Pirate Game Day Dawn of the Scarlet Sun (4-6) (Inactive)

Game Master Pirate Rob


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Lantern Lodge

Sorcerer 7
Spoiler:
HP(0)03/32 | AC17(19) (14(16)FF, 13(15)T) | Perception +7, Sense Motive +3 | +3 Init | Fort +5, Ref +7, Will +9 | Spell 1 : 7/8, Spell 2 : 2/7, Spell 3 : 3/4

Kohaki took a 5ft. step and casted a spell on the demon saying

You know, it's a funny story ! It's speak of a sarenrae cleric and an asmodean one, together on a boat...

RM: 1d20 + 7 ⇒ (11) + 7 = 18

Hideous Laughter Will DC24 (she had a +4 bonus to her save as she's not humanoïd)


Aspenthar

GM Dice:

1d20 + 9 + 4 ⇒ (17) + 9 + 4 = 30
Scim: 1d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24
Scim2: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Claw: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
1d8 + 5 ⇒ (6) + 5 = 11
1d8 + 5 ⇒ (5) + 5 = 10
1d4 + 1 ⇒ (3) + 1 = 4

10/2 = 5 (So yes 5, assuming I can do arithmetic)

Hailey blesses the party, giving them some much needed accuracy while Kohaki tries to tll the Succubus a non-funny joke.

Avalexi continue to fly above the party, striking down at Kohaki with her full fury hitting twice with the scimitar for 11 and 10 fire, and following it up with a claw for 4 damage. 12 to Hailey, 13 to Kohaki.

Initiative:

Mashita
Beleg
Maps
Ander
Hailey
Kohaki
Avalexi - 19

Everybody up!

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

Ander drops his blade, grabs his bow, charging it with arcane energy as his fires a cold iron arrow at the demon!

Attack, PBS: 1d20 + 7 + 1 + 2 ⇒ (11) + 7 + 1 + 2 = 21
Damage: 1d8 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8

Lantern Lodge

Sorcerer 7
Spoiler:
HP(0)03/32 | AC17(19) (14(16)FF, 13(15)T) | Perception +7, Sense Motive +3 | +3 Init | Fort +5, Ref +7, Will +9 | Spell 1 : 7/8, Spell 2 : 2/7, Spell 3 : 3/4

Kohaki took again a 5ft. step and casted a spell on the demon trying to tell a better joke, his last one.

I know, another one ! It's about a demon and a devil...

RM: 1d20 + 7 ⇒ (14) + 7 = 21

Hideous Laughter Will DC24 (she had a +4 bonus to her save as she's not humanoïd)

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Holstering his firearm and quick-drawing a handaxe, Maps springs a wand from one of his wrist sheaths and steps closer to Kohaki, placing himself between the sorcerer and the demon in the process. He then uses his wand to heal Kohaki.

Move action to holster. Free to draw handaxe with quickdraw feat. Swift action to spring wand. 5' step. Standard to use wand on Kohaki.

Wand of Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6

Mashita, Maps is in a position to flank with you now.

Status:
Effects - Mutagen
AC 25
HP 42/42


Gm Dice:
1d20 + 9 + 4 ⇒ (14) + 9 + 4 = 27

Unfortunately the Demon is flying above so you'd need to be large or flying as well to flank.

A miss from Ander while Maps helps get in the way while healing Kohaki.

This time the Succubus at least grins a bit at Kohaki's joke, but does not laugh.

Initiative:

Mashita
Beleg
Hailey
Avalexi - 19
Ander
Kohaki
Maps

Hailey, Beleg and Mashita are up.

Scarab Sages

Male Nagaji Samurai [4] (Sword Saint) | AC 23/11/22 | HP 36/36 | Save F+7* / R+3 / W +2* | Low-light | Perc +2 | Init +3

Thanks Maps, but unfortunately with the demon flying above us, we can not get a flank in technically. Maybe an aid another would help. We are probably only missing by a couple of points.

Mashita steps forward, trying to provide some cover for Hailey, and makes another overhand slash with his katana.

Katana, Seeker, Bless, PA: 1d20 + 9 + 2 + 1 - 2 ⇒ (6) + 9 + 2 + 1 - 2 = 16
Damage, Seeker, PA: 1d8 + 7 + 4 + 6 ⇒ (2) + 7 + 4 + 6 = 19

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Darkvision, 5- hrs (Kohaki); PA -2/+6

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently

The unending line of swear words coming out of Beleg's mouth at this point would cause even the most hardened sailor to blush.

