[PbP Gameday V] 7-00 The Sky Key Solution (Tier 1-2) (Inactive)

Game Master GM Red

~~ PBP GDV: Table #25 ~~
The Red Arm of Absalom takes on the apocalypse

Init:

[dice=Gallix]1d20+2[/dice
[dice=Sir D. Arthraven]1d20+5[/dice
[dice=Blaster Corsac]1d20+4[/dice
[dice=Uesugi]1d20+4[/dice
[dice=Mr. Peppers]1d20+5[/dice
[dice=Sirettis]1d20+2[/dice

Overseer Posts
Full Map and Table Listing


751 to 800 of 879 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I want to add a bit of randomness into the encounters, so I'm just going to roll for what square it appears in:

X: 1d4 ⇒ 2
Y: 1d6 ⇒ 6

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Just as quickly as the first clone fades, another materializes behind Uesugi and cackles at him. "Your efforts are in vain. Kill one clone and another appears! Accept your fate and die where you stand as Lord Aroden walks the world again!"

Init:

Gallix: 1d20 + 2 ⇒ (18) + 2 = 20
Sir D. Arthraven: 1d20 + 5 ⇒ (20) + 5 = 25
Blaster Corsac: 1d20 + 4 ⇒ (5) + 4 = 9
Uesugi: 1d20 + 4 ⇒ (1) + 4 = 5
Mr. Peppers: 1d20 + 5 ⇒ (15) + 5 = 20
Sirettis: 1d20 + 2 ⇒ (7) + 2 = 9
Clone: 1d20 + 2 ⇒ (11) + 2 = 13

The Many Arodeths II: The Revenge, Round 1
D, Mr. Peppers, Gallix
Simulacrum
Sirettis, Blaster, Uesugi

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

If Mr. Peppers charge wasn't needed last round, he will have used it at this turn. If previous damage could be used.

D. steps back.
Sand Bullet: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 5 ⇒ (3) + 5 = 8

When their turn comes around.
Blaster gun vs touch: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15Dmg: 1d12 + 1 ⇒ (2) + 1 = 3

Sirettis finishes with her slumber hex.

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"Is this what you were convinced of? Everyone should die alongside you? On this, we...must disagree. We will slay as many of you as possible to prevent this catastrophe."

Good thing they are vulnerable to sleep!

The Exchange

2 people marked this as a favorite.
Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

As the next of the simulacras appears behind him, Gallix turns, his face contorts in rage. He pivots and makes a short leap into the air toward the copy of Arodeth. As he returns to the ground, Gallix enlists the help of gravity to add extra force to his strike. Idiot woman! If you don't let us go, we'll all be crushed! Like this!

Cestusfall, mutagen: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24 Damage, mutagen: 1d4 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Had a moment to post finally! You guys are doing awesome! Thanks for continuing to run for me. Wish I could participate more regularly. Just had unfortunate timing with a wedding this weekend. Anyway. Glad I got a chance to chip in. Also, if we're naming our group, I'm voting for the Red Arm of Absalom, in honor of our GM (and maybe a little for my earlier barbarism haha)

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

I'll vote for that one! Pays homage to Red and it is a good description of how much blood we've had to spill!

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I like that name a lot, and appreciate that you've recognized your GM in it!

D continues his streak of outstanding aim and launches a sand bullet that cuts a deep wound in the clone's arm. Mr. Pepper follows the shot with his force magic, the blast causing the clone to reel on its feet.

Gallix gets up close and personal with the clone after his leap and swings at the clone's jaw with his cestus, crushing several bones.

Simulacrum (-22)

As the Arodeth clone holds its staff high, light flows into it and it begins glowing. It waves its palm over the staff and a layer of ice covers it. The clone grins wickedly and it swings the frozen staff at Uesugi.

Quarterstaff: 1d20 + 6 ⇒ (15) + 6 = 211d6 ⇒ 5
Frigid touch: 4d6 ⇒ (4, 2, 6, 4) = 16

How that's possible:

Spell combat and spellstrike

Covered with ice, Uesugi slumps to the ground, frozen solid.

I did say they were more formidable - luckily we have a wand. I think that places you at -9 because you were full before.

