), Ioun stone (scarlet and blue sphere) (Diplomacy), Ring of swimming, Signet ring, Tea ceremony set, 788 GP, 7 SP, 1 CP
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Special Abilities
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+3 bonus on Diplomacy You gain the Alertness feat while your familiar is within arm's reach.
Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.
Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Bellis Honey Harvester DR 3/— vs swarm dam, +1 trait bon to saves vs distraction & swarm poison.
Bloodline Tattoos (Ex) Bloodline spells are cast at +1 caster level.
Caravan (empty) (Diplomacy) Can use the chosen skill to make Day Job rolls.
Change Shape (Su) Assume a single human form.
Dancing Lights (3/day) (Sp) With Charisma 11+, cast Dancing Lights 3/day.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Dragon Empire Native You come from the Dragon Empires in Golarion, and so your starting languages are Tien and Senzar instead of Common and Sylvan.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Tattoo (Su) A tattooed sorcerer gains a familiar as an arcane bond, as a wizard equal to her sorcerer level. Her sorcerer levels stack with any wizard or witch levels she possesses when determining the powers of her familiar—this ability does not allow her to
Fey +2 to save DCs from spells of the Compulsion subschool.
Greater Spell Focus (Enchantment) +1 to the Save DC of spells from one school.
Kitsune Magic Kitsune add +1 to the DC of any saving throws against enchantment spells that they cast.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scroll of Comprehend Languages, Scroll of Faerie Fire
Scroll of Touch of the Sea, Touch of the Sea
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Speak With Familiar (Ex) You can communicate verbally with your familiar.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.
Spell Focus (Necromancy) Spells from one school of magic have +1 to their save DC.
Varisian Tattoo (Enchantment) Spells from chosen school gain +1 caster level.
Wand of Cure Light Wounds Add this item to create a wand of a chosen spell.
Wand of Mage Armor Add this item to create a wand of a chosen spell.
Wand of Magic Missile (CL 3) Add this item to create a wand of a chosen spell.
Woodland Stride (Ex) Move through undergrowth at normal speed.