DC 15 Defensive Casting: 1d20 + 12 ⇒ (3) + 12 = 15 Phew!

Blade is +3 still

Black Blade Spell Combat Power Attack, bless: 1d20 + 9 - 2 - 1 + 1 ⇒ (10) + 9 - 2 - 1 + 1 = 17
damage: 1d6 + 6 + 2 ⇒ (4) + 6 + 2 = 12

Black Blade Spell Combat Power Attack, bless: 1d20 + 9 - 2 - 1 + 1 ⇒ (15) + 9 - 2 - 1 + 1 = 22
damage: 1d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11


Aspenthar

Whiffs from Mashita and Beleg.

Initiative:

Hailey
Avalexi - 19
Ander
Kohaki
Maps
Mashita
Beleg

Hailey is up!

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey takes half of Kohaki's damage again (12+6=18 for me, 7 for Kohaki) I think Beleg and Ander should also still have a bit of damage so channel it is

Hailey steps behind Mashita and proudly displaying her holy symbol sends a burst of positive energy out into the world, warm feelings of being out in an open field getting touched by warm sunshine wash over the party

(Channel positive energy to heal the party, excluding enemies, including myself 5d6 ⇒ (6, 5, 2, 1, 2) = 16

18-16=2 damage for me

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently

Actually your last channel healed me up completely because some of it got converted to nonlethal thanks to Ablative Barrier and nonlethal gets healed at the same time as regular damage (so I basically received twice the healing). Ander is still very hurt though so it's not a bad idea.


Aspenthar

1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15
1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
1d8 + 5 ⇒ (4) + 5 = 9

Hailey channels while Avalexi continues her assault against Kohaki this time only connecting with the scimitar once for 9 fire damage. 5 to Kohaki, 4 to Hailey.

The Succubus chuckles at you "Ha, you cannot defeat me, soon your heretical powers will wear thin."

Initiative:

Ander
Kohaki
Maps
Mashita
Beleg
Hailey
Avalexi - 19

Everybody is up.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

If we draw the demon out into the hallway will that force it to drop low enough to flank?


Aspenthar

Sure, we'll say the hallway has a lower ceiling.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

"Back up Kohaki!"

Maps prepares to move back as well, using his handaxe to distract the demon rather than injure it.

Aid Another for Mashita: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20 +2 to hit on Mashita's next attack.

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

"Mashita let me see that blade of your's for a second"

Hailey then casts a spell.

(Casting bless weapon lasting 6 minutes on the weapon Mashita is wielding)

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently

DC 15 Defensive Casting: 1d20 + 12 ⇒ (11) + 12 = 23 Just realized she stepped away, I don't need this!

Beleg casts his familiar cantrip and continues to let out a profusion of profanity as he steps in and swings his blade!

Giving up the power attack this round. Still +3 weapon.

Black Blade Spell Combat, bless: 1d20 + 9 - 2 + 1 ⇒ (14) + 9 - 2 + 1 = 22
damage: 1d6 + 6 ⇒ (5) + 6 = 11

Black Blade Spell Combat, bless: 1d20 + 9 - 2 + 1 ⇒ (5) + 9 - 2 + 1 = 13
damage: 1d6 + 6 ⇒ (2) + 6 = 8

Lantern Lodge

Sorcerer 7
Spoiler:
HP(0)03/32 | AC17(19) (14(16)FF, 13(15)T) | Perception +7, Sense Motive +3 | +3 Init | Fort +5, Ref +7, Will +9 | Spell 1 : 7/8, Spell 2 : 2/7, Spell 3 : 3/4

Kohaki took a 5ft. step again and draw his wand of magic missile then used it against the creature.

RM: 1d20 + 3 ⇒ (10) + 3 = 13

But the two projectiles had no effect against it.


Aspenthar

Maps aids Mashita's attack, while Hailey blesses his weapon.

Beleg swings and misses as usual while Kohaki switches to a wand for no effect.

Initiative:

Ander
Mashita
Avalexi - 19
Maps
Hailey
Beleg
Kohaki

Ander & Mashita are up!

As a note I'll be out this evening. Hopefully you guys can start putting the hurt on this Succubus soon.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Kohaki, I moved you 5' back, but I think that puts you in the grease spell area of effect.

