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Aldori: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 141d8 + 2 + 3 ⇒ (5) + 2 + 3 = 10
Marcel swings wildly as he avoids the creature's attacks, and feels his wounds lessen. I'm back to full now thanks to lifelink, but that's 5 more damage transfered to Calistan

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Both Aviendha and Hiro manages to land a hit against the pile of metal which causes metal shavings and pieces of scrap to fall off it.
@Aviendha; Just to check did you include the +1 to damage from Torche's rage in your damage roll?
Marcel's attack if deflected by hard metal and doesn't seem to do much (doesn't hit AC)
init
Calistan, Torche, Samuel
Pile of metal
Damage metal pile: 28

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Calistan will wait to heal as none of his abilities will be useful against this beast.

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Torche reaches out to touch Aviendha again and fuel her attacks. He feels his own frustration at being unable to harm the creature flow into her granting more power.
Touch of rage to give Aviendha +1 to attacks, damage and Will saving throws for one round.

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Yup I added it to the calculation, but had bad rolls :P

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Putting Samuel on full defensive for now
The construct twirls around once more, it's fists slamming left and right
1S2H3M4A: 2d4 ⇒ (3, 1) = 4One trying to slam into Marcel and the other one aiming for Samuel's midriff
To hit AC Marcel: 1d20 + 5 ⇒ (3) + 5 = 8
To hit AC Samuel: 1d20 + 5 ⇒ (11) + 5 = 16
but both of it's attempts sail past as it continues twirling.
init
You guys
Pile of metal
Damage metal pile: 28

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Continuing to dodge the metal man's attacks, Hiro charges his dagger with arcane energy and ducks in for another strike as an open joint whirls into view. "Take this!"
Attack: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Damage: 1d4 + 1 + 1d6 + 1 ⇒ (1) + 1 + (5) + 1 = 8

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Again rage fills her heart and powers her arms in throwing another attack.
attack: 1d20 + 10 ⇒ (15) + 10 = 25
dmg: 2d6 + 9 ⇒ (5, 2) + 9 = 16
-Posted with Wayfinder

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Yay Aviendha!

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Hiro manages to get a hit in right where he intended to strike..but the force behind his trust isn't enough to scratch the metal the creature is made up out of.
Aviendha filled with rage is able to land a devastating blow which rocks the creature to the core of it's being and causes it to fall apart. You can just barely make out some shards of crystal that had a little glow around them that is starting to diminish as you look at it.
And very efficiently done..not 1 hp went to waste ;)
Though there are no functioning items left in this room, there are raw materials and items suitable for re-purposing.
The various cogs, gears, and tools in this room are worth a total of 1,000 gp, though the whole lot weighs more than 500 pounds.
The south wall of this chamber contains a large iron door with a particularly complicated lock.

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Calistan's porter gathers up as much as he can carry. These will serve the Grave Mistress well...

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"Wow, that lock looks complex." Says Hiro as he inspects the southerly door.
"You know that hole dug in the wall might be a bit easier to breach." He adds just before looking into the area of the hole.