Will save: 1d20 + 3 ⇒ (8) + 3 = 11

Luckily for the party, the simulacrum falls to the ground in a deep slumber after Sirettis wills it to sleep.

Who would like to end her this time?

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

The Master of Scrolls still has the following spells available:
2nd—bear’s endurance, resist energy
1st—enlarge person, identify

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

+1 to that team name. :)

Let's have Shaine cast resist energy on Uesugi.

Sirettis uses the wand to heal Uesugi.
1d8 + 1 ⇒ (6) + 1 = 7
Again if she has the time.
1d8 + 1 ⇒ (2) + 1 = 3

Gallix kills her.

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Oooh, she's a magus. Uh, very scary against low level PCs. I've killed a few unfortunate level 1 souls with a 40+ damage crit.

Sirettis takes note of the simulacrum's action and Uesugi's frozen body. She glares at the simulacrum and forces it asleep. She requests Blaster's wand and prepares to heal him.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

We handed it to you in advance. ;)

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Yep. If she ends up passing the will save a few times and the party rolls poorly, it could get ugly. There is time - technically 1d4 ⇒ 1 rounds - between each battle to recover and prepare, which can be extended by damaging the machines in the room by 30 hp or by using DC 15 Disable Device.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

D or Uesugi, want to roll Gallix's coup so that I may go report the success?

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Got another moment to redden my arm again. >:D

Coup de grace, mutagen: 2d4 + 8 + 4 ⇒ (2, 3) + 8 + 4 = 17

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Apologies I thought I was frozen

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

The barbarian leaps into the air once more with his fist held high and brings it down hard on the simulacrum's head. The creature offers no resistance to Gallix's momentum and is quickly flattened into a pile of slime.

Combat is done and I'll report the Vault Success.
@Uesugi Sorry, the frozen stuff was just fluff text, you weren't actually frozen, just knocked out.
Uesugi is healed to 1/12 HP so far. I don't remember if anyone has potions if you want to heal some more. Let me know if you do, otherwise I'll have to go back a few pages and see.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Actually, I don't think anyone used the CLW potion Shaine gave each of you when the bubble appeared. You can take an action to drink one (or two, if someone gives Uesugi one of theirs) before the next clone appears.
One other thing - if you want to move your token on the map to a different spot to prepare before combat starts again, that's fine too.

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

no prob sry about misreading that. I believe Sirettis bot healed me for 7 and then I'll drink a potion. I'm typing on my phone so can't move token.

healing potion: 1d8 + 1 ⇒ (8) + 1 = 9

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Uesugi gets some much needed healing and stands up. At 10/12 now

Shaine nods, "A fine job so far, Pathfinders. You've really outdone yourselves. These simulacra seem a little on the dangerous side, though, so let me help you."

He waves his hands over Uesugi and a barrier fades into his skin.
Resist energy vs cold

"There, much better."

X, Y: 1d4 ⇒ 11d6 ⇒ 5

Init:

Gallix: 1d20 + 2 ⇒ (14) + 2 = 16
Sir D. Arthraven: 1d20 + 5 ⇒ (9) + 5 = 14
Blaster Corsac: 1d20 + 4 ⇒ (7) + 4 = 11
Uesugi: 1d20 + 4 ⇒ (11) + 4 = 15
Mr. Peppers: 1d20 + 5 ⇒ (5) + 5 = 10
Sirettis: 1d20 + 2 ⇒ (9) + 2 = 11
Clone: 1d20 + 2 ⇒ (14) + 2 = 16

The machines continue to whir and whine and as they do, green lightning arcs out from the top of the bronze contraption and another simulacrum materializes.

The Many Arodeths III: The Sequel-Sequel
Gallix is up
Simulacrum
Everyone else

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Arodeth 2: Electric Boogaloo
As a side note, we still have that Aid Token, if things get really bad.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

Uesugi, would you mind me rolling for Gallix?
I'd love to try it, he mentioned earlier dirty trick should be nifty.

If he does, consider this Gallix roll void. :P

Gallix steps up to the clone.
"Now, i've seen what your last form did to my friend here.
Be a good girl and look over here."