Scarab Sages

Male Nagaji Samurai [4] (Sword Saint) | AC 23/11/22 | HP 36/36 | Save F+7* / R+3 / W +2* | Low-light | Perc +2 | Init +3

Sorry been swamped with an work issue all day

Love the idea of getting her down to our level. Great Call on the hallway.

Having recieved the blessing from Hailey, Mashita charges the demon with renewed vigor.

Katana, Seeker, Bless, PA, Charge: 1d20 + 9 + 2 + 1 - 2 + 2 ⇒ (7) + 9 + 2 + 1 - 2 + 2 = 19
Damage, Seeker, PA, Bless Weapon (Good): 1d8 + 7 + 4 + 6 ⇒ (1) + 7 + 4 + 6 = 18

Edit: Crappy attack rolls, Arrgh.

Edit: Hailey, I'll get out a scroll of Greater Magic Weapon next, if you can use it.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Darkvision, 5- hrs (Kohaki); PA -2/+6; Bless Weapon, Good Damage (Hailey)

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

Ander moves to the north and fires another errant arrow.

Attack, PBS: 1d20 + 7 + 1 + 2 ⇒ (11) + 7 + 1 + 2 = 21
Damage: 1d8 + 1 + 1 + 2 ⇒ (5) + 1 + 1 + 2 = 9

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

@Mashita, it's a lvl 4 cleric spell..I can't cast it yet, but it's on my spell list, I think that means I'd need to roll a D20+6 to get a DC of (7+1=)8 ..seems doable


Aspenthar

GM Dice:
Cast Defensively: 1d20 + 21 ⇒ (7) + 21 = 28

Mashita and Ander both miss.

The Succubus speaks to Kohaki in a throaty voice. "That heretic is making knocking you out oh so difficult."

She looks to Mashita "You, the hansom snake, hitting me earlier wasn't nice, I'm sure you're just dying to make it up to me though"

She defensively casts Dominate Person. SLA, Standard action etc.

Mashita if you fail the DC 24 will save:
You hear in your mind Destroy the Heretic's Holy Symbol Unless destroying your companions holy symbols is somehow aligned with your nature, you'll get a second save, same DC. Also once you get within 10ft of Hailey you'll get an extra save at +2 from her Circle of Protection.

Avalexi then comes down to ground level through the doorway to continue to focus on Kohaki.

Initiative:

Maps
Hailey
Beleg
Kohaki
Ander
Mashita
Avalexi - 19

Everybody is up.


Aspenthar
Hailey wrote:
@Mashita, it's a lvl 4 cleric spell..I can't cast it yet, but it's on my spell list, I think that means I'd need to roll a D20+6 to get a DC of (7+1=)8 ..seems doable

In PFS it'll use wizard first, so even though you're a cleric it's still only a 3rd level spell and you can use just fine.

Lantern Lodge

Sorcerer 7
Spoiler:
HP(0)03/32 | AC17(19) (14(16)FF, 13(15)T) | Perception +7, Sense Motive +3 | +3 Init | Fort +5, Ref +7, Will +9 | Spell 1 : 7/8, Spell 2 : 2/7, Spell 3 : 3/4

She's under my suggestion, she can't do anything except what I asked for, making Kohaki unconscious. I don't think she can cast her dominate person while Kohaki stand conscious

Scarab Sages

Male Nagaji Samurai [4] (Sword Saint) | AC 23/11/22 | HP 36/36 | Save F+7* / R+3 / W +2* | Low-light | Perc +2 | Init +3

DAMN!!! That is all I have to say.

Mashita feels a connection begin to set on him and he resolves himself to fight off the effects of the spell.

Will, Resolve: 1d20 + 4 ⇒ (11) + 4 = 15
Will, Resolve: 1d20 + 4 ⇒ (9) + 4 = 13
Take better of two rolls.

Through his mask you hear, "Yes Mistress." As he moves to Hailey and then brings his katana to bare on her.

Katana (Sunder on Holy Symbol), Bless, PA: 1d20 + 9 + 1 - 2 ⇒ (1) + 9 + 1 - 2 = 9
Damage (Sunder on Holy Symbol), PA: 1d8 + 7 + 6 ⇒ (2) + 7 + 6 = 15
Provokes AoO from Hailey, as Mashita does not have Improved Sunder.
I think I would use all the abilities I would have to make the attempt.