When he diverts her eyes with his fingers, he surprise gauges her eyes, in attempt to blind her.
Improved dirty trick: 1d20 + 6 ⇒ (13) + 6 = 19

D. shoots at her.
Sand bullet: 1d20 + 5 ⇒ (19) + 5 = 24Dmg: 1d6 + 5 ⇒ (4) + 5 = 9

Blaster calls a cheesy line.
"The hunt is on! I'm in her blind spot now."
GUN!!!!, vs blind: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19BANG!!!: 1d12 + 1 ⇒ (3) + 1 = 4

Mr Peppers shoots another magic missile.
PewPew: 1d4 + 1 ⇒ (1) + 1 = 2

And Sirettis does her trademark slumber hex.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I did want to mention that if you want to start playing and not be botted, speak up. I wouldn't want anyone to feel as if they're being botted without wanting to be. Blaster?

Bluff: 1d20 ⇒ 3
The clone shrieks as Gallix shoves his digits into her eye sockets, but then starts laughing. "Do you think I must SEE you to destroy you? Oh no, I can smell your flesh just waiting to be frozen. Foolish Pathfinders." She waves her staff around threateningly, then does what the previous clone did and freezes the weapon, striking Gallix with it...

<50 is a miss: 1d100 ⇒ 29
Or at least, trying to. Her threats were empty and she pokes the staff into the wall, freezing a section of it.

Just need Uesugi's actions

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

The samurai has full trust in his comrade as pokes her eyes with his fingers. Others might feel this was a dishonourable tactic but in a battle such as those rules had no place.

Crossing the plaza he moved in hopes of better positioning himself to flank the blinded imposter. As he passes it he strikes out with his blade looking to remove its attention from Gallix.

katana: 1d20 - 1 + 6 ⇒ (5) - 1 + 6 = 10
damage: 1d8 + 7 + 3 ⇒ (2) + 7 + 3 = 12

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Gallix continues to bob and weave around the copy's attacks, the ducks under a particularly wild swipe, spins, and uses the momentum to smash a fist into the simulacra's gut.

Cestus, mutagen, flank w/Uesugi?: 1d20 + 4 + 2 + 2 ⇒ (13) + 4 + 2 + 2 = 21 Damage, mutagen: 1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

By a longshot, the clone moves at the exact right time and avoids Uesugi's blade. D's sand bullet hits as always, the clone gasping as pain travels through her chest. Blaster has the same luck, although some of the gunpowder gets jammed and the shot hits with less impact. Mr. Peppers blasts the clone again with his magic missile.

The Red Arm of Absalom fights with perfect choreography after so much combat, much like a well-oiled machine.

Finally, Sirettis does what she does best - she puts the clone to bed.

Give us a third vault success? Will save: 1d20 + 3 ⇒ (1) + 3 = 4

OOOoooh yeah!

Sovereign Court

2 people marked this as a favorite.
Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

FATALITY: 2d8 + 8 ⇒ (8, 8) + 8 = 24

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Uesugi dices up the clone with his blade, exerting maximum damage and painting the walls with green goo.

Vault success!

I cross-posted Gallix but that attack would have hit, although not enough to kill it. That's okay now though. :)

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Im sure he'll be fine with that hehe

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

The clones don't stop coming, and Shaine is growing concerned about the remaining time until it's all over. He estimates there's only about 20 minutes left I could calculate this, but you get what I'm going for here before the asteroid falls - all the more reason to press on and keep taking down these simulacra.

A green dot appears on the ground next to the whirring machines. The dot grows larger as the liquid mass rises up through the tiles and takes its shape as yet another clone of Lady Arodeth.