So how I DM this effect, until the character actually attempts the action, you don't get the new save, which that may negate the attempt.

Will, Circle: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Will, Circle, DM Stars: 1d20 + 4 + 2 + 3 ⇒ (15) + 4 + 2 + 3 = 24 Character Folio Reroll w/ DM Stars

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Darkvision, 5- hrs (Kohaki); PA -2/+6; Bless Weapon, Good Damage (Hailey); Nasty Effect (DM);


Aspenthar

Looks like the circle suppresses the dominate once you close with Hailey, meaning you still have your standard action though. Do note that if you leave the circle... I have no problem with Hailey understanding how her magic works in this case.

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

I don't think you'd provoke as Hailey still isn't wielding a weapon..and even if I did..I wouldn't use it at this time. Glad that you rolled a one though on the sunder attempt though ;)

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Damn! Map's eyes narrow to slits as Mashita turns and follows the magical compulsion.

"Keep moving!" Maps calls to Kohaki, readying to step in the way of the demo ness again and give Beleg a better position from which to attack.

Cant adjust the map at the moment. Plan to 5' step into Kohaki's spot when he moves and provide a flanking partner for Beleg, then use my action to aid another for his next attack.

Aid another for Beleg: 1d20 + 6 + 1 + 2 ⇒ (5) + 6 + 1 + 2 = 14

Lantern Lodge

Sorcerer 7
Spoiler:
HP(0)03/32 | AC17(19) (14(16)FF, 13(15)T) | Perception +7, Sense Motive +3 | +3 Init | Fort +5, Ref +7, Will +9 | Spell 1 : 7/8, Spell 2 : 2/7, Spell 3 : 3/4

Kohaki put himself in full defence +4 AC

And tried to take a 5ft. step in the grease.

Acrobatics DC10: 1d20 + 5 ⇒ (1) + 5 = 6

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey will move to the other side of Mashita.

"We'd better stay close together for a while"

Hailey will then hold out her hand for Mashita to give the scroll

(ready to cast the scroll of greater magic weapon on Mashita's Blessed, wielded weapon if/when he hands it to me - as far as I know..that's the plan, so going with that)


Aspenthar

Kohaki Reflex Save: 1d20 + 7 ⇒ (11) + 7 = 18

Kohaki tries to back away from the Succubus but is hindered by the grease. Luckily he manages to keep his footing and adopt a defensive posture.

Maps aids while Hailey (lets assume Mashita gets the scroll out this round after he gets close to you and shakes off the enchantment) reads the scroll on Mashita's blade.

Initiative:

Beleg
Ander
Avalexi - 19
Maps
Hailey
Kohaki
Mashita

Ander and Beleg are up!

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Kohaki, I think I mistook the area designated for the glyph we bypassed, not the grease spell. You should be safe there.


Aspenthar

There's grease there as well as the remnants of the glyph. IIRC.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

But wasn't the grease spell around the corner where we fought the wights?


Aspenthar

I think this grease was put down at the beginning of the fight to help deal with the Babau. I'll see if I can find the post.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Nevermind, found it. Ander put one down with a wand.

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

Ander moves to a better position and fires another cold iron arrow.

Attack: 1d20 + 7 + 1 + 2 ⇒ (19) + 7 + 1 + 2 = 29
Damage: 1d8 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8


Aspenthar

Ander connects and the succubus screams "Your slings and arrows are no match the Dawnflower's true flame!"

Initiative:

Beleg
Avalexi - 27
Maps
Hailey
Kohaki
Mashita
Ander

Beleg is up


Aspenthar

Continung Belegs action.

Beleg casts his familiar cantrip and continues to let out a profusion of profanity as he steps in and swings his blade!

DC 15 Defensive Casting: 1d20 + 12 ⇒ (19) + 12 = 31
Giving up the power attack this round. Still +3 weapon.

Black Blade Spell Combat, bless: 1d20 + 9 - 2 + 1 ⇒ (11) + 9 - 2 + 1 = 19
damage: 1d6 + 6 ⇒ (5) + 6 = 11

Black Blade Spell Combat, bless: 1d20 + 9 - 2 + 1 ⇒ (8) + 9 - 2 + 1 = 16
damage: 1d6 + 6 ⇒ (3) + 6 = 9

Kohaki does not currently threaten due to full defense, but it wouldn't make a difference anyway.