X,Y: 1d4 ⇒ 11d6 ⇒ 4

Init:

Gallix: 1d20 + 2 ⇒ (4) + 2 = 6
Sir D. Arthraven: 1d20 + 5 ⇒ (17) + 5 = 22
Blaster Corsac: 1d20 + 4 ⇒ (9) + 4 = 13
Uesugi: 1d20 + 4 ⇒ (20) + 4 = 24
Mr. Peppers: 1d20 + 5 ⇒ (12) + 5 = 17
Sirettis: 1d20 + 2 ⇒ (11) + 2 = 13
Clone: 1d20 + 2 ⇒ (15) + 2 = 17

The Many Arodeths IV
Uesugi, D, Mr. Peppers
Simulacrum
Sirettis, Corsac, Gallix

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

With sweat beading on his forehead and his hands cramping up Uesugi watched as another image of Lady Arodeth appeared. He did all he could to keep telling himself that this was not a dream and that his life as well as many others depended on continuously slaying these bōrei, ruined spirits, but slowly Uesugi could feel it was weighing on him and that he was slipping away.

With the little energy left in him he began the fatal dance again and moved to strike the creature.

katana: 1d20 - 1 + 4 ⇒ (4) - 1 + 4 = 7
damage: 1d8 + 4 + 3 ⇒ (8) + 4 + 3 = 15

The Exchange

Male Kitsune Gunslinger(Musket Master) 3| HP: 22/22 | AC: 17 (14 Tch, 13 Fl) | CMD: 16 | F: +3, R: +7, W: +3 | Init: +6 | Perc: +8, SM: +2 | Active conditions: None

Actually, you are doing far better with the rolls botting Blaster than I was doing... but I have to say, the activity here was overwhelming! I was having a few home emergency issues Wed and Thursday, and then have been trying to catchup since! 151 messages in gameplay, and 64 in discussion! So feel free to continue to bot me as you like, but I will try to stay on top of it. Oct 11 I will be unavailable, though, due to family medical concerns.

When Blaster gets a chance, he moves to get a clearer shot and fires again.

RTA: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Damage: 1d10 + 1 ⇒ (7) + 1 = 8

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

10 posts over night. :)
Add +2 dmg to blaster? Musket's a d12.

Mr. Peppers unleashes more magic missile.
PewPew: 1d4 + 1 ⇒ (1) + 1 = 2

Sand bullet: 1d20 + 5 ⇒ (2) + 5 = 71d6 + 5 ⇒ (4) + 5 = 9
D. patience is apparently tested, as he misses.

Sirettis either heals if needed, or slumber hex.

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

If his turn comes around and he doesn't get frozen to death or something, Gallix attacks the simulacrum.

Cestus, Mutagen: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12 Damage: 1d4 + 4 + 2 ⇒ (2) + 4 + 2 = 8

The Exchange

Male Kitsune Gunslinger(Musket Master) 3| HP: 22/22 | AC: 17 (14 Tch, 13 Fl) | CMD: 16 | F: +3, R: +7, W: +3 | Init: +6 | Perc: +8, SM: +2 | Active conditions: None

Damage: 1d12 + 1 ⇒ (4) + 1 = 5 Not better... :(

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

If Red is feeling generous, maybe he'll take the 1st dmg, and add 2, instead of 5 just now.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Uesugi and D get distracted by the very foundation of the vault beginning to rumble as the end of days draws near and miss their target. Mr. Peppers' force missile can't miss and slams into the clone.

After imbuing it with magic, the Arodeth clone swings its quarterstaff at Uesugi.

Quarterstaff: 1d20 + 6 ⇒ (12) + 6 = 181d6 + 2 ⇒ (3) + 2 = 5
Frigid touch: 4d6 ⇒ (4, 1, 4, 1) = 10

The staff hits, bruising the samurai, but the cold damage doesn't seem to affect Uesugi's flesh at all. 5 damage, thanks Shaine!

Will save: 1d20 + 3 ⇒ (2) + 3 = 5

Shortly after the attack, Sirettis locks eyes with the clone and sends it dreaming.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

Fatality time!!

"The honor's yours, Uesugi-san."

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

It looks like she'll get a fort save this time if Uesugi's maximum CDG damage is 24. I have no doubts the subsequent attacks will take her out before she awakens.

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

FATALITY: 2d8 + 8 ⇒ (8, 3) + 8 = 19

Remember to add +4 (so 23 for DC) for deadly feature on his blade

Sovereign Court

1 person marked this as a favorite.
Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

We're going to be covered in green slime by the end of this...

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Fort save vs Fatality: 1d20 + 5 ⇒ (15) + 5 = 20

The clone's body struggles as it clings to life, but Uesugi's deadly blade is exactly as deadly as it sounds, and he finishes off the simulacrum with a deep strike to its brain. The creature melts into another pile of slime.

Vault Success #4 gained!

The Exchange

Male Kitsune Gunslinger(Musket Master) 3| HP: 22/22 | AC: 17 (14 Tch, 13 Fl) | CMD: 16 | F: +3, R: +7, W: +3 | Init: +6 | Perc: +8, SM: +2 | Active conditions: None

Blaster reloads during the brief bit of downtime.

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Gallix hands his potion to Uesugi. "Here, better to be ready for what comes." He then looks over at the strange, humming mechanisms and points at them. "Those seem to surge every time one of the clones comes out. Maybe if we break them, it'll slow them down. Blaster? D? Think you're up to it?"

The fort DC for CDG is actually 10+the damage dealt, so Uesugi's roll of 19 would actually make a DC 29. Just read up on that when I did it the first time.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

D. Shows a modest smile, accenting his words.

"I certainly am...
Uesugi-san, how is the sharpness of your blade?"

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Feel free to take what actions you will before this next round begins, including damaging the machines to extend your recovery time, healing Uesugi and such. I'm only starting it because I've got to head out shortly and won't be able to post until later on tonight.

The click from Corsac's reloading is masked by a sudden surge of electricity and blinding light, leaving a fifth Arodeth clone in its wake.

X,Y: 1d4 ⇒ 31d6 ⇒ 1

Init:

Gallix: 1d20 + 2 ⇒ (14) + 2 = 16
Sir D. Arthraven: 1d20 + 5 ⇒ (2) + 5 = 7
Blaster Corsac: 1d20 + 4 ⇒ (14) + 4 = 18
Uesugi: 1d20 + 4 ⇒ (19) + 4 = 23
Mr. Peppers: 1d20 + 5 ⇒ (9) + 5 = 14
Sirettis: 1d20 + 2 ⇒ (3) + 2 = 5
Clone: 1d20 + 2 ⇒ (13) + 2 = 15

The Many Arodeths V
Uesugi, Blaster Corsac, Gallix
Simulacrum
Mr. Peps, D, Sirettis

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

D. shoots at at the machine.
I reckon only dmg roll.

1d6 + 5 ⇒ (5) + 5 = 10
Blaster bullet: 1d12 + 1 ⇒ (8) + 1 = 9
Uesugi katana: 1d8 + 4 ⇒ (2) + 4 = 6
Gallix punch: 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7
---------------------

When the new clone forms, Blaster aims his musket at it.
Musket, RT, PBS: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8BANG: 1d12 + 1 ⇒ (12) + 1 = 13

Mr. Peppers uses more Magic Missile.
Pewpew: 1d4 + 1 ⇒ (1) + 1 = 2

D. shoots at the clone.
Sand bulet: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 5 ⇒ (6) + 5 = 11
Crit?: 1d20 + 5 ⇒ (15) + 5 = 201d6 + 5 ⇒ (2) + 5 = 7

Sirettis pulls another slumber hex.

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

I have returned! Wow took quite the time to read through all those posts, great work people. D, did you keep track of how many wand charges you sent off? If not I can go back and count ones that ended up flying.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

I haven't, sorry.

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Only 5, those things usually didn't make a full round, great work. Thanks for keeping Peppers peppering D.

Dark Archive

[Kineticist 10] HP: 93/93 (Overflow +10 temp HP), AC 18/T15/FF14, Fort+12, Ref+12, Will+5, Init +14 (+15 with overflow), speed 30ft, Perception +12, low light vision.
Current burn 3:
30 NL, (15% to ignore SA & crits.)

My pleasure, Peppers-san.
Is that why you called him such, to spam/pepper enemies with magic missiles throughout the future career?
If so, i've heard decent things about MM with topple.

751 to 800 of 879 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PbP Gameday V] 7-00 The Sky Key Solution (Tier 1-2) - GM Red - Gameplay thread All Messageboards

Want to post a reply? Sign in.