Aspenthar

GM Dice:

1d20 + 11 ⇒ (14) + 11 = 25
1d20 + 6 ⇒ (1) + 6 = 7
1d20 + 6 ⇒ (13) + 6 = 19
1d8 + 5 ⇒ (7) + 5 = 12

Avalexi goes back to her assault on Kohaki, managing to connect with the scimitar once and not the claw thanks to Kohaki's defense. 12 fire damage, 6 to Kohaki and 6 to Hailey.

Initiative:

Maps
Hailey
Kohaki
Mashita
Ander
Beleg
Avalexi - 27

Everybody is up!

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

"Don't struggle, I got ya." Maps shoves Kohaki with his boot, trying to slide him across the grease and further down the hallway. He then steps into his spot, trying to flank the demoness.

Bull Rush or Reposition Combat Maneuver?: 1d20 + 6 ⇒ (5) + 6 = 11 Hopefully this will be easy since he's prone and not resisting?
Reflex vs grease: 1d20 + 13 ⇒ (9) + 13 = 22

Unable to edit map at the moment.


Aspenthar

Sure, I'll let you move him 1 square. I will need the acrobatics/reflex for Kohaki moving through the grease though.

Lantern Lodge

Sorcerer 7
Spoiler:
HP(0)03/32 | AC17(19) (14(16)FF, 13(15)T) | Perception +7, Sense Motive +3 | +3 Init | Fort +5, Ref +7, Will +9 | Spell 1 : 7/8, Spell 2 : 2/7, Spell 3 : 3/4

Thanks Maps !

Said Kohaki who stay in full defence +4 AC, so 23AC, 19 touch and stand up.

Acrobatics DC10: 1d20 + 5 ⇒ (10) + 5 = 15

Scarab Sages

Male Nagaji Samurai [4] (Sword Saint) | AC 23/11/22 | HP 36/36 | Save F+7* / R+3 / W +2* | Low-light | Perc +2 | Init +3

Having shaken the compulsion from his head, thanks to Hailey's Circle, Mashita once more moves up in to the midst of the fight.

With a renewed determination, he once more slashes at the demon.

Katana, Seeker, GMW, PA: 1d20 + 9 + 2 + 1 - 2 ⇒ (9) + 9 + 2 + 1 - 2 = 19
Damage, Seeker, GMW, PA, BW (Good): 1d8 + 7 + 4 + 1 + 6 ⇒ (2) + 7 + 4 + 1 + 6 = 20

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Darkvision, 5- hrs (Kohaki); PA -2/+6; Bless Weapon, Good Damage (Hailey); Nasty Effect (DM); Greater Magic Weapon (+1), 3 hrs;

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently

Thanks for rolling for me; I was at a game last night. And yeah, this thing has resistances and immunities against all my spells so I'm just keeping up the same ol' shtick until I hit.

Still swearing. Still swinging.

DC 15 Defensive Casting: 1d20 + 12 ⇒ (16) + 12 = 28

Black Blade Spell Combat: 1d20 + 9 - 2 + 1 ⇒ (20) + 9 - 2 + 1 = 28
damage: 1d6 + 6 ⇒ (3) + 6 = 9

Black Blade Spell Combat: 1d20 + 9 - 2 + 1 ⇒ (14) + 9 - 2 + 1 = 22
damage: 1d6 + 6 ⇒ (2) + 6 = 8

Confirming:
Black Blade Spell Combat: 1d20 + 9 - 2 + 1 ⇒ (14) + 9 - 2 + 1 = 22
damage: 1d6 + 6 ⇒ (1) + 6 = 7

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Beleg, by the time you attack Maps should be flanking, so add +2 to those attack rolls.


Aspenthar

Maps slides Kohaki along the grease and takes his spot.

Kohaki defends himself.

Mashita swings and misses.

Beleg manages to connect once. Flanking would not make a difference on the other hit or the confirm.

Initiative:

Hailey
Ander
Avalexi - 36
Maps
Kohaki
Mashita
Beleg

Hailey and Ander are up.

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

Ander draws a deep breath and fires another arrow.

Attack, PBS: 1d20 + 7 + 1 + 2 ⇒ (3) + 7 + 1 + 2 = 13
Damage: 1d8 + 1 + 1 + 2 ⇒ (7) + 1 + 1 + 2 = 11

He sighs as the arrow bounces off the top of the doorframe.

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